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DDD Moderators ([personal profile] tripled_mods) wrote in [community profile] ddd_news2010-08-03 08:27 pm

APPLICATIONS -- 2010; 001

THIS APPLICATIONS POST IS CLOSED. Please direct your attention to the new one here!

Rudy Roughnight | Wild Arms - 1/?

[identity profile] aubergine-pilot.livejournal.com 2010-12-30 06:50 am (UTC)(link)
Player nickname: Lee
Player LJ: This one!
Way to contact you: LJ PM, email
Email: jane45211 at yahoo
AIM: flaming uke
Other: n/a
Are you at least 15?: Y
Current Characters: None.

Character: Rudy Roughnight
Fandom: Wild Arms/Wild Arms: Alter Code F

Re: Rudy Roughnight | Wild Arms - 2/?

[identity profile] aubergine-pilot.livejournal.com 2010-12-30 06:52 am (UTC)(link)
Character Notes:
First off, an explanation of that mixed-up fandom label up there:

I intend to start him close to the beginning of canon and play through - he'll be accessing the community via a piece of lost technology he found on the road out of Surf Village. Also, due to the original game providing a bit more input on Rudy's personality (and also making the follow-up to his maiming late in the game a bit more intense than the remake did), I'll be blending the two versions of his canon, with a heavy bias towards the 1996 original (hence my use of Dream Chaser instead of Wanderer or both). He really is the same character in both games, it's just he's just given a tiny bit of dialogue in the original and the remake gives him a chance for closure with regards to the town that cast him out at the end of his prologue.

History: Roughly fifteen years before Game Start, a wandering scientist named Zepet Roughnight found a tiny life-form in some ruins he was exploring. It appeared to be a male child, human in appearance, completely innocent. He took the life-form and decided to raise it as his grandson... and gave it the name Rudy. He taught the boy (as, after all, that's what he was in Zepet's mind) to think of his unusual abilities - inhuman strength, the ability to wield the "lost" weapons technology known as ARMs - as tools for protecting people, not for destruction. Not only that, he showed him genuine kindness and love. In short, he taught Rudy how to be human.

Unfortunately, when Rudy was somewhere between twelve and fourteen years old, Zepet died. It was sudden, but not unexpected for a Dream Chaser; he died of wounds sustained in some battle. Rudy buried his grandfather and set out on his own, determined to keep wandering as he had with the old man.

Regardless of that, after a time he settled down in Surf Village, where he worked in the stables. With his ARM hidden among his belongings, he seemed like a relatively normal young man. It's unclear just how much time he spent there, but it was enough, certainly, that when a villager's son went missing, he immediately went searching for the boy. A local legend told of Holy Berries capable of curing any wound or sickness in a nearby cave - the boy had gone there, seeking a cure for his injured father. What he and Rudy stumbled upon was not simply a berry tree, though... the boy had found the tree that had sealed away a terrible monster some years past, and inadvertently set it free. Rudy fought the beast off, but in the process revealed that he could wield an ARM. Superstitious to a one, the villagers assumed this youth capable of wielding "the ancient weapon of demons" was responsible for their bad luck, and cast him out.

...aaaaaaaaaaaaand on the road southeast to Adelhyde (fine, Alter Code F as mangled by Agetec, "Adlehyde"), this him found a bit of lost technology that lit up and displayed something called "Dramadramaduck". As I said, I'm taking him from the start of canon, right after his exile from Surf. I can provide further history upon request.

Re: Rudy Roughnight | Wild Arms - 3/?

[identity profile] aubergine-pilot.livejournal.com 2010-12-30 06:54 am (UTC)(link)
Personality: Rudy is a silent protagonist, but not a blank slate. His lone unprompted line of dialogue in the original game is an exasperated shout of "Hey... I'm sorry! Alright! It won't happen again!" - bad punctuation aside, it's plain from that one line that he's not the kind of guy who will stand for being told that he ought to have saved treasure instead of a friend. Rudy will always place the welfare of others above his own, to the point where he'd happily throw himself in front of a falling building to save someone's life. It seems he places very little value on his own survival, so long as no people are harmed. (This may actually be due to what he is - a biomechanical weapon would be programmed to preserve the life of its human "masters", right?)

While it might depend on the actions of the player as to how obvious it is, he really is a Friend To All Living Things kind of guy. After demons attacked Adelhyde, he ran around the burning city to find survivors and get them to the castle; he listens to his friends' stories with the same calm acceptance that he does everything else; he's happy taking care of animals for little more pay than room and board.

As previously stated, he was raised to believe that his unusual powers were meant to protect people, and he took that to heart - just as deeply as he wants to be accepted, he wants to help people.

That deep need for acceptance is another major influence on the way Rudy interacts with people. While he is no doormat - I cannot stress this enough - he will generally defer to the opinion of people he wants to be around when a decision is necessary. He doesn't like making waves, having learned that standing out can get him kicked out (see: Surf Village, his interactions with other kids in earlier years). His biggest fear is rejection, exemplified by the ordeal the Guardians put him to: it manifests as the people of Surf Village calling him a monster, and indeed the manifestation of his own shadow as one. (Despite the surface similarities to certain bits of Persona 4 in the way I phrased that, it's not a boss fight.)

Overall, he's an unusually kindhearted fifteen-year-old. The weight of his abilities weighs on him much as Peter Parker's abilities weighed him down: great power comes with great responsibility, and he knows it, and that shows. Still, he's an optimist, and kind and polite to a fault.

Other: -He's not human! But he won't know this for quite a while.
-His class? "Outcast", as opposed to, say, fighter or mage or whatever. (All right, the remake changed it to "Wanderer". I think using that as the translation of wataridori and Rudy's class name both was a decision that lost something.)
-I'm aware that the official US spelling is, as of ACF's release, in fact Roughknight - it comes down to personal preference and a desire to be able to make jokes about how he totally has a stripper name.
-He is, as of 2003, voiced by Kenichi Suzumura, and sounds uncannily similar to Suzumura as D. Gray-Man's Lavi in the battle dialogue fragments from Alter Code F. Granted, he's a good bit less manic-sounding as Rudy, but the resemblance is striking enough that as a result, I tend to write his actual speech as somewhat informal when he's talking to people he perceives as friends or social equals. If not justifiable by voice actor, well... he's a roving youth in a world that's some bizarre cross between Generic Fantasy Not-Europe and the Wild West. (Even so, his grandfather raised him to be polite to adults and people in authority, and he is.)
-He's literate at a smart-teenager level and comes from a world without chatspeak, so his typed-out posts may seem unusually close to formal.

Additional Links: -TvTropes (http://tvtropes.org/pmwiki/pmwiki.php/Main/WildArms1) - note that the What Happened To The Mouse bit is incorrect, I'm no longer sure what else is and isn't.
-Wikipedia (http://en.wikipedia.org/wiki/Wild_Arms#Characters) - as accurate as it can be.
-Wild Arms wiki (http://wildarms.wikia.com/wiki/Rudy_Roughknight) - finally, it's not a typo-riddled trainwreck! Probably the best resource out of the three.
Edited 2010-12-30 06:56 (UTC)

Re: Rudy Roughnight | Wild Arms - 4/4

[identity profile] aubergine-pilot.livejournal.com 2010-12-30 06:57 am (UTC)(link)
First Person (entry type):
post title = Gathering Information

I've spent a lot of time in inns and taverns. There've been plenty of times when people I don't really know have bought me drinks. It blurs together after a few years of traveling - and I know that sounds like the words of a habitual drunkard, but I'm not one, honest! Being a Dream Chaser means not putting down roots, which means not getting to know people very well... and, of course, spending a lot of times sleeping in inns.

It used to be it was mostly people buying my grandfather drinks, and adding on "and something for the kid, too" once they saw me sitting by him. It really is a good way to get information, though, hanging out in a tavern and buying drinks and letting them be bought for you. Walking around talking to strangers can be intimidating if you're not used to it.

So aside from that, how would you go about getting information from people? I'm not asking for myself, I'm asking for a friend who hasn't done much traveling, and doesn't like to drink. She really shouldn't, either, from the stories I've heard about drunken mages. (Not to mention the songs. I think I could go another ten years without hearing the third through seventh verses of "Sweet Abbey Maiden" ever again....)


Third Person:
"The weather today is horrible."

Storms spring up quickly and unexpectedly, out in the middle of the desert. It's beautiful, when watched from under cover. Out on a little-used road, however, dark clouds rolling in are the last thing anyone wants to see.

As a rule, Rudy Roughnight was not prone to swearing - and he didn't swear now, only quickened his pace. As dry as it was, and with the hills off to the southeast, stormclouds like that could well bring flash floods with them. Stopping to curse them and swear at a Guardian who probably wasn't even listening would just lose him valuable time. If that traveling merchant he'd passed a few days back had recalled his landmarks well, there was a reasonably sheltered place where most travellers stopped to rest just about a mile away.

A raindrop that felt like it must have been the size of a ripe grape struck Rudy with enough force that he jumped slightly. That didn't bode well. Almost on cue, lightning flashed, followed nigh-instantly by thunder, and what felt like the sudden unexpected relocation of a waterfall. Not wasting breath on a dismayed groan, Rudy threw himself into a full-out sprint, knowing that a well-used campsite would probably have firewood stored up someplace where it wouldn't get soaked.

At least it was a warm rain...
lockon2urheart: (Haro cheerful! Haro busy!)

ACCEPTED

[personal profile] lockon2urheart 2011-01-05 09:10 pm (UTC)(link)
Approved! Please follow the instructions below:

» Add yourself to the Taken Character's List.
» Start adding people from the Friend Add List.
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Re: ACCEPTED

[identity profile] westwindward.livejournal.com 2011-01-06 09:01 am (UTC)(link)
I'm glad to be back. ♥