Player nickname: Sara Lee Player LJ:immelmanturn Way to contact you: Email: ruhig42@yahoo.com AIM: magellan5 Other: plurk: leepants Are you at least 15?: Yep Current Characters: None, the player formerly known as Rock Lee/The Daleks/Bart Allen
Character: Motorbaby Fandom: Danger Days: The True Lives of the Fabulous Killjoys
Character Notes: History: Not much is known about the past lives of the Killjoys. They exist as a band of outlaws in a quasi-postapocalyptic 2019 California, in the dangerous desert "Zones" surrounding Battery City, a metropolis controlled by the nefarious Better Living Industries, BLI/Ind. Operating out of a defunct diner/filling station, they recieve guidance from pirate radio DJ Dr. Death Defying and his assistant, Show Pony. Operating under code names and intense pursuit from Korse, one of the cyborg agents of BL/ind, and his Draculoid minions, they run interference missions for those suffering under BL/ind's forcible, heavily-medicated utopian rule. Motorbaby is the youngest of the group by at least a decade (age from anywhere between 8-10 years old), and is looked after by the rest of the Killjoys as their own daughter, as well as a member of the gang. As of current canon, Motorbaby was kidnapped by the agents of Korse and the Draculoids. The Killjoys stormed BL/ind to rescue her, and perished to a man attempting to escape. Motorbaby herself made it out, and was picked up by Dr. Death Defying and his crew. Personality: Cheerful, fond of rocket launchers, and a devious hacker of vending machines and sundry technology, Motorbaby is the heart of the Killjoy crew. No one stays innocent for long in a world ruled by BL/ind, but Motorbaby retains something of a battered sense of hope for the future, and a sentimental attachment to her giant robot doll. She also rocks an impressive 'fro, and is rarely seen without her weapon of choice, a chalk-covered portable radio. Other: Motorbaby is taken from pre-kidnapping and rescue mission. So, everyone's still alive, running around the zones and shootin' things. Additional Links:First Canon Video: "Na Na Na (Na Na Na Na Na Na Na Na Na Na)" (http://www.youtube.com/watch?v=egG7fiE89IU) and Second Canon Video: "Sing" (http://www.youtube.com/watch?v=hTgnDLWeeaM)
First Person (entry type): It was quiet in the Zones today: Party Poison says most of the Dracs are laying low until the shredderdust storm passes, and if they aren’t, then the ones that make it this far out from the city won’t be in a condition to do us much of harm, anyhow. He’s prolly right, but I still get scared when he and Jet Star don’t come back from checking on the shelter where we hid the trans am last week. I know we have to be out here to get Dr. D’s shipment, but I just want to be back at base. The reception out here sucks, there’s no air in the hideaway cave when the storm is blowing, and Fun Ghoul keeps trying to pretend there are ghost dracs in the lower parts of the cave, which is dumb; Party Poison says ghosts only come back to see you if they were someone you loved a real whole lot, like the mailbox ghosts. We leave them flowers and they look after us and keep the Dracs off our tail. If I don’t go down to the lower parts it’s cause it’s dark down there and there isn’t any reception at all, not because of any stupid ghosts. I’ve got to be ready to hear Dr. D if he puts out the signal again. They’re counting on me.
Danger Days: The True Lives of the Fabulous Killjoys : Motorbaby (2/2)
Third Person: Motorbaby knows it’s stupid, but every time the guys go out without her she gets scared. She’s nearly big enough to have her own blaster, she’s not supposed to still do kid things like cry. The guys are the best in the Zones, they’re the Fabulous Killjoys after all, even if Fun Ghoul always laughs like something hurts when she calls them that. They’ll come back, and they’ll have five drac masks each thrown in the back and more of their white blasters for her to color up like rainbows and Kobra Kid’ll ruffle her hair and give her his secret smile like he does when she’s been good and she’ll tell them what Dr. D said about the next shipment and when the next Mad Gear and Missile Kid show is, and can they go please please please?
She bets Fun Ghoul will take her, even if they have to sneak in disguised as Skele Khans again. She still has her bone face mask, and the tight hood they used to pin her hair down. They almost got caught when it got ripped off by the crowd, but once the music kicked in nobody cared who they were or how they got there. Nobody cared about fighting for a whole hour. Then the Dracs came busting in and they had to beat it, but they sang the old songs all the way home, even if she had to stop using the bad words in FTWWW once they met up with Party Poison. Fun Ghoul’s okay with her cursing, but it bothers Party, so she tries not to, for him.
She drags her radio out from behind the spare toolbox and snaps the new batteries Jet Star scavenged for her into place. Normally she can just hack any of the vending machines they pass, they haven’t started changing the locking combos for this month yet, and it’s easy peasy beany pie to pop them open, but she snapped one of the Vend-A-Hack’s cords, and Kobra hasn’t found her a new one yet.
Scanning the usual bands, she doesn’t hear any news about the guys, which is good, ‘cause if Korse found them he’d want it on all the pirate stations, just to show he’d taken them down and out for good. Not like that’s ever going to happen, but thinking that way gets her scared again, so she grabs Mr. Shogun with one arm, and spins the dial furiously until she gets to Dr. D’s channel. He’s just spinning some old Mad Gear tracks, nothing she knows really well, but it helps with cramming stupid threatening tears back in her eyes.
She’s still curled up with the radio, polishing Mr. Shogun’s backplate, when she hears the trans am pull up outside, crunching wheels almost drowned out by Fun Ghoul’s war whoop. Party Poison says that’s not a very smart way to make sure she knows it’s them, what if some Dracs heard him do it one day, but she knows there’s no Drac ever who could make that sound. They don’t have the guts for it, or the laughter he always breaks into at the end. She barks her head on the worktable jumping up, and nearly knocks over the bean cans running to the front windows, but she can’t care right now. The gang’s all here.
We're sorry, but this application has been rejected. Due to the nature of the canon, in which the characters are only rarely heard speaking and there isn't any character history to go off of, we consider Motorbaby a canon OC and therefore unappable. Due to the nature of this rejection, if you'd like to apply for another character, this app will not count towards the monthly limits. Please feel free to apply for another character!
Danger Days: The True Lives of the Fabulous Killjoys : Motorbaby (1/2)
Player LJ:
Way to contact you:
Email: ruhig42@yahoo.com
AIM: magellan5
Other: plurk: leepants
Are you at least 15?: Yep
Current Characters: None, the player formerly known as Rock Lee/The Daleks/Bart Allen
Character: Motorbaby
Fandom: Danger Days: The True Lives of the Fabulous Killjoys
Character Notes:
History: Not much is known about the past lives of the Killjoys. They exist as a band of outlaws in a quasi-postapocalyptic 2019 California, in the dangerous desert "Zones" surrounding Battery City, a metropolis controlled by the nefarious Better Living Industries, BLI/Ind. Operating out of a defunct diner/filling station, they recieve guidance from pirate radio DJ Dr. Death Defying and his assistant, Show Pony. Operating under code names and intense pursuit from Korse, one of the cyborg agents of BL/ind, and his Draculoid minions, they run interference missions for those suffering under BL/ind's forcible, heavily-medicated utopian rule. Motorbaby is the youngest of the group by at least a decade (age from anywhere between 8-10 years old), and is looked after by the rest of the Killjoys as their own daughter, as well as a member of the gang.
As of current canon, Motorbaby was kidnapped by the agents of Korse and the Draculoids. The Killjoys stormed BL/ind to rescue her, and perished to a man attempting to escape. Motorbaby herself made it out, and was picked up by Dr. Death Defying and his crew.
Personality: Cheerful, fond of rocket launchers, and a devious hacker of vending machines and sundry technology, Motorbaby is the heart of the Killjoy crew. No one stays innocent for long in a world ruled by BL/ind, but Motorbaby retains something of a battered sense of hope for the future, and a sentimental attachment to her giant robot doll. She also rocks an impressive 'fro, and is rarely seen without her weapon of choice, a chalk-covered portable radio.
Other: Motorbaby is taken from pre-kidnapping and rescue mission. So, everyone's still alive, running around the zones and shootin' things.
Additional Links: First Canon Video: "Na Na Na (Na Na Na Na Na Na Na Na Na Na)" (http://www.youtube.com/watch?v=egG7fiE89IU) and Second Canon Video: "Sing" (http://www.youtube.com/watch?v=hTgnDLWeeaM)
First Person (entry type): It was quiet in the Zones today: Party Poison says most of the Dracs are laying low until the shredderdust storm passes, and if they aren’t, then the ones that make it this far out from the city won’t be in a condition to do us much of harm, anyhow. He’s prolly right, but I still get scared when he and Jet Star don’t come back from checking on the shelter where we hid the trans am last week. I know we have to be out here to get Dr. D’s shipment, but I just want to be back at base. The reception out here sucks, there’s no air in the hideaway cave when the storm is blowing, and Fun Ghoul keeps trying to pretend there are ghost dracs in the lower parts of the cave, which is dumb; Party Poison says ghosts only come back to see you if they were someone you loved a real whole lot, like the mailbox ghosts. We leave them flowers and they look after us and keep the Dracs off our tail. If I don’t go down to the lower parts it’s cause it’s dark down there and there isn’t any reception at all, not because of any stupid ghosts. I’ve got to be ready to hear Dr. D if he puts out the signal again. They’re counting on me.
Danger Days: The True Lives of the Fabulous Killjoys : Motorbaby (2/2)
She bets Fun Ghoul will take her, even if they have to sneak in disguised as Skele Khans again. She still has her bone face mask, and the tight hood they used to pin her hair down. They almost got caught when it got ripped off by the crowd, but once the music kicked in nobody cared who they were or how they got there. Nobody cared about fighting for a whole hour. Then the Dracs came busting in and they had to beat it, but they sang the old songs all the way home, even if she had to stop using the bad words in FTWWW once they met up with Party Poison. Fun Ghoul’s okay with her cursing, but it bothers Party, so she tries not to, for him.
She drags her radio out from behind the spare toolbox and snaps the new batteries Jet Star scavenged for her into place. Normally she can just hack any of the vending machines they pass, they haven’t started changing the locking combos for this month yet, and it’s easy peasy beany pie to pop them open, but she snapped one of the Vend-A-Hack’s cords, and Kobra hasn’t found her a new one yet.
Scanning the usual bands, she doesn’t hear any news about the guys, which is good, ‘cause if Korse found them he’d want it on all the pirate stations, just to show he’d taken them down and out for good. Not like that’s ever going to happen, but thinking that way gets her scared again, so she grabs Mr. Shogun with one arm, and spins the dial furiously until she gets to Dr. D’s channel. He’s just spinning some old Mad Gear tracks, nothing she knows really well, but it helps with cramming stupid threatening tears back in her eyes.
She’s still curled up with the radio, polishing Mr. Shogun’s backplate, when she hears the trans am pull up outside, crunching wheels almost drowned out by Fun Ghoul’s war whoop. Party Poison says that’s not a very smart way to make sure she knows it’s them, what if some Dracs heard him do it one day, but she knows there’s no Drac ever who could make that sound. They don’t have the guts for it, or the laughter he always breaks into at the end. She barks her head on the worktable jumping up, and nearly knocks over the bean cans running to the front windows, but she can’t care right now. The gang’s all here.
Rejected