Player nickname: ichi Player DW:irrigo Way to contact you: Email: ezzigreenie@hotmail.com AIM:kowareta ichi Other: @plurk Are you at least 15?: y! Current Characters: xion. minatsuki takami. john egbert. celty sturluson. river tam. shijima kurookano.
Character: Sherlock Holmes Fandom: Sherlock (2010 BBC) Character Notes: History:
spoilers for season 2
PRE-SERIES
Not a whole lot is known about Sherlock's childhood and early life, but suffice to say it wouldn't have been the most normal. He grew up with his mother and his older brother Mycroft (possibly his father too but no one has mentioned him) and was presumably raised by his brother to some extent, because he responds to Mycroft's, "I'll be mother," as he pours tea with, "And there is our whole childhood in a nutshell." He was always precocious and incredibly intelligent, and his interest in crime-solving started when he was still young, although at the time nobody really listened to his opinions on cases because he was a child. (He also wanted to be a pirate at some point in time. ~*~The More You Know~*~) Still, he pursues the detective career, and somehow ends up as the world's only "consulting detective" for the police.
A STUDY IN PINK
Sherlock lives and works alone for a while, but eventually moves out of his Montague Street apartment due to a disagreement with his landlord and ends up landing a flat at 221B Baker Street. He also gets an unexpected flatmate, Dr. John Watson. Thanks to John's tolerance, they get along rather well from the get-go, and Sherlock takes John along with him to the first case of the show which involves a series of suicides that are actually murders. Sherlock shows off all his deductive skills as usual, and then ditches John to go and look for an apparently crucial piece of evidence.
Sherlock ends up in their flat with the latest victim's suitcase and in the end, gets his hands on her phone number while her phone is missing. He texts the victim's phone and organises a meeting with the murderer. He and John go chasing after a cab that stops at the designated meeting point, but the passenger is just some American tourist, so they give up and go home - to a surprise drugs bust by Detective-Inspector Lestrade, which is really just a way of keeping Sherlock in line when he does things like withhold crucial evidence. In the midst of all this, the driver of the cab that they pulled up earlier shows up, and texts Sherlock with the instruction to go with him. Sherlock follows alone, and the cabbie reveals himself as the murderer.
He taunts Sherlock by refusing to explain how he pulled off the murders unless Sherlock gets in the cab, and because Sherlock is a colossal moron, he climbs right in. It turns out that the method is a "game" - one bottle has a deadly pill, the other pill does nothing, and the victim gets to choose; whatever the victim takes, the murderer takes the opposite. If they take neither, they get the gun. Sherlock takes his time to chat with the guy, and once he hears that a "fan" of Sherlock Holmes is paying the man to murder, he deduces the motivation and all that, and then promptly chooses to get shot. Of course, the gun is a fake and he knew that. The murderer still goads him though, and says he didn't win because he didn't play the game, which is enough to provoke Sherlock. Thankfully, before he can swallow the pill he chose, a mysterious shooter kills the man from the building beside them, and Sherlock manages to squeeze one last bit of information out of the wounded man - his fan's name is "Moriarty".
Outside, he realises that John is the one who shot the man and technically saved Sherlock's life, they giggle over crime scenes, briefly antagonise Sherlock's brother the government Mycroft, and go back to their brand new home at 221B Baker Street.
THE BLIND BANKER
Sherlock gets e-mailed by an old university acquaintance to help out with an incident at the bank, which means it's time to investigate.
It turns out that someone broke into the bank and left weird yellow spray paint marks on the wall, and Sherlock concludes that it was a message for someone - a bank worker who would have been in the right place at the right time. They break into the worker's flat to investigate him but find him dead, assuredly murdered despite that it is set up to look like a suicide, which means the spray paint was a death threat somehow. Shortly after, a very similar death happens, which means a serious case is going on, and the killer is some kind of incredible gymnast too.
They start looking for what connects the two victims, which they find is frequent trips to and from China, and Sherlock eventually realises that they were both smugglers, murdered because one of them stole something. He goes back to the morgue and checks the bodies of the two earlier murder victims, both of which have lotus tattoos, this proving to the police that it is definitely the Chinese smuggling ring behind it all, and nobody committed suicide. With help from various sources, they eventually decipher what the spray paint messages mean, and also what the stolen item was.
Sherlock tricks John and his new girlfriend Sarah into going on a date to the Chinese circus that's in town, and then tags along on the date like a douchebag. It turns out that he's sure the circus is just a cover for the Chinese smuggling ring, so he sneaks around the back while John and Sarah watch the show and ends up getting into a scuffle with someone back there. John and Sarah join in the fight, they manage to knock the guy out, and Sherlock confirms his suspicions with a black lotus tattoo on the man's foot - unfortunately, the rest of the circus troupe doesn't stick around.
And then John gets kidnapped by them because they think he's Sherlock. Sherlock gets there in the nick of time and manages to save John and Sarah, but the woman who heads the gang escapes. John miraculously manages not to get dumped. Everyone is happy!
THE GREAT GAME
Sherlock throws a fit because of his lack of cases, and then there's an explosion. Mycroft comes over to give Sherlock a case that is totally unrelated to the mysterious and enormous explosion; he wants Sherlock and John to recover the Bruce-Partington Missile Plans, and Sherlock says no because he's a brat. Fortunately for him, somebody wants to play a game with him that involves a lot of bombs!
He receives a phone call and an attached photograph to give him a hint as to the case he's supposed to investigate - but the phone call is from a hostage strapped with bombs, and he has a limited number of hours to solve the case and find the hostage before the bombs go off. This same format continues for four cases; the only failure is when, during the third case, the hostage attempts to describe the man who is behind it all and is immediately killed. The four cases appear to be connected to the culprit somehow, and in the fourth case, Sherlock finds out from the woman they apprehended that a certain Holmes fan named Moriarty was the reason her criminal plans could get off the ground.
John and Sherlock finally find the Bruce-Partington Plans for Mycroft, but instead of giving them back to his brother, Sherlock offers them to Moriarty in addition to a meet-up. He goes to the pool and waits, but instead of Moriarty, John steps out! (Kidnap count: 2.) John speaks on Moriarty's behalf for a while as his hostage, and finally, the man himself steps out. He mocks John and Sherlock for a while, delivers some vague threats, and Sherlock defines him as a "consulting criminal"; eventually, Moriarty just walks out, and once Sherlock has gotten the explosives away from John, he changes his mind and decides he should kill them anyway. The scene closes with Sherlock pointing his gun at the explosives and waiting to pull the trigger.
And then everyone who watched the show as it aired had to suffer through an excruciatingly long period of cliffhanger.
A SCANDAL IN BELGRAVIA
Sherlock doesn't pull the trigger and nothing explodes, because Moriarty gets a phone call and leaves, and everybody just goes home.
John and Sherlock go back to solving more standard cases for a while, and then Mycroft still exists and spirits both of them away to Buckingham Palace for a fancy client. There is some drama because Sherlock refuses to put his clothes on. Once he stops being a five year-old, they hear about Irene Adler, "The Woman", a dominatrix-for-hire who takes photographs of her clients and will only hand them over with appropriate payment. She has photos of the unnamed fancy client who Sherlock is working on behalf of, and refuses to hand them over for anything, but claims she won't use them. Begrudgingly, Sherlock takes the case.
He sneaks into Irene's house with John and is confronted by Irene Adler. Who is naked. Clothes were out of fashion in this episode, I guess. She proves herself to be a particularly smart woman, and also shows an interest in Sherlock, but is tricked into revealing the location of the phone that stores the photos, along with a lot of other valuable information - in a safe, of course, with a passcode. A group of Americans burst in and threaten both Irene and John (hostage count: 2) to force Sherlock to open the safe. He guesses the combination correctly, but realises that the safe is set up with a gun triggered by its opening, so he uses that to shoot one of the Americans, giving himself and Irene the upper hand. He snatches the phone. Alas, Irene gets him with a drug before they can get out of the house and takes the phone back.
Things go back to normal, although Irene begins to text Sherlock a lot, and it stays that way until on Christmas, Sherlock receives Irene's precious phone as a present, and she turns up dead the next day. He spends a while in apparent mourning over her, everyone flips out, and then he follows when John is taken away in a black car (kidnap count: 3) and finds that Irene Adler is actually alive and well. He goes straight back to the flat and finds that the kindly landlady, Mrs. Hudson, has been attacked by the Americans who stormed Irene's house previously. He promptly kicks them out and throws the leader out of a window several times. The phone stays with Sherlock despite Irene's return to the living, although he remains unable to unlock it.
Irene shows up at 221B on the run, now that her fake death has been ruined (because someone posted it on their goddamn blog) and they talk about whatever she has that is threatening her life. She shows the information to Sherlock - an apparent code, which he promptly deciphers to be a particular plane. Irene sends this straight off to Moriarty, thus foiling a plan of the government's to avoid a terrorist attack. Mycroft calls Sherlock over to scold him, and Irene tags along to mock and make demands, but Sherlock has a sudden moment of realisation while they talk, and announces that for all she pretends it was a game, Irene was in love with him; he enters the passcode - I AM SHERLOCKED - and unlocks her phone, giving Mycroft access to everything. She begs for help now that she's essentially being left for dead, and he walks out.
Naturally, when she's captured and to be beheaded, Sherlock saves Irene and allows her to be on her merry way.
THE HOUND OF BASKERVILLE
Caseless and desperately bored yet again, Sherlock starts turning to more trivial cases, and ends up accepting a job from a traumatised man named Henry, involving a mysterious demon hound that killed his father twenty years ago.
John and Sherlock start investigating the area first, beginning with locals and moving on to the chemical and biological warfare research centre, Baskerville, which is rumoured to perform experiments like genetic mutations. They break into it by way of Sherlock pretending to be Mycroft, and don't end up getting a whole lot done this time around, because people start to realise something is up; they very nearly get caught, but a fan of Sherlock steps in and helps them out before anyone can find out who they really are. Since they got a fair bit of nothing there, they decide to take Henry out to where he saw the "hound" as a child that night.
John gets separated from Sherlock and Henry, and while he's gone, the two of them see the demon hound. Sherlock flips out about it, which he explains as experiencing fear and doubt for the first time, and has a row with John who is trying to be the rational one as usual. Henry continues to be insane, John avoids Sherlock for a little while, Sherlock starts coming to more logical conclusions and apologises to John while he's at it. And then he slips John what he is reasonably sure are hallucinatory drugs, because that's what friends do.
They go and investigate Baskerville again, with Mycroft's blessing instead of illegally this time, and Sherlock secretly runs a test; he locks John in a room and waits for him to hallucinate while Sherlock gets to sit back and watch on the cameras. He then checks out the sugar, which he thought was the source of the drugs, and finds that he was wrong. With the help of one of the scientists, he gets into the CIA classified files on one of the computers, and finds that it's an airborne drug that was part of Project H.O.U.N.D, and it causes everything they've been experiencing, such as fear and hallucinations. Sherlock figures out that it's in the fog at the hollow where Henry sees the "hound", and he very nearly catches the man responsible, but the guy runs into a minefield and explodes.
And Moriarty is set loose on the world again.
THE REICHENBACH FALL
Sherlock's fame has sky-rocketed and he becomes a media sensation. Meanwhile, Moriarty breaks into three places at once and then just sits there and waits to be caught. Everyone is pretty confused, and also concerned.
They have a court hearing for Moriarty; being that Sherlock is the only man to have met him, he's naturally involved, and he meets a journalist named Kitty there who he insults a lot which obviously won't be important later or anything. It all goes well until the jury has a unanimous vote of "not guilty" and Moriarty walks free - right into 221B, where he delivers a lot of vague threats to Sherlock and hints that their "game" is nearly over. The first case comes up, which leaves Sherlock trying to find a pair of kidnapped children with little more than the imprints of a shoe. He manages, of course, and the children are alive despite ingesting a lot of mercury, but when the kids are in police custody and he goes to speak to the girl, she starts screaming hysterically at the sight of his face.
This plants the seeds of doubt. The policemen, barring Lestrade, aren't particularly fond of Sherlock in the first place, and with his latest incredible, near impossible deduction coupled with the girl's reaction to him, Donovan and Anderson bring up their suspicions to Lestrade, who starts to have doubts too. Moriarty taunts Sherlock with this, and Sherlock starts to pick up on the tale that Moriarty is spinning. When the Yard comes in to take Sherlock in for questioning and investigation, he plays along until he manages to steal a gun, pretends to take John (handcuffed to him) as his hostage, and the two of them go on the run as fugitives.
sherlock holmes | BBC SHERLOCK ☆ ( 1/3 )
Player DW:
Way to contact you:
Email: ezzigreenie@hotmail.com
AIM: kowareta ichi
Other: @plurk
Are you at least 15?: y!
Current Characters: xion. minatsuki takami. john egbert. celty sturluson. river tam. shijima kurookano.
Character: Sherlock Holmes
Fandom: Sherlock (2010 BBC)
Character Notes:
History: