tripled_mods: (Default)
DDD Moderators ([personal profile] tripled_mods) wrote in [community profile] ddd_news2012-01-01 12:59 pm

APPLICATIONS | 2012; 01

THIS APPLICATIONS POST IS CLOSED. Please direct your attention to the new one here!
clapifyoubullieve: (aRE THOSE SICK FIRES BREWING)

Tavros Nitram // Reserved [1/2]

[personal profile] clapifyoubullieve 2012-04-15 11:37 pm (UTC)(link)
Player nickname:
Player DW: [personal profile] idgiebay
Way to contact you:
Email: idgiebay[at]gmail.com
AIM: idgie rp
Other: PM
Are you at least 15?: Y
Current Characters: None

Character: Tavros Nitram
Fandom: Homestuck
Character Notes:

History:

In the first part of Homestuck: Act 5, we're introduced to a race of beings called trolls. The planet they're from is Alternia, which is mostly inhabited by children, as the vast majority of adults travel off-world to join the ongoing battle for galactic conquest. Tavros is one of twelve troll children featured.

One of the first things one might notice about Tavros is that he's wheelchair-bound. We learn that this is due to an accident during a FLARP session that took place an uncertain amount time ago. FLARP (somewhat like a troll equivalent of LARP) is an extreme, real-life roleplaying activity that poses the real dangers of death and/or dismemberment (among other things), and it is said to be used as a means of practice for the trials a troll will face in adulthood. During a flashback, we're shown the aforementioned session; Tavros is caught between a cliff and several high-level enemies. He does the math and comes to the conclusion that, no matter what he rolls, his predicament won't have a favorable outcome, so he opts to give up instead. Vriska, his Clouder (or Dungeon Master), intervenes. She criticizes him for being a coward and tries to pressure him into rolling the dice. When he refuses to do so, however, she uses her psychic powers to manipulate his body and make him jump off of the cliff, costing him the use of his legs.

This sparks a violent cycle of revenge, which results in the death of Tavros' friend and FLARP teammate, Aradia, and causes irreparable damage to the other trolls involved. In short, Aradia used her powers to send the ghosts of Vriska's past victims to mess with her. In turn, Vriska forced Sollux to consume mind honey, which caused his powers to go out of control; he ended up destroying Aradia's hive, as well as Aradia herself. Suspecting Vriska was somehow responsible, Terezi advised Doc Scratch that Vriska was in possession of a magic cue ball, which resulted in said cue ball exploding in Vriska's face, costing her an arm and her Vision Eightfold. Vriska then, once again, controlled Tavros' mind and forced him to commune with Terezi's lusus, who urged a sleeping Terezi to wander outside and look at the sun, which blinded her.

Since then, Tavros understandably hasn't partaken in any FLARP sessions. He's tried his best to avoid Vriska, as well, but is soon forced to interact with her when they all decide to play SGRUB, which is when the real adventure starts.

According to a prophetic dream Sollux had, Alternia is slated for destruction, and the only way to save it is by playing a game Aradia found in the ruins near her hive. Sollux is able to hack and reformat the game to be compatible with their computers, and the twelve of them form two competing teams: the red team and the blue team. The purpose of the game, to put it very simply, is to level up by defeating enemies, eventually becoming strong enough to take on the Big Boss and obtain the prize of a new universe. It runs on a server/client system. One player, acting as the server, connects to another player's computer, known as the client, and is able to control that player's environment. After a series of complicated events that involve crafting totems, punching cards, and creating items, the client player is then transferred into the medium of SGRUB, to a planet that is unique to them.

It happens that Vriska is Tavros' server player. Once Tavros is transferred to his planet, the Land of Sand and Zephyr, he makes a rocket-powered wheelchair and spends most of his time completing useless side quests with an army of imps and ogres backing him, thanks to his ability to commune with and befriend animals and other creatures.

Frustrated by Tavros' time-wasting obsession, Vriska guides him to the gate that leads to her world, the Land of Maps and Treasure. She greets him with a surprising kiss--surprising to both of them, apparently, as she then drops him to the ground and looks shocked.

Why she kissed him isn't clear; it's possible she harbors romantic feelings for him, but not the kind someone like you or I might think. Trolls have a somewhat complicated relationship structure. To avoid going into excruciating detail, I'll just link the explanation, if that's all right. I'd be more than happy to write it out myself if need be, though! That being said, she may have desired to be his kismesis, which Karkat suspects is the case, or she may have had actual red feelings for him.

Whatever the case may actually be, the two come to an understanding off-screen and proceed to hunt for treasure together, until they're interrupted by Aradia, now a robot and on a quest for vengeance. She beats Vriska to near death and then disappears to take care of other business, saddling Tavros with Vriska's bloodied body. Uncertain of what to do, Tavros attempts to revive her with a kiss but is stopped by Vriska's recently awakened dream self, who uses her powers to make Tavros choke himself. Then, using her blood as ink and Tavros' finger as a quill, she informs him that she's not quite dead yet and instructs him to take her to her Quest Cocoon, so she can die there and achieve God Tier.

Tavros does as he's told, but upon Vriska's insistence that he kill her instead of letting her bleed to death, he freezes up and then runs away, leaving her to do just that. The experience is extremely traumatizing for him; he spends practically the rest of the game sleeping, seeking refuge on Prospit's moon (the place he inhabits in the dream world), where he can walk and fly and be happy and carefree.

Not long after, through a combination of strategy and sheer luck, the trolls are able to defeat the Black King and reach the end of the game. Their prize is a newly-created universe, which they assume they will inhabit and populate, since Alternia is doomed. Just as they're about to claim their prize, though, a phenomenon called the Scratch takes place, which they assumed opened a gateway between their game session and another.

It turns out the universe they created is ours. Millions of years in the future, a group of four kids is playing SBURB, which is the game Aradia found in the ruins and which Sollux reprogrammed to make SGRUB. Due to a series of unfortunate events, these kids will decide to implement the Scratch in order to reset their game session. When a session resets, everything is destroyed. In order to save himself, Jack Noir--a former agent of Derse, now an unbeatable enemy--teleports himself to a different session: the trolls'.

Forced to hide, the trolls seek refuge on an asteroid in the Veil. Here, Tavros continues sleeping his time away. In an act of... friendship or mercy or something... Kanaya uses her chainsaw to remove Tavros' legs while he sleeps, making way for the robotic legs that Equius fashioned for him. This excites Tavros and makes him feel empowered and more self-confident! He seems to have a problem with stairs, though, which Equius warned him about, but he insists on trying, anyway.

At this point, Karkat discovers that he can use the chat program Trollian to watch the humans at various points in their time-line. After watching their SBURB gaming session, he comes to the conclusion that it's all their fault that the trolls didn't get their prize, so he resolves to troll them relentlessly and orders the others to do so as well.

Tavros isn't the best troll, and he often gets trolled in return. His first target is the human Dave, whose counter-trolling is so good that Tavros ends up blocking him. He then turns to Rose, another human and Dave's friend, and asks the best way to get on Dave's nerves, to which she answers, 'poetry'.

'Slam Poetry' (basically rap) happens to be one of the "oldest, most revered, and certainly freshest" art forms in Alternia's rich history, and Tavros likes to engage in it. He proceeds to troll Dave with sick rhymes (they're awful, really), which Dave ignores. Tavros, however, is satisfied. At times it seems like he may have a crush on Dave, but it's mostly due to using human phrases that he's not familiar with. His feelings appear closer to admiration, as shown later when the two finally, er... 'meet' in a bubble.

But before I get ahead of myself, Tavros does attempt to troll Jade for a while. The two share a common love of the dream world. He talks to her throughout various points in her time-line and even saves her life when she's a child by communing with her guardian, Bec, who teleports a rifle and bullet safely away before Jade succeeds in shooting herself in the face. Unfortunately, the bullet is teleported in front of her grandpa, who is killed. Tavros doesn't see the problem with this, as he's sure Grandpa was an intruder on Jade's land, and Bec was her lusus. This is because--TANGENT ALERT--trolls do not have family units. They are born of a creature called the Mother Grub, who takes the trolls' genetic material collected by the Imperial Drones, mixes it into "one, diabolical incestuous slurry", and lays hundreds of thousands of eggs at once. The eggs hatch into wrigglers, who later pupate and grow into trolls. Those who are able to survive the tumultuous trials of the brooding caverns are then selected by a lusus (a creature native to Alternia) who aids them in digging to the surface, and then becomes that troll's Custodian.
clapifyoubullieve: (yAY SLUMBERBUDDIES)

Tavros Nitram // Reserved [2/2]

[personal profile] clapifyoubullieve 2012-04-15 11:37 pm (UTC)(link)
Jade corrects Tavros, explaining that Grandpa was not an intruder at all! Tavros doesn't seem apologetic, at first; he confuses self-esteem for never needing to apologize. He then tries to hit on Jade and admits that he has a crush on her, but it's incredibly, painfully awkward. Suffice it to say, Jade does not return the feelings, but they do agree to be friends, after she tells him how awful it was to grow up and never know what happened to Grandpa.

Later, Vriska boasts that she's responsible for creating the monster that Jack Noir became. Enraged by this, Tavros grabs his lance with the intent to kill Vriska, perhaps showing the most negativity he's ever felt. He engages her in battle, but she manages to take his weapon and stab him with it, sending him flying off the edge of a platform. He eventually lands on the floor next to Terezi, who pronounces him dead. She tries to revive him with a kiss, but as Prospit and all the dream selves inhabiting it have been destroyed by Jack Noir, it's no use; there's no way to bring him back.

After his death, his ghost visits the ghost of a Dave (there are a few, thanks to Dave being the Knight of Time and creating several copies of himself via stable time loops) in a dream bubble and flails at him and his awesomeness.

Whether Tavros is permanently dead or not remains to be seen, as Homestuck is an ongoing webcomic. As of now, though, this is where his story ends.

Personality:

Tavros is a sensitive soul. He likes fairies, fantasies, card games, and catching and training the various fauna of Alternia. His hero is Pupa Pan, a troll version of Peter Pan, and he is extremely fascinated by the concept of flight because of it.

Basically, he is what most trolls try not to be. As a race, they are meant to be ruthless and violent in order to withstand the trials of adulthood; killing those of a lower class isn't frowned upon and is, in fact, encouraged in some cases. Their relationships are based on the primary emotions of hatred and pity. Yet, of the twelve trolls, Tavros seems to be the nicest and most naive, possibly even ignorant of his own shortcomings as a troll. Karkat theorizes that Tavros is incapable of hate, even when it comes to the one who's relentlessly tortured him.

If it wasn't made clear in the history section, Tavros has self-esteem issues. In order to deal with this, he's taken the advice of Kanaya and personified his self-esteem. He's named it Rufio, and he talks to him on a regular basis, careful not to let anything or anyone hurt his feelings, though it isn't always effective; in the end, he knows that Rufio is fake, and Tavros' self-esteem suffers, anyway.

This changes a bit when he receives his robotic legs. He feels "great and really confident suddenly", as if Rufio has given him both the high fives he has, and "sort of one of those bro massages, as if to say, 'You're the champ!'". Terezi urges him to never let anyone tell him Rufio isn't real, because if you believe in something imaginary hard enough, that makes it less fake! This encourages Tavros to do reckless things, like take on a flight of stairs, which he's been warned against.

Even with his confidence backing him, though, his self-esteem isn't fool-proof. In fact, one might argue that his confidence is false to begin with, as he has to keep assuring himself and others that he is confident, to the point that it's incredibly awkward. The first sign he shows of true confidence is when he decides he has to stop Vriska; unfortunately, that ends in his death.

Because of his uncertainty, he speaks in a halting manner, with a lot of 'uhhs' and 'umms' and pauses interjected.

Other:

The troll caste system is based on blood color; Tavros' blood is orange-brown (not unlike peanut butter!), which puts him just above red--the lowest class--in social standing. Like many trolls in the lower class, though, he doesn't seem to care about that sort of thing.

On a related note, when trolls chat online, it's customary for them to use their blood color as their chosen font color, and type with quirks that fit their personalities and usual way of speaking. As such, Tavros types uHH, lIKE THIS,

As mentioned in the history section, Tavros is able to communicate with and influence all manner of beast. This ability apparently transcends time and space, as he is able to commune with Bec, despite being separated by universes and millions of years. He used this ability to control the underlings in his session, gaining experience that way instead of through battle.

Additional Links: MS Paint Adventures wiki

First Person (entry type):

[sample 1]

dEAR JOURNAL,
kARKAT SAYS i SHOULD STOP CALLING YOU A DIARY,
bECAUSE DIARIES ARE WHAT GIRLS WRITE IN, i GUESS, oR SOMETHING LIKE THAT,

aNYWAY,

i'M GOING TO TRY THIS THING THAT kANAYA SUGGESTED TO ME,
tO, uHH, hELP MY SELF ESTEEM, tHAT IS,
sO STARTING RIGHT NOW, i'M NOT GOING TO TALK TO PEOPLE THAT UPSET ME,
bECAUSE THAT WILL HURT rUFIO'S FEELINGS, aND HURT FEELINGS AREN'T GOOD FOR HIM, aS THEY MAKE HIM FEEL VERY SMALL AND THEN, aS A CONSEQUENCE, vERY ANGRY,
aND YOU PROBABLY WOULDN'T LIKE HIM, wHEN HE'S ANGRY,

sO, uHH, i HOPE NOBODY MINDS OR, iS OFFENDED, tHAT i'M GOING TO DO THIS THING,

oK,
uM,
i THINK THAT'S IT,

(pS, oH YEAH, rUFIO IS THE NAME OF MY SELF ESTEEM,)


---

[sample 2]

wHO DO YOU TALK TO CONCERNING ABOUT, yOU KNOW, fEELINGS, oR THINGS OF THAT NATURE,
i TRIED TALKING TO rUFIO BUT, iT WASN'T THE MOST HELPFUL THING TO DO AS, bEING MY SELF ESTEEM, hE DOESN'T REALLY KNOW MORE ABOUT THE SITUATION THAN i DO,
aND, oH YEAH, hE'S ALSO A FAKE,

tHERE ARE SOME THINGS THAT, mAYBE, aRE KIND OF UPSETTING ME RIGHT NOW, i GUESS, aND, uHH,
i DON'T KNOW WHAT TO DO, }:(


Third Person:

"Okay, you had better prepare yourself because, uhh, I'm really going to give it to you this time!" Tavros grinned at Tinkerbull, who stared back in anticipation. Poised in the troll's hand was a yellow Oogonibomb, containing a fiduspawn only he knew the identity of. It was the perfect match against Tinkerbull's tortoillini; the lusus would never see it coming.

With a proud battle cry, Tavros threw the bomb. It hit the ground and burst open next to the tortoillini, who fled the scene a lot quicker than one of his type should. (Tavros noted the high speed attribute excitedly; this mash up was very likely to yield some good results.) In the wake of the blast was a blue fidusucker with a long body, four skinny legs, and a long, pink tongue. It wasted no time seeking out a host plush to lay its egg in. In no time, the plush burst open, and, after a shout of "Lizardna, I choose you!" from Tavros, a slimy, blue fiduspawn slithered away from the mess. Tinkerbull was on pins and needles!

The lizardna sought the tortoillini, who was cowering in a corner. With a little nudge from Tavros (not that anybody needed to know that part), the lizardna made his move with a flashy charm spell. The tortoillini was immediately swept off its feet. Success!

Now all Tavros had to do was let them get to know each other a little better, and surely a mating scenario would commence. Who knew what kind of offspring they'd produce? The suspense would be killing Tavros for the next few days.

Still grinning, Tavros looked at his lusus. "Good game! You're, uhh, getting a lot better."

Tinkerbull said nothing, though he didn't have to; Tavros could understand him easily by their mental connection. His lusus was proud, and that was enough for the troll. All in all, it was a job well done, and Tavros remained the best (and only) fiduspawn master on this side of Alternia. "Now, let's get some battle practice in." After all, even a commander of all manner of beasts needed to devote time to his own training, if he ever hoped to be a cavalreaper. (He pointedly ignored the voice in the back of his mind that sounded suspiciously like a certain sp8der telling him that Her Royal Condescension would sooner have him culled than allow a cripple like him into the ranks; Tavros was an expert at deluding himself to save his mental state.)

He archived his lance into his sylladex and wheeled himself out the door, Tinkerbull close behind. He would spend the rest of the night sparring with his jousting dummy, mostly because it was fun, but also because it made him feel that much less useless. It was similar with fiduspawn. This way, he was good at two things his friends couldn't do, and that gave him a short lived spark of confidence.

APPROVED

[personal profile] scrums_and_whatnot - 2012-04-16 04:50 (UTC) - Expand

(no subject)

[personal profile] clapifyoubullieve - 2012-04-16 04:52 (UTC) - Expand
lotuslegend: (ғᴀsᴛ ᴀs ʏᴏᴜ ᴄᴀɴ)

Reimu Hakurei | Touhou Project | not reserved

[personal profile] lotuslegend 2012-04-16 02:03 am (UTC)(link)
scrums_and_whatnot: (Cute!)

APPROVED

[personal profile] scrums_and_whatnot 2012-04-16 05:06 am (UTC)(link)
Approved! Please follow the instructions below:

» Add yourself to the Taken Character's List.
» Start adding people from the Friend Add List.
» Add yourself to the Player Directory.
» Read the New Player Guide.
» Introduce yourself in [community profile] triple_d_ooc.
» Go ahead and intro your character on [community profile] dramadramaduck! ♥

Additionally!
» We have an Activity Check at [community profile] dramadramaduck every two months and the next one is in May. Because your application was accepted in April, you are exempt from the next Activity Check.
» Our requirements are simply 20 comments. These can be from your characters journal, others journals, or any post on the main community. Any posts your character makes his/herself will count as a comment itself.
» If you have any questions about the AC/AC requirements or anything else, feel free to contact any of the moderators; our contact information is available on any of our communities profiles. :)
thekidsare0kay: (d0wn)

Rejected

[personal profile] thekidsare0kay 2012-04-27 12:02 am (UTC)(link)
I'm sorry, but this application has been rejected. I found that the overall writing level wasn't quite up to par, making it difficult to get a sense of Gwen's character from your samples. I would also like to see a more balanced personality section. There's a lot in the application about Gwen's positive traits, but no negative ones, making her come off as a bit unbalanced as a character. Please feel free to reapply for either this character or another one!
tipton: —all icons made by me; dns! ♥ (Default)

LONDON TIPTON (pt. 1)

[personal profile] tipton 2012-04-18 11:21 am (UTC)(link)
Player nickname: franzy
Player DW: [personal profile] wry
Way to contact you:
Email: cafegrandpa (at) gmail.com
AIM: starry homos
Other: [plurk.com profile] vonkarma
Are you at least 15? yes
Current Characters: mikhail blanc ([personal profile] shoot), john brown ([personal profile] principio), yui hirasawa ([personal profile] castanet)

Character: London Tipton
Fandom: The Suite Life of Zack & Cody
tipton: —all icons made by me; dns! ♥ (Default)

LONDON TIPTON (pt. 2)

[personal profile] tipton 2012-04-18 11:25 am (UTC)(link)
Character Notes:
History:
Born to hotel chain owner Wilfred Tipton and his third wife, London Tipton had a privileged life from the very beginning. At a young age she was set to reside in Boston's Tipton Hotel where she was taken care of by manager, Marian Mosbey. Though Mosbey was not his biological father for most of his life, he acted as one as her actual father was too busy to be present for her. London grew up spoiled, never having to work a day in her life and therefore it can be understood as to why she is sorely lacking in the intelligence department and the compassion department. Because London has lived in the hotel, most of her closet and most trustworthy friends are actually employees and residents such as Maddie and the troublemaking twins.

The Suite Life of Zack & Cody is a sitcom and London's main role is to serve as a foil for the other teenage female character, Maddie. As London is the mean, dumb, rich girl; Maddie is the kind, smart, poor girl. Though that portrays London as antagonistic, Maddie, at times, can be portrayed as manipulative by using London's stupidity and wealth to her advantage. But despite their opposite traits they are actually quite close and are arguably best friends. Common plotlines that both London and Maddie find themselves in generally explore their relationships as friends and rivals or they act as sidekicks to Zack and Cody's mishaps and adventures. But since this is a sitcom, continuity is not always set in stone and everyone reverts to normal once the 25 minute slot is over.

Personality: London, in simple terms, is Disney's family-friendly parody of Paris Hilton (back when people still cared about Paris). Superficial, airheaded, self-absorbed and apathetic towards the less fortunate; London is the rich friend you put up with because she'll let you drive her sports car if you do. Being the heiress to The Tipton Hotel means she's had a privileged lifestyle since she was a fetus and has the rare ability to do whatever she wants. A trip to Paris on a school night? Sure. Getting a stable because she suddenly has a three-second interest in ponies? Why not. But where London differs from her archetype is that she has heart and moments of insecurities. Abandoned by her parents, compensated with lavish gifts and people who are only interested her for her reputation make her more grounded than one would realize. Even so, the tender moments don't change London's common identity as the mean, dumb hotel heiress.

Generally cheery, London's constant upbeat exterior is due to her obliviousness. She looks nice but speaks bluntly, thinking that the recipient of her harsh words won't be offended because she's London Tipton and it's good enough to be talked directly at. Most people don't bother defending themselves because any retort will be met with a confused expression or a dead stare, their witty insult flying easily over her head. Furthermore, most people get paid or have jobs that depend on how nicely they treat her. Growing up with this misconception of attention has lead London to become spoiled and to her surprise, lonely, as she realizes that people only like her for her name and money (though at times, she does realize people only want her for her money and reputation but only if it's of a mutual benefit). Only a few people, such as the hotel's candy girl, Maddie, and her father figure-like manager, Mr. Mosby care about her with wellbeing, rich or not.

Other than being socially ignorant, London is dumb in the most basic sense of the word. She thinks "PRNDL" (in driving) is a word, has forgotten her last name and though Shakespere's Romeo and Juliet had a 'happy ending'. London's assumption that everyone is in love with her combined with her stupidity can make her an easy target for mockery and manipulation. While tricking her is amusing, it's difficult to have a serious conversation with her because she lacks basic understanding and would fail elementary school even as a late teenager. Though, London, is capable of intellectual clarity which seems to only coincide with her emotional clarity.

Being the child of divorce and having a father who is never around (and as a running joke, never seen) has lead London to create a shield with her dumb heiress reputation to protect herself from feeling lonely. This is represented well on London's Birthday, despite lavishly putting on a party where almost a few hundred people were invited, she was still extremely alone. Both her mother and father refused to see one another causing her to run from one wing of the hotel to the other and due to the number of people when London stepped outside, she was not allowed back in as she was mistaken for an imitator. Despite relying on her money and her fame, in the end, London is nothing even with those things. But this leads her to reconcile with her friend, Maddie (whose own party was overshadowed by London's) and realize that having a lot of things doesn't fill the gaping hole inside.

But again, London still continues to be the airheaded heiress because she is inarguably dumb. Her life is easy and she is still an extremely fortunate person as this is a Disney sitcom, and the power of friendship will always keep her from coming off as a terrible or depressing person.

Other: n/a

Additional Links: here

First Person (entry type):
drrssadhfgkse
Adsfkjtwashdsdfs
Adsf;ljkrtaeadf;xgx


[video]
All of this typing is chipping my three hundred dollar manicure and looking at the letters on this key thing is making me four-eyed. Why couldn't they put them alphabetically? Like, A... B... D...
C? Or just have London Tipton spread out, that's all anyone would want to type about anyway.

Hmm... What did I want to talk ab-- Oh, right! So daddy won't let Ivana, my beautiful Pomeranian, go on the SS Tipton with me. I need one of you who's good at taking care of dogs to dogsit her and I want only the best for my baby. Does anyone need me to repeat me for them? I need you [she points to the camera] to do something for me! [and then forgets to point at herself]

Otherwise I'm going to have to ask Maddie of all people. I mean, her hair looks like a chicken farm, I've seen feathers come out of it and I don't want someone who I can't trust with a hairbrush to touch my darling Ivana. What do poor people say? Treat people... And award-winning show dogs, the same way you'd want to be treated!

So if anyone's interested in being paid a thousand dollars to stay in my suite and look after her then leave me your details and I'll get back you. Also provide a picture because if you can't dress yourself then forget about going anywhere near me or Ivana.

Third Person:
Dancing through the revolving doors with light footing, London hummed to herself as she made her way through the lobby. Nothing relaxed her more than a shopping spree, even if it was only a micro one because Mosbey had sternly lectured her to "stop spending!" As if she really would but just for him, she kept the budget to $10,000 which was a huge to sacrifice. Well, maybe that was a lie because she just had to have that Armani dress. And that may or may not have had more zeros than $10,000! But it was like that math class she once took. Anything times zero is just zero.

The strange maths was making her head hurt a little, but she didn't feel physical pain until she passed the candy counter. Backtracking, London made a distorted face as she tried to comprehend what was right in front of. What was that thing?

"Maddie, what is that... thing? And why it on your head?"

On hearing London's scrutinizing first thing, Maddie turned herself away from rearranging the display and gave a polite look.

"Nice to see you too, London. And how was your day?" though her tone was sarcastic, London ignored it as she pointed to the hat the was resting on Maddie's head. If London knew their number, she would call the fashion police and have Maddie arrested for life.

"Seriously, what is that? I demand you take it off immediately."

"What? No? It's just a hat and I happen to think it looks rather fetching."

"Fetching for a bear, maybe."

"Oh," Maddie interjects with a fake ha-ha before returning to her work. Well, if Maddie was going to be that stubborn then there was something not even the poor could resist. Placing down her many shopping bags, London rummaged through her purse to fish out her wallet. London could feel Maddie take a glance at her as she opened in her haste. A pile of green slammed onto the counter.

"I'll pay you $500 dollars if you take it off right now"

"London..." though Maddie sounded disapproving, it was a bluff.

"A thousand!"

With a hand on her hat, "And it's off."

London replied with a genuine smile while Maddie held an expectant one. What London didn't know was that while she left the lobby Maddie could easily put the hat back on. Even so, London felt accomplished for getting rid of that... thing (was it even a hat? Who knew?). Out of sight, out of mind. What would the poor do without her? She gave Maddie money and fashion advice.

APPROVED

[personal profile] thekidsare0kay - 2012-04-27 00:09 (UTC) - Expand
notmyfirstrodeo: (can you hear me now?)

Phil Coulson | Marvel Live Action | Reserved

[personal profile] notmyfirstrodeo 2012-04-19 04:12 am (UTC)(link)
Player nickname: Dawn
Player LJ: [personal profile] unsurrendered
Way to contact you:
Email: cycloneswake@gmail.com
AIM: tangledgraces
Other: PMing either my personal journal or character journal always works too
Are you at least 15?: Yes.
Current Characters: N/A

Character: Agent Phil Coulson
Fandom: Marvel Live Action (Ironman, Ironman 2, Thor, the upcoming Avengers movie, a pair of inter-movie shorts)
Character Notes:
History:
Not much is canonly known about Agent Coulson before his days with S.H.I.E.L.D. but certain things can definitely be inferred. Given the responsibilities he is given for intiating contact with new people/items of interest to S.H.I.E.L.D. He works closely with Director Nick Fury and is quick to follow whatever orders that the Director assigns him.

Coulson is first seen shortly after Tony Stark's escape from being held hostage in the desert and tries valiantly, though quite politely, to set up a meeting with the egocentric and brilliant billionaire. He is put off time and time again by Tony and his personal assistant, Pepper. But this does not deter him. Eventually, he happens to be in the right place at the right time when Pepper discovers the malicious intent and plans of Obadiah Staine. Without hesiitating, Coulson and several other S.H.I.E.L.D. agents move in to apprehend Stane. Of course, his Iron Monger suit was a bit unexpected and the ensuing battle a bit brutal. Luckily Tony Stark and the Ironman suit show up. Much fighting ensues, much of it out of Coulson's and the other S.H.I.E.L.D. agents' hands.

Of course, once the battle is over, Coulson is quite central in picking up the pieces. He puts together the cover story for what happened -- both in regards to Stane's less-than-pleasant end and Stark's alibi for all that had gone on. Of course, Tony completely shatters the carefully crafted cover story and Coulson gets to try to assemble things into some order once more.

By the second Ironman movie, Coulson finds himself tasked with playing babysitter to Tony Stark. He demonstrates a fairly effective tough love style that involves threatening to taser his somewhat difficult charge and watch reality tv with zero remorse. However, babysitting duty is interrupted when a call comes in from Director Fury. Coulson is then dispatched to New Mexico to investigate an object that has fallen to earth.

On the way there, however, Coulson finds himself in a situation where he isn't backed up by other S.H.I.E.L.D. agents or coordinating a cadre of superheroes. He stops in at a gas station and minimart to pick up a snack only to find himself in the middle of a robbery. He handles himself with a remarkable calmness, volunteering to give up his gun even if they didn't know he had one to begin with. This is a ruse, however, and in the next instant he disarms the two gun-bearing men with a bag of flour and a fairly acrobatic sort of move the Spartans from 300 would be fairly impressed by. Threat neutralized, the man buys his damn donuts and heads on to the next mission.

The object that has drawn S.H.I.E.L.D.'s attention turns out to be Mjolnir -- the hammer of Thor. Coulson spearheads the project to set up a perimeter and contain the artifact. He also seizes the research and data of Jane Foster. Later he encounters Thor (whose powers have been stripped by Odin) and takes him into custody to interrogate. When Thor is sprung by his friends using a falsified identity, Coulson allows him to leave despite knowing that the story is bogus, though he does send a couple agents to keep an eye on things.

Later, battle and violence break out again and Coulson finds himself quite squarely in the fray. Eventually he comes to something of an agreement with Thor, though the god of thunder flies off to Coulson's protests that he hasn't been debriefed yet.

After Thor returns to Asgard, Couslon goes back to business as usual at S.H.I.E.L.D. -- which is everything but usual. At his canon point, things are just gearing up to go a bit crazy. The Avengers are bit by bit being assembled.

Personality:
Coulson comes across as largely no nonsense. He does not have much patience for stupidity or arrogance, especially when they stand in the way of his doing his job. As such he has a bit of a butting of heads with certain characters -- notably Tony Stark.

However, Coulson is also rather patient, as long as he needs to be. In the Ironman movie he approaches Pepper time and time again to set up a chance to debrief Stark about his experience. He also shows a great deal of restraint and patiences when Thor breaks into the makeshift compound constructed around the grounded Mjolnir. He sends Agent Barton up to be ready to shoot the rampaging Thor, but holds off on giving the order even after Thor pummels his way through all the agents on the ground. Though he does seem to show an almost dark side when he begins questioning Thor, it's a momentary sort of thing. Just as soon after, Coulson releases him and chooses to have him followed to see what can be learned. This further willingness to wait and see how things pan out is further evidence of the fact that he is a methodical, patient sort, willing to wait if he thinks there is something that can be gained from this waiting.

Coulson is also, however, a man of action. Even if he's willing to let things play out, if there is something that needs his attention, he is quick to provide it. He doesn't hesitate when there is danger to jump into the fray -- even if sometimes he is a bit out matched. Despite this fact, that he's something of an everyman in a land of super heroes and beings with powers that far surpass those of mere mortal men, Coulson does not flinch. With the exception of physically taking cover when things begin exploding, there is very little physical indication that anything catches him off guard. He is composed and a consummate professional. After all, the last thing he wants to do is let S.H.I.E.L.D. or Fury down. He takes his job and duties very seriously, even when those duties lead to him playing the role of glorified babysitter to certain heroes who have a bit of a diva in them.

That said, despite the fact that he does take his duties seriously, Coulson also has a rather sharp and dry sense of humor. He's quick to offer off-handed threats (like tasing Tony Stark and watching Supernanny while he twitches on the ground) that he may or may not really mean. He takes his work very seriously, but seems to take himself at least somewhat less seriously -- especially when time and again he's informed that the Strategic Homeland Intervention Enforcement Logistics Division needs to work on its name, a fact that he acknowledges and seems quite pleased to inform Pepper has been changed to simply S.H.I.E.L.D. by the end of the first Ironman movie.

His sense of humor is on display again in two of the shorts that Marvel produced that happen in the time between the main movies -- The Consultant and A Funny Thing Happened on the Way to Thor's Hammer. In the first, he is shown talking with a colleague, absolutely horrified about having to consider usign "the consultant" in an attempt to annoy someone into making a decision they want made a certain way. Even in A Funny Thing, he ends the sudden and swift takedown of the two armed robbers by telling the frightened clerk that to explain to the police, she ought to tell them that the Tae Bo videos have been paying off.

In general, Agent Coulson seems a serious, capable and quick-witted sort of man who takes his job and his responsibilities quite serious. He's a fairly normal guy (though he's been shown to be quite good at physical combat) surrounded by a world of abnormal. He rolls with the punches and doesn't let anything perturb him very much, or at least if it does, he doesn't allow anyone to see this, keeping his reactions measured and otherwise to himself. He tends to get a bit annoyed with some of the more extravagant and arrogant personalities sometimes displayed by the memebers of the Avengers, but in the end he has faith in S.H.I.E.L.D. and the men he works with.


Other: As a member of S.H.I.E.L.D. Coulson is almost always armed -- with both firearms and several handy dandy little devices, such as those that open doors that otherwise might be closed.

Additional Links:

First Person (entry type):
All right. This needs to stop. I don't know who is behind it, and I'm going to be the bigger man here and not make an issue of it. So long as my property is returned, I don't see any reason to make a bigger deal of it than it is.

But right now it's a deal. Whoever thought it was funny, fine, great. I get the joke. Now I need my ties back. Standard S.H.I.E.L.D. issue is black. Plain black. It matches all the suits, fits the stuffy government image. It's actually pretty crucial.

So whoever thought the Hawaiian patterns and floral options and kitties were funny, great. But they're not helpful. ...I do sort of like this one though. It looks a little like a certain shield. Maybe I'll keep that one.

The others though, those can go back where they came from.

And my property can be returned. For now, my offer of overlooking the infraction if they are returned stands. But if not, well, I will find my things. I don't like making things personal, but my ties are serious business.



Third Person:

Coulson was not having a good day. This in and of itself wasn't out of the ordinary. Life had its challenges. And he rose to meet them whenever he could. Sometimes this rising was easier than others. At the moment, he was having a bit of difficulty.

He lifted his coffee cup, hesitating before it made it all the way to his lips. The cup was held poised, and he frowned just a bit. Huh. His eyes scanned down to the report in front of him. Paperwork. It was the least enjoyable part of his job. He was pretty certain that he'd rather be dodging bullets, dodging bullets, even dodging Tony Stark than having to finish writing up this current report. Luckily he didn't have to do it often.

But today. Oh today. His eyes narrowed just slightly at the form in front of him. Progress report. What progress? Now his coffee cup finished the rest of its journey to his lips and he sipped thoughtfully, wincing at the heat of the beverage.

Progress.

He could do that. The Avenger Initiative. Things were going well...ish. The candidates were lined up. And of course, Romanoff and Barton were more or less already in order. The former more than the latter. Ok. He could begin there. ...Stark was another matter. Stark was always another matter. He set the coffee cup down and lifted a hand to pinch at the bridge of his nose. They hadn't recommended him for the initiative. But it was an inevitability, wasn't it? They were kidding themselves to think he wouldn't be involved.

He'd need to stock up on ibuprofen for that eventuality. Oh yes, so much ibuprofen. He pursed his lips. Actually, this report was coming together. It didn't have to be good news. Fury would understand.

Right? Maybe. Probably.

Well, he'd have to. The world wasn't perfect. Coulson did his best. Would do his best. And they got by pretty damn well. And there had been threats. Lots of threats. Lots of threats mitigated with... well, mostly efficiency. Yeah. By and large efficiency. In fact, he was going to eliminate the qualifiers. Efficiency. There. Who was going to argue with him?

No one, that was who.
thekidsare0kay: (bee2! (grub))

APPROVED

[personal profile] thekidsare0kay 2012-04-27 12:15 am (UTC)(link)
Approved! Please follow the instructions below:

» Add yourself to the Taken Character's List.
» Start adding people from the Friend Add List.
» Add yourself to the Player Directory.
» Read the New Player Guide.
» Introduce yourself in [community profile] triple_d_ooc.
» Go ahead and intro your character on [community profile] dramadramaduck! ♥

Additionally!
» We have an Activity Check at [community profile] dramadramaduck every two months and the next one is in May. Because your application was accepted in April, you are exempt from the next Activity Check.
» Our requirements are simply 20 comments. These can be from your characters journal, others journals, or any post on the main community. Any posts your character makes his/herself will count as a comment itself.
» If you have any questions about the AC/AC requirements or anything else, feel free to contact any of the moderators; our contact information is available on any of our communities profiles. :)
insensate: (graves full of bones ☾)

yoite » nabari no ou » not reserved

[personal profile] insensate 2012-04-20 04:03 am (UTC)(link)
Player nickname: R.
Player LJ: [personal profile] immortowl
Way to contact you: You know the drill.
Email: See above.
AIM: See above.
Other: See above.
Are you at least 15?: By a long shot.
Current Characters: Kaworu Nagisa ([personal profile] apocryphas), Kouichi Aizawa ([personal profile] owlcreation), and Soldier Blue ([personal profile] geolatry).

Character: Yoite.
Fandom: Nabari no Ou
insensate: (Default)

yoite » nabari no ou » (2/?)

[personal profile] insensate 2012-04-20 04:06 am (UTC)(link)
Character Notes:

History:
You'll never forgive me if I detail this one like I did Kouichi's. So, I will do extremely detailed bullet points. Never mind the fact, too, that his personality section is monstrous.

I. Yoite first makes an appearance when Miharu, Thobari, Kouichi, and Raimei all head to Fuuma Village. The Banten group, originally having head there in order to get advice from Fuuma as to what to do regarding the Shrinabanshou (the hijutsu that is coded into Miharu's body - and one that has the power of All Creation), ended up meeting more than just Fuuma. Instead, they were greeted with the wake of destruction and death the Kairoushuu started to leave behind. Unbeknownst to Banten, the Kairoushuu had already started moving toward collecting all the other kinjutsusho in order to extract the Shinrabanshou and give it to their leader, Hattori. This is implied, however, as they acquire Fuuma's kinjutsuho and quickly depart, though not before Yukimi (whose name would later be revealed) tells Yoite to handle the rest (re: Banten and the others of the Fuuma clan). Even so, none of them end up truly leaving? Why? Well, it's because Yoite immediately knows that Miharu holds the Shinrabanshou and describes to the rest that it is the "kid with the fixed eyes" that holds it. And so, a chase through Fuuma Village begins. Yoite makes his first displays of Kira (a forbidden technique that allows the user to fire their own ki at a person or implant their own ki in a person in order to harm - at the expense of, eventually, their life), injuring quite severely Thobari and Kouichi with Kira. He also manages to dispatch Raimei with a swift kick to the stomach. Ultimately, when he fends off Miharu, he injuries his eye - but leaves a piece of his ki in their purposely. Even while fighting, he began to formulate a plan. What plan? Well, I'll go into detail when I reach the next bullet. Even so, Yoite is finally made to leave when Fuuma arrives upon Miharu's cries for Yoite to stop injuring Thobari. And leave he does with a simple "farewell" after retrieving his hat.

II. Despite the incident, Yoite is not seen for quite some time after. That is, well, in direct correspondence with anyone from Banten. Sometime during the period Thobari is unconscious, we're greeted with an inside look of Yukimi (Yoite's guardian's) apartment. There, he gives credit to Yoite for finding Fuuma Village when a messenger comes in to speak with Yukimi. However, upon calling Yoite "cute" -- well, he abruptly goes and uses Kira on him in agitation, displaying the first signs of that sort of anger. He does not kill him, but notably wishes to scare him off. Yukimi tells him off in a rather gentle way, and Yoite admits that something is a little off about himself. Yukimi agrees. What other information is gathered here, however? Well, it becomes clear that Iga Village is not a physical place where all the ninja of the Iga village live (the Kairoushuu). Instead? Well, it is an online site where all the members gather. It shows their numbers, too - and it places them probably over a thousand. But, moving on. They watch a report from Hattori that urges them all to go and find the ninja villages, much like how Fuuma encourages those of Banten to find them as well.

III. However, it isn't long until Yoite opts to go to Banten to follow up on his wish - one that he will quickly reveal is the wish to have never existed. Tracking down and locating Miharu, he makes quick work of knocking out Kouichi and Raimei despite warnings that he was coming from one of their comrades. Yoite proceeds to abduct Miharu and take him to a frequented location of his. As he goes along, he describes who the people who crowd there and what they are there for. He tells Miharu that they had heard he was a Death God and that he could end their lives. They continue their walk through this dilapidated area, where Yoite and Miharu end up at Yoite's disused train car hideout. Here, Yoite explains to Miharu that he has a wish to be erased from existence and analyzes how Miharu acts and what he is. He shows a kind of visible distress in the way he speaks to him here, as he does ask to speak with him one-on-one right off the bat. He tells him that he needn't even understand the wish, but that he wanted to make the desire known. Even so, Miharu initially rejects the wish. (They are also interrupted at one point by one of those seeking to die, and Yoite makes a gruesome demonstration out of the previously explained Kira to Miharu - who attempts to escape, though Yoite stops him.) So, Yoite uses the back-up plan he already installed and concocted. Freeing the ki from the injury he inflicted on Miharu, he explains that he has embedded his ki into his comrades. If he dies, he takes them all with him. He tells him he knows that killing them himself won't do any good or make Miharu want to exact revenge because he is so indifferent - but he does know that it would be a bother to him if they died because he let someone else die. So, he finally agrees to help Yoite exact his wish. Yoite then tells him that they'll keep this agreement between them, and that because he has agreed - he will do anything to assist him and "make (him) King of Nabari." So, with that agreed and settled upon, Yoite walks Miharu home and tells him about the plans to acquire the kinjutsusho and why - which is to say, is that they'll allow them to take the Shinrabanshou out.

IV. In either case, Yoite does not show up again until the plans to assassinate a target at a science convention is laid out - that is, the assassination will be carried out by Banten. Yoite and Yukimi are sent to be guards for the target, though they're rejected forthright. It is possible Yoite agreed to come because he had a hunch that Miharu would be there, but in either case - it is luck that leads them to Miharu this time. Miharu, at the prompting of Oda (the one who would give them the kinjutsusho of her village if he fulfilled this mission), runs to tell Thobari of a hiccup in his plan (the Kairoushuu). However, Miharu is captured by Yoite and Yukimi both. Thobari is greeted with all three after failing to rid of the target (because of his morals and his lack of desire to kill), and it becomes quickly evident that Yukimi and Thobari will (and do) square off. Once again, though, the Kairoushuu is rejected for their services and even though Yukimi tells Yoite to follow them to provide them projection - Yoite refuses because Miharu is there. So, while their guardians are fighting, Yoite and Miharu exchange information. Miharu tells Yoite what they're doing here and what their prize is, and Yoite concludes that he'll let Banten take the kinjutsusho this time because it'll even out both sides. They continue to convincingly faux fight (and even more so when their guardians take notice), but Miharu is quickly called off by Thobari (or, well, carried off). Yoite and Yukimi follow after. However, this where all things more-or-less go to hell! Here, they all resume their missions. However, one of Oda's comrades attempts to attack the one she actually has issue with, only to be stopped by Yoite using Kira. This explodes into fighting. During the scuffle, Miharu yells to Yoite that Oda can "read his heart", but it is already too late to avoid her. She does, and Yoite - all of his buttons and all of his fear triggered - goes on a rampage and kills/injuries many until Miharu stops him by standing in the way of Kira. Yoite then collapses into himself, and orders Yukimi not to touch him. He remains that way for the rest of the scuffle. When Kouichi ends the mission and fulfills the requirements, it is only then that he manages to pull himself together. He apologizes to Yukimi, saying it was him who caused the mission to fail, but Yukimi partially dismisses it. They head off. It should be said, though, much about Yoite is revealed by Oda's mind-reading. Even so, she tells him before they go entirely that he's allowed to hunt her down if she reveals any of his secrets.

V. In either case, it is a little while until Yoite shows up again. This time, it is when Raikou and Gau come to Hattori's house where the rest of the Kairoushuu are gathered. They crowd around him and try to make sense of Yoite. In either case, I'll skip some of the bits and pieces here and say that they've found out more about Kouga Village, the one Yoite mentioned to Miharu during their faux fight. That being said, Yoite and Gau get into a small fight after Yoite is provoked enough, but Yoite soon collapses into himself. Hattori, noticing this, ask Yoite how much longer he has to live. He only tells Yukimi, but it is revealed he has maybe two more months to his name. So, determined now by that small timeframe, he sets off to see Miharu after the meeting adjourns and notes that he's losing a good amount of his hearing. He tells Yukimi and his sister sayanora, after pretending he only heard certain parts of what they were saying. So, off he goes.

VI. In either case, after Miharu spills (very few) of the beans to Thobari, Hanabusa (on her way back home to Thobari) spots Yoite collapsed on the way to their house. Naturally, being as kind as she is, she tries to help him and is told not to touch him. Instead, Yoite keeps asking for Miharu. So, she takes his hat and goes up to the house to ask if Miharu is there and that Yoite is asking for him. That is when Thobari notices that Yoite has made it up to the house and is sitting outside the gate. He goes to attack and they begin fighting, but Miharu and Hanabusa break it up. That being said, they're later separated and outside Yoite and Miharu talk about what the next move should be. Yoite tells Miharu how much time he has left, tells him that Daya will be acquired by him, and that Miharu should go after another kinjutsusho. He agrees, and he also tells him before this that he had to tell Thobari small pieces of what was occurring, but didn't mention anything of extreme importance. Hanabusa gives them snacks and tea during this time period, and eventually they realize how stressed they actually are. In any case, Miharu tells Yoite that he has a plan that he hasn't mentioned to anyone at all. Yoite comments that he seems "less dead" and Miharu remarks that it only occurs when he's thinking of "Yoite things." Miharu then tells Yoite to shake hands, though Yoite tiredly protests and tells him it is "better not to (him)." Even so, Miharu insists and eventually Hanabusa steps in and makes them grab hands and leads them to dancing about. She also tells them that they're welcome back any time they feel like and that she'll always be there to give them a hug. Yoite looks a little frazzled, understandably being himself, but there's no immediate withdrawal from contact.

Miharu later offers to let Yoite stay his home, but Hanabusa insists that it is okay for Yoite to stay at the house (despite Thobari's protests). However, he kindness causes Yoite to withdraw and further withdraw when Thobari more-or-less breaks down the impossibility of Yoite's wish and questions why he wants to die so badly despite his young age. So, even despite Miharu's requests to wait, Yoite points a finger at his throat and tells him to do what he's said to do earlier and reminds him that his friends are still in danger because of him. So, he leaves and goes to collapse in hide-away, mumbling feverishly about how he can't offer anything in return for their kindness and to stop being so warm to him.

VII. Ah, I suppose I should cut these down a little... Anyway, Miharu goes to acquire the kinjutsusho as requested, but also goes to meet up with Yoite. He bumps into Raimei on the way and partially involves her in the plan. He tells he to go fetch Banten's kinjutsusho, which she agrees to. Anyway, during the conversation following after he meets with Yoite, he tells Miharu that he "doesn't need any more useless feelings and memories," which Miharu tells him he's actually a little more relieved to know. Even so, during this segment, Miharu changes the promise a little. He tells him that he will erase him (and before that he has to free his friends), but until then - Yoite can't die. A fair enough trade, Yoite silently concedes. So, they set off to gather the kinjutsusho.

VIII. They go to meet up with Yukimi. Miharu enacts the plan he's never told, and tells him he'd like to join with the Kairoushuu. With that said, they acquire Miharu's needed kinjutsusho in order to show his loyalty to the Kairoushuu. Even so, when they get back, Hattori suspects him a little - but Yoite steps in the way of his threat. Yoite's accredited with the success, so he's also assigned to be Miharu's guard. Even so, eventually Yoite becomes upset during the party that follows because he can no longer taste anything, and Miharu goes to follow him outside. Miharu attempts to comfort him, but Yoite tells him the only reason he's come to help him (despite Miharu saying the contrary) is that he doesn't want to see his friends die. He tells him that he is "completely paralyzed by death", while he "survives off of them."

IX. Skipping the extra bits: The go to Alya to retrieve Daya. Before getting to the school proper, Raikou talks to Miharu and tells him that their bond goes beyond a friendship (his and Yoite's). Even so, moving on -- once they're shown their rooms, Yoite goes and offers to get Daya by himself. Yukimi tells him to knock it off and stop being a "Death God impersonator." So, humiliated, Yoite tells him goodnight. The next evening, after strategizing, Yukimi tries to call Yoite in. Yoite doesn't come to him, but Miharu goes to him. Yoite begins to talk about how fading into the night must be like disappearing. He also allows Miharu (after protesting) to throw a scarf on him. However, that evening, after they all settle in? Well, that's when things begin to become messy. Kouga makes their positions known, and Yoite and Miharu run off to try to get the kinjutsusho as their plan crumbles. Unfortunately for Yoite, as the fights progress, he becomes gravely injured. This makes Miharu actually use the Shinrabanshou to heal his wounds. He tells him, though, after he is gravely injured that he doesn't want to die - which makes Miharu realize that he wants to save him, though perhaps in a different way. So, Miharu listens to what his heart says and tells him that Yoite is another him.
But, skipping all the mess that follows as they event come out of all the disaster in one piece and acquire Daya from Shijima -- Yoite doesn’t wake up immediately, though he later does in the hospital.

X. In either case, Yoite wakes up in the hospital after having a nightmare and after Miharu notices the scar on his neck. He tells Miharu, feverishly, that he isn't Sora and that Sora never existed. He tells him that all that exists is, more-or-less, what he is now. Miharu attempts to calm him down, but Yoite (temporarily) still remains confused as to where he is after recovering from such shock. He asks him where he is, and who he is - and only manages to snap out of it when he notices that the scar on his neck is showing. He quickly covers it with his hand after he begins crying, though Miharu leaves after telling him "it's not fair." :(

However, as a side note, Yukimi is also given the order to off those from Banten, though it seems clear that he won't be following that order very well, especially when he only goes to confront Thobari directly and doesn't actually hurt either Raimei or Kouichi. Like Yoite some time ago, Yukimi also does things for the people he cares for. Even though he whines and calls them brats, because Miharu cares? He won't hurt them.

yoite » nabari no ou » (3/?)

[personal profile] insensate - 2012-04-20 04:08 (UTC) - Expand

yoite » nabari no ou » (4/?)

[personal profile] insensate - 2012-04-20 04:10 (UTC) - Expand

yoite » nabari no ou » (5/?)

[personal profile] insensate - 2012-04-20 04:11 (UTC) - Expand

yoite » nabari no ou » (6/6)

[personal profile] insensate - 2012-04-20 04:15 (UTC) - Expand

APPROVED

[personal profile] thekidsare0kay - 2012-04-27 00:29 (UTC) - Expand

(no subject)

[personal profile] insensate - 2012-04-27 00:32 (UTC) - Expand

(no subject)

[personal profile] thekidsare0kay - 2012-04-27 00:43 (UTC) - Expand

(no subject)

[personal profile] insensate - 2012-04-27 02:21 (UTC) - Expand

(no subject)

[personal profile] thekidsare0kay - 2012-04-27 02:26 (UTC) - Expand

raven darkhölme ❥ ( x-men first class )

[personal profile] permutant 2012-04-20 11:09 am (UTC)(link)
Player nickname: ichi
Player DW: [personal profile] irrigo
Way to contact you:
Email: ezzigreenie@hotmail.com
AIM: kowareta ichi
Other: @UNSPEAKINGLY
Are you at least 15?: y!
Current Characters: minatsuki takami, john egbert, celty sturluson, river tam, shijima kurookano, sherlock holmes

Character: Raven Darkhölme (Mystique)
Fandom: X-Men: First Class
Character Notes:
History:
XMFC is a weird reboot and thoroughly different from any other Marvel universe, especially 616, so instead of trying to awkwardly cram comicverse history into here somewhere to fill in the gaps, I'll just go with what the movie gives us.

Born with the mutant power of shape-shifting, but also the unfortunate curse of being blue and scaly, Raven was rejected and persecuted by those around her from an incredibly young age. She presumably lived on the streets for some number of years, stealing and doing whatever she could to survive. This changes around the age of ten, when she ends up in Westchester, New York, and she gets caught trying to steal food from the Xavier household by none other than the young mutant telepath Charles Xavier. He accepts her mutation, both the shifting and her true appearance, delighted to find someone who is unusual just as he is. He invites her to stay, and she becomes something of an adopted sister to him after that; by their powers combined, they most likely convince the Xavier family that she is an average girl who belongs with them.

Skip ahead twelve years to during the Cold War, and Raven has followed Charles to England; she takes a course in waitressing, while he goes to Oxford to pursue his genetics studies. Eventually, he becomes a Professor, and on that same day their whole peaceful secret life gets ruined. Moira MacTaggert, a CIA agent, comes to solicit the assistance of Charles in the area of mutations, and because Charles is a nice guy who refuses to let other people handle the whole thing, him and Raven end up accompanying Moira back to America, where Charles gets them both involved in the tracking down of Sebastian Shaw, a powerful mutant supremacist. Their first encounter does not go so well, because Shaw and all his minions escape, but they pick up Erik Lehnsherr, a mutant with control over magnetism on a revenge mission to brutally murder Shaw. He reluctantly joins their cause, and the happy little band of mutants goes to a special facility that the CIA deems is necessary to hold them.

And at this facility they adopt their next mutant family member! Charles accidentally outs Hank McCoy for having super intelligence and freaky ape feet, and Raven takes an immediate shine to him. They bond over having abnormal appearances, Hank decides he might be able to make a serum out of her blood that fixes their appearances, Raven tries to make out with him and Erik cockblocks her.

In an effort to further expand their mutant family, Charles uses a brainwave-amplifying machine that Hank built called Cerebro, and he tracks down other mutants with his super telepathy. They pick up Angel (dragonfly wings, spits fire), Darwin (adapts to anything), Sean (supersonic scream) and Alex (laser frisbee discs) who all become Raven's new friends and a now new bunch of kids that Charles and Erik have to take care of. They do stupid things like have destructive parties, show off their powers and make up codenames for themselves, leading to the first set of X-Men aliases.

Unfortunately, when Charles, Erik and Moira all fly off to look for Shaw in Russia, they only find Emma Frost; Shaw is back at the CIA facility, and he finds the mutant kids. He gives them a rousing speech and some vague threats, and the end result is not good - Angel joins him, and in their attempts to stop her and attack Shaw, Darwin gets killed. Charles decides that they have to bail after that disaster, and he takes everyone remaining to the old Xavier mansion where he and Raven used to live. By this point, they've uncovered Shaw's plans in all of this; to escalate the Cold War, using the Cuban Missile Crisis as his starting point, and plunge the world into World War III. It's up to Charles and his ragtag group of mutants (and Moira) to stop this from happening. Cue training montage.

Meanwhile, Raven has a lot of Issues. Erik makes some offhanded comments to her about not being ashamed of her true appearance, an insecurity she has been struggling with for a while, and so she rejects Hank's serum and tells him that he should stop being ashamed too. Hank is not exactly keeping up with this sudden 180°, and his persistent bitterness and a slightly tactless remark of his hurts Raven's feelings badly; while he takes the serum and turns into a giant furry blue monkey man, she runs off and awkwardly tries to seduce Erik. Erik finally convinces her to give up her blonde disguise, kisses her and then kicks her out because they have a missile crisis to stop the next morning. Raven has a big fight with Charles after that due to a lot of mutual misunderstandings, and everybody goes to bed angry.

Raven takes a serious back seat in the actual event of stopping Shaw's evil WWIII plans, although she helps out here and there; in short, Erik kills Shaw and then becomes him, a mutant supremacist hell-bent on wiping out the human race. He marches outside and announces this, and not everyone takes it particularly well. He attempts to destroy both the Russian and American naval fleets that fire on them, and Charles has a bit of a problem with this sudden mass murder, so they scuffle - and unfortunately, when Moira joins in, things take a turn for the worst, and Charles gets shot in the spine. There is a very emotional divorce scene, and then Erik leaves him on the beach and invites the kids to join him on the anti-human side of this burgeoning new mutant-human war. Unsurprisingly, out of all the good guys left, only Raven chooses to join him. She says goodbye to Charles, delivers her mutant and proud line, and runs off to be part of the Brotherhood of Mutants.
Personality:
Raven Darkhölme is a young woman, leaning definitely more towards the teenage side of things than the adult, and on a first-meeting surface level, her behaviour is entirely typical of this. She's playful, rebellious when she can get away with it, she's fun-loving and incredibly sassy when she wants to be. She likes to tease her friends and joke around. She's blunt, forward and upfront to a fault, with little patience for people who dance around issues. She thinks about boys and dumb teenage feelings and she's self-conscious about her appearance. However, Raven is also a big layered ball of issues; one of those issues it should be noted first, is the fact that's she's extremely contradictory and, at times, hypocritical.

The main focus of Raven's character in First Class is her insecurity regarding her true appearance, and the fact that she is forced to hide from the world for being unnatural. She's a strange mix of opposites here; bold and confident in her disguised form, and insecure and shy in her true appearance. Raven yearns for the chance to stop hiding, sometimes resenting Charles for insisting on her disguises, and she wants to be accepted by everyone. At the same time, however, she's utterly incapable of accepting herself; she hides behind her "normal" appearance constantly, even when she's alone. She expects people to accept her blue form even while she's standing in front of them as a pretty blonde. When Hank tells her that the world will never find either of their mutations beautiful and she gets offended, she goes off and tries to seduce Erik in her human form, contradicting the extreme hurt she displayed at Hank's words. After years of being hidden, her insecurities run deep.

Raven, being caught somewhere on the precipice between teenager and adult, is clearly irritated and offended when she's treated like a child, mostly by Charles. She wants to prove that she can be independent and take care of herself; this contradicts two other personality traits that she exhibits, the first being the fact that she can't handle being treated like an adult most of the time. When Charles does expect her to behave like a responsible and mature woman, she gets upset, possibly because she has a different idea of what an "adult" should be like, or possibly because she's spent so long as his coddled little sister that she isn't actually prepared when people do have expectations for her to be an adult.

The second trait is her co-dependence. Raven is never without a figure to guide her in her life; first Charles, and then later Erik. She can't accept herself without first being accepted by other people, she yearns for the acceptance of other people and is defined by their opinions of her, and even then once she has their approval she needs coaxing and reassurance. While it certainly isn't a crippling weakness - she's a fairly strong girl who could pull herself together and make it through, if she were left to fend for herself - it's present nonetheless. At this point in her life, she really does depend on others, and she's unused to being alone and without anyone at all to turn to since Charles found her in the mansion. She wants to be strong and fight, but she wants someone at her side while she does it.

Eventually, Raven does manage to somewhat overcome her insecurities (it's with Erik's help that she finally and wholly accepts herself), adopting the phrase mutant and proud; she finds herself more comfortable and at home with her abilities and appearance in light of her new group of fellow mutant teenage friends. She supports all mutants being open about their abilities, because within the small family that Charles manages to pull together, it feels natural to accept it. But she contradicts herself again, and this is where a large part of her hypocrisy crops up - she refuses to accept Charles' powers. Although she expects him to accept every last part of her mutation, from her shifting to her true form, Raven flat-out forbids him from turning his telepathy on her, essentially rejecting his mutation. She never mentions his abilities in a positive light, either; in fact, she almost gets angry at him for having an invisible mutation unlike hers.

While she's very good at connecting with people who have similar insecurities or fears to her, Raven is admittedly and unfortunately terrible when it comes to empathy outside of that. She either cannot understand or refuses to understand other views that do not coincide with hers; she doesn't even try to see from Charles' perspective, trying to keep himself and his sister safe from a world that is not ready for them, a world that will react with fear and hatred; she understands and sympathises with Angel's fear of being judged by others, and Hank's desires to just be normal - until she begins to accept herself, at which point she abruptly ceases to understand him at all, bewildered by the fact that his insecurities are still as strong as ever. She's incapable of understanding the feelings of others if they're not similar or related to her own feelings. She's even offended by Charles' reaction to her walking into the kitchen in her true form, completely naked with no warning or explanation, for the first time since they were kids just meeting each other; somehow, she just can't or won't wrap her head around the idea that he might not want to see his sister walking around the house naked no matter what skin she's wearing.

Raven is still a strong character despite her faults, though; she is reckless, thoughtless and very often she is headstrong, but she's fiercely loyal when she has someone to pledge loyalty to - at first Charles, I thought it was going to be you and me against the world, and then when she sees the world and the life he is promising, Erik - and while she's not fearless, she can be quite courageous at times. It does take a lot of guts to take Erik's hand on the beach, when what he is vowing to lead her into is an all-out war. She's can be clever, fast-thinking and sneaky, she's quick to defend anything or anyone she believes in, she's stubborn and she absolutely hates inaction of any kind, which contributes to her recklessness, but in the end makes her a force to be reckoned with.
First Person (entry type):
I'm pretty, aren't I?

[she sounds upset - quiet, hoarse. looks upset, too; she's staring at her hands with an odd frustration.]

You'd think I look pretty. I mean, one of you guys would date me, right? I am stunning. [she laughs.] God, I'm so stupid. No, you know what? He's stupid. Guys are stupid. Why shouldn't I care about how I look? That is a normal thing to care about! Charles is all, "ooh, you're being ridiculous," but I'm not. I'm allowed to want people to like the way I look. I just...

Everyone wants to be accepted, don't they?

[she goes back to looking at her hands.]

... Ugh, whatever. Never mind, I'm pretty sure this is a Charles thing, not some "all guys are dumb jerks" crisis. I shouldn't expect him to get it. He's a big nerd. He's always— no. I'm over it! I'm over it. [a coy smile, slow.] But hey, I think the question is still on the table. So... Would you date me?
Third Person:
Being a waitress was never Raven's childhood dream or anything. Actually, she's fairly sure all of her childhood dreams just involved having a home, and someone who would accept her the way she is. She'd never thought about what she was going to do once she'd gotten all of that; it was a wild and immature hope, and a life she'd accidentally stumbled across at the hands of Charles Xavier. Once she had that dream fulfilled, that was it. There was nothing else to do. No more dreams. She just kept the one she'd gotten.

So maybe she'd never had starry-eyed fantasies of being a waitress. Maybe it still wasn't the best job out there, and it wasn't taking her anywhere important; she wasn't going to turn out all perfect and Charles Xavier, Professor of Genetics, smiling down at a crowd applauding for her and her revolutionary efforts. Big deal. She was good at what she did. Waitressing was fine. People liked her, and she knew what people liked. You didn't have to be a telepath to figure out something that easy. When a guy was looking your way, you made your waist a little thinner, hips a little wider; when you talked to older people, you used a younger face. It all got you tips. A better reputation. People liked you more. You got acceptance.

But sometimes, when she was alone, she'd sit down in front of a mirror and watch her hair cycle from blonde to brown to bubblegum pink. And she'd realise that even if she knew what everyone else liked, she didn't know what she liked. They all wanted to see the normal girl, pretty and perfect and human. She wanted to see— she didn't know what she wanted to see.

Sometimes she would watch her reflection peel back and she'd be there, striking and blue and not human. And she would wonder what would happen if she walked out like that, right into the streets, out into a restaurant carrying her trays and dishes. She doesn't really have to wonder, because she knows (she knows well) - they'd scream. Disgust. Fear. Hatred. Rejection. People just don't accept her. Not the way she really is.

Oh.

Maybe she does still have some dreaming left to do.
thekidsare0kay: (fi2tbump (tz))

APPROVED

[personal profile] thekidsare0kay 2012-04-27 12:38 am (UTC)(link)
Approved! Please follow the instructions below:

» Add yourself to the Taken Character's List.
» Start adding people from the Friend Add List.
» Add yourself to the Player Directory.
» Read the New Player Guide.
» Introduce yourself in [community profile] triple_d_ooc.
» Go ahead and intro your character on [community profile] dramadramaduck! ♥

Additionally!
» We have an Activity Check at [community profile] dramadramaduck every two months and the next one is in May. Because your application was accepted in April, you are exempt from the next Activity Check.
» Our requirements are simply 20 comments. These can be from your characters journal, others journals, or any post on the main community. Any posts your character makes his/herself will count as a comment itself.
» If you have any questions about the AC/AC requirements or anything else, feel free to contact any of the moderators; our contact information is available on any of our communities profiles. :)
sugar_and_spice_witch: (Default)

Lambdadelta | Umineko no Naku Koro ni | Not Reserved

[personal profile] sugar_and_spice_witch 2012-04-26 08:44 am (UTC)(link)
Player LJ: [personal profile] kajarainbow
Way to contact you:
Email: kajarainbow on that Gmail place
AIM: kajarainbow
Other: kajarainbow on Plurk
Are you at least 15?: Y.
Current Characters: None

Character: Lambdadelta
Fandom: Umineko no Naku Koro ni
Character Notes:
History:
Only a few things're known about Lambdadelta pre-Umineko. As a Voyager Witch she's been traveling between worlds for quite a long time. While unverified, she claims ancient kings attempted to curry her favor. At a likely early point in her existence as a witch, she became stuck in a logic contradiction, and was forced to spend a eternity in it until she figured out a solution.

One of the things she's been doing is granting wishes to people that interested her. Only two made wishes that she found particularly promising. One wish is implied to have led to the events of Higurashi, and while the wishmaker let her down, that 'game' brought Bernkastel into existence. The other wish, by Beatrice to be acknowledged as a witch, led to the setup that became Umineko. At this point, Lambdadelta summoned her dear friend Bernkastel to join her in this new game.

This led to a series of 'games' that consisted of ritualistic murders on the isolated island Rokkenjima, which repeated in a loop of different iterations due to Battler's refusal to acknowledge those murders as the work of magic, pitting him against the witch's side in a battle of logic. Lurking in the background of the games, Lambdadelta didn't take too overt action at first. Her goal was to entrap Bernkastel in an endless game, and she pressured Beatrice to this end, promising her punishment if she lost.

Then she started stepping in, taking measures to prevent a premature end such as sabotaging Bernkastel's introduction of Ange by ensuring that Ange could only be used to her full powerful effectiveness once, and chaining Beatrice to the game table to prevent her from leaving it. In the end, Beatrice's consciousness collapsed, but she remained trapped by that chain, unable to surrender until a truly decisive victory had been reached.

So, in order to keep the game going, Lambdadelta stepped in and took over Beatrice's position as Gamemaster. In disgust at this takeover of the role he considered Beatrice's, Battler refused to play, but accepted Bernkastel's taking over his own place as a player. And so the game between Beatrice and Battler became a game between Lambdadelta and Bernkastel.

Lambdadelta thus proceeded with running her own 'cute' game, taking it in different directions than Beatrice had, ones displeasing to Beatrice's servants and Battler. The game was suspended when Bernkastel decided to give her answer about the culprit. But then Battler understood the truth and became the new gamemaster, and Lambdadelta acknowledged it and handed the 'chessboard' of Rokkenjima over to him.

The canon point is just before the start of the sixth game (the same point as Battler's current point).

Personality:
The most immediate impression of Lambdadelta tends to be as a weird and childish person. Making bizarre declarations such as calling herself super paper in a paper-rock-scissors of witches' strength, throwing a tantrum after being teased about Santa not coming for her, her love for candy, and so on.

Not only that, but she often comes off as prideful and boastful, with her proclamations of herself as the strongest witch and the Witch of Certainty who can make something absolutely certain without fail, etc.

But underlying this is a cunning mind. At many points she discusses the games quite seriously. For example, she completely demolished Battler's shoddy arguments at the end of the fourth game in her private lovemaking discussion session with Bernkastel afterward.

Not only that, but she can be fairly cruel and merciless. There's a definite sadistic delight in the manner in which she talks about her 'punishment games' and she'll rig people into almost impossible situations, such as having to choose between having their own husband killed or sitting in a closet while listening to someone getting murdered and doing nothing about it.

And yet, she has a special liking for those with the determination to make their efforts come true, no matter how difficult it might be. She's been known not only to show mercy to them, but to aid them. That's right! She'll even give her all for them! To the point where it literally kills her! Determined underdogs, Lambdadelta's here for you! Although she's so frequently disappointed, by people with paltry ambitions, or whose efforts stop short of that needed to realize their desires.

Boredom is her worst enemy as it generally is for witches like her. A lot of what she does is to distract herself from the hell she was trapped in as she spent what seemed like an eternity trying to figure her way out of the logic error she had trapped herself in. She still fears that the life she is living now isn't reality, that she's just suffering a delusion while still trapped in that hell.

Other:
Lambdadelta is, quite simply, overpowered even for an Umineko witch. Fortunately, she tends to exercise a fair amount of restraint, often preferring to act through subtle means rather than simply using her magic willy nilly. I plan to be quite, quite careful with uses of her formidable magical talents as to avoid godmoding people.

Also, my apologies for doing an intro as a sample, but I felt that Lambdadelta would have a distinctive voice even in an intro. I can come up with an alternative sample if requested.

Additional Links: N/A

First Person (entry type):
Found you!

Or are there any other possible explanations for the visitors out of nowhere, like that violet-haired girl who keeps showing up? Definitely, certainly not!

You see, ever since I found you on my book, I've been observing you. Such a wonderfully marvelous thing, an internet community that spans worlds! Ahh, if only I had thought it up. It's definitely a wonderful game, and one I'll play!

After all, it's a game with power beyond even that of the strongest witch in existence. Even if I tried, I wouldn't be able to bulge it from my book. Yes, I can see that I'm in a player in this game regardless or not I want to play. There's no need to humilate myself with multiple futile attempts, right?

Good thing this promises to be a game that won't bore me! Whoever might be responsible for this game, as the Witch of Certainty, I accept your challenge! I must say I approve of the duck theme. It's perfectly cute and <pop> enough for me.

Third Person:

[A cake had appeared in front of her. A mysterious, suspicious cake. One that couldn't possibly be anything other than a trap intended for her. Carefully, she inspects it with all her senses. It looks like a wonderfully delicious, delectable cake. It smells like a wonderfully delicious, delectable cake. It tastes like a wonderfully delicious, delectable cake.

Ahh, so worth falling into the obvious trap. As Lambdadelta tumbles into the new shape the virus is forcing her into, she feels no regrets. Such wonderful cakes're worth it.

And this virus looks like one that won't bore her.

What? This shape was not cute at all! Such a hideous shape to find herself in, with the bulbous eyes and the warty skin, and the dull gray mottled colors. So humiliating, to be in an ugly shape like that. One not befitting for a witch like her. Something pink would've been better.

Yes, this virus definitely wouldn't bore her.

The cake was still worth it. Ahh, how the memories of its sweetness fulling her taste buds continues to tickle her tongue.]
Edited 2012-04-26 08:54 (UTC)
thekidsare0kay: (2mile)

APPROVED

[personal profile] thekidsare0kay 2012-04-27 12:42 am (UTC)(link)
Approved! Please follow the instructions below:

» Add yourself to the Taken Character's List.
» Start adding people from the Friend Add List.
» Add yourself to the Player Directory.
» Read the New Player Guide.
» Introduce yourself in [community profile] triple_d_ooc.
» Go ahead and intro your character on [community profile] dramadramaduck! ♥

Additionally!
» We have an Activity Check at [community profile] dramadramaduck every two months and the next one is in May. Because your application was accepted in April, you are exempt from the next Activity Check.
» Our requirements are simply 20 comments. These can be from your characters journal, others journals, or any post on the main community. Any posts your character makes his/herself will count as a comment itself.
» If you have any questions about the AC/AC requirements or anything else, feel free to contact any of the moderators; our contact information is available on any of our communities profiles. :)
thekidsare0kay: (2mile)

APPROVED

[personal profile] thekidsare0kay 2012-05-06 03:46 pm (UTC)(link)
Approved! Please follow the instructions below:

» Add yourself to the Taken Character's List.
» Start adding people from the Friend Add List.
» Add yourself to the Player Directory.
» Read the New Player Guide.
» Introduce yourself in [community profile] triple_d_ooc.
» Go ahead and intro your character on [community profile] dramadramaduck! ♥

Additionally!
» We have an Activity Check at [community profile] dramadramaduck every two months and the next one is in July. Because your application was accepted in May, you will have to do the next Activity Check.
» Our requirements are simply 20 comments. These can be from your characters journal, others journals, or any post on the main community. Any posts your character makes his/herself will count as a comment itself.
» If you have any questions about the AC/AC requirements or anything else, feel free to contact any of the moderators; our contact information is available on any of our communities profiles. :)
ariadimaria: (Default)

Bo Jones - Lost Girl

[personal profile] ariadimaria 2012-04-27 03:40 am (UTC)(link)
Player nickname: Amaranthe
Player LJ: [personal profile] ariadimaria
Way to contact you:
Email: kitty_inori@hotmail.com
AIM: undyingamaranthe
Other: nope
Are you at least 15?: Y
Current Characters: nope

Character: Bo Jones
Fandom: Lost Girl
Character Notes:
History:
" Life's hard when you don't know who you are. It's harder if you don't know what you are. My love carries a death sentence. I was lost for years, searching while hiding, only to find I belonged to a world hidden from humans. I won't hide anymore! I will live the life I choose!"
-episode intro


The whole of Bo can be summed up in the title: She is a succubus that was lost for years. She had no idea who she was, what she was, or the history behind her parentage. All she knew was when she was hungry, she felt the urge to have sex with someone which always ended in that person's death. It wasn't until the opening of Lost Girl that she even knew that the Fae existed and that she was a succubus. How could that be?

As it turned out, Bo had been given up to a human family as an infant. These humans had no idea about the Fae and raised the little baby as their own. Bo had a completely normal human upbringing. That is, until she was eighteen and she was losing her virginity to her first love, Kyle Williams. This also marked her first kill as a succubus, and had her run away from home to escape the murder. Forging new IDs ("Bo Jones" is actually one of her many fake names, as the name she actually grew up with was Beth Dennis, a name she no longer goes by) and skipping town each time she gave into her succubus urges and killed someone.

It was her ineptitude as a succubus that captured the attention of the Fae in the first episode. To save a young female runaway from a rapist, she fed off the rapist's sexual chi and killed him, taking the runaway, Kenzi, back to the abandoned building she was calling home and leaving the body in the elevator she killed him in. This kill caught the attention of law enforcement, as smiling dead bodies are wont to do, and two officers in particular: Dyson and Hale, two Fae working as police detectives that investigate Fae kill. They eventually find her and capture her so the Fae Elders could mete out their punishment.

As it is, they know she's not aligned with either the Light or the Dark, and she would have to choose a side. While the Ash, the leader of the Light Fae, and the Morrigan, the leader of the Dark, talk about either killing the outlier or forcing her to choose a side, Bo learns what she is from the Ash's human doctor Lauren. And she finds out that as a succubus, as a Fae, she is not alone. She is not weird or a freak. And she can learn to control her feeding, not to kill anymore. But the Ash and the Morrigan need her to choose a side. So they force her to prove herself in a physical and mental battle against two Underfae in a trial by combat. She nearly loses in the mental battle… until Kenzi sneaks in and screams at Bo to wake up, come back to them, she's dying. That was what cemented her decision as to what side she would choose:

Neither.

And now, as the first neutral Fae, Bo lived aware of what she was, learning how to control her abilities, and what her new world held for her. With Kenzi's help, she set herself up as a private investigator, taking jobs for both sides of the Fae, and learning more about herself, her biological family, and why she was lost for all those years.

A lot happens as she looks, most of it including teaching herself to control her abilities and hunger, meeting other Fae, and falling in love with both a Were-Shifter by the name of Dyson (yes, the same one that investigated her kill) and the human doctor, Lauren. One Fae she meets happens to be another succubus, the first other succubus she's ever met, by the name of Saskia. She teachers her how to not just suck chi with a kiss, but give it back, and tries to take Bo completely under her wing. However, Bo's relationship with the Light does not sit well with this Dark Fae, and Saskia leaves town after helping Bo with a case including their polar opposite, a Fae that feeds on sexual shame, an alabaster.

As time goes on, her relationships with both Dyson and Lauren are strained. Dyson, while Light Fae and thus supposedly loyal to the Ash, is actually quite loyal to a seemingly innocent barkeep by the name of Trick. This simple bartender is actually the old Blood King, the one that forced a peace between warring tribes of Fae thousands of years ago and created the divide between them. And as it turns out, they both know who Bo's mother is and try to keep her from finding out. At first, Dyson tries to keep his relationship with Bo strictly sexual: She would only come to him for healing or if she needed a quick boost of power. But that quickly fell apart as he found he was falling in love with her too.

Her relationship with Lauren causes quite a bit of jealousy in Dyson. The animal he shifts into is a wolf, and the succubus he mated with flirting and falling in love with a human girl as well doesn't sit well with him. Also at first, Bo and Lauren had a professional relationship: Lauren helped Bo with anything scientific regarding her cases, and also helped Bo learn how to control her succubus nature. But Lauren was bewitched by Bo from the moment she set eyes on her and they quickly started forming intense unresolved sexual tension. The resolution of that tension, however, was tragic. On the Ash's orders, Lauren kept Bo busy so they could get a Mesmer out of town before Bo came to kill him. She did so by confessing her feelings to Bo, and falling into bed with her for a surprisingly explicit lesbian sex scene on cable television. But her guilt over doing so caused her to tell Bo soon after, and made their relationship immediately over.

Dyson and Bo's love comes to a similarly spectacular end. Dyson finally had enough of the lies regarding Bo's mother and calls her to invite her over so he could tell her who her mother is. However, someone had come back to town.

Saskia.

Or as Dyson knew her, Aoife. Bo's mother.

Aoife drains Dyson of his life, intent on enthralling him to her side, when Bo stops her and stabs her. But Dyson's still drained of chi, and not doing well. So Bo used the technique "Saskia" showed her of giving her chi back to their victims, and saved Dyson's life. While helping him recover and bragging about the new trick she learned, Dyson dropped the bomb. He knew who her mother is. He always knew. And he took her to who knew everything about Aoife, Trick.

Trick explains what happened, about how he used his blood to enforce a peace, and how Aoife, a Light Fae of his clan, opposed it. How she was captured and given to the Dark as a peace offering. The abuse she suffered. Bo went to find Aoife to find out what Aoife had to say and what she wanted, only to find her in her own home baking cookies. Cookies laced with a sleeping agent, of course, that Bo ingested and was taken away to Aoife's mansion, where Aoife revealed her plan as it was already being played out: Assassinate the Light Elders and start a war. Her actions killed several Elders and put the Ash in a coma.

Bo tried to stop her, but she soon found her mother was just a good a fighter as she, perhaps better. As Aoife had her pinned up against a railing and was trying to push her over and down a several flights of stairs drop, Bo suddenly got a rush of power. Dyson had gone to a Norn for help, giving the Norn something to give Bo the strength to defeat Aoife. That something, the Norn revealed as she was taking it, was the passion and love he felt for Bo. The memories would remain, but he would never feel them again. At the same time, Trick was using his powers as the Blood King and writing in his own blood a new outcome to the fight. As Bo overpowered her mother with Dyson's strength, tossing her through the balcony but grabbing her at the last moment, she struggled to raise Aoife back up. She was determined not to let her go. But Trick's writing came through to Aoife, and in the first sane motherly voice she had towards Bo, she told her everything would be okay and forced Bo to let her go. It would have been her death, but someone was seen taking her limp body away, so it's unclear if Aoife is still alive or not.

And as nature abhors a vacuum, so does politics. A new Ash would need to be appointed if the current one remained in a coma. And he seems to have plans for making Bo pick a side...

At the time of writing, only the first season and the first two episodes of the second season has been shown in America, though more has been shown in Canada. As the mun is American, she is going by what has been aired on Syfy.

Personality: Independent, determined, sexual. Those three words can sum this little succubus up quite quickly. Her independence can be seen up above, as she did not even think about choosing a side. This can be seen over and over, as she continually works with both sides of the Fae, regardless of what side they've joined. A most notable entry was in the episode Vexed, as Bo met with a Dark Fae, a vampire, for information on Bo's biological mother, who gave her information about another Dark Fae on death row. We've seen her try to help various Light Fae, such as a carrion eater Aswang, but now we see her try to help a Dark Fae on human death row who had been forced by a Mesmer to kill her children. Not only because the Fae was unjustly imprisoned and would be put to death, but because she knew something about her mother.

And this is where a good lead in to determined lies. Bo will not back down from something once she sets her sights on it. Her mother is the best example, as in Vexed she nearly gets herself killed by the Mesmer Vex as she went after him for the murder of the vampire and the Fae on death row. But when he mentions her mother and that he has information on her, she stops and demands more. It can also be seen in Fae Day, with Bo working as hard as she could to keep a Banshee's death wail from coming true. She never gave up on the young man that the Banshee screamed for, never stopped working to try to help the young Light Fae reconcile with his Dark Fae brother, and even called for an Agallamh for peace, even though if the Agallamh broke due to if the brothers couldn't reconcile it would mean her life.

As a succubus, it's only natural that she's sexual. Bo enjoys her sexual life, is happily and openly bisexual, and doesn't let herself get bogged down by any feelings that she shouldn't be enjoying herself. While her previous kills did make her feel guilty as they were people that did not deserve it and she couldn't control herself, once she learns how to control her abilities she uses them as a weapon. Food For Thought was the first episode she started using her ability to feed as a weapon, draining a guard just enough for him to fall unconscious. In the first episode, It's A Fae Fae Fae World, she was seen using her touch to make the waitress so horny she let Bo walk out without paying. Bo uses this constantly throughout the series, as two examples are as she used it in Food For Thought to seduce a scientist for his badge and a voice sample and The Mourning After to get information from various people to figure out why a young sexually healthy woman would write slut shaming words on her walls and kill herself.

Other: Bo has many sexual related abilities, including the ability to feed off the life force (usually named chi in the series) with a kiss, replenishing someone's chi with the same kiss, inciting lust in a person with her touch, and seeing how much lust a person has by their aura. If she's injured, having sex will accelerate her healing greatly. An interesting thing to note is that her eyes will glow blue when she is draining chi with a kiss, so it's not something she can easily hide.

On the non-sexual side, she is stronger and faster than a human being. If she had fed recently, it's very noticeable, even more so if she had fed off a Fae than a human. She's very proficient with bladed weapons, using them to take down the Underfae in her trial and throughout the series. The Lost Girl Wiki hints at more, but at this time only the first season and the first two episodes of the second season have been shown outside of Canada.

Additional Links: Bo's page on the aformentioned Lost Girl Wiki.

First Person (entry type): I think I hate spiders more than ever before. So, there's this Underfae that feeds on paranoia, right? It looks like this big honking nasty spider and that sucker has a bite that stings like Hell. Turns you into a total paranoid bitch with it too. That reminds me, I need to visit Lauren to thank her and apologize to the Harpy. So you turn into a raging bitch and don't want to leave your house and you even try to kill everyone because you think they're after you! All because of this huge ass spider. Nasty thing. But yeah, Lauren turned on the scientist and got it all figured out.

Geez, Lauren. I think Dyson's jealous of her. I mean, I don't see any reason why. She's human, and I'm so not up to trying out my control on her. Last time I tried on a human I still killed her. So Dyson has nothing to worry about. He's still my wolf in knight's armor.

… still. Something about a little scientist not giving up on you is kind of hot.

Third Person: Oh, bubble baths. Bo sank a little deeper, groaning as the hot water soaked deliciously into her aching muscles. Each twinge of a muscle relaxing reminded her of the beating she took. That one was the wall- oh and yes, that one was the sword piercing her. That one was Dyson, but that one was expected and embraced with a wicked grin. Maybe she should be more careful when fighting Fae she didn't recognize, but she had almost got it. The Fae had something she had been hired on to find, and was very unwilling to give it up. And was pretty damn good with a sword, she'll give it that. Many times she would have gone to Dyson just to have sex with him, to enjoy his company and try to break his shell a bit, but this time she really did need the healing he could offer her.

Why was Dyson so intent on keeping her at arms length? It wasn't like she wasn't hot or there were some definite sparks between them. Bo started scrubbing her own arms, intent on making that dried blood flake off. And she couldn't kill him with a kiss as she could a human. So why did he play hot and cold like that?

Maybe she just needed more cleavage. Bo laughed at herself, shaking her head. If she pulled her shirts down any more she really would spill out of them. "A nice fantasy but a little blunt," she chuckled, moving to the next blood patch. Maybe a bottle of wine and Kenzi's thoughts would help her out. Kenzi did have a way of thinking that was totally different than anyone else's. There were probably some old bad movies on the basic cable they got that they could do the bonding girly thing over.
thekidsare0kay: (2l0ppy make0ut2 (ck))

APPROVED

[personal profile] thekidsare0kay 2012-05-06 03:54 pm (UTC)(link)
Approved! Please follow the instructions below:

» Add yourself to the Taken Character's List.
» Start adding people from the Friend Add List.
» Add yourself to the Player Directory.
» Read the New Player Guide.
» Introduce yourself in [community profile] triple_d_ooc.
» Go ahead and intro your character on [community profile] dramadramaduck! ♥

Additionally!
» We have an Activity Check at [community profile] dramadramaduck every two months and the next one is in July. Because your application was accepted in May, you will have to do the next Activity Check.
» Our requirements are simply 20 comments. These can be from your characters journal, others journals, or any post on the main community. Any posts your character makes his/herself will count as a comment itself.
» If you have any questions about the AC/AC requirements or anything else, feel free to contact any of the moderators; our contact information is available on any of our communities profiles. :)
thekidsare0kay: (2mile)

APPROVED

[personal profile] thekidsare0kay 2012-05-06 04:03 pm (UTC)(link)
Approved! Please follow the instructions below:

» Add yourself to the Taken Character's List.
» Start adding people from the Friend Add List.
» Add yourself to the Player Directory.
» Read the New Player Guide.
» Introduce yourself in [community profile] triple_d_ooc.
» Go ahead and intro your character on [community profile] dramadramaduck! ♥

Additionally!
» We have an Activity Check at [community profile] dramadramaduck every two months and the next one is in July. Because your application was accepted in May, you will have to do the next Activity Check.
» Our requirements are simply 20 comments. These can be from your characters journal, others journals, or any post on the main community. Any posts your character makes his/herself will count as a comment itself.
» If you have any questions about the AC/AC requirements or anything else, feel free to contact any of the moderators; our contact information is available on any of our communities profiles. :)
goddamnshit: (Default)

Free | Soul Eater | Reserved

[personal profile] goddamnshit 2012-04-30 04:11 am (UTC)(link)
thekidsare0kay: (bee2! (grub))

APPROVED

[personal profile] thekidsare0kay 2012-05-12 02:48 pm (UTC)(link)
Approved! Please follow the instructions below:

» Add yourself to the Taken Character's List.
» Start adding people from the Friend Add List.
» Add yourself to the Player Directory.
» Read the New Player Guide.
» Introduce yourself in [community profile] triple_d_ooc.
» Go ahead and intro your character on [community profile] dramadramaduck! ♥

Additionally!
» We have an Activity Check at [community profile] dramadramaduck every two months and the next one is in July. Because your application was accepted in May, you will have to do the next Activity Check.
» Our requirements are simply 20 comments. These can be from your characters journal, others journals, or any post on the main community. Any posts your character makes his/herself will count as a comment itself.
» If you have any questions about the AC/AC requirements or anything else, feel free to contact any of the moderators; our contact information is available on any of our communities profiles. :)

Re: APPROVED

[personal profile] starblaze - 2012-05-12 16:33 (UTC) - Expand
pikapikapikarin: (call me crazy but...)

Yayoi Kise | Smile Precure | Not Reserved

[personal profile] pikapikapikarin 2012-05-02 02:59 am (UTC)(link)
thekidsare0kay: (2mile)

APPROVED

[personal profile] thekidsare0kay 2012-05-12 02:55 pm (UTC)(link)
Approved! Please follow the instructions below:

» Add yourself to the Taken Character's List.
» Start adding people from the Friend Add List.
» Add yourself to the Player Directory.
» Read the New Player Guide.
» Introduce yourself in [community profile] triple_d_ooc.
» Go ahead and intro your character on [community profile] dramadramaduck! ♥

Additionally!
» We have an Activity Check at [community profile] dramadramaduck every two months and the next one is in July. Because your application was accepted in May, you will have to do the next Activity Check.
» Our requirements are simply 20 comments. These can be from your characters journal, others journals, or any post on the main community. Any posts your character makes his/herself will count as a comment itself.
» If you have any questions about the AC/AC requirements or anything else, feel free to contact any of the moderators; our contact information is available on any of our communities profiles. :)
thekidsare0kay: (grin)

APPROVED

[personal profile] thekidsare0kay 2012-05-12 03:05 pm (UTC)(link)
Approved! Please follow the instructions below:

» Add yourself to the Taken Character's List.
» Start adding people from the Friend Add List.
» Add yourself to the Player Directory.
» Read the New Player Guide.
» Introduce yourself in [community profile] triple_d_ooc.
» Go ahead and intro your character on [community profile] dramadramaduck! ♥

Additionally!
» We have an Activity Check at [community profile] dramadramaduck every two months and the next one is in July. Because your application was accepted in May, you will have to do the next Activity Check.
» Our requirements are simply 20 comments. These can be from your characters journal, others journals, or any post on the main community. Any posts your character makes his/herself will count as a comment itself.
» If you have any questions about the AC/AC requirements or anything else, feel free to contact any of the moderators; our contact information is available on any of our communities profiles. :)
corknut: (stock] earbuds)

Izzie Mensforth | I Could Never Be Your Woman

[personal profile] corknut 2012-05-04 09:48 pm (UTC)(link)
Player nickname: Iddy
Player LJ: [personal profile] corknut
Way to contact you:
Email: ZieglerFan719@gmail.com
AIM: hellooo darlink
Other: Ihdreniel @ plurk
Are you at least 15?: Y!
Current Characters:
Astor Bennett | [personal profile] determines
Azula | [personal profile] embersandashes
Lucy Pevensie | [personal profile] mettlesome

Character: Izzie Mensforth
Fandom: I Could Never Be Your Woman
Character Notes:
History:
[Note: Izzie hails from the land of cheesy romantic comedies, so the bulk of the film's story is focused more on her mother than on her-- meaning this history section isn't going to be that long. I'm going to opt out of just listing out the plot of the movie, simply because Izzie's part of the story is really only a sideplot involving her a) trying to figure out how to impress a boy in her class, and b) preparing for a school talent show, and a long-winded explanation of that probably isn't really character-driven enough for an app history. If you want me to, though, I can add that on.]

Izzie is a middle school-aged girl who lives in the Los Angeles area with her mom, who works as a writer on a teen sitcom. Based on what little we see of him, it appears that her father is irresponsible and somewhat absentee; upon returning from an outing with him and her half-siblings (both from different mothers), it's mentioned that they took so long to get home because he forgot which kid belonged to which ex-wife, and returned two of them to the wrong houses by accident. She gets along reasonably well with both of her parents, though as she goes through some growing-up changes, she has a few tough times with her mom, as is to be expected.

Overall, she has a pretty typical life for a kid living and growing up in Hollywood. She lives in a nice, big house, and her mom seems to be somewhat wealthy. Her hobbies include guitar-playing and singing, and she writes her own parodied versions of pop songs, changing the lyrics to be about things like the portrayal of women in media, global warming, and the Michael Jackson scandal. She goes to school with the children of celebrity lawyers and television producers. She likes "borrowing" her mom's Rolodex to get the numbers of celebrities for prank-calling purposes. And so on. As far as her life history goes, that's basically all that the movie gives us.

Personality:
Izzie is smack in the middle of early adolescence, which means that she's very childlike at some times, and still surprisingly wise at others. She's starting to lose interest in playing with Barbies and starting to gain interest in boys, but she's in that nebulous period where she still sees the appeal of both. She'll be surprisingly mature one moment, and the next say or do something that will remind everyone just how young she really is. "Precocious" is a good word for her.

Despite being quite socially aware for her age, she's not the type to completely avoid doing or saying things that could be considered offensive-- for example, when her mother points out that derogatorily using the word "ghetto" could be seen as making fun of people who live in "ghettos", Izzie just rolls her eyes and says, "Hey, I didn't make [the word] up", and she's been known to critically use words like "bitch" and "whore" insert Adachi joke here when referring to other girls/women. Basically, she's still a kid, she isn't perfect, and while she has an interest in social issues she isn't at all immune from saying things that others could find offensive or hurtful.

As time goes on, she starts having her moments of surliness and brattiness, and sometimes snaps at or is rude to people (her mother, people at school, etc.), to the point that during a parent-teacher conference, a teacher expresses concern over her attitude and "potty mouth". However, it's indicated that this is a somewhat recent development, so if I'm accepted, that kind of thing wouldn't show up in gameplay for a while.

For the most part, Izzie is a pretty self-confident kid. All of her insecurities are very typical for her age: body image, getting boys to like her, dealing with mean girls in school, and so on. She isn't shy about communicating with her mother or asking her questions, even when it has to do with loaded topics such as love and sex. She's at that time in her life when she's really starting to come into her own and figure out who she is-- and luckily, she's doing a pretty good job of it.

Other:
If accepted, I'll take her from a bit before the start of the movie, and probably start up canon sometime in September or October.

Additional Links:
Wikipedia's (very bare-bones) article on the film

First Person (entry type):

one

[routed from a guitar discussion board by the community]

Hi. I'm new to this forum, but the bloggers at musicpro.com said this was a good place to ask for recommendations for music books and stuff. I'm eleven and I've been playing for three years, but I just teach myself. Usually I make up my own songs or figure chords out on my own, but if anyone knows about any good songbooks that I could use for practice, that'd be cool.

Thanks.

-- guitargrrl95

two

[set mid-canon, when she's more prone to mood swings]

My school sucks. There are a lot of private schools these days that are really lax and don't give too much homework or tests, so why didn't my mom let me go to one of those? I don't want to switch schools now, but she could have sent me to one when I was in kindergarten, and she didn't. Even my gym class sucks, and I used to like gym, because Mrs. Carson didn't care if you were a little tardy and she didn't have to worry about stupid standardized test scores like all the other teachers did. But now she's on maternity leave and our new teacher is an asshole. Yesterday I took extra time in the locker room because I'd just started my monthly you-know-what, and he made me run three laps around the gym! Everyone agreed it was really unfair.

Sometimes, I miss elementary school a lot.

Third Person:

One big stereotype about California was that everybody was rich and famous and lived in Hollywood. Izzie lived in Hollywood, her mom was sort of famous, and she was pretty sure they were at least a little rich-- but from what she could tell, her life wasn't as impressive and exciting as TV told her it was supposed to be. She didn't have household names as next-door neighbors. She'd never been asked to babysit for the Jolie-Pitt kids (she was pretty sure she'd seen Angelina at Super King once, though). She'd briefly met celebrities at public events she'd been allowed to attend with her mom-- Drew Carey (even more doughy in real life), Johnny Depp (he'd shaken her hand-- swoon), and Kirstie Alley (she'd misheard Izzie's name as "Iggie") were some of the most notable ones-- but she didn't know any of them personally. She didn't go to school with the kids of anybody really famous-- just the kids of the people who worked for the really famous people. Basically, she was second-tier Hollywood-- which was cool, but not as cool as everybody thought, and definitely not as close to the first tier as they assumed it was.

Of course, she knew she was still pretty lucky. She'd have to be a total spoiled brat not to realize that she was better off than a lot of other kids out there. She had a fun dad and a cool mom, even if they were divorced (but it was the twenty-first century; whose parents weren't divorced these days?). Her best friend was pretty great. She was a latchkey kid sometimes, when her mom was busy at the office, but she didn't really mind it. Sure, things would have been more intense and exciting if she lived in TV-style Hollywood-- celebrities on every street, autograph opportunities in every coffee shop-- instead of real-life Hollywood, but when it came down to it? She didn't really feel like complaining.
thekidsare0kay: (cuddle (aa))

APPROVED

[personal profile] thekidsare0kay 2012-05-12 03:09 pm (UTC)(link)
Approved! Please follow the instructions below:

» Add yourself to the Taken Character's List.
» Start adding people from the Friend Add List.
» Add yourself to the Player Directory.
» Read the New Player Guide.
» Introduce yourself in [community profile] triple_d_ooc.
» Go ahead and intro your character on [community profile] dramadramaduck! ♥

Additionally!
» We have an Activity Check at [community profile] dramadramaduck every two months and the next one is in July. Because your application was accepted in May, you will have to do the next Activity Check.
» Our requirements are simply 20 comments. These can be from your characters journal, others journals, or any post on the main community. Any posts your character makes his/herself will count as a comment itself.
» If you have any questions about the AC/AC requirements or anything else, feel free to contact any of the moderators; our contact information is available on any of our communities profiles. :)
swevene: (Default)

Georgia Mason | Newsflesh | Unreserved

[personal profile] swevene 2012-05-07 11:02 pm (UTC)(link)
Player nickname: Chloe
Player LJ: [personal profile] swevene
Way to contact you:
Email: cfraese at gmail dot com
AIM: oraclevsreality
Other: [plurk.com profile] swevene
Are you at least 15?: Y
Current Characters: Randolph Lyall/[personal profile] cravats

Character: Georgia Mason
Fandom: The Newsflesh Trilogy
Character Notes:
History: -Born in 2017, three years after the event known as the Rising began, when an untested cure for the common cold was released into the atmosphere and mingled with a manmade cancer cure producing the virus known as Kellis-Amberlee, which promptly started raising the dead. Every single mammal that weighs forty pounds or more is infected with the dormant form of the virus, which activates at death or on contact with the live form of the virus, reanimating the dead or taking over the body of the living and turning them into a shambling zombie.

-Orphaned during the Rising and adopted by the well-known Mason family along with Shaun, a boy of approximately same age though unrelated. They were raised as siblings, though their parents used them more as mascots

-Began blogging professionally at the age of eighteen, classifying herself as a ‘Newsie’, a blogger devoted to reporting the news as untarnished by opinion as possible. There are several blogger classifications- Irwin (journalists who go out and poke zombies for fun), Stewart (journalists who provide their opinions flavoured with facts), Fictionals (bloggers who primarily write stories or poetry), and Aunties (bloggers who post about crafts, cooking, parenting, etc.). Her brother Shaun is an Irwin, as is her mother.

-Currently she and her brother are members of the San Francisco-based blogging site Bridge Supporters, though they've entered a bid to follow the campaign of Republican presidential candidate Peter Ryman as his official bloggers

Personality: Georgia prides herself on being a hardnosed, take-no-prisoners journalist. Her role models include people like Harlan Ellison, Edward R. Murrow, and Walter Cronkite. She values truth above all else, except maybe her brother. As a Newsie, she is always interested in a possible story and won’t let much stop her from following a lead.

As devoted to truth and free journalism as she is, however, she has consideration for the feelings of those involved in her stories-- as she says, she got a dose of journalistic ethics along with her asshole pills when they handed them out to reporters. When she takes up the job of blogging Peter Ryman's presidential campaign with her brother and their friend Buffy, she agrees to keep Ryman's wife Emily out of the campaign for her and their children's safety in spite of Emily's value to the story.

She isn't afraid of making people angry. She can be sarcastic and cynical, even with those who are technically above her in station, and she has no issues with threatening people with a journalistic expose if they try to block her in a way that she sees as unjust. She frequently comes off as prickly, and she doesn't attempt to be any other way.

Georgia is also cautious, a byproduct of living in a world where not only do the dead rise up, but anyone could become a zombie-- just add live virus. Or death-- everyone is infected by the virus, it simply doesn't activate until death or contact with live virus from someone who has already converted. She won't do anything particularly stupid in search for a story, unlike her brother (or so she feels). However, when a story is important enough, she's willing to risk her life for it. She also hates letting anyone see her weaknesses.

Speaking of her brother, Shaun is the most important thing in Georgia's life, although his calling as a zombie-poking Irwin means she believes she'll have to bury him someday. She also thinks that when that someday comes, she won't be far behind him. They have always been together, although they're not blood relatives, both of them adopted and although they're close enough in age to call each other twins, they're not. Their intimacy raises eyebrows-- they are willing and even prefer to sleep in the same room, or adjoining rooms- it comes out in the second book that they are, in fact, in a sexual relationship, though Georgia’s narration of the first book never reveals it. They provide a balance for each other, with Georgia's snarkiness, drive, and passion for truth balancing out Shaun's more laidback demeanour and talent for showmanship.

Other: Georgia has Retinal KA, a condition where live Kellis-Amberlee virus has settled in her eyes. This causes extreme light sensitivity because her pupils are constantly dilated, meaning she always wears sunglasses. However, it also grants her extreme good low-light vision and means she never has to blink, thanks to the virus producing a film over her eyes. She also can’t cry.
Additional Links:

First Person Journal Entry: We sent in our application to the Ryman campaign today. It feels like it’s been a long time since we heard about the blogger position, but I know it hasn’t- Buffy still looks like she’s been hit by a Mason-shaped tornado. We had to push her pretty hard to get her through all the licensing hoops, but she’s now a class A-15 blogger. Not that she’ll ever use it if she can help it.

It’ll be worth it if we get the position, and I think we have a pretty good chance. We have a solid portfolio and decent ratings for a team of beta bloggers on our side- Shaun and Buffy bring in the viewers and I bring in the facts. It’s a team that works. It probably doesn’t hurt that we’ve got the Mason Name, too, but I’d like to think that we’re not riding on Mom and Dad’s coat tails.

If we get this, we can make the jump from Bridge Supporters to our own site. That’s counting my chickens before they’re hatched, though. We need to get the position first.

Wish us luck.

Third Person: Georgia popped the lid on her can of coke and turned her chair around, facing the soft glow of her computer monitors. She had a lot of work to get done tonight- two articles that still needed editing and another one to write because it was coming up on deadline. For a beta blogger, consistency and output was important- if people couldn’t count on new content from you, they weren’t going to visit your page.

Writer’s block was always frustrating. She’d been fortunate enough not to suffer from it- most people would say she had too much to say, rather than too little, which suited her just fine and everyone else a lot less. Fortunately, she wasn’t in the habit of suiting other people.
She could hear the rapid-fire tapping of keys from the next room over- Shaun was notoriously hard on keyboards. He had to replace his twice as often as Georgia did. It was soothing and frustrating at the same time. The click of keys told her he was probably doing something useful for once, which was nice, but if he was busy, she wasn’t going to go interrupt him and procrastinate a little longer on what she needed to get done.

She sighed and opened up the first document. Time to get this show on the road.
thekidsare0kay: (20ft 2mile (blind))

APPROVED

[personal profile] thekidsare0kay 2012-05-12 03:13 pm (UTC)(link)
Approved! Please follow the instructions below:

» Add yourself to the Taken Character's List.
» Start adding people from the Friend Add List.
» Add yourself to the Player Directory.
» Read the New Player Guide.
» Introduce yourself in [community profile] triple_d_ooc.
» Go ahead and intro your character on [community profile] dramadramaduck! ♥

Additionally!
» We have an Activity Check at [community profile] dramadramaduck every two months and the next one is in July. Because your application was accepted in May, you will have to do the next Activity Check.
» Our requirements are simply 20 comments. These can be from your characters journal, others journals, or any post on the main community. Any posts your character makes his/herself will count as a comment itself.
» If you have any questions about the AC/AC requirements or anything else, feel free to contact any of the moderators; our contact information is available on any of our communities profiles. :)
rockstark: (they're not rose - they're red. shut up.)

Tony Stark | MCU Movies | Reserved | 1/2

[personal profile] rockstark 2012-05-11 04:57 am (UTC)(link)
Player nickname: Ang D.
Player LJ: [personal profile] chartharsis
Way to contact you: PM, Email, or Plurk
Email: msfeistus@gmail.com
AIM: chartharsis
Other: chartharsis @ Plurk
Are you at least 15?: Y
Current Characters: None

Character: Tony Stark
Fandom: Iron Man (Marvel Comics movieverse)
Character Notes:
History:

"Tony. No more of this 'ready fire aim' business. You understand me?"


Tony Stark leads a charmed life. Not only was he born into wealth as the son of billionaire inventor and engineer Howard Stark, but he was gifted with the luck(?) of being a child prodigy, as well. By the time he was 17, he had built his first circuit board and engine, and graduated from MIT with high honors. Though the death of both parents in a car accident cast a deep shadow over all of Tony's brilliance and fortune, at age 21 he stepped up and took the reins of his father's company, under the tutelage of his father's best friend, Obediah Stane. Stane ran the company itself, handling the business: all Tony had to do was be the brains, to keep inventing. And keep inventing he did: Stark Industries became the number one private contractor for the United States military, supplying weapons and other defense technology. In addition to taking on his father's mantle of the Merchant of Death, Tony also helped to engineer medical breakthroughs and more intelligent ways of growing crops ... though at the time, those were more to balance out his PR more than anything else. On top of the world by the time he was in his late 20s, Tony had gotten everything he ever wanted and more: fast cars, fast women, endless parties and almost free reign to shirk his responsibilities and party like it was never going to stop.

And so he did: until a presentation abroad on one of the Industries' newest inventions, the Jericho missile. After the (very successful) presentation, Tony was headed back to the military base with a small personal escort, when the convoy was ambushed by terrorists. Tony's escorts were killed in front of his eyes, and the last thing he saw before he was kidnapped by terrorists was one of his own missiles landing in the sand mere yards away. The irony was not completely lost on him - even if he was pretty sure he was going to die.

But since his life is, indeed, charmed ... Tony woke up in captivity, groggy, confused, and in pain - but still very much alive, thanks to a scientist named Yinsen who implanted an electromagnet in his chest. There is a cluster of shrapnel still embedded in his chest (yes, even now, RIGHT NOW) trying to find its way into his heart. The magnet repels the shrapnel, keeping it from killing him. It turned out the terrorists - a group of particularly slimy ones called the Ten Rings - kept Tony alive so that they could have him build his Jericho missiles for THEM. When they didn't get the answer they wanted, they tortured him ... and then Yinsen talked him into agreeing, if only to buy himself time. Together, the two of them built a replacement for the electromagnet: a miniature version of a generator Howard Stark invented in the 60s called the Arc Reactor. The reactor, powered by shards of palladium that Tony scavenged from scrap missiles and melted down to repurpose, generated enough energy to run his heart for years - or, he realized, something even bigger for a much shorter period of time. Galvanized by Yinsen's words of wisdom and his own resolve to put it to the bastards who were stealing his tech and using it to gun down innocents, Tony worked around the clock and under a very sharp wire to build a suit of armor and arm it. With this suit, he was able to escape from the Ten Rings' camp and obliterate their cache of Stark Industries weaponry ... but not without a price. Yinsen died buying Tony time to get into the suit, and with his last remaining moments, made the billionaire promise not to waste his gift, or the remainder of his life.

Tony returned home a very changed, yet still very lost man. He made an executive order for Stark Industries to stop producing weapons, and for his effort, was effectively benched by his Board of Directors. That suited him just fine, as he had more free time to pour into his own invention: retooling and perfecting the design for the weaponized suit. He dived headlong into his work, confusing everyone in the process: especially his long-suffering personal assistant, Pepper Potts, who was more used to helping create excuses for his eccentric, loud, outlandish behavior than telling everyone that her poor boss was suffering from PTSD.

"Let's face it: this is not the worst thing you've caught me doing."


Once the next version of the suit was finished - with a questionable amount of help from his cadre of robots and AIs - Tony decided that it was time to start getting out in the public eye again, to start to shore up the rocky return he'd made from captivity. So he went to one of the Industries' fundraising galas. It went pretty well, all things considered. He put the moves on Pepper and tailspun into an awkward mess, got propositioned by a flunkie for some government agency with a long-winded name, found out Obediah had been the one to tell the Board to shut him out, and then learned that the Ten Rings were controlling Yinsen's home town of Golmira and turning it into a war zone. After a night like that, there was only one thing to do: fly out to Golmira and blow off some steam. And a few terrorists. And their weapons storage. And nearly get shot down as a bogey by the US Air Force in the process. Whoops. Thank goodness for having a best friend on the inside (one Colonel James "Rhodey" Rhodes) to call the planes off.

Galvanized (haha, get it) by the success of his first independant mission, Tony sets out to make good on his newfound purpose: to find out where all the weapons Obie has been selling to terrorists under the table are hidden, and take them all down himself. He sends Pepper in to download Obie's files, since he can't go himself - and she discovers that Obie's been trying to kill him. Gasp, shock, horror, he was even the one who asked the Ten Rings to kidnap him in the first place! Before Pepper can get back to Tony to warn him, of course, Obie already makes it to Tony's house and paralyzes him with one of his own gadgets, stealing the Arc Reactor straight out of Tony's chest to power his own suit-in-progress. The rat bastard.

But as you may recall, Tony Stark has a charmed life. Alerted by Pepper, Rhodey arrives to find Tony - who was able to install the old spare reactor from Golmira, just in time - and tell him what's going on. There's not much time for thanks, just a promise of a later show of gratitude in the form of an armor test-drive before Tony zips off to save the day: and more importantly, his lady fair. Pepper's in the middle of leading a squad of agents from said secret government agency to Obie's door when he busts loose with his own suit of armor, the Warmonger. To make a long story short ("Too late!"), Tony kicks Obie's metal ass by outsmarting him exploiting the flaws in his earlier designs, blowing the development lab sky-high in the process. The secret government agency gets a nice fancy acronym - SHIELD - and tries to tell Tony to keep it under wraps. Older, wiser, and about ten times more badass, Tony takes his cue cards to a press conference and prepares to walk the line ... and then throws it all out the window anyway.

"I'm just not the hero type. Clearly. With this laundry list of character defects, all the mistakes I've made... largely public ... Truth is? ... I -am- Iron Man."


Six months later, Tony Stark has pulled himself together. He's stabilized East-West relations, been voted Time Magazine's man of the year, renewed his focus, started a year-long Expo for new inventions in New York ... and been summoned to a hearing by the Senate Armed Services Committee. Oh, and he also realized he's going to slowly die of palladium poisoning from having the arc reactor constantly in his chest. Bummer, man. After realizing that he has no possible solutions or cures for the problem, Tony decides there's only one thing to do: make every bad decision he could possibly have left for himself, while foisting off all the things that really matter to him to the people he knows can handle them - case in point: making Pepper the CEO of Stark Industries.

The problem is, he's not even very good at bad decisions. When he takes a vacation to Monaco and decides to go out recklessly driving his own car in the Grand Prix, he's attacked by a crazy Russian who's invented his own arc reactor and weapon ... and ends up having to kick his butt and be a hero. On the way home, he tries to tell Pepper he's dying, but she just misinterprets it as him being flippant and irresponsible and shuts him down. He tries to tell Rhodey that he isn't sure who to trust with the Iron Man suits, but Rhodey brushes him off and keeps pushing him to let the military have control. At his own birthday party, he tries to have a good time by getting crazy-ass drunk in the suit and having a good time ... but Rhodey crashes the party, takes another suit, and the two of them beat each other into the ground, wrecking most of Tony's house in the process. Pepper's disgusted with him, Rhodey takes the suit to the military, and Tony's left still alive, drunk, in a wrecked house, with nothing to show for his bad decisions but the fact that he's got to live with them - along with a massive hangover.

"Sir, I'm going to have to ask you to exit the donut."


In the course of nursing that hangover, Tony's approached by Nick Fury, director of SHIELD, who tells him that he's got the key to Tony fixing his palladium problem: and that he's putting him under house arrest until he can do it, because he's needed as Iron Man. Left in the wreck of his house with a trunk full of his late father's belongings, Tony sobers up and tries to crack the code. It turns out that Howard had found the formula for a brand-new element, but lacked the technology in his time to actually synthesize it. Yet again, Tony has to reinvent something to save his own life ... and yet again, he pulls it off and gets his feet back under him. Just in time, too, since it turned out that the crazy Russian from Monaco, Ivan Vanko, was hired by his business rival, Justin Hammer, to try and invent a suit of armor to rival Tony's. Hammer says it's to take the Department of Defense contract from Stark Industries, but really, the final word on it is, it's because he's a jealous little doucheweasel. Vanko - whose father worked with Howard to invent the original arc reactor - is out for Tony's blood, too, but in a more literal sense: so he's created an army of drones for Hammer to show off at the Stark Expo, wired with live weapons and explosives, intent on drawing Tony out into the open and wrecking not just the man, but the legacy he's become so determined to create and pass on.

Tony makes it to the Expo just in time to see Vanko hijack Rhodey and his suit, and set off the drones. Typically epic fight scenes ensue, the drones are wiped out, Tony and Rhodey reconcile and become badass bros, Vanko bites the dust, and oh yes, Tony finally manages to admit to Pepper that he loves her, after saving her fine posterior from crazy guys in suits trying to kill him for the second time. The proverbial curtains close on a new heart, a new love, a renewed friendship, a saved legacy, and a consulting contract with SHIELD... the final proof that despite his best efforts to screw it all up, Tony Stark's got a charmed life.




Personality:

"Personality overview: Mr. Stark displays compulsive behavior... In my own defense, that was last week. Prone to self-destructive tendencies -- I was dying! I mean, aren't we all? ... Textbook ... narcissism?! ... Agreed."


Even if the only instrument he plays is piano, Tony Stark is a goddamn rockstar (hence the username) - and he knows it. While all the things he's gone through in the last four years have changed his outlook on life itself very drastically ... his opinion of himself remains very much the same: stratospherically high. His ego isn't ill-placed, though: he really is a legitimate genius, as his technological accomplishments can prove. He's also extremely good at reading people - a skill that he mostly keeps to himself, preferring to let people make their own assumptions about the "billionaire playboy philanthropist" and not take him seriously. Being betrayed by Obie was Tony's wake-up-call to be more shrewd about who he lets into his inner circle, and as such he's become quite good at playing "dumb like a fox". He prefers to play naive and amiable to those who would try to deceive him, learning as much as he can about their motives and their mindset before pulling out his wit and shutting them down. He prides himself on his ability to be able to get the last word, either with a well-placed fact-based shutdown, or a scathing, sarcastic zinger. He's rarely ever at a loss for words, and even if he is, it never lasts long. In fact, one of the first things anyone is likely to notice about Tony is that he loves the sound of his own voice, and it's almost physically impossible for him to stop talking longer than thirty seconds. He talks constantly, even while other people are trying to speak to him ... and it's not necessarily always because he's trying to be rude. For Tony, talking to himself is the best way he can keep track of his thoughts. His mind is constantly going, running a mile a minute, noticing details, putting pieces of things together, going off on tangents, keeping track of conversations and ideas and what he wants for lunch all at the same time. Talking aloud is how he stays on track and keeps his mind from going too far away for too long (not that it always works).

On a related note, because Tony's mind is always running, there's not much he doesn't notice. The "dumb like a fox" approach works for his observations, too: he may come across as dazed, distracted, or just not paying attention, but in reality he's capable of taking in every last detail of a situation. While he's in the Iron Man suit, he gets several detailed observations from his AI, JARVIS, so most people would think that he gets all his information from the computers. The truth is, Tony is less reliant on his technology than the appearance he's projecting would have people believe. Yes, he loves his tech, and he's very proud of it and all the shiny impressive things it can do ... but he was also able to build the most influential piece of it in a cave. With scraps.

Tony's work is something that he manages to take lightly and extremely seriously, all at the same time: he's found ways to make inventing and engineering fun for himself, but once the finished project is out and in play, he'll defend it as much as is needed, office or national politics be damned. He goes to extreme lengths to keep the Iron Man armor safe - password encryption, a state-of-the-art security system, and backup failsafes, should anyone unauthorized get control of a suit. He also monitors worldwide attempts to discover or create anything comparable to the armor - so far, Vanko was the only one able to successfully create something, and his secrets died with him. Tony considers the suit a part of him, beyond the literal application of the arc reactor. Developing it saved his life in more ways than one, so he has a fondness and an obligation to it deeper than he might even be willing to admit to himself.
rockstark: (they're not rose - they're red. shut up.)

Tony Stark | MCU Movies | Reserved | 2/2

[personal profile] rockstark 2012-05-11 04:58 am (UTC)(link)
As much as Tony says he isn't sentimental or nostalgic - the only person he's fooling is himself (he tends to do that a lot, when it comes to his emotions, as a matter of fact). Even though he was very young when he lost his father, and Howard Stark spent most of Tony's childhood days either drunk, working, or both, it's clear that he had a deep, lasting effect on his only son... and not just in terms of his bad life decisions or his intellect. Tony also inherited his father's fondness for the idea of a lasting legacy: something good and enduring that could be passed on to future generations. For Howard, it was the blueprints for the arc reactor and the new element (which canon never names, but I am having Tony name legatium for rather obvious reasons). For Tony, he considers his legacy the suit, and hopefully the peace he's able to create with it. The legatium will be part of it, too, but that's something he's not entirely willing to share with the rest of the world until he understands it more fully. He doesn't want to unleash anything on the world that he doesn't completely understand: he made that mistake with the Jericho missile, and it was a hard, fast lesson that he won't need to learn again.

The other thing his time with the Ten Rings taught was the importance of other people's safety ... and how it can be obtained. Tony thought that keeping people safe meant just having a bigger stick than the other guy, and a weapon you only had to fire once. In captivity, he learned that it's not what weapons exist, it's how they're used, who they're used by ... and that sometimes the best way to keep people safe is to just remove the weapons from the equation altogether. Whenever any sort of conflict breaks out, now, the first thing Tony is sure to do is make sure that innocents and other people he cares about are safe and far away from anything that might happen. He knows the risks of combat, but he wants to be sure that the only people hurt in the process are the people who are willing to be there, if at all possible. This concept of safety doesn't stop at fighting Bad Guys, though: it also extends to his reckless behavior.

Tony's come to realize that he'll always have an itch to scratch somewhere that's going to end up making him bleed - or get hungover, or break something - and he's totally fine with that. He's seen the consequences of letting other people get wrapped up in his own self-destructive tendencies, though. So while he's still prone to reckless, spontaneous behavior, there's still some level of control in the fact that he'll almost never consciously do anything that would cause anyone but himself (or his personal property) any substantial, lasting harm. The biggest reason for this, of course, is that between his initial lack of redeeming social qualities, and his outwardly egotistical, aggressive, sarcastic nature, Tony doesn't have many people that are close enough to him to get hurt. In fact, at the end of the day, there are only two: Pepper and Rhodey, and he is fiercely loyal to them. Realizing how much of his crap they put up with before he started getting his act together has made Tony decide that he has a very large debt to both of them, and he's never going to stop working to pay it back, in any way he can. He's still working on learning how to emotionally reciprocate things like friendship and affection without completely making an ass of himself, but he's starting to move past thinking that throwing money and shiny gifts at people can take the place of a kind word. So he's at least making progress on that front. As far as playing well with others, though ...

... that's definitely still a work in progress. Tony's ego and arrogance already make huge marks against him, and don't win him any fast friends. He makes easier rivals than allies, more content to snipe at people who could come close to being his equals. Part of that's his ego, but another part is caution: he doesn't want to risk being betrayed again, and he's still not entirely sure how to figure out who he can trust, preferring to learn by watching people and how they react to things. If, over time, someone proves themselves as trustworthy, loyal, and generally a good person, he'll let his walls down, and the snark will become more friendly and less caustic. If Tony mocks you incessantly, he either loves you or hates you - the actions that accompany the mockery are what help tell the difference.

At the end of it all, though, the most defining part of Tony, the thing at the heart of all the ego and the loyalty and the self-destruction, are two simple philosophies. One: try anything once. Two: if it ends up being fun, do it again. As much as possible. Tony loves life, and all of the good things in it ... so when he finds out he's dying, it's no wonder he wants to go out fast and pretty - going slowly, miserable and in pain, doesn't fit his worldview at all. The world is good, life is short, and there's no point in spending it doing things that either don't help anyone, or aren't any fun. If you're not here for the party, Tony Stark will be more than happy to show you the door... close up, and at high velocity.


Other: Well, of course we've got to talk about Tony's tech. At his current canon-point, he has 6 versions of the Iron Man suit, which he mostly hoards for posterity. The two he uses most often are the Mark 5 and the Mark 6. The Mark 5 is nicknamed The Suitcase, since that's exactly what it is: a portable version of the suit which folds down into an armored suitcase. With the right manipulation, it can be cracked open and worn in a matter of moments, the perfect thing for the hero on the go. The Mark 6 is kept at Tony's home in Malibu, and requires a full complement of his AI and robotics to put on and calibrate.

The robots run pretty much everything and anything Tony needs them to: they fabricate the parts for his armor, help act as extra hands in repairs, and in the case of his first robot, Dummy, handle damage control. The most important of these is his AI butler, Jarvis, who helps Tony analyze his experiments and do any and all necessary research. He also acts as a sort of Mission Control for him while in the Iron Man suit, helping him assess the conditions of his surroundings and the suit, as well as calculate probabilities of certain scenarios. Jarvis is also a bit of a smartass, because Tony knows that life is not half as fun without a little banter in it, even in your artificial intelligence.

The Arc Reactor deserves mention of its own, even if just a little: now that the new element has been synthesized, Tony doesn't need to perform nearly as much preventative maintenance, but there are some conditions that would cause it to malfunction. The only true canon examples are being forcibly removed (thanks, Obie, you ass), and Going Into Freaking Space (but that hasn't happened yet in DDD), but mun is perfectly open to plotting Other Ways To Break Tony. Breaking Tony is always fun and will never get old.

As far as quirks, if the mun listed all of them, we'd be here all day, but one of the more amusing ones is that Tony always, always has some kind of beverage on hand while he's working. It helps him focus. Somehow. He's eccentric, we don't ask. He also doesn't like being handed things.

Additional Links:
Wikipedia entry on the film-canon suits & arc reactors. The wiki also speculates that the element created in Iron Man 2 is the same element used in Captain America's shield ... which the mun applied logic to and decided was BS, as Howard said that he couldn't synthesize it with the technology he had. so there


First Person (entry type): So, hey out there in ridiculous impossible internet land. Been a while since I did one of these vlog things - frankly, been a little busy saving the world, you know how it is. Well. Some of you know how it is. First-hand. And hey, more power to you guys. Which isn't to say that those of you who don't know how it is should be sitting there feeling like microwaved scrambled eggs, because come on. We love you. We're doing this for you. I love you. Yes, even you, the one who's mad at me because this popped up on you while you were trying to watch cheesy porn about girls dressed up in cat ears. I love you too. And if it's the one that starts with the pizza delivery boy, don't bother, she's wearing padding and it's less impressive once the tiger print bikini comes off. ... I should probably not be talking about porn watching on a public forum, Pepper gets kind of touchy about that. Pepper? Honey? If you see this, I'm sorry, I was just showing some love to the guy out there, not to -- well -- you know. Myself. ANYWAY. What was I even turning this on to talk to you guys about? I can't remember. JARVIS, did I put anything about what I was gonna vlog about, was this even in the schedule --

[a loud, avian screech cuts into his rambling]

Oh, right. The bird. I was gonna talk about -- okay, see, here's the deal. The cops keep sending me all this stuff they confiscated from Justin Hammer's laboratory of failure, thinking I might actually have a use for some of it. A couple of things made nice paperweights, but really, that was about it. If any of you are in the market for paperweights, I've got plenty of really unique ones. But the weirdest thing is, the other day, one of them showed up with a cockatoo, and -- I am not wired for birds. Birds are not wired for me. Birds just generally don't go well with wires. I'm afraid the little featherball is gonna chomp down on something and ruin my latest masterpiece. Not to mention, well, uh, himself. So ... if any of you wants a great big white bird, lemme know. We'll make arrangements.

[he holds up a hand so that the resulting peace sign takes up most of the monitor] Peace out.



Third Person: Tony was beginning to wish he hadn't taken the reins of the company back from Pepper so soon, and so easily. She'd just made that pouty, wide-eyed, harried, stressed-out-Pepper face at him, and he'd crumpled under the force of so much Magical Girl Emotion Power. As he sat in his chair at the end of the conference table, idly spinning from one side to the other as much as his limited sense of decorum would let him get away with, though, he had the distinct thought that she could have waited another couple of weeks. The other members of the committee were engaged in a lukewarm debate about the fate of the remainder of the Stark Expo, but the minute they'd started talking about dividends and ROIs and other complicated stuff that he couldn't be assed to consider, Tony's eyes had glassed over. Finally, the last of his give-a-shit muscles failed, and he turned his back completely on the rest of the table to look out the window.

The meeting room was at the top of one of the many conference centers on the Expo grounds, and one of the few that hadn't been damaged in his skirmish with Ivan Vanko. Whiplash, the papers were calling him - Tony was pretty sure the name had come from that cigar-chomping right-wing blunderbuss at the Daily Bugle. He couldn't fault Jonah Jameson too much - he was one of Iron Man's biggest fans in the press sector - but Tony had to admit that the man could probably give Stephen Colbert a run for his money, in an unironic sense. "Not a bad spot, though," he muttered to himself, recalling the gist of the article as his gaze swept over the swath of damage that cut through Flushing Meadows. It had mostly said a lot about what an asset Iron Man was to the country, how Senator Stern could stick his opinions on Tony Stark where the sun didn't shine, and a lot of other typical Jameson bluster. But what had caught Tony's attention was that the editor-in-chief had lauded the Expo itself, touching on a lot of personal nostalgia about the original session, and hoping that it would go on. Shifting in his chair to sprawl slightly, Tony reached for the glass of water at his side and sipped, pensively. He hoped it would, too. And of course, just as he'd reached that conclusion, one of the committe members' voices cut through his thoughts: "-- going to have to shut it down and eat the difference."

"Excuse me?" Tony spun around, setting his glass down and straightening out his posture. "Could you repeat that? I'm sorry, I was a little too busy looking out at something that's a physical embodiment of this company's entire history, something that my father started, and I've continued, and we both put our hearts and souls into. I know, you guys probably don't get this a lot - you're so busy scratching each other's backs and ordering out to lunch and, uh -" He pulled out his mobile, punched a few spots on the screen, and brought up a holographic projection - "updating your Facebook status about how pointless this meeting is, thanks, Ms. Tautenhan - to actually consider that maybe this isn't about the money. I know, I know." He held up a hand, pushing the hologram back off to the side, where it faded out of sight. "That's rich for me to say, it figures, I've got all the money, yadda yadda bla bla. Believe me, I know what you're all trying not to lean around and mutter to yourselves, I've been at about fifty billion of these meetings. It's cool. I get it. You want to get to your bottom line so you can go back to whatever it is you think counts as work, when in reality, the biggest, greatest work you can do for this company - for this nation - is to get on board with continuing this Expo, so that the great minds of America can share their thoughts and their inspiration with one another, so that we can come up with something worth passing on."

He paused just long enough to glance around the table, taking in the shocked faces of the committee members. "Unless, of course, you've all got enough of those kinds of ideas already. Enough to fill another eleven months or so worth of collaboration and ingenuity. ... Here's a hint. Facebook status, though very cutting edge about eight years ago if you were a freshman in Harvard? Not gonna cut it." Downing the rest of his glass of water, Tony got to his feet.

"And come on. How many of these meetings have you been to? Money's not even an issue, I've got this covered. Send me a bill." As he strode out the door, completely ignoring the cacophony that erupted behind him, Tony smiled. Pepper was going to kill him when he got home, but in all fairness, he was pretty sure that wherever he was in the Great Beyond, Howard Stark approved. And that kind of feeling called for a little celebration. "... Hey Jarvis. Any of those Belgian Waffle stands still open...?"
thekidsare0kay: (br0fi2t (ck))

APPROVED

[personal profile] thekidsare0kay 2012-05-12 03:29 pm (UTC)(link)
Approved! Please follow the instructions below:

» Add yourself to the Taken Character's List.
» Start adding people from the Friend Add List.
» Add yourself to the Player Directory.
» Read the New Player Guide.
» Introduce yourself in [community profile] triple_d_ooc.
» Go ahead and intro your character on [community profile] dramadramaduck! ♥

Additionally!
» We have an Activity Check at [community profile] dramadramaduck every two months and the next one is in July. Because your application was accepted in May, you will have to do the next Activity Check.
» Our requirements are simply 20 comments. These can be from your characters journal, others journals, or any post on the main community. Any posts your character makes his/herself will count as a comment itself.
» If you have any questions about the AC/AC requirements or anything else, feel free to contact any of the moderators; our contact information is available on any of our communities profiles. :)
rulingwinds: (thank you and again thank you)

Keith Goodman | Tiger & Bunny | Not Reserved

[personal profile] rulingwinds 2012-05-11 09:59 pm (UTC)(link)
thekidsare0kay: (2trife!)

APPROVED

[personal profile] thekidsare0kay 2012-05-12 03:50 pm (UTC)(link)
Approved! Please follow the instructions below:

» Add yourself to the Taken Character's List.
» Start adding people from the Friend Add List.
» Add yourself to the Player Directory.
» Read the New Player Guide.
» Introduce yourself in [community profile] triple_d_ooc.
» Go ahead and intro your character on [community profile] dramadramaduck! ♥

Additionally!
» We have an Activity Check at [community profile] dramadramaduck every two months and the next one is in July. Because your application was accepted in May, you will have to do the next Activity Check.
» Our requirements are simply 20 comments. These can be from your characters journal, others journals, or any post on the main community. Any posts your character makes his/herself will count as a comment itself.
» If you have any questions about the AC/AC requirements or anything else, feel free to contact any of the moderators; our contact information is available on any of our communities profiles. :)
ms_potts: (Default)

Pepper Potts | Iron Man / Marvel movieverse | Reserved 1/2

[personal profile] ms_potts 2012-05-12 07:36 am (UTC)(link)
Player nickname: Laurel
Player LJ: [personal profile] eternalferret
Way to contact you: PM, Email and Plurk are probably the fastest, but AIM works, too.
Email: eternalferret@gmail.com
AIM: eternalferret
Other: Plurk – eternalferret
Are you at least 15?: Yes.
Current Characters: None.

Character: Virginia “Pepper” Potts
Fandom: Iron Man, Marvel Movieverse
Character Notes:
History:

To say that Pepper is Tony Stark’s “long suffering assistant” is an understatement. She has been by his side for over ten years cleaning up after his drunken binges, one night stands, mishaps, mistakes and misfortunes. She takes care of anything and everything that needs doing simply so he doesn’t have to. At any given time she plays the role of personal assistant, PR or liaison while all the while remaining his friend, confidante and (once they both man up enough to admit it) love interest.

On May 2nd, Pepper’s birthday, she finds Tony shirking his responsibilities in his workshop- as per usual. Having plans, she rushes him out the door to his jet so he could fly to Afghanistan for a weapons presentation… where he’s kidnapped by insurgents. And thus did Pepper never celebrate her birthday again. She’s extremely distraught, but never gives up hope that he would somehow make it home again. Which, being the protagonist of the entire movie, he does.

Despite her best efforts to bring him to the hospital, Tony insists on calling a press conference and making his announcement that suddenly makes her job exponentionally more difficult. Overnight she’s gone from fielding questions from reporters and dealing with tabloids to being approached by the CIA, DOD, FBI and Agent Phil Coulson from that agency with the really long name she’s never heard of. Knowing Tony didn’t want to talk to any of them she manages to deflect and absorb each request that flies her way. There is hardly a single moment when she’s seen without her laptop or phone, taking care of all the behind the scenes work and keeping an eye on the company, itself. Well someone in that house has to do it and it’s sure as hell not gonna be Tony.

Shortly after he gets home, Tony calls her down to his workshop to do the single most terrifyingly disgusting thing she’s ever done in her life. He’d been trying to change out the Mark I Arc Reactor but his hands were too big to pull out a wire that was in the way. He tells her it’s like operation (which she’s apparently never played. Sheltered life, much, Pepp?) and to just pull it out without letting it touch the walls. What does she do? Touches the socket wall with it and pulls out the piece it was connected to – sending him into cardiac arrest. Way to go, Pepper. But despite the disgusting puss-like inorganic substance and nearly killing her boss she manages to plug the new reactor in and get his heart going again. He tells her to incinerate the Mark I chest piece, but she has bigger plans for it. She has it set into a glass case with an engraving reading “Proof that Tony Stark has a heart.” You know. The engraving that might as well have read “break in case of backstabbing reactor stealing bastards.”

So, life goes on. Tony continues to be… Tony… and building things in his workshop. She doesn’t quite understand what they do; only that he keeps blowing things up down there. She goes to the charity gala to have a break and spend some time with the other people she works with… and ends up being shanghaied into the most awkward dance of her life. They come close, SO CLOSE to having the cheesy romantic first kiss on the roof… and decide to have drinks, instead. Tony leaves to get said drinks and, well, never comes back. Story of her life.

However! All is finally explained when she comes down to the workshop one day to find broken glass and Tony being pried out of a suit riddled with bullet holes. Now that she knows his secret, Tony enlists her help in tracking down the rest of his weapons around the world. It seems easy enough, use the drive Tony gave her to hack into his computer and copy the files... easy enough until Obadiah Stane walks in on her doing just that. Attempting pleasant conversation with the man who apparently paid to have your boss killed… awkwaaaard. But she keeps it relatively cool and with some slick slight of hand she manages to take the drive without Obadiah seeing. When she leaves she spots Coulson waiting oh so impatiently for an appointment… that Tony never told her they had… never one to look a gift horse in the mouth she ushers him out the door and fills him in on everything. She tried to call and warn Tony but was seconds too late so she calls in the cavalry in the form of Lieutenant Colonel James “Rhodey” Rhodes to save Tony while she drives Coulson and the suit squad to Stark Industries.

Pepper probably could have stayed in the car or outside while the agents did their thing… but she’s too cool for that. She leads them right to Section 16 and Obadiah’s work. Unfortunately for her she also happens to find Obadiah, himself, in his new toy – the Warmonger suit. Let’s just say that looking down the barrel of a really big gun and being told her “services are no longer required” isn’t her idea of a nice night on the town. Thankfully, Tony’s a big damn hero and swoops in just in time. She watches as the two have their epic showdown that really doesn’t seem to be going too well for Tony. That point is made even clearer when he instructs her to overload the reactor and blow the roof. The fact that she’s able to do this with only minimal directions shows that either she has some preexisting technical knowledge or that she’s learned a lot from watching Tony all these years. Either way. She ends up being showered with broken glass, bullets flying overhead and pressing that big red button to blow the reactor even though Tony is directly in the blast zone. Thankfully Tony survives; making that two times that Pepper’s saved his glowing butt.

Then, of course, Tony has another press conference that only results in making life that much harder for her. Why do people keep letting him do these things? Why? Though, of course, the fact that Tony kind of sort of in a roundabout way says that he likes her does take the edge off things.

Fast forward to six months later and we find Pepper looking stressed, harried and utterly fed up with Tony. He’s so busy being Iron Man that she’s had to take up the mantel of running Stark Industries on top of being his assistant and he keeps doing things that make her want to throttle him… like donating their (yes, THEIR) entire art collection to the Boy Scouts of America. She’s trying desperately to explain all of this to him… when he suddenly drops the metaphorical bomb on her and makes her CEO. While it makes sense- she was doing it all anyway- she never expected him to actually take that step. She doesn’t argue, she takes the promotion with a smile, stepping into her new status with grace and poise.

Until Tony starts being more egotistical and self-destructive than usual. It all starts with Monaco and his sudden burning desire to be a racecar driver. If that’s not bad enough he gets attacked by a crazy Russian. Thankfully she had the foresight to jump into the car with Happy Hogan and the Mark V and they got there just in time to hit the guy with the car and keep Tony from being filleted. She throws him the suit and has a front row seat to the beat down that ensues.

Pepper finds herself in the midst of a PR nightmare. Between Tony giving her the keys to the kingdom, the military trying to confiscate the suits and now the fact that someone else apparently built the tech that could run them she’s got her hands more than full. So when Tony makes her a peace offering and tries to reach out and tell her something’s wrong she doesn’t read between the lines and thinks that he’s, once again, just trying to run away from his problems. She thinks that he’s just being immature and reckless… a thought that’s only solidified at his birthday party. She tries to get him to stop and tell him he’s out of control but does he listen? No. He blows up half his house and it takes his best friend stealing a suit and kicking his ass to get him to chill out.

Being CEO isn’t as fun and glamorous as it sounded. She’s putting out Tony’s fires, trying to make the best of the Stark Expo, fighting with lawyers to get the Mark II suit back from Rhodey and being called a “pinhead” on national TV by Bill O’Reilley. Needless to say she’s completely and utterly lost all patience and confidence in Tony Stark. So of course he takes that exact moment to try to stammer his way through a confession to her. The fact that he at least tries is completely lost in the massive mountain of stress and problems that have been heaped on her shoulders. She cuts him off and leaves with Hogan – now her assistant and driver – to go to New York for the latest presentation in Hammer “technology.”

At the Expo she has the displeasure of watching Hammer moonwalk his way into infamy with his “Hammer Drones” and the centerpiece – Rhodey in the Mark II suit she’d just been fighting to get back. When Tony shows up and all hell breaks loose she knows Hammer had something to do with it. So instead of evacuating like everyone else she heads straight backstage to confront the slime ball. Once Natasha runs off to try to reach Vanko, Pepper takes it upon herself to take care of Hammer. She immediately steps in and takes control of the situation, calling the NYPD to come arrest Hammer. Unfortunately it also puts her in just the right place to hear Tony announce to Natasha that he’s no longer dying. Un. Im. Pressed. But that doesn’t keep her from having Hammer arrested and give the police orders regarding evacuating people from the expo. She declines to evacuate, herself, wanting to stay put until everyone else is clear of the area. Unfortunately, her stubborn nature has once again put her in prime explosion territory. But there are perks to having a superhero boyfriend, one of which is last second rescues. However it seems that flying through the air at high speeds without the benefit of a suit is the last straw. She tells Tony that she physically cannot handle the stress of being CEO. She resigns after only having the job for one week. Of course, her working one week as CEO is about the equivalent of one year as CEO for Tony… at least. In the midst of her ranting and raving and finally really talking to Tony for the first time since this whole ordeal started, he pulls her in for a kiss. Everything’s finally falling into place… it only took a few near death experiences and explosions to do it.


Personality:

Pepper Potts has the patience and tolerance of a saint. She’d have to, otherwise how would she have put up with Tony Stark for over 10 years? However, even patience like that has a breaking point and once that’s been reached no one, not even Tony Stark, can stand in her way.

The question she is likely most often asked is how she’s been able to work so closely with Tony for that many years when most people get fed up and leave. The key is not to treat Tony like just any corporate big wig. Through the years they’ve developed their own workable system.

i.e. he trusts her to do everything.

She only really goes to him to approve the most important things and to make sure he gets to where he needs to go when he needs to be there. Of course this trust also goes to her spending his money. Case in point – she buys herself a birthday gift “from him.” She would never abuse this spending power, though, and only uses it when appropriate and necessary.

The two of them have practically developed their own language. Honestly, the only way to get a word in edgewise around him is to talk right over him and she often does, blatantly disregarding his rambling. By doing this she also moves things along more quickly. At points it seems like they’re having two conversations at once, yet both of them somehow completely understand everything that’s being said. While on the subject of speaking, Pepper has a tendency to ramble when she’s nervous, upset or stressed, to the point where she doesn’t really even hear anything that’s being said to her. When she starts rambling it’s essentially every thought racing through her head spilling out of her mouth no matter how disjointed or ridiculous it is.

Managing Tony’s schedule is about as easy as herding cats… in a tornado. Between board meetings, weapons demonstrations, speeches, awards, photo shoots and his extensive social calendar it’s a lot to keep track of. And that’s before he decides to throw it all out the window and throw spontaneous parties in Dubai or hide down in his workshop for days on end. The fact that she can keep up with all this and still be able to make plans on her birthday or go to charity events speaks volumes for her organizational skills, not to mention her vast attention to detail.

Although Pepper’s connection to Tony is extremely important it does not completely dictate who she is on her own. She is a strong independent woman who takes no shit from anyone no matter who they are (or in Hammer’s case, who they think they are). When she’s simply Tony’s assistant… though to call Pepper “simply” anything is just downright insulting… she turns her snark on him. When she becomes CEO she uses her quick wit and intelligence to her advantage while dealing with the press and other corporate connections. Whether her sarcasm and wit is natural or a side effect of working side by side with Tony for that long is a toss up but I’m inclined to say she’s always had a sharp tongue, Tony just helped hone it to a razor’s edge. She is the master of backhanded compliments and comments worded just right so people don’t realize they’ve being insulted until she’s smiled sweetly and walked away.

Above all else, Pepper knows the power of appearances. She is the personification of the idiom about going through life as a duck – smooth and unruffled on the top but paddling furiously beneath the water. No matter how bad things are, she always appears impeccably dressed and perfectly poised to the public and, more importantly, the press. In fact, the only time she looses her cool in public is during Tony’s fight on the race track in Monaco and, well, her life was in danger so she was entitled to a few hysterics.

One thing that Pepper has in spades is confidence. This also translates to stubbornness and courage. When Tony instructs her to overload the reactor and blow the roof she doesn’t say she can’t do it. She doesn’t run away or beg for him to walk her through every step. She walks her ass into that building and just does it. The only time she hesitates is when she realizes he won’t get out of the way in time. Even then, knowing there was no other choice, she still pushed that button. Granted this confidence gets her into trouble on more than one occasion and has nearly gotten her killed a few times, but it’s also helped save Tony’s life and put the right people in prison.

Other:

Pepper Potts is allergic to only one thing in this world: strawberries
ms_potts: (Default)

Pepper Potts | Iron Man / Marvel movieverse | Reserved 2/2

[personal profile] ms_potts 2012-05-12 07:36 am (UTC)(link)
First Person (entry type):

I really really hate to ask this…

But has anyone seen Tony?

He threw a party last night and things got a little out of hand. Yes, I know, that’s the definition of a Tony Stark Party. Since his birthday last year it’s like he feels like the night has been wasted if he doesn’t put on the suit and blow up some champagne bottles.

In any case, I lost track of him around 1 in the morning and he apparently flew off somewhere and decided not to come home last night. We have a meeting in an hour and he’s still nowhere to be found.

So 1. If you worldhopped Tony home with you can you please let me know and 2. Can you please bring him home so I can clean him up enough to put him in front of the board of directors?

Thank you.

Third Person:

“No. I’ll stay here until the park’s clear.”

Pepper forced a confident reassuring smile as the police officers turned to carry out the orders she’d given them. As soon as they’d left, her eyes turned skyward. The feeling of dread in the pit of her stomach grew as she looked towards the Oracle dome and Tony and Rhodey.

Tony…

He’d been dying and he hadn’t told her, he hadn’t even tried… or had he. Her mind raced, running over the events of the past week. His mania, passing the company to her, the omelet he’d spent 3 hours on (and still somehow managed to burn)… the strawberries. He’d been trying to tell her all week but she’d been too wrapped up in her own stress to listen.

She sighs, looking around at the devastation. The Expo was a disaster, half the city destroyed and it was down to two men to stop it. Yet when they did – and she had to hold onto the hope that they would – it would come down to her to try to resurrect something from the rubble left behind. Tony would be the poster boy as she fought to keep his company from collapsing around them.

Her thoughts were interrupted by a strange beeping noise. Looking around, she realized the drone laying in pieces a few yards away was the source. When things beep and flash red that’s usually bad, right? She frowned, looking curiously at it and trying to figure out what to do when metal arms circled her waist and suddenly yanked her air-born.

APPROVED

[personal profile] thekidsare0kay - 2012-05-12 15:40 (UTC) - Expand
iwontforgivethis: (Default)

Honoka Yukishiro | Futari Wa Pretty Cure | Not Reserved

[personal profile] iwontforgivethis 2012-05-12 02:36 pm (UTC)(link)
Player nickname: Mags
Player LJ: [personal profile] custom_magnum
Way to contact you:
Email: custommagnumATgmailDOTcom
AIM: Magnum Gamma
Other:
Are you at least 15?: Y.
Current Characters: N/A

Character: Yukishiro Honoka
Fandom: Futari wa Pretty Cure/Futari wa Pretty Cure Max Heart
Character Notes:
History: For the most part, Honoka was mostly alone as a young child, only really having her grandmother, her dog Chuutaro, and her friend Shougo as company. Her parents were always away abroad for work to the point that she would only be able to see them on her birthday and only for that day. As such, Honoka ended up studying a lot of the time and finding out that she enjoys learning new things.

Life pretty much continued in this vein for quite a while, though things eventually changed when she was in her second year of junior high when she found a strange object glowing in a box in a storage section of a shrine in her home. This object turned out to actually be a creature named Mipple and together with Mipple's lover Mepple and another girl named Nagisa, Honoka found herself thrown right in the middle of a battle between the world of the Field of Light and the world of darkness called the Dusk Zone, the later of which wanted the seven Prism Stones to gain the power to consume every world in existence. Using power granted to them by Mipple and Mepple, Nagisa and Honoka were able to become Cure Black and White respectively, gaining the power to fight back against the Dusk Zone's forces.

Honoka and Nagisa's relationship was a bit rocky at first, though Honoka was always trying to be friends with Nagisa. But it took a while and several battles against the Dusk Zone for Nagisa to return Honoka's feelings of friendship, but once the other girl did the two of them pretty much became inseparable, with Honoka even starting to become friends with some of the other girls on Nagisa's lacrosse team.

Eventually Honoka got close to a rather strange and distant boy named Kiriya, but it soon go a bit upsetting when Kiriya revealed that he was one of the Dusk Zone's generals. Honoka and Nagisa were forced to fight against him, but during their battle he gave up, giving them his prism stone and returning to the darkness.

Honoka and Nagisa continued to to fight against the forces of the Dusk Zone, defeating more and more of the minions of the evil king until they ended up having to fight against the Evil King himself. The battle was long and difficult but eventually the two of the were victorious and defeated the Evil King in battle.

After defeating the Evil King, Honoka and Nagisa were taken to the garden of light, and said goodbye to Mepple and Mipple as their mission was finished... until Mepple and Mipple returned to Earth, deciding that they would rather be with the two of the then stay in the Garden of Light.

It was a good thing that Mepple and Mipple decided to return to Honoka and Nagisa, as despite being killed, the Evil King wasn't finished with their world and the Garden of Light just yet. Before he had been killed by Nagisa and Honoka, he had created three Seeds of Darkness, minions to do his bidding and attempt to reviving him as he died. Eventually, these three Seeds of Darkness attempted to attack the world, capturing the Guardian of the Prism Stones in an attempt to steal their power for the Evil King. Luckily, the Guardian was able to take their power out of the stones and shove it into another resident from the Garden of light, Pollun, in order to hide it from the Seeds of Darkness. While doing that did make it possible to keep the Evil King from reviving for a time, it made things a bit more difficult for Nagisa and Honoka, as Pollun often ran off, as he was pretty much an excitable little kid in a strange new world that he had never seen before. Oh, and he was also a brat, throwing a fit whenever he didn't get his way. Though with him having the power of the Prism Stones, he was able to give Nagisa and Honoka more power to fight against the Seeds of Darkness.

Eventually though, the Seeds of Darkness caught on, and captured Pollun and stole the power of the stones from him, and taking Nagisa and Honoka to the Dusk Zone. While the Seeds decided to rebel against the Evil King who had somehow revived anyway, they were eventually defeated and Nagisa and Honoka were forced to fight against a more powerful version of the Evil King... and for a while, the fight didn't seem like it was going to go so well. The Queen of Light, the ruler of the Garden of Light eventually needed to intervene, taking a serious wound to give Nagisa and Honoka the chance to defeat the Evil King for good.

After the fight, Nagisa and Honoka returned to Earth, and found that Mepple, Mipple, and Pollun were too weak to stay away, apparently going to sleep forever rather than returning to the Garden of Light. Nagisa and Honoka lived normal lives until the next school year started, when in the Garden of Rainbows, the Queen 'died' and was split into several components, the Heartiels, twelve small fairy-like creatures that were the shattered aspects of her will, a device called the Queen Chairect which was part of her heart, and a human girl named Hikari how was the Queen's life itself personified. Of course, now that this had been going on, it turned out that forces from the Dusk Zone were once again trying to resurrect the Evil King, and if it weren't for Mepple and Mipple suddenly waking up and re-granting Nagisa and Honoka to ability to become Pretty Cure, they would've been killed by them before they even had a chance to try to stop their plans.

As the Queen's life, Hikari joined Nagisa and Honoka in fighting against the Dusk Zone with Pollun's help, becoming Shiny Luminous. It took months of battling up against the Dusk Zone's forces, as they had four lieutenants trying to resurrect the Evil King, but they were eventually able to find all of the Heartiels. Though they had a bit of a dilemma, as allowing Hikari to fuse with the Heartiels and become the Queen again meant that Hikari would no longer exist. Honoka and Nagisa didn't want that to happen with how close they had gotten to the younger girl, but the decision was eventually taken out of their hands.

Hikari's powers as the Queen's life were drained and funneled through a young boy who was to the Evil King as Hikari was to the Queen of Light, and one of the lieutenants used that power to change into an incarnation of the Evil King himself. It wasn't until Hikari decided to fuse with the Heartiels and becoming the Queen again that Nagisa and Honoka were able to fight along side her and banish the Evil King again for good.

However, unlike the last time they managed to defeat the Evil King, this time things would be much more cheerful, as not only did Hikari and the young boy who was the Evil King's life manage to somehow separate from their other selves and survive, but Mepple and Mipple no longer needed to go back to sleep on Earth, having gotten used to the realm to stay awake. Honoka was overjoyed to learn that Mipple was going to be with her forever instead of having to go away again.


Personality: Honoka is an extremely intelligent young woman, extremely focused on her studies and always eager to learn more. She joined the science club for this reason, and is more interested in learning new things rather than showing off how smart she could be, as she was one of the few girls in the science club who wanted to do a completely new project rather than building on the project that got them first prize in a science fair the year before.

While Honoka doesn’t really have that many close friends, the ones that she does makes are more dear to her than everything else in the world. She’d be willing to do almost anything for those that she really cares about. She was even more willing to stay with her friends when she had the chance to move to Paris with her parents, who because of their work overseas they were only able to see her on her birthday. While her duties as Cure White were part of her decision, she would’ve decided to stay in Japan with her friends even if becoming Cure White had never happened (assuming that she had even become friends with Nagisa and the others, of course).

Honoka takes her duties as one of the two Pretty Cures deadly seriously, knowing that if she and Nagisa (and later Hikari) failed against the forces of the Dusk Zone and the Evil King, that their world and the world Mepple, Mipple, Pollun, Lulun came from would be consumed by the Dusk Zone and everyone she cared about would be killed. While she does take her duties as Pretty Cure seriously, she would rather if they didn’t need to fight against the Dusk Zone, as she hates the thought of hurting people. Even those that seek to end the world.

While Honoka gets a lot of attention and love letters from the boys at the neighboring school, she hasn’t shown any interest in any boy back at all. Or any girls for that matter. So far, Honoka hasn’t met anyone who has made her heart beat really fast that she would have a crush on, and is rather uninterested in the idea of having a romantic relationship at all. At least, when it’s in regards to herself, anyway. She’s perfectly happy to encourage others to pursue to objects of their affections, even when the other person doesn’t seem to be courageous enough to do it. She’s even invested enough in the love lives of her friends to be angry when someone rejects their feelings without giving them an acceptable reason or following on their date if her friend doesn’t feel like she has the courage to go on it and is afraid of messing everything up.

Other:
Additional Links: http://prettycure.wikia.com/wiki/Yukishiro_Honoka

First Person (entry type):
So there's something I've been curious about since I first got here.

Does anyone else find it odd that we can be fictional characters in other people's worlds? And does anyone know how that can be possible? I mean, I've seen cases where two different worlds existed as fictional works in the other world. It's like it's not following any sense of logic; it's not like one of the worlds created the other or anything like that.

And it's not like it's a coincidence either. A lot of the time the fiction is way too accurate for that. So if someone is giving details of our lives to people in other world's... why? What's the point? Does anyone have any idea?

Third Person:

Honka sighed as she sat back in the bench, just enjoying the wonderful breeze, her computer resting off to the side for the moment. Though it was still within her sight, even if that computer wasn't a treasured gift, what she had suddenly been able to do with it wasn't something that she could let anyone get their hands on. Even if whoever got it would only think it was a game or that the owner of the computer was crazy, she still wasn't going to risk knowledge of other worlds getting out.

It was actually hard to believe that Nagisa had beaten her to this. Nagisa wasn't the first person you thought of when you mentioned anything to do with computers, after all. Still everything she could find on that strange world spanning internet was just so interesting! A lot of the time she couldn't get enough of the information she was finding.

But why was Nagisa so terrified of her searching for more things there?

Either way, it was time for her to get back to trying to searching for information and talking to everyone else. Honoka moved to grab her laptop again.

If only she knew what was in store for her, she might've asked Nagisa about where to go instead of trying it on her own.
thekidsare0kay: (gl0mped (aa))

APPROVED

[personal profile] thekidsare0kay 2012-05-12 04:57 pm (UTC)(link)
Approved! Please follow the instructions below:

» Add yourself to the Taken Character's List.
» Start adding people from the Friend Add List.
» Add yourself to the Player Directory.
» Read the New Player Guide.
» Introduce yourself in [community profile] triple_d_ooc.
» Go ahead and intro your character on [community profile] dramadramaduck! ♥

Additionally!
» We have an Activity Check at [community profile] dramadramaduck every two months and the next one is in July. Because your application was accepted in May, you will have to do the next Activity Check.
» Our requirements are simply 20 comments. These can be from your characters journal, others journals, or any post on the main community. Any posts your character makes his/herself will count as a comment itself.
» If you have any questions about the AC/AC requirements or anything else, feel free to contact any of the moderators; our contact information is available on any of our communities profiles. :)

Tokiya Ichinose | Uta no Prince-sama | Not Reserved

[personal profile] believemyvoice 2012-05-14 06:41 am (UTC)(link)
thekidsare0kay: (bee2! (grub))

APPROVED

[personal profile] thekidsare0kay 2012-05-17 01:58 am (UTC)(link)
Approved! Please follow the instructions below:

» Add yourself to the Taken Character's List.
» Start adding people from the Friend Add List.
» Read the New Player Guide.
» Introduce yourself in [community profile] triple_d_ooc.
» Go ahead and intro your character on [community profile] dramadramaduck! ♥

Additionally!
» We have an Activity Check at [community profile] dramadramaduck every two months and the next one is in July. Because your application was accepted in May, you will have to do the next Activity Check.
» Our requirements are simply 20 comments. These can be from your characters journal, others journals, or any post on the main community. Any posts your character makes his/herself will count as a comment itself.
» If you have any questions about the AC/AC requirements or anything else, feel free to contact any of the moderators; our contact information is available on any of our communities profiles. :)
gloaming: (Default)

bernkastel ◆ umineko no naku koro ni ◆ not reserved [ I ]

[personal profile] gloaming 2012-05-16 09:47 pm (UTC)(link)
Player nickname: Mei
Player LJ: [personal profile] gloaming
Way to contact you:
( EMAIL ) errantries [at] gmail [dot] com
( AIM ) truths and roses
( PLURK vivisection
Are you at least 15?: Y!
Current Characters: N/A

Character: Bernkastel
Fandom: Umineko no Naku Koro ni ( When the Seagulls Cry )
gloaming: (Default)

bernkastel ◆ umineko no naku koro ni ◆ not reserved [ II ]

[personal profile] gloaming 2012-05-16 09:48 pm (UTC)(link)
Character Notes:
History:

Once upon a time, there lived a girl. Like most humans, she was unaware of the true form of the world around her. She didn't know, for example, that her existence was only one of thousands, millions in the wide sea of kakera. She didn't know that because of that, her life was as worthless and disposable as a chess piece's, to those with the power to travel the kakera, the many gameboards they could play around on in order to keep themselves from dying of boredom. Witches.

And, unfortunately for this girl, two of them had taken an interest in the world she lived in. One was Lady Lambdadelta, the Witch of the Absolute — the strongest witch in the universe, capable of making any outcome of any event a certainty to rival destiny itself. The other witch was never named, but she would be the one to have the greatest impact on the girl whom she had chosen as her piece.

Perhaps their "game" lasted for a very long time. Or it could have been over in minutes. Regardless, to a piece on a gameboard, unable to change its own fate, the time between each move can seem like an eternity. So, this girl had no way of knowing how long her life had been toyed with, not at first.

But she was about to find out very, very soon. After all, Lambdadelta's power was a formidable one, and though the unknown witch was the creator of the game they were playing, not even she could win against it. Yet, the witch persisted in trying to defeat her opponent, and the result of her efforts caused a schism between the two sides of the game she had originally planned — the beginning and her intended end. Even after many repetitions of the game, she could think of no way to bring them back together again. In the world of witches, this is known as a logic error, a terrifying hell that locks the mind of a witch away from the rest of his or her existence until the paradox is solved. And, as boredom is the poison of witches, logic errors pose an extremely dangerous threat to their lives — not to mention their sanity. So, fearing this fate, the witch became distraught and left the game partway through without bringing it to any semblance of an end — and thus abandoning the girl who was her piece to the logic error.

The great witch Lambdadelta, with her power to create a crushing, absolute fate, was now her opponent. Hardly an even match. What exactly happened to the girl as a result of that witch's decision is never specifically stated, but if a logic error is hell for a witch, then how much more terrible would it be for a piece, who didn't even know she was trapped in the first place...?

"I am who I am; Frederica Bernkastel.
Furude Rika and Frederica are different. Shame on you if you thought so."

The time this girl spent in the logic error was in fact, all the events which transpired in Higurashi no Naku koro ni.1 Her name was Rika Furude, who had been trapped in an eternally repeating summer in the village of Hinamizawa. During this summer, one of Rika's friends would be consumed by the Hinamizawa Syndrome — a disease that would cause paranoia followed by madness — and thus set into motion a bloodstained chain of events that would always end with Rika being murdered, and the destruction of the entire village. Each time Rika died, the guardian deity of Hinamizawa — Hanyuu, or "Oyashiro-sama" as she was more commonly known in the village — would use her powers to send her to another version of Hinamizawa. This essentially "turned back time" and allowed Rika ( who would have kept all her memories formed in the previous Hinamizawa ) to try and prevent the disaster from occurring, so she could stop her death and reach a world without tragedy.

The piece had finally become aware of the hell she had been thrown into, but it was to little avail. For a very long time — about a hundred years to be precise — she was trapped in this tragic life. With each repetition of what seemed like an unshakable fate, Rika fell deeper and deeper into hopelessness. Though she would always act like the little girl she was supposed to be in order to not alarm her friends, she had actually become cynical, pessimistic, more like an adult than a child.

Enter Frederica Bernkastel. Originally, "she" was nothing more than a made-up name, formed from Rika's own name ( Furude + Rika = Furuderika = Frederica ) and the name of the wine Rika drank to temporarily escape from her suffering. It was what Rika called her true self, she who had surpassed humans by being able to live for so long and travel between different worlds. But, as the cycles passed, one after another, Rika no longer thought of herself as the child and human "Rika Furude" — but instead more and more as the adult and witch "Frederica Bernkastel." It was no longer simply a nickname. In essence, it was her darker side, the one who was becoming desensitized to death and horror. It was clear that if things continued like this, if she was unable to stop the suffering of those she loved most, she would lose connection with the child she was meant to be altogether. Rika Furude's heart would be broken.

In the end, Rika did finally manage to reach the miracle of a world without tragedy. A few months later, she made the decision to "give up being a witch" and "return to being Furude Rika, rather than the witch Bernkastel."

Thus, that was the true birth of the witch named Bernkastel, as known in Umineko no Naku Koro ni — created from the struggles and despair of all the Rikas who had lived and died before reaching the world of miracles. Against all odds, she had broken free of the logic error she was trapped in, and so she had defeated Lambdadelta, earning both the right to become a witch and the title of "the Witch of Miracles." Lambdadelta also granted Bernkastel her original title, that of "the strongest witch in the universe" for her victory — but only after swearing that she would win it back one day.

However, it wasn't quite exactly "the end." While Rika stayed behind in the world of Hinamizawa, Bernkastel set off across the vast sea of kakera without a single look backward.

"Since I keep on thinking, I will have an eternity to live.
In other words, if I stop thinking, I can die at any time.
But, if I begin to think, I'll live again at any time.

Therefore, because I am whimsical, I am inconsistent.
Living as I wish; dying as I wish; reviving as I wish."

The events of Umineko no Naku Koro ni start three years after the events of Higurashi no Naku Koro ni end. By this time, Bernkastel had long since separated from Rika and had already wandered the sea of kakera for more than a thousand years. During her journey, she came upon a rather interesting world with an island by the name of Rokkenjima. She soon discovered that Rokkenjima was caught in a time loop, similar to what she experienced in Hinamizawa, except this time the culprit was already known from the beginning: the Endless and Golden Witch, Beatrice.

When Bernkastel first arrived in the kakera of Rokkenjima in Legend of the Golden Witch, she told Beatrice that she was merely an observer, there because she "heard [Beatrice] had begun something interesting": keeping the Ushiromiya family locked in a two-day cycle of eternal torment while one of its members, Battler Ushiromiya, sought to free them by denying Beatrice's existence as a witch. But outside of Beatrice's presence, she offered to lend her power to someone offscreen (presumably the player, though it could also be Battler) in order to prolong Beatrice's show, because "with the way things are now I'm sure to get tired of it."

In Turn of the Golden Witch, it was revealed that Bernkastel came to Rokkenjima specifically for the purpose of being Beatrice's opponent, something that the Endless Witch had already guessed. For that very reason, another witch joined the tea party: none other than Lambdadelta, who still had a grudge against Bernkastel for defeating her. So, sides were taken once again, with Beatrice and Lambdadelta on the witch side, against Battler and Bernkastel on the human side. At the end of Banquet of the Golden Witch, Bernkastel brought in Ange Ushiromiya, Battler's younger sister who did not go to Rokkenjima because she was sick that day, in order to prevent Battler's defeat. Bernkastel had twice visited the world in which only one person, Eva Ushiromiya, had returned from Rokkenjima alive. Once, to poison the six-year-old Ange's mind against Eva — who had become her adoptive mother — so that she wouldn't have any thoughts except wanting her family to return from Rokkenjima. And once, to tell a teenage Ange that her family was trapped in an endless loop of time, and that the Endless Witch Beatrice was responsible for it.

After that, Ange was all too willing to become Bernkastel's piece for the fourth game, Alliance of the Golden Witch. However, there was one condition, imposed by Bernkastel herself: on the pain of death, Ange could not reveal to Battler that she was his sister. Yet when Battler was threatening to lose heart in his fight again, Ange's desire to see her brother triumph over Beatrice and return home won, and she told him who she really was. The spectacle of Ange then being torn apart bit by bit while she was still alive enraged Battler and fueled his determination to end Beatrice's game once and for all. His confrontation with Beatrice at the end of this particular game resulted in Beatrice's "death" in that she all but resigned and lost the will to continue... but not the time loop being broken. Not in Battler and his family being freed.

Just as planned.

It is revealed at the end of the fourth game that Bernkastel and Lambdadelta were actually working together, plotting to have Beatrice and Battler fight against each other for all eternity just so they can be entertained. In a sense, they were slowly turning Beatrice's gameboard into one for them to play on — and by End of the Golden Witch came around, they had usurped it completely. Beatrice was nothing more than a living doll, Battler had been completely ignored, and all of the human lives on Rokkenjima were theirs to do as they pleased. At first, Battler objected to their hijacking of Beatrice's game and refused to participate, but he later changed his mind, and the two witches allowed him to continue.

However, witches don't like waiting around for humans, and by the time Battler rejoined, the fifth game had already progressed to the halfway point. This time, Bernkastel introduced a new piece of her own — a girl named Erika Furudo who had fallen off a pleasure boat and had washed up on Rokkenjima's shores. Her role in the game was that of a detective, and Bernkastel had personally given her the task of shattering the Illusion of the Witch. For Bernkastel, it wasn't enough to simply play with Beatrice's gameboard; no, it would be far more entertaining to smash it altogether. It is in this episode that Bernkastel's cruelty becomes apparent at last; the entire game is revolves around terrifying one of the Ushiromiyas and exposing her most hidden feelings, as well as shattering her hopes and beliefs with a truth that Bernkastel created to paint over the real truth of Rokkenjima, so that Beatrice would never be able to return to life.

Eager to obey her "master," Erika did indeed create a truth that could break the Illusion of the Witch. Yet, her attempt is foiled at the last moment by Battler, who managed to realize the truth behind Beatrice's game and created a truth of his own that could not be denied — though it was not strong enough to obliterate Erika's. However, Erika's vicious onslaught had been enough to make Beatrice lose the will to live. She disappeared, crumbled into dust before Battler could save her, and not even his ascension to the position of Golden Sorcerer shortly after could change that. From a strictly objective point of view, it would have seemed like Bernkastel had won at last. But, it didn't sit well with her at all. To Bernkastel, it didn't matter that Battler had only thwarted Erika with what was little more than a technicality. It didn't matter that Beatrice's game had essentially ended in the human side's favor. It hadn't been the ending she wanted. So, she didn't object to Battler wanting to begin another game, in order to prove that he truly had understood Beatrice's motives. It would just give her another opportunity to grind whatever hope there was left for Beatrice into little bloody bits, to create a truly brutal ending that would stave off her boredom longer than something happier. So began the sixth game, Dawn of the Golden Witch. It would be the last one that Erika would participate in, Bernkastel having already written her off as a piece to be discarded regardless of whether she won or lost.

1. This is not explicitly stated in the visual novel, although the writer of the When They Cry series, Ryukishi07, has confirmed that it is so. "[Bernkastel]’s probably the personality of the 100-year-old witch that Rika separated herself from in Saikoroshi-hen. Isolated in the sea of fragments, she must have become an existence that was a crystallization of only the very cruelest parts left over from inside the 100-year-old witch."

APPROVED

[personal profile] thekidsare0kay - 2012-05-17 02:17 (UTC) - Expand
artfulironicist: ([Cal] Interested)

Dirk Strider | Homestuck | Reapp

[personal profile] artfulironicist 2012-05-17 01:35 am (UTC)(link)
Player nickname: Leah
Player DW: [personal profile] brb_evil
Way to contact you:
Email: malea.botor[at]gmail[dot]com
AIM: moralsremitted
Are you at least 15?: Y.
Current Characters: N/A

Character: Dirk Strider
Fandom: Homestuck
Character Notes:
History: The humans in Homestuck exist in two separate universes, the original one being the Beta Universe and the rebooted version of that universe being the Alpha Universe. This version of Dirk is from the Alpha.

The Beta Universe introduces us to four kids, John, Rose, Dave and Jade. They live in a universe similar to our own, except that it contains a good deal more gaming attributes as part of daily life, that nobody is surprised about. For instance, no-one just puts something in their pockets or a bag. They have a sylladex, an inventory that comes in a series of different varieties. Everyone has one they think of as the best, and you can have more than one equipped at once. Some of them are completely non-corporeal, and seem to exist in assort of hammerspace, whereas John’s Dad’s sylladex is his wallet. Items in the inventory go into cards. Dirk’s sylladex, later on, is revealed to be a ‘Tech-Hop’ sylladex, a grid wherein all columns have to rhyme, and all rows have to have the same theme. There is also a special, separate inventory for weapons, called the strife deck. In order to use specific items as weapons, they have to be allocated to a special strife card. You can’t just pick up a bat and swing it at someone, you have to have a card for BatKind. Dirk has a strife card for SwordKind, PuppetKind, and Fancy SantaKind.

The other effect these gaming attributes have on the story, is that no-one finds it odd that they are fully immersed in the central game of the story. All of the kids end up playing a game called S’Burb, in which the player that is server to another player’s client can move random crap around in the client’s house, and this is just completely ordinary.

Dave had an older brother, referred to only as Bro, who raised him after finding him as a baby in an asteroid crater. Through a series of complicated game mechanics, Bro is technically Dave’s dad, but he raises him basically like an older brother, with a lot of pranking, and training him in swordfighting. He never speaks in-story, but through Dave, and their small apartment, we learn that Bro is obsessed with puppets, irony and rap. Bro saves Dave a couple of times, including an incident where he cuts a meteor in half to buy Dave time, and later dies, trying to defeat the super-powerful accidental boss, Jack Noir. Thanks to their creation of Jack Noir, however, the kids are relying on a method called the Scratch which will hard reboot the game, and refashion it so that they can start from the beginning.

Refashioning it, however, ends up swapping the kids with their guardians, which now means that Bro is a 15 year old kid called Dirk whose older brother guardian is Dave. Or perhaps isn’t. At the moment, it’s still fairly ambiguous, but something has happened to both Dave and Rose in this alternate reality. They are possibly dead or replaced or something. Roxy, Rose’s daughter, refers to Rose as being “dead”, saying that she tried to convince Jane (John’s granddaughter) of this. However, both of them refer to their brother/mom in their intros as being someone alive. No matter what, it’s safe to assume that Dirk lives primarily alone, as either way, his brother is a famous Hollywood personality. Dirk is friends with the new set of kids, and is already attempting to plan a way for them to succeed in the game. He’s queer, and dislikes the term “gay”, as being outdated. Roxy still considers him off-limits, and he, like the two girls, has a massive crush on Jade’s grandson Jake. He has an extravagant plan to tell him about it within the game.

Like Bro, Dirk is into puppets, irony and rap, but he’s additionally into robots, artificial intelligence, horses, and probably the furry subculture. He built Jake a robot that looks like himself for him to spar with, in an attempt to train Jake to be a “killing machine”. He also designed an auto-responder using a captchalogue of his own brain so that he could have conversations with it. His dreamself (something which every player of S’burb has) is awake all the time, and he uses it to gather info about the game before it starts.

In the alternate reality, Betty Crocker controls the entire world.
Personality: Dirk is a clever kid, and as someone incredibly intelligent, somewhat overestimates his capabilities. He is invested in making sure he retains full control over every aspect of the game, enough so that the auto responder based on his own brain also wants to have full control, resulting in a good deal of plan bantering between the two of them. Dirk can’t do anything off the cuff, or unplanned, he has to be in control, and have it fully planned out, attempting to account for all the variables. For instance, he can’t just TELL Jake he has a crush on him, he has to have a huge scenario planned out, based on psychology, and situations he sees as arising within the game. This aspect of control also affects the way he deals with his own emotions. He never lets himself physically express them, because to him, that would imply he was somehow lesser.

According to Roxy, Dirk used to be more fun, and have more fun with things. My assumption would be he forced himself to do a lot of growing up, and taking on of responsibility once Dave died, or was replaced, or whatever happened to him. Perhaps that affected part of his tendency to plan, and his need for control: he doesn’t want to lose anyone else, and feels that if he’s planned for every possible eventuality, he can direct every situation. It’s reflected in his obsession with puppets and robotics, even if he believes strongly in the free will of his robotics, they are still both fields where ultimately, he is the one with control over them. He is not physically there, as Bro was for Dave, but providing Jake with the Brobot is his way of preparing him for anything. It fights against itself in his interactions with Jake and Jane. He wants Jake to be less gullible, so that he won’t just follow any directions, free will. But he wants Jane to be less gullible, putting a certain amount of control in the hands of others.

Dirk is incredibly lonely. His brother is gone, and he’s not exactly a very warm sort of person. I’m not aware of whether or not he actually attends school, but it’s safe to say he wouldn’t change a single aspect of himself in order to make himself easier to befriend. Not to mention he’s probably “that weird kid who carries around a puppet at school”. He created two robots to train off of and interact with, because his need for control ensures that he keeps himself somewhat distant from his internet friends. The one he has the closest bond with is Roxy, and he’s even started to cut himself off from her a bit. The only entity he seems to really feel like he can trust is his ventriloquist’s dummy, Lil’ Cal. He takes naps with him, and talks to him, asking for advice and telling him his secrets. His auto-responder is arguably someone he should be able to open up to, seeing as it’s “basically fucking him”, but fittingly, he hides what he’s thinking even from himself, cloaking it in irony, and a pretense of emotionlessness. So it’s, to a certain extent, self-created loneliness, but it’s not something he can fix without losing control, and possibly someone else close to him.

Dirk is actually very clever, and has apparently taught himself a lot of things, including robotics, ancient history and mythology, coding artificial intelligence, and apparently, a good deal of philosophy. He is at least probably familiar with Plato, in reference to his username, timaeusTestified: Timaeus being a Plato dialogue on the nature of humans and the physical world. His robots are complex enough for him to converse with, and hold rap battles, so he is obviously very successful at what he teaches himself to do. The only downside to this is that—paradoxically, considering that his game title is Prince of Heart—he over-cerebralises everything. He doesn’t let himself just choose or do things on instinct, he has to stop and think over it extensively.

Dirk likes to pretend it’s ‘for irony’ or that it’s him just being an inscrutable cool guy, but he validly loves campy nonsense. He has a poster of Rainbow Dash on his wall because she’s his favourite pony. He also loves adorable things, like the bunny robot he made for Jane, or the tiny pony he owns. He refers to smuppets as “a loveable sort of plush”, so he made them specifically to be cute to himself. He’s really just a massive dork, no matter how cool he pretends to be.

Additionally, he’s got some major fucking hero worship for his older brother. His walls are covered with posters of his brother’s movies and the actors in them, his television cycles through images of the same, and he has a plush toy of all three main characters. Jane thinks he’s jealous of his older brother’s success, but this seems at odds with his avid following of the entire epic saga of his brother versus Betty Crocker through his movies. Also, he has a tattoo of Hella Jeff on his right shoulder. He’s aware that his brother isn’t really his brother, and is instead related through ectobiology but he still thinks he’s awesome, even if he sees Lil Cal as more of a parental figure. His brother put a statue of Snoop Dog outside his room, blocking his door, and Dirk still hasn’t moved it, perhaps because it’s a memento of his brother before he died.
Other: Dirk’s game title, Prince, is apparently to do with destruction, possibly selfish destruction? But destruction, specifically, of “Heart”, which translates to “soul”. Which totally isn’t ominous at all.
Additional Links:

First Person (entry type):
I’m fully aware that last time I posted an entry, I left you all on the most tentered of hooks. That fabric’s not going fucking anywhere; you’re practically gonna be felted by the time I’m done with you.

Technically inaccurate analogies aside, I’m going to move right along to the most important topic I could possibly segue onto. Namely: that fucking adorable thing Snugglemuffin did just now. For those of you who are tragically unaware, Snugglemuffin is my miniature pony.

Snugglemuffin

God, she’s cute.

Anyway, while I was in the shower, taking care of my daily ablutions, Snugglemuffin managed to descend to the floor of my room off my desk without hurting herself, first off, because she’s the cleverest tiny pony in the world. Then she dragged all of my smuppets under the bed with her. When I came back and found her, she had already torn her way into the soft underbelly of one of the older smuppets with her teeth and was in the middle of it, nosing out the stuffing to make herself a comfy nest in the innermost section of her pile. It was hells of resourceful, and the most precious re-enactment of an alien chestburster I’ve ever seen. Especially when she looked right at me, poly-fill trailing from the corners of her muzzle, and whickered faintly. I think I’ll let her keep that one. She’s earned it.


Third Person: Jake English wants a sparring partner. He’s the sort of fellow who’d be a natural at the noble art of fisticuffs and/or wrassling, he’s explained, only dear him, he hasn’t exactly got a blasted human partner to make sense of the matter with.

Dirk Strider thinks Jake is adorable. Not to mention, he’s one of the only other kids Dirk knows who really gets why being, for all extents and purposes, guardianless, is a steaming pile of bullshit. The fox can only have so much fun in the fucking henhouse before he starts wishing maybe he could have a goddamn family dinner once in a while like a well-adjusted TV family kid. That metaphor got away from him, but the point stays the same. Jake’s pretty much alone. Like him. Like Roxy, but Roxy’s not a boy and that…just matters, ok. Jake’s so enthusiastic about everything, it’s almost like Dirk can live a little bit vicariously through him. Experience what it’s like to think every little thing is a new adventure without ever actually letting himself lose his handle on himself. Because if he lets himself go…fuck knows what will happen. Probably something disastrous as everything he’s been repressing for years explodes in one place, so it’s got to be Jake for now.

Back to the original point, which is Jake’s sparring partner. Dirk would love to fly out and wrestle with Jake, god, would he love to, but it’s not something he can do, not if he doesn’t want to endanger Jake. Not when his brother is basically jumping up and down shouting “LOOK AT ME” at the Batterwitch with every new move and moive of his. He can’t afford to draw any attention to Jake. Which leaves…well, he could send him a robot. Dirk’s made a few by now, he knows what he’s doing.

TT: What would you say to a strifebot? he types, and starts cycling through specs in his head. Something big? No, Jake-sized, yeah, he needs to build Jake up, make him unstoppable, just in case doing this actually does draw the BW’s attention. He can put cameras in it too, keep an eye on Jake, as firsthand as he possibly can without actually being there.

At which point, it occurs to him. Why not BE there? Why not build the robot to his specs exactly? Then he could accustom Jake subconsciously to his presence: make himself into Jake’s partner, kind of. Have the bot protect Jake when necessary so that Jake might end up thinking of DIRK as the protector. This is completely and totally an amazing idea.

GT: I would say that sounds absofrigginglutely fabulous! Jake responds, and Dirk almost smiles.

You’re going to make a robot that looks exactly like you, aren’t you. says the Auto Responder. Dirk chooses to ignore it.
thekidsare0kay: (lick (ed))

APPROVED

[personal profile] thekidsare0kay 2012-05-17 02:18 am (UTC)(link)
Approved! Please follow the instructions below:

» Add yourself to the Taken Character's List.
» Start adding people from the Friend Add List.
» Read the New Player Guide.
» Introduce yourself in [community profile] triple_d_ooc.
» Go ahead and intro your character on [community profile] dramadramaduck! ♥

Additionally!
» We have an Activity Check at [community profile] dramadramaduck every two months and the next one is in July. Because your application was accepted in May, you will have to do the next Activity Check.
» Our requirements are simply 20 comments. These can be from your characters journal, others journals, or any post on the main community. Any posts your character makes his/herself will count as a comment itself.
» If you have any questions about the AC/AC requirements or anything else, feel free to contact any of the moderators; our contact information is available on any of our communities profiles. :)

Bruce Banner (avengers spoilers)

[personal profile] shouldseetheotherguy 2012-05-18 01:23 am (UTC)(link)
Player nickname: Box
Player LJ: [personal profile] unseenbox
Way to contact you:
Email: boxofgrenades@gmail.com
AIM: bardwithnoname
Other: plurk @likeabox
Are you at least 15?: Y
Current Characters: The Fifth Doctor, Simm!Master, Regulus Black, and Percy Weasley

Character: Bruce Banner
Fandom: Marvel Cinematic Univers
Character Notes:
History:
Once upon a time, Bruce Banner used gamma radiation in an experiment. It went wrong. In rapid succession, it cost him his sanity, his girlfriend Betty, his girlfriend’s father General Ross, a whole lot of running, and army squadrons not too far behind. Ever since said accident, whenever he gets too angry, he turns into a big, green, unstoppable guy we’ll call the Hulk. But that’s just basics, really. Eventually he gave the army the slip, walked the Earth, and ended up in Brazil. Took martial arts classes to regulate his breathing, stopped using credit cards, took up a low paying gig at a factory, and every minute in between, worked on finding a cure for what ailed him. An ally named Mr. Blue passed along information and materials, and he’d put them together only to inevitably end up with nothing. But hey, it was a living.

And like everything else in his life, it goes pear shaped. The army tracks him down via a single gamma radiation poisoning in the states, which came from a bottle of soda from the factory he worked in. The typical running/trying to avoid freaking out ensues, and didn’t end well for anyone involved, but especially the people sent to hunt him down. By the time he comes back to himself, he ends up in Guatemala, and from there hops foot to New York City to speak to do some good old fashioned snooping, as well as meet his contact, Mr. Blue, who’s really Samuel Sterns. Along the way he reunites with Betty, but as per usual the military intervenes. It ends about the same way the last round did, only with the bonus of proving sound waves hurt him and calling in an airstrike just when he was calming the fuck down. Of course.

Things only get worse from there. See, Bruce was working on a replacement for the long lost Captain America super serum formula. And the military, well, they injected said super serum into Emil Blonksy, who’d fought him twice and lost. That obviously didn’t cut it, so he resorts to the same sort of gamma radiation experiments that landed Bruce into this mess. On the plus side, he gets super strength out the wazoo and looks like a truck ran him over. On the negative side, he goes completely batshit insane and becomes the Abomination. Long story short, they have a fight, take out Harlem in the process, and Hulk wins. Again. He even manages to consciously induce a hulk out, but cuts it off before it gets too far. Either way, he vanishes again, and eventually ends up in Calcutta.

It takes a few years for SHIELD to stop by and recruit him. Almost entirely against his will, as he had a nice little set up going while he’d been in India. But he didn’t want to smash up the military guys swarming around the place. Besides, how else could he snoop on SHIELD, who’d been on his suspicious list for years now, if he didn’t show up? So he joins the soon to be Avengers, ostensibly to help them trace down the gamma signature the Tesseract of worldhopping emits. While he’s on the helocarrier, he meets Tony Stark, who wins bonus points for being the first person since Betty to not completely freak out at his presence. Heck, he even gives Bruce blueberries for agreeing that SHIELD’s suspicious as hell. The fact that the helocarrier clearly has a Hulk-proof cage isn’t exactly reassuring either. Put that together with Loki’s mindscrewing and a perfectly timed missile strike, and his three year record without incident gets shattered. He hulks out, chases Black Widow, gets in a fight with Thor, and plummets to the Earth because he jumpkicked a fighter jet and ripped out its insides.

He crash lands in an abandoned factory. When he comes to, he asks a bystander what happened, and the bystander says he controlled where he fell. After he gets some pants and a borrowed motorcycle, he heads to Manhattan for the ultimate showdown vs. Loki’s army, to everyone’s shock save for Tony’s. He voluntarily hulks out, and for the next fifteen minutes of screen time, it’s basically nothing but glorious, awesome destruction. He also throws Loki around like a ragdoll, so that’s good. And, in a very rare non-explosion inducing act from the big green guy, saves Tony’s life when he’s plummeting to earth from another dimension.

Then they all got shwarma and lived happily ever after.

Personality:

The first thing worth noticing about Bruce is that he’s hard to notice at all. He cuts a low profile, partially by necessity but also for preference. He tends to be reserved and quiet, keeping most things to himself whenever possible. He has a sarcastic edge, but his biggest visible traits are kindness and intelligence. He’s the kind of guy who stops a kid from running into the path of a car, and tries to stop a single contaminated bottle of soda from leaving a factory. He’s also extremely intelligent, able to speak fluent technobabble and physics. He spends as much time as possible trying to help people, in any way he can, and that usually means flying under the radar.

Most of this behavior is related to ‘the other guy’: the Hulk. Whenever he’s angry, afraid, or has an elevated heart rate, there’s a pretty solid chance of the angry green giant showing up. He tries as hard as possible to not transform. No, really. He even wears a heart rate meter on his wrist to keep track. He’ll straight up warn people to not bother him and step back if he feels he might lose his very firmly in place lid. He doesn’t have any control of himself when he transforms, or so he believes, and very few memories of what happened in between. The very first thing he asks when he comes to after falling from a plane is whether anyone was in the factory he landed in. He views his smashing alter ego as a curse, one he’s done almost anything and everything to remove.

Unsurprisingly, this leaves Bruce largely pessimistic and weary, especially as any and all attempts at curing it turn up empty. He attempted suicide once, claiming that he hit a low point and couldn’t see a way out. Now, however, he seems to take a more resigned, at points even blackly comedic, view of himself. Now that he seems to have some semblance of a lid on it, he spends the bulk of his time suspicious and bone deep tired of dealing with this. He only joins up with SHIELD to snoop on them, and he immediately suspects (correctly) that the big glass cage they built was for him. He even fakes being angry with the Black Widow, just to see what she’d do about it, and in the process proving the army guys are standing outside the door. He’s more afraid of turning into the Hulk than willing to hurt people, which is a fairly effective check on how one-sided his fights tend to be. He lives an isolated, lonely life, partially by choice and partially by necessity.

Which is why it comes as a shock to him that the Hulk? Isn’t actually all that bad. A terrible curse, yes, but it comes with a gift, too. The Hulk, simply put, is a big angry coating that protects Bruce’s soft, squishy insides. Hell, it’s stated that Bruce shouldn’t even be alive in the first place after his accident. The idea that so much destruction could possibly be beneficial is something completely new to him. He’s spent most of his life since that accident trying to remove and distance himself from the Hulk, but the truth of the matter is, it’s something he actually sort of needs. After all, he claims that his anger is how he’s able to keep a handle on his other half for so long. He just leaves the shores of rage for the lake of tranquil fury. Not only is the destruction something of a benefit, but once it’s proven he can actually control himself while Hulking Out? He can save people, too.

The truth is that there is no ‘other guy’. It’s all him, just different sides of him. The anger is his, just as much as the kindness and intelligence.

Other: Bruce speaks a bunch of languages, including but not limited to technobabble, physics, Portuguese (sorta), and Indian.

Oh, and he can’t have sex. Ever.

Additional Links: le fan wiki

First Person (entry type):
So. A multidimensional internet community. That’s a first. Not exactly sure where to start with that, either. Well. Except backing away as fast as possible. Unpredictable viruses on an almost equally unpredictable schedule with no exit and people who can get to you at any time? Yeah, not exactly my idea of a good time.

Not like I have much choice in it. Did you know... I mean, it even gave me a phone. What am I gonna do, send it back? I’m not even sure how. I don’t even think the signal I’m getting’s based in this dimension, let alone from this planet.

At this point, I’d take just being able to play snake on this thing.

Third Person:
He’s seen a lot of the world by now. The cold and the hot, the bright and the dull, the green and the brown, and everything in between. Sometimes, more often than he’d like but less often than it could be, he doesn’t remember the bits he saw. In another life he never lived much in the first place, it felt like a hangover. The worst kind. The slow shift from the blackness of memory to the too harsh light peaking through the shades. Sitting in the dark, because electricity cost too much and brightness hurt about the same, weighing whether knowing what happened last night was worth it, or if it would be better to never know. Ignorance is bliss, he’s heard some people say, but he never had much truck with it. He always asks.

Where he’s seen, the borders drawn on the map don’t matter as much as the ones drawn in the head and the soul. The dim places of the world where people don’t travel much, and when they do, they don’t talk much, either. Sometimes they show up on TV. Not often. Not memorable. No one likes to be reminded that somewhere on this planet, there are people suffering and maybe, just maybe, they’re part of the reason why. He does what he can with what he can. The hands that could hurt and crush and destroy so easily but don’t, not if he can help it. And if he can’t help it, he’ll find another place to vanish. Not without a trace. That’s too simple. Just a trace nobody’s willing to follow.

The best part about being angry is that there’s always something else that will make you. And if you travel in the same circles as people who don’t have any option but to keep travelling... Well. You learn a few things and take them with you.
thekidsare0kay: (cuddle (ff))

Rejected

[personal profile] thekidsare0kay 2012-05-19 05:54 pm (UTC)(link)
We're sorry. There were two applications for Bruce Banner (the other one had reserved and the app was posted shortly after yours), and we had to pick one, which was a very difficult decision. While your application was definitely good enough to have been approved, we've decided to go with the other one.

Page 5 of 11