Character: Samuel "Sam" Flynn Fandom: Tron: Legacy Character Notes: History:
Sam Flynn was born to Kevin Flynn and Jordan Canas. He lost his mother at an early age, though. In 1985, he lost her to a car accident. He still had his grandparents and his father though, despite the fact that his father was quite absent for much of his young life. Kevin Flynn had been CEO of a major software / video game company called Encom, though he stepped down after Jordan was killed. That didn't really mean that Sam got to see him anymore though. Kevin still had an arcade that he owned and operated, and then there was the Grid. The digital frontier. An entire civilization inside of a computer. Sam heard stories of it again and again but the stories weren't enough. He wanted to see this place for himself. He wanted to be part of the place that seemed to be taking all of his father's time from him.
In 1989, things changed. Drastically. At Sam's grandparents one night, Kevin sat down to tell Sam one of his usual stories about the Grid. Sam had heard them all before. It was obvious in the way that he filled in all the blanks. Once the story had ended, Sam asked once again if he could see it. He wanted to go. He didn't get quite what he wanted though. Instead of a trip to the Grid, young Sam ended up getting a date with his father for the following day. He was to spend some time with his father at Kevin's arcade, playing games with him. For a seven year old boy, that was quite acceptable. Except that watching his father ride away on his Ducati that night was the last time Sam saw him.
Kevin Flynn never returned.
There were theories about just why Kevin was gone. Sam listened to none but his own, though. He didn't want to believe that his father would just up and leave him like that. He didn't want to believe that his father would run from all of his responsibilities. He didn't want to believe that his father had died, or was killed. It had already happened to his mother just four years before. It couldn't have happened to Kevin too. His father had promised him some time at the arcade, and even left him with a quarter to pay for the first round. He couldn't be gone. Despite the sometimes wild theories floating around, Sam believed that his father would be back. He had to be back. He promised.
Losing both parents at such a young age had a negative effect on him, just as it would anyone, really. He started to withdraw from everyone, his grandparents included. But at the same time, he started to act out. He got into fights at school and was often absent for no reason. It was just when he was out, though. At home, he was near to being the perfect grandson. Compliant. Respectful. Willing. Loving. Helpful. She didn't see the budding young delinquent that everyone else saw.
Things got progressively worse when his grandparents, too, passed. The number of people he could turn to was dwindling rapidly, so he mostly stopped turning to people, despite the best efforts of his godfather, Alan Bradley. Alan was Kevin's friend and coworker, and he took up the reins as Sam's surrogate father as the young Flynn's options became more limited. Sam had already closed himself off to most people though. It became even worse twice a year. Sam became much more antisocial during the months of July and September. His father disappeared in a July, and his mother was killed during a September.
As Sam grew older, his behavior didn't much improve. It actually got progressively worse. Dangerous stunts. Extreme sports. Excessive speeding on the restored Ducati that once belonged to his father, as well as what could only be described as reckless driving. He also got into vandalizing property. Graffiti. Tagging things with "89". It was the year everything changed for him, after all.
Sam eventually got into the habit of, year after year, playing a prank of some sort on Encom. It was a way to commemorate his father's disappearance some years before. Usually it had something to do with Kevin's original vision for the company. Kevin thought that the software they created should be widely available, and free for public use. Because it was his father's vision, Sam carried that with him.
Sam Flynn | TRON: Legacy | 2/8
Fandom: Tron: Legacy
Character Notes:
History:
Sam Flynn was born to Kevin Flynn and Jordan Canas. He lost his mother at an early age, though. In 1985, he lost her to a car accident. He still had his grandparents and his father though, despite the fact that his father was quite absent for much of his young life. Kevin Flynn had been CEO of a major software / video game company called Encom, though he stepped down after Jordan was killed. That didn't really mean that Sam got to see him anymore though. Kevin still had an arcade that he owned and operated, and then there was the Grid. The digital frontier. An entire civilization inside of a computer. Sam heard stories of it again and again but the stories weren't enough. He wanted to see this place for himself. He wanted to be part of the place that seemed to be taking all of his father's time from him.
In 1989, things changed. Drastically. At Sam's grandparents one night, Kevin sat down to tell Sam one of his usual stories about the Grid. Sam had heard them all before. It was obvious in the way that he filled in all the blanks. Once the story had ended, Sam asked once again if he could see it. He wanted to go. He didn't get quite what he wanted though. Instead of a trip to the Grid, young Sam ended up getting a date with his father for the following day. He was to spend some time with his father at Kevin's arcade, playing games with him. For a seven year old boy, that was quite acceptable. Except that watching his father ride away on his Ducati that night was the last time Sam saw him.
Kevin Flynn never returned.
There were theories about just why Kevin was gone. Sam listened to none but his own, though. He didn't want to believe that his father would just up and leave him like that. He didn't want to believe that his father would run from all of his responsibilities. He didn't want to believe that his father had died, or was killed. It had already happened to his mother just four years before. It couldn't have happened to Kevin too. His father had promised him some time at the arcade, and even left him with a quarter to pay for the first round. He couldn't be gone. Despite the sometimes wild theories floating around, Sam believed that his father would be back. He had to be back. He promised.
Losing both parents at such a young age had a negative effect on him, just as it would anyone, really. He started to withdraw from everyone, his grandparents included. But at the same time, he started to act out. He got into fights at school and was often absent for no reason. It was just when he was out, though. At home, he was near to being the perfect grandson. Compliant. Respectful. Willing. Loving. Helpful. She didn't see the budding young delinquent that everyone else saw.
Things got progressively worse when his grandparents, too, passed. The number of people he could turn to was dwindling rapidly, so he mostly stopped turning to people, despite the best efforts of his godfather, Alan Bradley. Alan was Kevin's friend and coworker, and he took up the reins as Sam's surrogate father as the young Flynn's options became more limited. Sam had already closed himself off to most people though. It became even worse twice a year. Sam became much more antisocial during the months of July and September. His father disappeared in a July, and his mother was killed during a September.
As Sam grew older, his behavior didn't much improve. It actually got progressively worse. Dangerous stunts. Extreme sports. Excessive speeding on the restored Ducati that once belonged to his father, as well as what could only be described as reckless driving. He also got into vandalizing property. Graffiti. Tagging things with "89". It was the year everything changed for him, after all.
Sam eventually got into the habit of, year after year, playing a prank of some sort on Encom. It was a way to commemorate his father's disappearance some years before. Usually it had something to do with Kevin's original vision for the company. Kevin thought that the software they created should be widely available, and free for public use. Because it was his father's vision, Sam carried that with him.