tripled_mods: (Default)
DDD Moderators ([personal profile] tripled_mods) wrote in [community profile] ddd_news2012-01-01 12:59 pm

APPLICATIONS | 2012; 01

THIS APPLICATIONS POST IS CLOSED. Please direct your attention to the new one here!
esper: ([godoka] peace)

APPROVED

[personal profile] esper 2012-02-13 04:21 am (UTC)(link)
Approved! Please follow the instructions below:

» Add yourself to the Taken Character's List.
» Start adding people from the Friend Add List.
» Add yourself to the Player Directory.
» Read the New Player Guide.
» Introduce yourself in [community profile] triple_d_ooc.
» Go ahead and intro your character on [community profile] dramadramaduck! ♥

Additionally!
» We have an Activity Check at [community profile] dramadramaduck every two months and the next one is in March. Because your application was accepted in February, you will not be required to participate!
» Our requirements are simply 20 comments. These can be from your characters journal, others journals, or any post on the main community. Any posts your character makes his/herself will count as a comment itself.
» If you have any questions about the AC/AC requirements or anything else, feel free to contact any of the moderators; our contact information is available on any of our communities profiles. :)
screwloose: (Don't take drugs mmkay?)

Jake English | Homestuck | Reserved

[personal profile] screwloose 2012-02-10 06:22 pm (UTC)(link)
Player nickname: Cnd
Player journal: [personal profile] chichirinoda
Way to contact you:
Email: chichirinoda@gmail.com
AIM: hellbreakercnd
Other: [plurk.com profile] Chichirinoda
Are you at least 15?: Still Y
Current Characters: Dr. Franken Stein

Character: Jake English
Fandom: Homestuck
Character Notes:
History:
Homestuck is a story about four kids who play a game, which destroys the world. John, Jade, Rose and Dave play SBURB, and get in over their heads. They contact some trolls from another universe, who also played their version of the game, which resulted in the original creation of the human universe. Through their interaction with the trolls, the kids decide to perform The Scratch, which will reset their universe and give them a chance to try again. So the kids scratch, and escape their universe, and a new universe is born.

Jake English is one of the kids destined to play the game, in the new Scratched universe.

Jake was created through ectobiology (probably by Jane in this session) and sent back in time on a meteor, crash-landing on an island in the south pacific. He was found and raised by his grandmother, Jade Harley, who was murdered when he was quite young. In the original universe, it was Jade who was raised by her grandfather Jake. Jake, of course, does not know this. When the universe was scratched, the roles of the kids and their guardians were switched, and so now Jake is to take on the role Jade played in the original universe.

The island Jake lives on is populated by Ferocious Fauna, and has several ancient ruins, which he loves to explore. The building where he lives is almost completely covered in pumpkin vines, due to his experimentations with appearification. His best friends are three youngsters of his own age, named Dirk Strider, Jane Crocker, and Roxy Lalonde. Unbenownst to all three of them (so far as we know) Dirk, Jane, and Roxy were all also created ectobiologically. Jake has never met any of these friends in person, as he lives alone on his island and they're far away. His entire social network is purely on the internet, and he lives alone with his fauna and a sparring bot that Dirk gave him.

All four kids are about to start playing a game called SBURB, something which they are being manipulated into doing by the Batterwitch, the reigning Queen of the Betty Crocker Empire, who is likely the troll Empress, Her Imperious Condescension. Roxy and Dirk seem to know this and are worried about it. Jake pretty much expects it to be a grand adventure, and Jane doesn't believe that her hero, the Batterwich, could possibly be trying to kill her.

Though Jake's grandmother is dead, he has been corresponding pen-pal fashion with Jade through much of his life. He has been upgrading a stuffed bunny in order to send it back in time and protect John Egbert, Jane's grandfather (an event that occurred earlier in the comic, though we didn't at the time know that it was Jake who did it). Jake is unaware that the Jade he's corresponding with is actually a different Jade, not his actual grandmother, but the pre-scratch version of her, in another universe. He thinks he's just corresponding with her through time, not also in another universe, and doesn't understand why it takes so much power to send things back and forth.

The night before this current, fateful day, Jane had a dream in which she witnessed Jake's body being borne through the streets of Prospit in a funeral march. Jake's dreamself had not yet awakened, and had been murdered by Jack Noir, an agent of Derse, who has taken the extraordinary step of deciding to preemptively take out the new kids' dream selves before the game has even started. It's also suspected that the Batterwitch has something to do with this.

At this point in the comic, Jake plans to get some more uranium from the ruins, then send the bunny, and then begin playing SBURB with his friends. It seems likely that he will be Dirk's server player, as this is a one-way ticket to sloppy makeouts between them, and Dirk has a major boner on for Jake. As does pretty much everyone else, apparently.


Personality:
Jake English is a young man who has lived nearly his entire life on an isolated tropical island filled with incredibly deadly mythical creatures that don't exist anywhere else on Earth, and ancient, mysterious ruins. His grandmother died when he was fairly young, and his only companion is a sparring bot designed and built by Dirk Strider. Brobot isn't exactly a normal sort of companion - in fact, their interactions largely involve fighting, and that's it. Other than that, Jake's only source of human interaction is the internet.

As such, Jake is a bit… eccentric.

He has watched every movie he can get his hands on, and loved every single one. His tastes aren't just eclectic, they are 'totally indiscriminate'. He has an obsession with firearms, the deadlier the better, and his fighting style of choice is two pistols - one for each hand. He also likes wrestling, mysteries, and skulls. A lot. He also enjoys his 'cerulean beauties' - movies with blue women definitely get both thumbs up in Jake's book.

He thinks of himself as a romantic adventurer, like out of the movies. His speaking style is like a foul-mouthed 1930s gangster, and he peppers his speech with both colourful swear words, and odd archaic terms. For example, he wouldn't say that he likes wrestling, he would say that he's a great lover of fisticuffs. Scrums and whatnot, you know? But for all that he likes to roleplay and pretend to be something out of the movies, he really is just a pretty weird fifteen year old boy who has had a dearth of real human interaction.

Overall, he's cheerful, courageous, and loyal. He prefers to do things himself, and will stubbornly finish a task he's taken on even if it's difficult or there's an easier way. For example, when Dirk offered to help him fix the bunny, saving Jake a lot of trouble and possibly even accomplishing the task better than Jake would be capable of, Jake turned him down. He felt that it was right for him to do it himself, since he had made the promise.

At this point in the comic, to be honest, there's a lot we don't know about Jake. As the main big boss of the comic is named Lord English, and Jake shares his last name, (and an obsession with skulls, the colour green and various other small hints) it's likely that Jake has some connection to this evil figure. But we don't know what it is. I'm going to assume Jake is not evil, and that if he has some connection to Lord English, he's unaware of it. As of now, everything we know about Jake corroborates this assumption. If I find out otherwise, I'll adjust as necessary.


Other: Jake's SBURB name is the Page of Hope. We don't yet know what abilities this will give him, but I'm sure it'll be released in the comic sooner or later. His strife specibus is 2x pistolkind, and he's also an accomplished wrestler.

Additional Links: let me tell you about Hamsteaks

First Person (text):

Ahoy dramadramaduck!!!

*adjusts collar and clears his throat as i step up to the virtual microphone*

Not to come off as a dadblasted ingrate but im in a bit of a pickle right now and im wondering if one of you fine gents and undoubtedly extra fine ladies as well would be willing to help me out! You see im pretty fucking sure that one of my best friends is screwing with me.

And i mean that in the OH HO HO HO LETS PLAY A PRANK ON THAT FUNNY GUY JAKE WOULDNT THAT BE THE PLUMMIEST PLUM OF A GREAT FRIGGIN IDEA sense. Not in the suggestive sense in the least if youre reading this strider i dont want to hear any of your guff!

Anyway!!

I have to admit that when it comes to technological knowhow im not the best or even the second best hacker i know. So here i sit whistling out of my bum hole and unable to surf the net unless its to ride my sweet board right up to this particular website right here. And while im sure its a frightfully interesting website i have shit to do! Not to mention i have no friggin idea how to fix this problem myself. So i figure i shall just have to appeal to the kind and beneficent masses and hope one of you is willing and able to throw me a bone.

Please help me waterfowl enthusiasts! Youre my only hope!

Oh yes i just realized that i neglected to introduce myself like a punch-drunk twit.

Jake english at your service ladies and gents!


Third Person:

A crash echoed through the forest, reverberating from the active volcano to the pumpkin-choked jungle around the tower where Jake lived. "Jiminy fucking cricket!" Jake exclaimed in surprise, leaping up from his desk and captchaloguing the tools he was using to put the finishing touches on Terry's now partly mechanical right leg. The plush bunny didn't react.

He darted to the window, pulling his guns out of his strife deck. Their weight was comforting as they fell, one into each hand, and he leaned way out, looking around. Not that he could see much. From his vantage point, he might be at a rather high altitude, but there were so many pumpkin vines that it looked as though he was almost at ground level.

He could see a cloud of bullfairies rising up above the trees, though, mooing and chirping in distress and flying in agitated circles.

Well, that had to be the cause of the disturbance. Probably another biclops knocking down trees or some such apple sauce. They always did get rowdy when they were hungry, and they tended to go after bee hives, though Jake had no idea why. It wasn't like they ever ate the honey. It was like it was the wrong kind or something.

He sighed and glanced back into the room, considering his options. His genuine replica Lara Croft thigh holsters were hanging from one of the posts at the foot of his bed. Should he get suited up properly? Perhaps he could also don his Indiana Jones-type hat, if he could find it amongst the enormous amount of junk he had inside his captchalogue deck.

Another crash and the renewed calls of the bullfairies decided him. This was no time to be fucking around like a dumb Dora. He put his guns away and raced for the stairs. Adventure was afoot! Or at least an opportunity to deliver a good drubbing.
Edited (Haha, subject line fail) 2012-02-10 18:25 (UTC)
esper: ([trinities] wheeee!)

APPROVED

[personal profile] esper 2012-02-13 04:16 am (UTC)(link)
Approved! Please follow the instructions below:

» Add yourself to the Taken Character's List.
» Start adding people from the Friend Add List.
» Add yourself to the Player Directory.
» Read the New Player Guide.
» Introduce yourself in [community profile] triple_d_ooc.
» Go ahead and intro your character on [community profile] dramadramaduck! ♥

Additionally!
» We have an Activity Check at [community profile] dramadramaduck every two months and the next one is in March. Because your application was accepted in February, you will not be required to participate!
» Our requirements are simply 20 comments. These can be from your characters journal, others journals, or any post on the main community. Any posts your character makes his/herself will count as a comment itself.
» If you have any questions about the AC/AC requirements or anything else, feel free to contact any of the moderators; our contact information is available on any of our communities profiles. :)

APPROVED

[personal profile] scrums_and_whatnot - 2012-02-13 04:36 (UTC) - Expand
prototypical: (Aigis/MC)

Kazutaka Muraki | Yami no Matsuei | Expired Reserve

[personal profile] prototypical 2012-02-11 05:41 am (UTC)(link)
Player nickname: Ken
Player DW: [personal profile] prototypical
Way to contact you:
Email: mere.prototype@gmail.com
AIM: MerePrototype
Other:
Are you at least 15?: Y
Current Characters: Chloe | Weiss Kreuz

Triggers -- rape, murder, general creepiness
esper: ([godoka] peace)

PENDING: second sample

[personal profile] esper 2012-02-14 04:18 am (UTC)(link)
May we see another first person sample, please? We'd like to see something that shows another side of his personality than his facade-- feel free to treat it as a private or locked entry, as we understand he isn't the sort of person who would reveal himself to the world at large.

APPROVED

[personal profile] virtue - 2012-02-21 22:02 (UTC) - Expand

Loki | Thor | Reserved

[personal profile] trickstering 2012-02-11 06:18 am (UTC)(link)
Player nickname: Rema
Player DW: [personal profile] intrinsic
Way to contact you:
Email: [available on request]
AIM: idkmybffisao
Other: [plurk.com profile] luftballons
Are you at least 15?: Y
Current Characters: none

Character: Loki Laufeyson
Fandom: Thor (2011 Film)

And this is a link to avoid awkward comment breaks
esper: ([utena] lovely)

APPROVED

[personal profile] esper 2012-02-14 04:25 am (UTC)(link)
Approved! Please follow the instructions below:

» Add yourself to the Taken Character's List.
» Start adding people from the Friend Add List.
» Add yourself to the Player Directory.
» Read the New Player Guide.
» Introduce yourself in [community profile] triple_d_ooc.
» Go ahead and intro your character on [community profile] dramadramaduck! ♥

Additionally!
» We have an Activity Check at [community profile] dramadramaduck every two months and the next one is in March. Because your application was accepted in February, you will not be required to participate!
» Our requirements are simply 20 comments. These can be from your characters journal, others journals, or any post on the main community. Any posts your character makes his/herself will count as a comment itself.
» If you have any questions about the AC/AC requirements or anything else, feel free to contact any of the moderators; our contact information is available on any of our communities profiles. :)
chimney: (pic#668596)

yuu kanda | d.gray-man | reserved [1/2]

[personal profile] chimney 2012-02-11 07:43 am (UTC)(link)
Player nickname: scarlet
Player LJ: [personal profile] chimney
Way to contact you: aim, plurk, pm
Email: eisRequiem@gmail.com
AIM: lacqueried
Other: [plurk.com profile] rancors
Are you at least 15?: Y
Current Characters: N!!

Character: yuu kanda
Fandom: d.gray-man
Character Notes: --
History:

The world of D.Gray-Man is set in a fictional end of the 19th century (the exact year is unknown). There is a war going on; a Holy War. It is between those who use Innocence (the Apostles of God), and the Noahs, who claim to be Apostles of the 'True God'.

In a desperate war such as this where the Innocence is picky about who it will let wield it, the Black Religious Organization (aka the Black Order) takes desperate measures to find victory. It has been, for the past 100 years.

30 years before canon began, an Exorcist was rendered incapable of battle (or, well, 'killed in battle'. probably). 10 years later, the Second Exorcist project began. It's not until 20 years after this that Kanda's story truly begins.

30 years after he 'dies', Kanda wakes up in a pond. Underneath the Black Order's Asia Branch research institute in China was where the Second Exorcists were 'born', or 'created'. Upon waking up and crawling out of the hole with the appearance of a 9-10 year old, Kanda was given clothes and, only a little while later, began to undergo testing to become an accomodator for the Innocence. In the process, he has 'died' several times, each one as painful as the first, and each time he would regenerate/revive and was made to stand up to try-- or die --again.

A fellow Second Exorcist was Alma Karma, who had woken before Kanda did. Basically life sucked and Alma was one of the only things that allowed Kanda to get through it. But then Kanda's old memories started resurfacing; he was seeing hallucinations of a woman from his previous life, a woman he thought was real at first, but soon learned to dismiss her as an illusion. After the science team found out, they sent Central HQ's Assassin division (CROW) to capture him for termination. Alma, not wanting his best friend to be terminated, tried to escape with Kanda. Alma ended up tossing Kanda into the sewage system, telling Kanda to swim and get away, but that failed. Kanda was found by Noise Marie and Bak Chan. A CROW demanded that he be handed over. And he was handed over.

When Kanda woke up on the operating table, he recalled his dream, his memories, from his past life. He was now aware of what the Second Exorcist project was; that he was really 'dead', and that his 'mind' (or brain) had been taken from its original body and put into an artificially created one. But before even this, it had already been decided that he should be terminated before his past memories came back entirely and drove him insane, just like what happened to the Second Exorcists before him. And so he was.

However, he didn't stay dead. Somehow, somewhat, the regeneration charm in his chest brought him back to life. In the process of this, and due to the spell that was supposed to kill him to begin with, any memories of his past that he had gained were destroyed. The only ones that he is still aware of are that he's dead, killed by Akuma, that there's a woman he once knew, a woman who promised she'd wait for him. Another Exorcist. He found himself wondering why he was still alive, even though he'd died, why he couldn't stop clinging to life, why he couldn't stop this feeling of longing. He realized that he wanted to live-- not for the war, not for the Church, not for the Order, but just to see that one person.

In doing so, he managed to finally synchronize with his previous existence's Innocence, causing it to break out of the chamber it was kept in and emerge from Kanda's hand. Kanda used this to break out of the room he was confined to and found Noise Marie in critical condition from a wound to the head by an Akuma. Kanda accidentally dripped some of his blood onto the wound, causing it to miraculously heal and bring Marie back from the brink of death. Kanda then proceeded to drag Marie through the ventilation shafts to find a way out.

What he found, however, was the underground chamber where the Second Exorcists were 'born'. It was there that Alma found out the truth while Kanda was being killed. What resulted was a massacre of a good majority of the staff members at Asia Branch. This was the scene that Kanda stumbled upon while carrying one blind and temporarily incapacitated Noise Marie on his back. Alma, though glad that Kanda is alive, said that he must kill him.

Thus ensued a fight for survival in which Kanda is 'killed' by Alma. But Kanda doesn't blame Alma, no. He blames the people of the Order for creating them, he believes that maybe Alma only wanted to protect his special person. Kanda, however, is also striving to live so he can find that person of his, and he cuts down his self-proclaimed and perhaps first genuine best friend. It's not explained what happens after Kanda kills Alma, but it's probably that someone from the Order was sent to pick him up..

A year later, Kanda becomes the pupil of General Froi Tiedoll. Kanda also reunites with Noise Marie and meets Lenalee Lee (who thought he was a girl; he proceeded to teach her about zen meditation) in this timeframe. Two years later, Daisya Barry joins the Order (and eventually becomes Tiedoll's pupil as well?). Kanda also eats soba for the first time, cooked by Jerry the resident chef, and is touched by its taste. Ever since then, he has had soba for his three daily meals. (During missions, though, he'll eat what's available.)

at 16 (physically-- it's only been 7 years since he left the Research Facility), Lavi joins the Order and calls Kanda by his first name "Yuu-chan". Ticked off, Kanda tries to kill him, only to be stopped by Lenalee.

2 years later, canon starts. In the first D.Gray-Reverse novel, Kanda is sent on a mission to a village in Germany before the first chapter of DGM. Along the way, he meets up with Goz, one of the Finders that had been sent to the village of Dankelm (sp?). When first attacked by Akuma, one of them takes Goz hostage and threatens to kill him; Kanda dismisses this with a nonchalant "Do whatever you want."

Later, however, when they are attacked by Sophia, the Level 2 Akuma who had been ordering the others to kill those who came to the village, Kanda tells Goz to go run and hide for his own safety. He disguises it as saying Goz will get in the way otherwise (which is also true). When Goz is about to be struck down by another Akuma, Kanda shoves him out of the way and takes the attack himself instead of simply letting Goz die. After destroying the Akuma minions, Kanda is caught in the Sophia's special ability, forcing him into a dream-like state while still standing. It's an illusion of his deepest desires, showing the lotus in the hourglass in his room rotting away, wilting, and dying. It's Goz's voice calling his name that helps pull Kanda out of that illusion so he can destroy Sophia.

When they return to the Order, Goz insists that Kanda go to the infirmary and thanks him along the way, apologizing for calling Kanda cold-hearted. Kanda brushes him off by saying his apology is meaningless, as he never had any hope for Finders to do anything. They proceed in silence to the infirmary where Kanda gets his wound bandaged. Not long after, the Black Order HQ's Gate Keeper shouts out an alarm for an Akuma sighting.

..It's Allen, whose curse on his left eye has been mistaken for the mark of an Akuma. Kanda, not wasting a single moment, immediately attacks, claiming that the only way to know if Allen is an Akuma is to cut him open. His attempt is foiled by Lenalee's clipboard.

Kanda's first mission with Allen was to find the Ghost of Martel in the city of Martel, Italy. Their goal was to retrieve the Ghost of Martel whose existence is thought to be related to a piece of Innocence. The Ghost, as it turns out, is a doll in whom a piece of Innocence was placed to give it life. The first thing Kanda tells Allen when they arrive at Martel is that he won't bother to save him if Allen is a nuisance, whether or not he is on the verge of being killed. While Allen rushes ahead to take on the Level 2 by himself "without thinking it over", Kanda decides to destroy the Level 1s and retrieve the doll rather than help Allen.

After he manages to get the doll and its companion away from the Akuma, Kanda tells the Finder, Toma, to meet up with them and bring Timcanpy along so they can make use of the golem's recording abilities. While waiting for Toma so they can all head underground, Kanda attempts to reason taking Guzol's "heart" to cut down on the need to carry him around. The girl, Lala, protests this, saying that Guzol is the only one who knows the way around the underground passages. In the end, Kanda states that they can't let the "heart" (the Innocence) fall into the hands of the Akuma, that Guzol can keep it for now, but in the end they will still take it. He also tells Lala "Sorry for dragging you into this."

While Kanda is distracted watching the recording from Tim and studying the Level 2, Guzol and Lala make their escape. As Kanda and Toma wander through the tunnels, they are approached by "Allen"-- execpt all of his features are reversed. Kanda instinctively attacks him with his First Illusion Insects, thinking the reserved Allen to be the Akuma in disguise. However, before the attack reaches him, the real Allen crawls out of a nearby air shaft and deflects it. Not understand, Kanda demands to know why Allen is protecting the Akuma. Allen explains that his eye can see Akuma, and that this reversed Allen isn't an Akuma. He finds a tear in the skin and peels it off to find that it is a fake skin created by the Akuma and placed onto the real Toma.

The Toma that Kanda had been traveling around with turns out to be the Akuma. The revelation comes too late, however, and the Akuma attacks, slamming Kanda into the nearby stone wall. The Akuma taunts him, explaining how he managed to fool Kanda, but Kanda simply laughs him off. He receives another deep slash across his chest yet refuses to go down. After stating that he won't die until he finds "that person", he loses consciousness while still standing.

Allen carries both Kanda and Toma along while looking for a way out, but instead happens upon Lala and Guzol again. He finds out that Lala is actually the doll and Guzol is just a normal human. Kanda regains consciousness in the middle of Lala saying that she wants to stay "alive" at least until Guzol dies. Kanda claims that they can't grant this wish, and that they have to take the doll's "heart" to protect the Innocence (this coming from someone who let the doll keep its heart for a while longer. Granted, Kanda had the reasoning of being fooled into thinking Guzol was the doll and that they also needed his knowledge to navigate the undergound). He calls Allen naive for sacrificing himself to help strangers, and while they're arguing, the Level 2 Akuma attacks and spears both Lala and Guzol, removing the Innocence at the same time.

Still injured and unable to fight, Kanda watches Allen take on the Akuma on his own once more. However, Allen's body is unable to keep up with his newly evolved Innocence weapon for long, and Kanda has to jump in and stop the Akuma's attack before it strikes Allen, despite stating early on that he wouldn't help. Even though he's still injured, he manages to cut off the Akuma's hand using only one arm, and then combines his attack with Allen's to ultimately destroy it.

Kanda injuries heal three days later, but Lala still hasn't stopped singing yet from when Allen put the Innocence back into the doll. Over the phone, Komui tells Kanda that because his injury took some time to heal, he shouldn't misgauge his life reserve any more. Kanda is silent, then accuses Komui of making prank calls and hangs up, then heads over to where Allen is waiting outside the cave that Lala and the late Guzol are. Not long after, the singing stops. Allen goes in to see what's wrong, and Lala thanks him for letting her keep her promise. Kanda asks what's wrong, and Allen tells him that even though he is an indeed an Exorcist, a destroyer, he still wants to be a destroyer who can save.

Kanda is sent off another another mission immediately following this one while Allen takes the Innocence back to HQ. It's not shown what the mission is, but he's later shown (in a bad mood) being in a group, consisting of Exorcists Daisya Barry and Noise Marie, with the goal of looking for their General, Froi Tiedoll. They're continuously hounded by Akuma, at and one point are separated in a city. In the midst of destroying Akuma before meeting up again, Daisya is killed by the Noah Tyki Mikk, though no one knows this yet. Daisya is found hanging upside-down from a streetlamp. Marie and Kanda continue on and meet up with Tiedoll not long after. Because Tiedoll refuses to return to the Order, Kanda and Marie accompany him on his journey to find new Exorcists.

Then comes the Epic Battle in Edo, Japan of approximately 8 Exorcists (9, because Allen shows up belatedly to tip the scale a bit) against 5 Noahs, a shitton of Akuma, and the Millennium Earl himself. The whole group is currently taking a breather under a bridge (that is somehow not destroyed by the Earl).
chimney: (pic#2349777)

yuu kanda | d.gray-man | reserved [2/2]

[personal profile] chimney 2012-02-11 07:44 am (UTC)(link)
Personality:
At first glance, Kanda is an indifferent young man with a strict personality, often bordering rude. He can be labeled as a grump, anti-social, perpetually angry, and sometimes a complete pain in the ass to deal with, often times with questinable mental stability.

His attitude towards unfamiliar people is curt and short, but in a polite manner; he doesn't care about them enough to be pleasant, nor does he have any immediate interest to bother them in any way. When he addresses Exorcists, it's usually in the same fashion. Depending on who it is, though, he may be less willing to indulge in extended small talk. Finders receive the most bluntness, as Kanda mostly views them as little more than cannon fodder, hardly thinking of them as very useful on the battlefield.

Though Kanda is generally not one to say much, he is entirely capable of carrying on a conversation, or at least able to speak in a civil manner, such as when he explains the strange occurrences of the Innocence to Allen and when he obtains the release code from a dying Finder. However, he also has the habit of throwing back what is given to him, in terms of attitude and treatment. During the Thief Ghost G arc, he approaches Inspector Galmar calmly at first, but when presented with misplaced irritation, Kanda starts showing a bit of anger himself. Contrary to this, attempts to be overly friendly with him result in irritation as well

In the past, he wasn't as cold and ill-tempered. As a 'child', his only friend that was relatively his age was Alma Karma, and even then Kanda wasn't exactly what you'd call a 'good friend'. He and Alma fought and argued and threw insults, but they ultimately were 'friends' (though Kanda would never admit it), able to understand each others' pain of the testing they were forced to go through. This, added to the truth that he eventually learned about the Project, gave him a rather cynical view on the Order.

During this time, he reacted to most of Alma's friendly gestures with scowls and frowns and irritated glares. All this carries over, in a sense, even to after he has 'grown up'. Any attempts to become his friend or curry favor are generally met with a cold shoulder. Those that persist, however, do manage to gain a small place in Kanda's heart-- or something to that degree. Lenalee, for example, has earned Kanda's grudging respect, and he treats her with more politeness than he does others. People like Komui and Lavi receive Kanda's version of 'tough love'.. without the actual love. He cares, but it's never shown in a way that says it outright. It's through snappish remarks intended hurt as much as help. Frequent death threats are the norm whenever either of them does something stupid, though they're rarely ever fully carried out. Otherwise, as mentioned above, Kanda treats most everyone in the Order with the same blase temperament unless provoked into something else.

At his core, Kanda is aware that Exorcists are viewed by the Church as no more than tools of war, and he will treat them as such. He takes his job as strictly what it is: to destroy Akuma, collect Innocence, and get rid of any other enemies. He tells Allen on their first mission together that "I don't care if you're on the verge of being killed, if I find that you're a nuisance, I'll leave you behind. In war there are always sacrifices, so don't think of us as partners." Comradeship and saving people are not in the contract. Hypocritically, however, he ends up protecting Allen on their first mission from what could've been a fatal attack while he himself was badly injured with the reasoning of hating people who break their promises more than he hates naive people (like Allen).

From the moment he was created in the underground Sixth Asia Research Facility, he was spoonfed (likely biased) information and explanations about the Akuma, Dark Matter, Innocence, Noahs, the purpose of the Exorcists and the Order, the goal of the Earl, things that construct the mindset he bears on his shoulders.

Akuma, Noahs, and the Earl are the enemies. Innocence and the Innocence-compatibles are to be rounded up and collected for the Order to use (he is shown demonstrating his knowledge of Innocence at times, and does not hesitate to suggest removing a 9 years old boy from the orphanage to become an Exorcist). Exorcists are tools of war; destroyers, not saviors. He will carry out the orders given to him, because that's what he is-- an Exorcist, a tool, a weapon. He will not add his own opinion, because he knows it doesn't matter. In fact, he hardly cares about the War or the Order itself. During the flashback chapters, after he finds Marie and starts looking for Alma, Kanda's thoughts are clearly displayed as "I've got to get [Alma] and get out of this place. I don't care about the Order or this war. Anger, grudges, I'll just swallow it all, so long as we're together."

It's to be noted that some of Kanda's acts of indifference and unkindness are actually a front. He wound up saving the life of a Finder he claimed to not care about in the first D.Gray-Reverse novel. The Finder, Goz, even says to Kanda that "If you really were a cold-blooded person, you'd have left me to die. I'm really sorry for saying that about you." Kanda protects Allen on their first mission from what could've been a fatal attack while he himself was badly injured, with the reasoning of hating people who break their promises (Allen, if he died) more than he hates naive people (like Allen in general).

It could be said that the harsher his treatment, the more he actually cares. That, or you're just being particularly annoying (like Lavi, Allen, or.. Komui). Women, however, may be exempt from this clause; there aren't enough females in DGM to really make a solid point. Lenalee he treats neutrally enough both out of respect of her strength as one of the few female Exorcists, and because her brother can get dangerously scary, but he is not shown interacting much beyond a line or two with Miranda, Klaud Nyne, the Head Nurse, or others.

To be fair, he may come off as someone who's just constantly annoyed by every single little thing. His approach on things is to be distant and not let anyone close. Being an Exorcist with constant missions that keep him far away from others is rather helpful in this case (and may be the cause of some of it). Even so, after being in the same field for 9 years and living with other Exorcists in the same tower, it's impossible not to grow attached to them in one way or another. An example of this is with Alma, whom he appeared to harbor a great dislike/disgust for. Kanda simply did not like the way Alma could remain so optimistic and happy in a place as harsh as where they were. Near the end of the flashback chapters, though, it's shown that he does see Alma as a sort of friend (in fact, he is even seen laughing with Alma at one point). After the incident with killing Alma, however, he seems to be even more reluctant than ever to let people get close, albeit with less censored cursing and fist waving, substituted with sword swinging.

But despite how much he pretends that everything is fine and dandy (in his own gruff, scowl-at-the-world way), there is, more often than not, a lot going on underneath. For example, in a future chapter when Kanda is with Asia Branch Chief Bak while waiting for Zhu, he remarks on how "brilliant" it is that the Order is now turning people into half-Akuma to feed on other Akuma. Bak, knowing Kanda's past and being the son of the two scientists who were at the head of the Second Exorcist Project, tries to apologize on behalf of the Order for having potentially hurt Kanda's feelings by making the Third Exorcists. Though Kanda denies being hurt and even punches Bak for 'misunderstanding', stating that he doesn't care what the Order does, it's still clear by his expression afterward that he's more affected than he claims to be. He doesn't like seeing the Order use people like these, even if he won't turn his back on his own duty as their weapon.

Other:
Additional Links:

First Person (entry type):
This is day three of my time being connected to this giant web of what the fuck ever this is. People keep talking to me. It's insane.

I found tickets to something. "The thing I like." It's stupid. How did this even get here? And the things I like are easily acquired for the most part. Why the hell would I need a ticket for it? I'll just throw it away at some point.

Or I could give it to someone who needs it.



But who am I kidding, that's even more stupid than using the tickets myself.

Third Person:

He should've realized it right away. Nothing could come out of something like this. He can't remember the last time he's done something this stupid (though whether that's because he denies doing stupid things, his memory's going, he just doesn't do stupid things, or whatever, he really can't tell). Sour, bitter.. he's not sure what to call it, but this taste, this--

--Disgusting.

And he swears he just saw his soba twitching in his bowl.

He spits out the half-chewed noodles, grabs the bowl, stands up, and marches up to the counter where a certain white-haired usually-an-Exorcist is playing cook to pay off some bills.

"BEANSPROUT."

He is so going to make Allen Walker taste his own horrendous medicine-slash-poison-slash-whatever it is he calls this pile of stuff. Never again will Kanda accept food made by this kid, no matter how edible it looks.

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hippie_hacker: (Default)

Akabane Kuroudou | Get Backers

[personal profile] hippie_hacker 2012-02-11 07:19 pm (UTC)(link)
esper: assula ([rose] hugs!)

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schrodingersghost: (phantom - ghost kid)

Danny Fenton | Danny Phantom | Reserved

[personal profile] schrodingersghost 2012-02-12 12:14 am (UTC)(link)
Player nickname: Lel
Player LJ: leloipa
Way to contact you:
Email: leloipa1@gmail.com
AIM: leloipa
Other: leloipa on plurk
Are you at least 15?: Y
Current Characters: N/A

Character: Danny Fenton
Fandom: Danny Phantom
Character Notes:

I am including material from several older applications from games on LJ where I played as invisibll.

History:

Danny grew up as the youngest son of a pair of ghost obsessed genius crackpot scientists. Naturally, early on both Danny and his sister decided they wanted nothing to do with the family business. After all who would believe that ghosts actually existed? That all changed when Danny's parents finished their life's work, a device that would open a portal directly into the dimension where ghosts lived. When the portal didn't work during their first try, Danny entered it once his parents left the house. The teen wanted to fix the invention for his parents. Well, he did fix it, but not before he was caught inside the portal as it opened the permanent portal. The accident fused ectoplasm into his DNA, making Danny the world's second half-ghost.

At first Danny's only wish was to get rid of the powers the accident had left him. He didn't want to be some kind of half-human experiment. He wanted to be just another normal kid. When a ghost attacked his high school, angry that someone had changed the school menu, Danny suddenly found a purpose for his new abilities. He could do something now that was needed. And that no one else could do. Danny's new resolve to protect his town from the ghosts was quickly tested by a long series of ghostly villains.

His first great test came when he accompanied his parents to their college reunion and discovered that their old college buddy was also a half-ghost, changed by an accident with the original prototype of the ghost portal. Not only was their old friend a half-ghost, he had spent the last twenty years perfecting his powers and using them to become a billionaire. And he was out to kill Danny's father and marry his mother. When Vlad Masters discovered Danny's existence he immediately added turning the teen into his son/ evil apprentice to his goals. This was the beginning of Danny's determination to never turn evil. Danny forced Vlad into a draw through some creative blackmailing and got his parents home from the reunion safely.

Back home, Danny quickly went back to his usual routine of superheroing while trying to pass ninth grade. He made a few more enemies (human and ghost), and accidentally convinced the entire town he was evil. It would take half a year of constantly saving the town from the worst the ghost zone had to offer, including defeating the Ghost King, for the people of Amity Park to even begin to consider he might not be evil.

Then one day Danny got pulled into the future. There he met a future version of himself that had gone completely insane. He discovered that after his family had died in an explosion he had been sent to live with Vlad. But he hadn't been able to cope with his grief, and had begged Vlad to remove his human emotions and ghost half. Vlad had agreed, but during the procedure his ghost half had gone insane, ripped out and merged with Vlad's ghost half, and then murdered the human Danny before going on a rampage that had killed an unknown number of people and destroyed most of the world's cities. When Danny swore to stop this future, his evil future self trapped him in the Ghost Zone of the future while he went back to take Danny's place and ensure that his family died on schedule. After a lot of effort Danny stopped him and trapped him in the thermos. Clockwork, the ghost master of time, rewound time so that none of it had ever happened.

Personality:

Danny has a laid-back and easygoing personality, but can be very sarcastic and cynical at times. He is very stubborn and over protective of his family and friends. Danny has a lame sense of humor, which often manifests itself as corny puns. In public he seems like nothing more than a typically lazy, klutzy and easily bullied teenager. And in a sense, he is still one. He likes to hang out with his friends and listen to popular music. He enjoys bowling and video games. He is bad at math, but loves astronomy. And Danny has all the typical teenage worries about school and family.

But thinking that was all there was to Danny Fenton would be a terrible mistake. Deep inside, Danny has an overdeveloped sense of duty and a streak of responsibility a mile wide. He genuinely wants to do the right thing, and will do so even if it hurts him. As he put it once, 'I can't ignore a cry for help.' This feeling of responsibility and justice has often driven him to help even people who are normally his enemies. He has a habit of blaming himself every time someone gets hurt that he could have saved.

At the same time, his determination to do the right thing has put him in conflict many times with the desire to use his powers for selfish purposes. He has been tempted in the past To play pranks on the school bullies and to get out of trouble with his parents. But every time he has given into this urge it has always come back to hurt him.

More than anything else, Danny has always dreamed of acceptance. That he could tell the world about his secret and he wouldn't have to fear being shipped off to a lab to be experimented on. That people wouldn't automatically assume he has evil intentions every time he meets them. That they could accept that he only wants to help. And that he wouldn't have to face his own parents as enemies half the time. 

He would like to believe that the world would accept his ghost side, but he has spent too much time being treated as a monster by the media and ghost hunters. He has a hard time believing that the entire world could change their minds about him that quickly.is just a little too cynical to put too much faith in that.  At some level he has accepted that he doesn't truly belong to either world. He's too much of a ghost to be human and too much of a human to be a ghost. He will never be just an ordinary kid. And if he isn't okay with it, at least he has come to terms with it.

Living as a supernatural vigilante has left Danny with some lasting personality traits. He is always a little paranoid, always waiting for the next ghost attack or the next ghost-hunter to come after him. He has serious trust issues, as well. The only people he trusts completely are his friends Sam and Tucker, his sister Jazz, and a ghost named Clockwork. He is still wary of adults. He may like some of them, but he never trusts them completely. Perhaps because every new adult he has considered trusting in the past year has ended up betraying him on some level. 

Danny's greatest fear is himself. In an adventure with time travel, Danny met a future version of himself that was everything he had never wanted to be. His 'evil jerky future self' (as Danny called him) was a sadistic psychopath who only understood destruction. He had murdered his human half in a way that was 'better left unsaid'. He'd destroyed most of the world simply because he could. He'd murdered an unknown number of humans, destroyed cities, and sadistically mutilated ghosts. When he discovered Danny in the future, he had trapped him there and returned to Danny' present solely to ensure that all of Danny's family and friends died on schedule. Danny is terrified of ever becoming something like that. Worst of all, he could sort of understand some of the decisions that version of him had made, and that scared him. He made a promise to his family never to become that. But hasn't forgotten any of it.

Danny is afraid that some day he won't be strong enough or fast enough to save someone. At the same time, he is afraid of becoming too powerful. From his adventures in time, he knows that in only ten years he could be so powerful that no one would be able to stop him if he ever fell.

Other:
Danny is a completely separate character from his evil future self who is already in the game.  Although they share half of a ghost, Danny is just as much a part of Vlad and belongs to a completely separate timeline.

As a half-ghost Danny has access to a number of ghost abilities.  These include invisibility, intangibility, and the ability to shape ectoplasm into blasts and shields.

Additional Links:


http://en.wikipedia.org/wiki/Danny_Phantom_(character) 

First Person (entry type):

Is a non-working vacation too much to ask for? I mean, come on. One day off. After what happened last week I deserve that.

[A dark-haired teenage boy is scowling unhappily into the camera. He sighs heavily and drags a hand through his hair. Somehow it always ended up like this.]

I didn't think it was possible, but Vlad's become even more of a fruitloop than he was before.  I mean, he was bad before.  But kidnapping and cloning me?  How does that even make sense?  And that's not even getting into what he tried to do to Dani.  

Could he possibly get any worse?

[He freezes and moans miserably.]

...Oh, great. I think I just jinxed myself.

Third Person:

The problem with being the half-ghost son of ghost-hunters, Danny thought, was the way he constantly ended up in bizarre situations. Apart from, you know, the whole being hunted by his own parents part. Nothing could ever top the sheer wrongness of listening to your parents discussing the best way to dissect your alter ego. Talk about things that no amount of therapy could ever erase.

Still, the point was, if he hadn't been a ghost and if his parents hadn't been incredibly overenthusiastic ghost-hunters he wouldn't end up in situations like this nearly as often. Case in point, the ridiculously oversized and ominous looking invention he was helping his Dad install on the roof of the Fenton Ghost Assault Vehicle.

"So, uh, Dad, what exactly was it that this did again?"

His Dad puts down the welder and grins broadly at Danny, practically radiating the sense of cheerfully enthusiastic incompetence that had made the Fentons known and dreaded by most of Amity Park. "I'm glad you asked! This, son, is the Fenton Ecto-obliterator! Just wait till you see what this baby can do to that ghost kid! First it will suck him into this box and then the ectolasers fry him until he's nice and toasty! Mmm, toast. Could you toss up the Fenton Ecto-Wrench?"

Pushing down the sense of nausea that particular description had created, Danny fishes through the toolbox and retrieves a completely ordinary wrench with the Fenton logo printed on the handle. The teen rolls his eyes at his parent's obsession with embossing that on everything and hands it up. "And the thing with all the glowing knives you just added?"

"That was the Ghost Ginzu! We don't want ghosts to have any chance to get away. And this way he'll be all sliced and ready for us to study! This time we'll get that ghost boy for sure!"

Danny's face pales at the thought. Why was it that each of his parent's inventions seemed worst than the last? "Right, Dad. You have fun with that. I think I just remembered some home work that I have to do. In my room. Away from here."

Edited 2012-02-12 00:17 (UTC)
esper: ([lockon] harooo)

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callmeoniisan: (y u no exit faster porno game?!)

hope this is fine... Kyousuke Kousaka | Ore no Imouto ga Konna ni Kawaii Wake ga Nai | Not Reserved

[personal profile] callmeoniisan 2012-02-12 07:53 am (UTC)(link)
esper: ([mami] grace)

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secret_heart: (Default)

Michael | Earthian | Not Reserved | Part I

[personal profile] secret_heart 2012-02-12 04:47 pm (UTC)(link)
Player nickname: Lumi
Player LJ: [personal profile] lumidkitty
Way to contact you:
Email: lumidkitty@live.com
AIM: lumidkitty
Other: NA
Are you at least 15?: Yush
Current Characters: Klavier Gavin, Kino Makoto, Reno

Character: Michael
Fandom: Earthian
Character Notes:
History:
Eden is an ancient alien planet whose inhabitants have been watching over the Earth since its birth over four-billion years ago. The inhabitants of this planet have, in recent years, determined the Earthians – or humans – a threat, not only to their own planet, but to Eden as well. Though it isn’t fully explained by Yun Kouga how the Earthians are a threat to Eden, it is insinuated that the pollution amassed by humans over the years is spilling over onto Eden and affecting the planet, these effects are never really expanded on, but it doesn’t seem too severe. There also appears to be a split sentiment between the members of Eden who dislike the Earthian just because of the attitude in general and how the Earthian appear barbaric to them, and there are those who would spare the Earthian because they feel it is not Eden’s place to pass judgment.

In order to remedy the disparity between those who would seek the demise of the Earthians and those who would spare them, a system of checks was established. If the Earthians accumulated 10,000 minus checks then they would be destroyed, if the Earthians accumulated 10,000 plus checks then they would be saved. Under this new system some of the people of Eden would endure special training at Valhalla, a surveillance base on the surface of the moon (though in contrast it has also been called a moving palace existing somewhere in Earth’s solar system). There the inhabitants of Eden, otherwise appropriately referred to as Angels by the unwitting Earthians, train to be plus checkers or minus checkers. Once the checkers have finished their training they are split into pairs of one plus checker and one minus checker and then they are sent to Earth to observe Earthian behavior and collect data. Their data is meant to be objective in order to reflect their particular position and is sent back to Eden to be reviewed by a higher authority of Angels including Archangels.

This is the premise of Earthian.

Michael’s own story takes place over 100 years prior to the main storyline. He was born into Eden’s class of privilege along with his twin sister Lucifel. Not much is known about his childhood, but apparently when he and his twin sister were younger, Lucifel was abducted and held for ransom and apparently she was abused by her abductor. The incident changed Lucifel in many ways and in order to ease her nightmares and quell his sister’s suffering Michael gave his sister a secret name so that her abductors wouldn’t be able to find her. Since then Lucifel developed an unhealthy attachment to her twin brother Michael, one that created a conflict within Michael himself and within their family. Lucifel’s new, abrasive, almost violent personality had a terrifying effect on their parents. Not only that, but Lucifel’s attachment to Michael bordered on obsessive, to the point where she would hate anyone who became close to him. Finding this unnatural their parents separated the twins.

Eventually Michael entered Military School, quite possibly Valhalla, but this is not specifically stated. There he would meet fellow student Raphael, who was from a lower status than Michael. So impressed at merely the first sight of him, Michael was quick to initiate a friendship with Raphael, in spite of all of the remarks around him that Raphael was not from a noble class, but this did not matter to Michael. Raphael quickly became Michael’s best friend and his roommate at school and soon it became clear that Raphael wanted more from Michael than just a friendship, but it was unclear if Michael felt the same. In spite of this Raphael and Michael were at peace with one another at school, until summer vacation brought both of them to Michael’s home where Raphael would meet Michael’s twin sister for the first time.

Lucifel hated Raphael intensely from the off and they both despised one another for the same reason – they held a special place in Michael’s heart. Lucifel’s antagonistic behavior towards Raphael was simply because he was close to Michael and she couldn’t stand it due to her own twisted romantic love for her twin. Raphael’s mutual hatred was inspired by his inability to express himself as openly or as physically toward Michael as Lucifel did, because homosexuality is a crime on Eden, as well as incest. Lucifel was willing to make that sacrifice, but Raphael was more conscious of hurting Michael by doing something that would make him have to carry a criminal’s burden. Lucifel also considered Raphael a coward for not going after and trying to win Michael’s love.

As things progressed Raphael and Lucifel became more competitive with one another over Michael and to this end Lucifel enrolled herself into their school. They became competitors in everything from academics to athletics all with Michael in the middle trying to ease the tension. Eventually some of Michael’s ambiguous affections for Raphael come to the surface. When Lucifel fell ill, so did Michael, a consequence of their being twins. During this period Michael wouldn’t let Raphael leave his side and insisted on him staying so that the other would hold him while he slept. In his delirium Michael let slip the name “Lue” which is the nickname he gave to Lucifel when they were young.

Then the story introduces Gabriel, a friend of Lucifel who is actually in love with her and jokingly points out how close Lucifel, Raphael and Michael are. In spite of her love for Lucifel, Gabriel stated that she has feelings for Raphael, but that’s only because he would make a good partner to have children with. Both Gabriel and Raphael agree that it’s their duty to leave decedents for the dwindling population of Eden, while Michael and Lucifel insist that it isn’t love. That’s when we learn something about Michael’s character. Raphael, concerned for Michael, wanted to help him find a partner, but Michael was quick to tell him that he would only have sex with someone he loved.

Not long after this event did Raphael’s jealousy over the twins’ “perfect love” inspire him to antagonize Lucifel again, this time by using her secret name and telling her that Michael was the one who told it to him. This knowledge enraged Lucifel to the point of tears as she couldn’t believe that Michael would ever tell anyone their secret. Gabriel, who was present as well, left with Raphael, who insisted on talking with her, in spite of her desire to go with Lucifel. We can infer that Raphael’s conversation with Gabriel led to almost-sex that Gabriel couldn’t go through with. Raphael easily deduced that it was because she was in love with Lucifel, but he didn’t let that stop him from making a contract with Gabriel. Raphael didn’t care if Gabriel loved Lucifel or if they committed the crime of homosexuality as long as she would marry him and bring Raphael into the nobility class so he could stay close to Michael forever.

After Raphael and Gabriel made their contract, Gabriel ran to Lucifel’s room and the two spent the night together. They are caught by Raphael in the aftermath, but aside from lecturing Lucifel for leaving the door unlocked he was disinterested in what the two women did in their relationship.

As Michael, Raphael, Lucifel and Gabriel graduated, Gabriel and Raphael married as per their agreement and Lucifel went into the field of medicine. Lucifel and Gabriel continued to see one another while Lucifel became a doctor. It’s then that we learn that the Angels of Eden are suffering from an epidemic, a cancer that turns their white wings black and eventually kills those who are infected by it. Lucifel had been researching the cancer, and she explained to Raphael, whom she was checking for signs of the cancer, that she found the black hair and wings to be beautiful while he found them to be ominous.

It wass after a brief stretch of peace between the four that Lucifel broke up with Gabriel and finally slept with her brother Michael before disappearing from their lives. She gave birth to Michael’s son before leaving the infant to be adopted by another noble family, the Sakura family; this child would eventually grow to be Kagetsuya, one of the protagonists in the main story line. After a lengthy hiatus Lucifel reemerged one last time to speak with Raphael, telling him that she had the cancer and that she was dying. They reminisced about their history together, which is the same information above; it was all told from the perspective of Lucifel and Raphael in their last meeting. She told Raphael that together they were one whole and that Raphael should pledge himself to Michael before subsequently slitting her own throat as opposed to suffering the cancer.

Roughly 90 years later Michael has achieved the commanding officer position in Eden and Raphael achieved the place at his side, assisting him. This is about the same time that Michael adopted Chihaya, though he was going to adopt Kagetsuya he changed his mind, probably due to the fact that Kagetsuya looked too much like Lucifel and that deep down inside he knew Kagetsuya was the product of their sin and he couldn’t endure it.

Personality:
Because Yun Kouga never really takes us into Michael’s depths, some of his personality traits are enigmatic and shallow to a degree. Meaning you mostly have to take Michael at face value, in spite of the rare moments where it looks as though something may be happening underneath the surface.

So what can be concluded from this is that Michael is, perhaps, the opposite of his twin sister Lucifel in many ways. He doesn’t wear his heart out on his sleeve and tends to express himself indirectly and sometimes destructively, such as the case with Secret Garden when he “accidentally” cuts himself on a pencil sharpener and threatens to do it again if Raphael refuses to spend time with him. It can make him seem rather childish at times, but as Chihaya has pointed out, Michael is a “uke” or passive and he has a more difficult time initiating things. It doesn’t help that there are laws on Eden that forbid any physical expression of love between two Angels of the same gender and due to Michael and Raphael’s positions as Archangels they have to be even more subtle. The strength of that subtlety is articulated on one special occasion when Raphael asked Michael if he had ever tried to “seduce another man” and when Michael says “you” Raphael doesn’t believe him. Still, when topics of romance are brought up Michael tends to make very indirect commentary about how he’ll only have sex with/marry someone he loves, or he’ll never get married because there was someone for who he was never able to express his feelings to. It’s difficult to suss out who he’s talking about as it could either be Lucifel, who is deceased, or Raphael, who is married and by law nothing could happen between them. Odds are it is Raphael. In spite of his love for Lucifel, if he had been romantically in love with her he might have expressed it during the one night they spent together. He never said that he loved her and it’s possible he merely indulged her because of the strength of their bond.

Because Raphael is such a fixture in his life, in that they are rarely seen out of one another’s presence, it makes their interactions a sort of landmark where Michael’s personality traits are concerned. His interactions with other characters, however, reveal a little bit more about his personality as time goes on.

Usually where his adopted child, Chihaya, is concerned he is laid back and playful despite having adopted him as an alternative to adopting Kagetsuya who is his real son. It’s possible that he could not face that inalienable fact, this living proof of what happened between himself and Lucifel after a night of indulging her whims. On top of that Kagetsuya shares her uncanny looks and it’s probably a source of loss and sadness for him as well. In any case adopting Chihaya had been a whimsical and a sympathetic decision. It is a fact that Michael doesn’t care about looks or status, and with Chihaya being a mutation with black hair and wings it made his adopted son an outcast. To an extent Michael chose Chihaya because of his incredible talents and because he found his different looks to be intriguing, but he was also an alternate to having to pick Kagetsuya who was a top contender as well.

In one of Michael’s first interactions with his adopted son he playfully tells a 14 year old Chihaya to call him “daddy” and when Chihaya shows a lack of confidence and total disbelief that an Archangel could actually adopt him, Michael is quick to say that he “despises” the weak of heart while at the same time stating that in spite of appearances all of the inhabitants of Eden are made up of flesh and bone, further cementing this concept that Michael doesn’t care so much about status or who people are on the outside.

Michael is also a bleeding heart and a self-sacrificing character which is shown in a variety of ways. Several examples are seen in how he handles discipline where the misgivings of others are concerned. When Chihaya reveals himself, that is when he shows his wings, to three different Earthians, which can result in demotion or other punishments; Michael’s punishment is purposefully lenient. He says if Chihaya can make it snow in Hawaii then all would be forgiven and he knew Chihaya could do this with ease. Michael’s true motives for creating a gathering of their fellow Angels to discuss Chihaya’s punishment really boiled down to the fact that he wanted to see a burn wound his adopted child had gotten on another assignment. He and Raphael also took bets on whether Kagetsuya would be Chihaya’s lifeline or not, indicating how serious he was about punishment. He clearly does not take a hard line.

Another example was when the fallen Archangel Seraphim (angels fall when they betray Eden and side with Earthian’s) passed away from the cancer plaguing Eden. In spite of Seraphim’s abandonment of Eden, Michael was distraught over his death; it was Raphael who had to tell him to get a hold of himself.

One final example and one that illuminates his self-sacrificing trait, is after the trial of Chihaya and Kagetsuya, when it was discovered that the two had slept together, the two were thrown in cells. When Eden’s ship, the Metatron, was attacked by a group of black-winged Angels from Earth, Michael checked on Chihaya to make sure that he was okay. He discovered one of the Angels from Earth was aboard the ship and had come to steal Chihaya away. Instead of trying to stop them from escaping, Michael let them go—rather that then to have to endure the knowledge of Chihaya’s imprisonment, or even worse, his death sentence. Michael let this happen knowing full well he would spend the remainder of his own life behind bars.

Despite having a laidback attitude in some situations, Michael can also be very passionate and this, according to Raphael, makes him an excellent leader. It’s true that he is very reactive in high pressure situations, but conflict in general, does have a tendency to wear him down and even Michael admits that he can only maintain his composure in high pressure situations for so long. When it comes to battle he’s able to maintain his control, but when it comes to loved ones he finds it difficult, such as when Chihaya began asking about Eden’s intentions for Earth, the conflict it created between them deeply upset Michael and Raphael had to take over.
secret_heart: (❥ completely innocent)

Michael | Earthian | Not Reserved | Part II

[personal profile] secret_heart 2012-02-12 04:48 pm (UTC)(link)
Other:
There is a misconception about the inhabitants of Eden, though they call themselves Angels and Archangels, they have no connection to angels in a religious context. They are an ancient alien species that resemble humans with retractable wings. They have superhuman abilities including increased speed and strength. While Michael’s abilities are never expounded upon within the series we can assume that he has the ability to heal the wounds of others by licking them. This seems to be common as Raphael and Kagetsuya can do it and since Kagetsuya is the child born from Michael and Lucifel’s sin it makes them almost copies of one another. It’s also possible that Michael can communicate with birds as well, but again, his abilities are never explained only implied through his close, genetic connection to Kagetsuya. He can fly, naturally, and teleport to some extent. Finally, there are a great many of plot holes in Earthian which is why parts of Michael’s history and personality are disjointed and some things are simply left unexplained.

Additional Links: While wiki has a link that covers the Earthian OVA for the most part, there are few sites that go in depth and cover characters like Michael and Raphael. Those that did have gone and died…a sad, sad thing:

http://en.wikipedia.org/wiki/Earthian

First Person (entry type):

[When the feed cuts on it’s self-evident that the person being filmed by the community is both unaware and too preoccupied with something else to be even remotely concerned about whether or not a device is taping him.

It's possible that he is aware that he's being watched by something else and he doesn't really care.

A quick glance at his surroundings suggests that the man is sitting in a solitary prison cell with moderately comfortable accommodations. The man himself appears almost neutral where the small luxuries are concerned…probably due to the fact that he is the most interesting thing in his cell.

He sits, for the moment, quietly on his cot, a set of glorious white wings protruding from his back…or at least they must have been glorious, because at the moment they looked somewhat unkempt and he was clearly shedding as in his hands there were a number of white feathers…and more still slowly spiraling their way down to the floor.]


It seems that prison life doesn’t agree with me so well; though being shackled doesn’t make grooming any easier [holds his wrists up and tests his bonds with some mild irritation] do they think that moving me from a smaller cell to a larger cell will make any difference in my ability to escape. Really…it’s a little unnecessary…I’d much rather they left me where I was, at least they allowed me to move my arms…but if this is life in a solitary prison cell then…

[He heaves a long-suffering sigh before getting up and pacing to the other side of his gilded cage.]

I suppose I can’t be too upset, I don’t regret what I’ve done, but I still cannot help worrying about my dear Chihaya…I imagine that’s probably what’s causing my distress.

[Holds up the handful of feathers once more before releasing them, letting them scatter across the floor.]

I hope he’s okay wherever he is…[he reaches up to pinch the bridge of his nose looking somewhat distressed]…ripping his wing off, even if it was for Kagetsuya, I can’t imagine. I suppose, as a gesture of love there is an unexpected beauty to it…but he was losing a lot of blood…

[He shakes his head at this point as if trying to dispel some horrible thought from his mind]

…I also understand the Metatron has backed off of the Earth and the humans. Chihaya should be pleased…though it’s very likely that Raphael is enraged…underestimating the Earthian.

[A vague smirk forms at the corner of Michael’s lips, but it disappears just as quick and he finally takes a seat behind the device that’s recording him]

Even surveillance cameras, I didn’t realize I was such a threatening presence…but I am grateful. Limited access to Eden’s database, Raphael’s doing I’m sure; though I didn’t think he had quite the sense of humor…at least I don’t remember the database being adorned with ducks.

I guess things change when you’re in the big house.

Third Person:

When asked why he had done it, Michael had been unable to answer.

Actually he simply couldn’t find the words right then and there, not while he was holding the bloody mass of feathers and bones that had once been his beloved child’s wing. Michael was simply stunned, perhaps that was part of the reason he could only stand there, frozen to the spot, but the reality was he let Chihaya escape. His only logic was that he couldn’t bear to see his adopted son suffer any more than he already had…and if he had to bear witness to Chihaya’s execution…well the Archangel did not think he could endure it. So perhaps his reasons were selfish in the eyes of the system, but love was his motivation…

Love was a beautiful thing…

Love had imposed a life sentence upon him for helping to aid in the escape of a prisoner who had committed high treason. How could it be that love had become such a dangerous and unforgiveable crime? It wasn’t as though his child had denied anyone else of their own autonomy or their life which was a crime even more heinous in Michael’s opinion. He was beginning to feel as though the paranoia on his home planet had wrapped its fingers around the throat of his fellow Angels and was now throttling what sense they had left to them. If they were a race of creatures so stagnant that they would condemn love then perhaps they were more savage than the Earthians, perhaps their ancient race had de-evolved somehow.

That is why Michael had no regrets…

The only mystery in his life was when had he begun to care about Chihaya so much that throwing away his life and his accomplishments was no more or less complicated than taking out the garbage. The little black-winged angel of Eden, when Michael had adopted him, was a top scoring candidate for military school. He was also unique. He wasn’t Kagetsuya. From these shallow reasons Michael had developed an unfathomable love for his adopted son and it was for his happiness that the Archangel had committed his crime. Perhaps that’s what it was to be a father…

Ah, Chihaya, wherever he was Michael could only hope that he was okay…

Wherever he was Michael hoped that his son knew how much he cared…

Another nagging source of pain for Michael was his longtime companion Raphael, Raphael who could free him if he wanted to. Raphael who was now the commanding officer. Raphael who attacked the Earth, even though Michael had pleaded with him not to. He couldn't even begin to sort out his feelings on this strain in their relationship...hurt, betrayal, shock? Right now he was still in the processing state of things, something that only time would sort out.

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[personal profile] esper - 2012-02-14 05:04 (UTC) - Expand
thekidsare0kay: (2urpri2e hug (aa))

Sollux Captor | Homestuck | Reserved

[personal profile] thekidsare0kay 2012-02-13 04:46 pm (UTC)(link)
Player nickname: Cnd
Player journal: [personal profile] chichirinoda
Way to contact you:
Email: chichirinoda@gmail.com
AIM: hellbreakercnd
Other: [plurk.com profile] Chichirinoda
Are you at least 15?: Still Y
Current Characters: Dr. Franken Stein, Jake English

Character: Sollux Captor
Fandom: Homestuck
Character Notes:
History:
Homestuck is a story about four kids who play a game, which destroys the world. John, Jade, Rose and Dave play SBURB, and get in over their heads. They contact some trolls from another universe, who also played their version of the game, which resulted in the original creation of the human universe. Through their interaction with the trolls, the kids decide to perform The Scratch, which will reset their universe and give them a chance to try again. So the kids scratch, and escape their universe, and a new universe is born. And some other stuff happens.

Sollux is one of the trolls.

Sollux is a yellow-blooded troll, which puts him at the upper end of the low part of the hemospectrum. He has extremely powerful psionic abilities, which make him destined to be enslaved, installed on a ship, and used as a living engine to power interstellar flight. Thankfully, he doesn't seem to know that this is his fate, as he's only six sweeps old, and still a child.

Before the game begins, Sollux' life is pretty decent. He lives in a shitty communal hive stem in a troll city and has terrible dreams of future doom and death, but otherwise life is good. His girlfriend, Aradia Megido, brought him some game disks, and he used his incredible programming skills to translate and unlock the ancient artifacts, so that he and his friends can play.

Then there was an incident in which Sollux got caught up in a revenge cycle involving Vriska, Terezi, and Aradia. Though Sollux has a lot of protection against Vriska's mind control powers, Vriska was able to control him just long enough to make him eat mind honey, a substance created by the bees that are part of his computer mainframe, and which makes his psionic abilities go out of control. Vriska then was able to control him like a puppet, using his abilities to blow up Aradia's hive - and Aradia. Sollux doesn't remember the incident, and didn't know until later that Aradia had actually died, he just thought that Aradia was mad at him for blowing up her hive and killing her lusus, because she became so cold towards him afterwards. He carries a great deal of guilt over the incident.

In any case, the blue team and red team were chosen (Sollux named the teams, of course) and the game began. Sollux is good friends with Karkat, and sent him a virus that blew up his computer as a prank, and Karkat was supposed to get Sollux into the game as his server player, but as the meteors fell and Eridan stopped feeding it, Feferi's lusus died before that could happen. When the lusus died, it released the Vast Glub, a horrific sound that instantly killed all remaining trolls in the universe, including Sollux, except for the Empress of the trolls, far in outer space, Her Imperious Condescension.

Feferi travelled to Sollux' position and corpsekissed him, causing one of his dream selves (unlike most people, Sollux has two) to activate, reviving Sollux within the game. So that's all right, then. Though there was more Doom on the horizon, as Sollux predicted from a vision that he would die twice, the second time after being blinded. As the Mage of Doom is his game title, he's qualified to make such predictions.

Sollux and Feferi went through the game together and became close friends. Though it seems clear that Feferi has great affection for him, it's not clear if they were actually in a quadrant or not, nor whether it's pale or flushed. Eridan, on the other hand, went down a hate spiral towards Sollux, and dueled him at least once during the game, jealous that a lowblood like him was so close to Eridan's flushcrush and former moirail.

Sollux was a key player in the battle against the Black King in the end. His psychic abilities are so powerful that he has no need of a strife specibus, and along with all the many Aradias, he was able to cause a great deal of damage with his telekinetic powers. But then the demon, Bec Noir, came along, and they were all forced to flee to an asteroid in the Veil, where they all waited for something to happen.

Karkat then had the bright idea of trolling the humans who created Bec Noir and making their lives miserable, since they had nothing better to do. Though Sollux was able to use his technical know-how to adapt the weird technology in the asteroid and contact the internet in the human universe from the Veil, Sollux refused to have anything to do with a dumb plan like that. He didn't troll any of the humans, so far as we know, and just hung around playing solitaire and jerking off or something, idk. Mostly mooning over how Aradia probably likes Equius more than him now, actually, and then after Aradia blew up, hanging around in a horn pile with Feferi, talking about his feelings.

At which point, Eridan did something stupid, as he is wont to do. Eridan came up to them and said he was going to join the demon, throw himself on his mercy, and try that out, since hanging out in the asteroid was pretty much just waiting around to die. hey fef do you wwant to come?. Sollux did what he does best - ragged on him until he was in a blinding rage and tried to kill him. So Sollux and Eridan dueled again.

Sollux had beaten Eridan very easily the last time, but now Eridan had his white science stick, and it was a hell of a lot more powerful than anyone ever expected. Eridan beat Sollux quickly, and burned out his eyes. While the rest of the bad stuff went down (i.e., Feferi's death at Eridan's hand) Sollux was unconscious, and his consciousness went to the bubbles in the Furthest Ring, where he encountered a newly god-tiered Aradia, who explained a whole lot of stuff about what happened.

While he was unconscious, Karkat dragged him around while fleeing from Gamzee, dropped him down some stairs, and knocked his teeth out, curing his lisp. Sollux eventually woke up again, was bitten by Kanaya, and then witnessed (okay, he was present going 'hey, what's happening, I can't see') while Karkat shooshpapped Gamzee and became his moirail.

But Sollux still had one foot in the grave. His dreaming self from the bubbles somehow remained conscious, exited the bubbles, and hung out with Aradia outside the green sun, waiting for the asteroid with their friends to arrive. The plan was for the humans to blow up the green sun, and escape the scratch, meeting up with the trolls there. So, to that end, his living self used his abilities to literally 'drive' the asteroid all the way out to the green sun. This effort killed him.

So Sollux has now died twice, but he's still kinda hanging out there. And he's only half blind, able to see in 2D, with one empty eye socket and one dead-white eye. When the other trolls, Dave, and Rose decided to head off on the asteroid to the new human universe, Sollux decided to stay back with Aradia and all the dead trolls. He and Aradia gave the asteroid a final push in the right direction, and off the others went on a three year journey. And that's the last we've seen of Sollux so far.


Personality:
In many ways, Sollux is your classic socially-inept computer nerd, destined to live in his parents' basement until well past 30. Fortunately, he's a troll, and so he doesn't have parents. Or maybe unfortunately.

He is quite bi-polar, able to go from happy and sweet to pissed off and mean and back in the blink of an eye. Trolls are pretty moody, as a race, but Sollux is one of the worst, because of his mutant, bifurcated brain.

Sollux also has terrible self esteem. Though he can often joke and make fun of people easily, he also loathes himself and when that switch flips in his brain, he's as likely to start talking about what a freak and a loser he is, as he is to fly off the handle. He's quite introverted, and self-conscious of his lisp and physical abnormalities, so he can be quite quiet and withdrawn in person, but he's a whiz-kid with computers, capable of feats of programming that shouldn't actually be possible (such as remotely blowing up a computer through a few lines of script). He knows he's apeshit bananas with computers, but thinks he's pretty much useless with everything else. And sometimes, he even beats himself up over his computer skills, thinking he could be better.

He's also psychic, which is another source of self-loathing as well as pride for Sollux. He is completely badass, having powerful telekinetic powers that make weapons unnecessary, and the ability to put animals and weak-minded sentient beings to sleep with a mental concussion as well. But he also hears the screams of the 'imminently deceased', and that fucks with his head, badly. He will easily tell you that he hates his life, and himself, though he won't take anyone talking down his skill with computers or his general badassery.

All that being said, Sollux is a loyal friend and while he's completely unbalanced as far as his mood goes, he's one of the less violent of the trolls. He doesn't tend to initiate violence, though he will egg people on if he thinks they're being dicks, and will happily kick someone's ass if they piss him off enough and challenge him. He's also very brave, and will unthinkingly sacrifice his life (and does) to save a friend.

He's a close friends of Karkat's, and his insults towards kk come off as more affectionate than truly mean, though they have a tendency to egg each other on and their insults can become outrageous when they get really going. He had (has?) a deep crush on Aradia before her death, and was developing a moiralleigance or possible matespritship with Feferi before shit went down.

Sollux is obsessed with duality and with the colours red and blue. His obsession is reflected in various nerdy ways, such as the nicknames he gives people, and the way he doubles his i's in his quirk. If he can get away with it, he will set up two of everything and give them red and blue designations (two teams, named team Red and team Blue). He likes to code in red and blue as well.

He often gives everyone two-letter nicknames, generally the same letter repeated if he can get away with it, though he can't always. His introversion and general apathy led him to dismiss the trolling of the kids as pointless (he was probably right) and so he has had little interaction with humans.


Other: His Trollian handle is twinArmageddons and he used two be ob22e22ed with dualiity and al2o 2poke wiith a biit of a lii2p. but then he decided duality was silly and he was going to abandon that obsession, and Karkat got rid of his lisp, not to mention the fact that he died. So now he speaks a bit h0ll0wly instead, but is pretty 0kay with things.. At the timepoint I'm bringing Sollux from, it's pre-blindness, so he still likes duality and uses his original quirk.

Additional Links: let me tell you about Hamsteaks

First Person (text):

okay, thii2 ii2 a publiic 2erviice announcement from me, 2ollux captor, two you, the deniizen2 of dramadramaduck.
 
iif by 2ome weiird chance you deciided to, 2ay, fuck around wiith the code of the communiity. for example, wantiing two know more about who ii2 runniing thii2 occa2iionally 2hiitty place.
 
not two mentiion wantiing two fiigure out the codiing two cau2e 2ome of the viiru2e2. liike that one where we all 2wiitched bodiie2 wiith random people becau2e there'2 thii2 fiiddly biit that ii ju2t can't compiile and every tiime ii try iit blow2 up iin my face, liiterally.
 
anyway.
 
2o my poiint ii2, don't do that. because the part about thiing2 blowiing up? iit happen2 when you get two deep intwo the code of the communiity, two.
 
...
 
doe2 anyone have a 2pare hu2ktop ii could borrow? ii liike my ii2hade2, but they're 2hiit for doiing anythiing more compliicated than u2iing trolliian and fondliing my bulge out of 2heer unadulterated boredom.

thank2.


Third Person:

Sollux sat at his computer, munching on a small, slightly stale bag of grub chips with one hand while he coded with the other. In the background, he could hear Karkat shouting about something, but for once the sound was neither soothing nor did it bring a smile to his face.

That was because his attention was focused elsewhere. Aradia stood to his right, two computers away, a big blank space between them filled with awkwardness and pain.

And a bit beyond her, standing sort of awkwardly in the corner, was Equius.

He had been staring at Aradia for at least an hour. Oh, Nepeta was standing next to him, chattering on about something, and the big blueblood made all the right noises, but he was still staring at Aradia. Staring at Sollux' matesprit.

They were still matesprits, right?

He glanced slightly to one side, just enough to see a vague metallic grey shape. He missed her so much. Sure, he'd complained when she would grab his hand and haul him off to some dirty tomb or cave to look for what she termed 'adventure' and what he thought of as a whole lot of effort to see some ugly rocks that might vaguely be shaped like a building if you turned your head and squinted right. He had never been an outdoors sort of person, and Aradia didn't care.

And deep down, he hadn't cared, either. She had been full of life and light and fun. She had held him when the visions or depression got too bad, and prodded him out of his hive, forced him to shower and eat, and distracted his mind, when he got into one of his really manic moods. And he had held her, too, when the voices of the dead tried to drive her crazy. They had understood each other.

And he had killed her.

And now some musclebound asshole highblood was trying to move in on his territory.

But maybe it was best if he just let that go. It wasn't like a freak like him deserved something as beautiful as her, anyway.
Edited (Because I'm an idiot) 2012-02-13 16:50 (UTC)
esper: ([homura] rabu rabu)

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[personal profile] esper 2012-02-14 05:07 am (UTC)(link)
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artfulironicist: DS is on the computer, accessing Tumblr. (On the Computer)

Dirk Strider | Homestuck

[personal profile] artfulironicist 2012-02-13 08:36 pm (UTC)(link)
Player nickname: Leah
Player DW: [personal profile] brb_evil
Way to contact you:
Email: malea.botor[at]gmail[dot]com
AIM: moralsremitted
Are you at least 15?: Y.
Current Characters: N/A

Character: Dirk Strider
Fandom: Homestuck
Character Notes:
History: The humans in Homestuck exist in two separate universes, the original one being the Beta Universe and the rebooted version of that universe being the Alpha Universe. This version of Dirk is from the Alpha.

The Beta Universe introduces us to four kids, John, Rose, Dave and Jade. They live in a universe similar to our own, except that it contains a good deal more gaming attributes as part of daily life, that nobody is surprised about. For instance, no-one just puts something in their pockets or a bag. They have a sylladex, an inventory that comes in a series of different varieties. Everyone has one they think of as the best, and you can have more than one equipped at once. Some of them are completely non-corporeal, and seem to exist in assort of hammerspace, whereas John’s Dad’s sylladex is his wallet. Items in the inventory go into cards. Dirk’s sylladex, later on, is revealed to be a ‘Tech-Hop’ sylladex, a grid wherein all columns have to rhyme, and all rows have to have the same theme. There is also a special, separate inventory for weapons, called the strife deck. In order to use specific items as weapons, they have to be allocated to a special strife card. You can’t just pick up a bat and swing it at someone, you have to have a card for BatKind. Dirk has a strife card for SwordKind, PuppetKind, and Fancy SantaKind.

The other effect these gaming attributes have on the story, is that no-one finds it odd that they are fully immersed in the central game of the story. All of the kids end up playing a game called S’Burb, in which the player that is server to another player’s client can move random crap around in the client’s house, and this is just completely ordinary.

Dave had an older brother, referred to only as Bro, who raised him after finding him as a baby in an asteroid crater. Through a series of complicated game mechanics, Bro is technically Dave’s dad, but he raises him basically like an older brother, with a lot of pranking, and training him in swordfighting. He never speaks in-story, but through Dave, and their small apartment, we learn that Bro is obsessed with puppets, irony and rap. Bro saves Dave a couple of times, including an incident where he cuts a meteor in half to buy Dave time, and later dies, trying to defeat the super-powerful accidental boss, Jack Noir. Thanks to their creation of Jack Noir, however, the kids are relying on a method called the Scratch which will hard reboot the game, and refashion it so that they can start from the beginning.

Refashioning it, however, ends up swapping the kids with their guardians, which now means that Bro is a 15 year old kid called Dirk whose older brother guardian is Dave. Or perhaps isn’t. At the moment, it’s still fairly ambiguous, but something has happened to both Dave and Rose in this alternate reality. They are possibly dead or replaced or something. Roxy, Rose’s daughter, refers to Rose as being “dead”, saying that she tried to convince Jane (John’s granddaughter) of this. However, both of them refer to their brother/mom in their intros as being someone alive. No matter what, it’s safe to assume that Dirk lives primarily alone, as either way, his brother is a famous Hollywood personality. Dirk is friends with the new set of kids, and is already attempting to plan a way for them to succeed in the game. He’s queer, and dislikes the term “gay”, as being outdated. Roxy still considers him off-limits, and he, like the two girls, has a massive crush on Jade’s grandson Jake. He has an extravagant plan to tell him about it within the game.

Like Bro, Dirk is into puppets, irony and rap, but he’s additionally into robots, artificial intelligence, horses, and probably the furry subculture. He built Jake a robot that looks like himself for him to spar with, in an attempt to train Jake to be a “killing machine”. He also designed an auto-responder using a captchalogue of his own brain so that he could have conversations with it. His dreamself (something which every player of S’burb has) is awake all the time, and he uses it to gather info about the game before it starts.

In the alternate reality, Betty Crocker controls the entire world.
Personality: Dirk is a clever kid, and as someone incredibly intelligent, somewhat overestimates his capabilities. He is invested in making sure he retains full control over every aspect of the game, enough so that the auto responder based on his own brain also wants to have full control, resulting in a good deal of plan bantering between the two of them. Dirk can’t do anything off the cuff, or unplanned, he has to be in control, and have it fully planned out, attempting to account for all the variables. For instance, he can’t just TELL Jake he has a crush on him, he has to have a huge scenario planned out, based on psychology, and situations he sees as arising within the game. This aspect of control also affects the way he deals with his own emotions. He never lets himself physically express them, because to him, that would imply he was somehow lesser.

According to Roxy, Dirk used to be more fun, and have more fun with things. My assumption would be he forced himself to do a lot of growing up, and taking on of responsibility once Dave died, or was replaced, or whatever happened to him. Perhaps that affected part of his tendency to plan, and his need for control: he doesn’t want to lose anyone else, and feels that if he’s planned for every possible eventuality, he can direct every situation. It’s reflected in his obsession with puppets and robotics, even if he believes strongly in the free will of his robotics, they are still both fields where ultimately, he is the one with control over them. He is not physically there, as Bro was for Dave, but providing Jake with the Brobot is his way of preparing him for anything. It fights against itself in his interactions with Jake and Jane. He wants Jake to be less gullible, so that he won’t just follow any directions, free will. But he wants Jane to be less gullible, putting a certain amount of control in the hands of others.

Dirk is incredibly lonely. His brother is gone, and he’s not exactly a very warm sort of person. I’m not aware of whether or not he actually attends school, but it’s safe to say he wouldn’t change a single aspect of himself in order to make himself easier to befriend. Not to mention he’s probably “that weird kid who carries around a puppet at school”. He created two robots to train off of and interact with, because his need for control ensures that he keeps himself somewhat distant from his internet friends. The one he has the closest bond with is Roxy, and he’s even started to cut himself off from her a bit. The only entity he seems to really feel like he can trust is his ventriloquist’s dummy, Lil’ Cal. He takes naps with him, and talks to him, asking for advice and telling him his secrets. His auto-responder is arguably someone he should be able to open up to, seeing as it’s “basically fucking him”, but fittingly, he hides what he’s thinking even from himself, cloaking it in irony, and a pretense of emotionlessness. So it’s, to a certain extent, self-created loneliness, but it’s not something he can fix without losing control, and possibly someone else close to him.

Dirk is actually very clever, and has apparently taught himself a lot of things, including robotics, ancient history and mythology, coding artificial intelligence, and apparently, a good deal of philosophy. He is at least probably familiar with Plato, in reference to his username, timaeusTestified: Timaeus being a Plato dialogue on the nature of humans and the physical world. His robots are complex enough for him to converse with, and hold rap battles, so he is obviously very successful at what he teaches himself to do. The only downside to this is that—paradoxically, considering that his game title is Prince of Heart—he over-cerebralises everything. He doesn’t let himself just choose or do things on instinct, he has to stop and think over it extensively.

Dirk likes to pretend it’s ‘for irony’ or that it’s him just being an inscrutable cool guy, but he validly loves campy nonsense. He has a poster of Rainbow Dash on his wall because she’s his favourite pony. He also loves adorable things, like the bunny robot he made for Jane, or the tiny pony he owns. He refers to smuppets as “a loveable sort of plush”, so he made them specifically to be cute to himself. He’s really just a massive dork, no matter how cool he pretends to be.

Additionally, he’s got some major fucking hero worship for his older brother. His walls are covered with posters of his brother’s movies and the actors in them, his television cycles through images of the same, and he has a plush toy of all three main characters. Jane thinks he’s jealous of his older brother’s success, but this seems at odds with his avid following of the entire epic saga of his brother versus Betty Crocker through his movies. Also, he has a tattoo of Hella Jeff on his right shoulder. He’s aware that his brother isn’t really his brother, and is instead related through ectobiology but he still thinks he’s awesome, even if he sees Lil Cal as more of a parental figure. His brother put a statue of Snoop Dog outside his room, blocking his door, and Dirk still hasn’t moved it, perhaps because it’s a memento of his brother before he died.
Other: Dirk’s game title, Prince, is apparently to do with destruction, possibly selfish destruction? But destruction, specifically, of “Heart”, which translates to “soul”. Which totally isn’t ominous at all.
Additional Links:

First Person (entry type):
I’m fully aware that last time I posted an entry, I left you all on the most tentered of hooks. That fabric’s not going fucking anywhere; you’re practically gonna be felted by the time I’m done with you.

Technically inaccurate analogies aside, I’m going to move right along to the most important topic I could possibly segue onto. Namely: that fucking adorable thing Snugglemuffin did just now. For those of you who are tragically unaware, Snugglemuffin is my miniature pony.

Snugglemuffin

God, she’s cute.

Anyway, while I was in the shower, taking care of my daily ablutions, Snugglemuffin managed to descend to the floor of my room off my desk without hurting herself, first off, because she’s the cleverest tiny pony in the world. Then she dragged all of my smuppets under the bed with her. When I came back and found her, she had already torn her way into the soft underbelly of one of the older smuppets with her teeth and was in the middle of it, nosing out the stuffing to make herself a comfy nest in the innermost section of her pile. It was hells of resourceful, and the most precious re-enactment of an alien chestburster I’ve ever seen. Especially when she looked right at me, poly-fill trailing from the corners of her muzzle, and whickered faintly. I think I’ll let her keep that one. She’s earned it.


Third Person: Jake English wants a sparring partner. He’s the sort of fellow who’d be a natural at the noble art of fisticuffs and/or wrassling, he’s explained, only dear him, he hasn’t exactly got a blasted human partner to make sense of the matter with.

Dirk Strider thinks Jake is adorable. Not to mention, he’s one of the only other kids Dirk knows who really gets why being, for all extents and purposes, guardianless, is a steaming pile of bullshit. The fox can only have so much fun in the fucking henhouse before he starts wishing maybe he could have a goddamn family dinner once in a while like a well-adjusted TV family kid. That metaphor got away from him, but the point stays the same. Jake’s pretty much alone. Like him. Like Roxy, but Roxy’s not a boy and that…just matters, ok. Jake’s so enthusiastic about everything, it’s almost like Dirk can live a little bit vicariously through him. Experience what it’s like to think every little thing is a new adventure without ever actually letting himself lose his handle on himself. Because if he lets himself go…fuck knows what will happen. Probably something disastrous as everything he’s been repressing for years explodes in one place, so it’s got to be Jake for now.

Back to the original point, which is Jake’s sparring partner. Dirk would love to fly out and wrestle with Jake, god, would he love to, but it’s not something he can do, not if he doesn’t want to endanger Jake. Not when his brother is basically jumping up and down shouting “LOOK AT ME” at the Batterwitch with every new move and moive of his. He can’t afford to draw any attention to Jake. Which leaves…well, he could send him a robot. Dirk’s made a few by now, he knows what he’s doing.

TT: What would you say to a strifebot? he types, and starts cycling through specs in his head. Something big? No, Jake-sized, yeah, he needs to build Jake up, make him unstoppable, just in case doing this actually does draw the BW’s attention. He can put cameras in it too, keep an eye on Jake, as firsthand as he possibly can without actually being there.

At which point, it occurs to him. Why not BE there? Why not build the robot to his specs exactly? Then he could accustom Jake subconsciously to his presence: make himself into Jake’s partner, kind of. Have the bot protect Jake when necessary so that Jake might end up thinking of DIRK as the protector. This is completely and totally an amazing idea.

GT: I would say that sounds absofrigginglutely fabulous! Jake responds, and Dirk almost smiles.

You’re going to make a robot that looks exactly like you, aren’t you. says the Auto Responder. Dirk chooses to ignore it.
esper: ([tieria] brosefs)

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[personal profile] esper 2012-02-14 05:12 am (UTC)(link)
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irrigo: (pic#)

sherlock holmes | BBC SHERLOCK ☆ ( 1/3 )

[personal profile] irrigo 2012-02-14 07:09 am (UTC)(link)
Player nickname: ichi
Player DW: [personal profile] irrigo
Way to contact you:
Email: ezzigreenie@hotmail.com
AIM: kowareta ichi
Other: @plurk
Are you at least 15?: y!
Current Characters: xion. minatsuki takami. john egbert. celty sturluson. river tam. shijima kurookano.

Character: Sherlock Holmes
Fandom: Sherlock (2010 BBC)
Character Notes:
History:
spoilers for season 2
PRE-SERIES

Not a whole lot is known about Sherlock's childhood and early life, but suffice to say it wouldn't have been the most normal. He grew up with his mother and his older brother Mycroft (possibly his father too but no one has mentioned him) and was presumably raised by his brother to some extent, because he responds to Mycroft's, "I'll be mother," as he pours tea with, "And there is our whole childhood in a nutshell." He was always precocious and incredibly intelligent, and his interest in crime-solving started when he was still young, although at the time nobody really listened to his opinions on cases because he was a child. (He also wanted to be a pirate at some point in time. ~*~The More You Know~*~) Still, he pursues the detective career, and somehow ends up as the world's only "consulting detective" for the police.

A STUDY IN PINK

Sherlock lives and works alone for a while, but eventually moves out of his Montague Street apartment due to a disagreement with his landlord and ends up landing a flat at 221B Baker Street. He also gets an unexpected flatmate, Dr. John Watson. Thanks to John's tolerance, they get along rather well from the get-go, and Sherlock takes John along with him to the first case of the show which involves a series of suicides that are actually murders. Sherlock shows off all his deductive skills as usual, and then ditches John to go and look for an apparently crucial piece of evidence.

Sherlock ends up in their flat with the latest victim's suitcase and in the end, gets his hands on her phone number while her phone is missing. He texts the victim's phone and organises a meeting with the murderer. He and John go chasing after a cab that stops at the designated meeting point, but the passenger is just some American tourist, so they give up and go home - to a surprise drugs bust by Detective-Inspector Lestrade, which is really just a way of keeping Sherlock in line when he does things like withhold crucial evidence. In the midst of all this, the driver of the cab that they pulled up earlier shows up, and texts Sherlock with the instruction to go with him. Sherlock follows alone, and the cabbie reveals himself as the murderer.

He taunts Sherlock by refusing to explain how he pulled off the murders unless Sherlock gets in the cab, and because Sherlock is a colossal moron, he climbs right in. It turns out that the method is a "game" - one bottle has a deadly pill, the other pill does nothing, and the victim gets to choose; whatever the victim takes, the murderer takes the opposite. If they take neither, they get the gun. Sherlock takes his time to chat with the guy, and once he hears that a "fan" of Sherlock Holmes is paying the man to murder, he deduces the motivation and all that, and then promptly chooses to get shot. Of course, the gun is a fake and he knew that. The murderer still goads him though, and says he didn't win because he didn't play the game, which is enough to provoke Sherlock. Thankfully, before he can swallow the pill he chose, a mysterious shooter kills the man from the building beside them, and Sherlock manages to squeeze one last bit of information out of the wounded man - his fan's name is "Moriarty".

Outside, he realises that John is the one who shot the man and technically saved Sherlock's life, they giggle over crime scenes, briefly antagonise Sherlock's brother the government Mycroft, and go back to their brand new home at 221B Baker Street.

THE BLIND BANKER

Sherlock gets e-mailed by an old university acquaintance to help out with an incident at the bank, which means it's time to investigate.

It turns out that someone broke into the bank and left weird yellow spray paint marks on the wall, and Sherlock concludes that it was a message for someone - a bank worker who would have been in the right place at the right time. They break into the worker's flat to investigate him but find him dead, assuredly murdered despite that it is set up to look like a suicide, which means the spray paint was a death threat somehow. Shortly after, a very similar death happens, which means a serious case is going on, and the killer is some kind of incredible gymnast too.

They start looking for what connects the two victims, which they find is frequent trips to and from China, and Sherlock eventually realises that they were both smugglers, murdered because one of them stole something. He goes back to the morgue and checks the bodies of the two earlier murder victims, both of which have lotus tattoos, this proving to the police that it is definitely the Chinese smuggling ring behind it all, and nobody committed suicide. With help from various sources, they eventually decipher what the spray paint messages mean, and also what the stolen item was.

Sherlock tricks John and his new girlfriend Sarah into going on a date to the Chinese circus that's in town, and then tags along on the date like a douchebag. It turns out that he's sure the circus is just a cover for the Chinese smuggling ring, so he sneaks around the back while John and Sarah watch the show and ends up getting into a scuffle with someone back there. John and Sarah join in the fight, they manage to knock the guy out, and Sherlock confirms his suspicions with a black lotus tattoo on the man's foot - unfortunately, the rest of the circus troupe doesn't stick around.

And then John gets kidnapped by them because they think he's Sherlock. Sherlock gets there in the nick of time and manages to save John and Sarah, but the woman who heads the gang escapes. John miraculously manages not to get dumped. Everyone is happy!

THE GREAT GAME

Sherlock throws a fit because of his lack of cases, and then there's an explosion. Mycroft comes over to give Sherlock a case that is totally unrelated to the mysterious and enormous explosion; he wants Sherlock and John to recover the Bruce-Partington Missile Plans, and Sherlock says no because he's a brat. Fortunately for him, somebody wants to play a game with him that involves a lot of bombs!

He receives a phone call and an attached photograph to give him a hint as to the case he's supposed to investigate - but the phone call is from a hostage strapped with bombs, and he has a limited number of hours to solve the case and find the hostage before the bombs go off. This same format continues for four cases; the only failure is when, during the third case, the hostage attempts to describe the man who is behind it all and is immediately killed. The four cases appear to be connected to the culprit somehow, and in the fourth case, Sherlock finds out from the woman they apprehended that a certain Holmes fan named Moriarty was the reason her criminal plans could get off the ground.

John and Sherlock finally find the Bruce-Partington Plans for Mycroft, but instead of giving them back to his brother, Sherlock offers them to Moriarty in addition to a meet-up. He goes to the pool and waits, but instead of Moriarty, John steps out! (Kidnap count: 2.) John speaks on Moriarty's behalf for a while as his hostage, and finally, the man himself steps out. He mocks John and Sherlock for a while, delivers some vague threats, and Sherlock defines him as a "consulting criminal"; eventually, Moriarty just walks out, and once Sherlock has gotten the explosives away from John, he changes his mind and decides he should kill them anyway. The scene closes with Sherlock pointing his gun at the explosives and waiting to pull the trigger.

And then everyone who watched the show as it aired had to suffer through an excruciatingly long period of cliffhanger.

A SCANDAL IN BELGRAVIA

Sherlock doesn't pull the trigger and nothing explodes, because Moriarty gets a phone call and leaves, and everybody just goes home.

John and Sherlock go back to solving more standard cases for a while, and then Mycroft still exists and spirits both of them away to Buckingham Palace for a fancy client. There is some drama because Sherlock refuses to put his clothes on. Once he stops being a five year-old, they hear about Irene Adler, "The Woman", a dominatrix-for-hire who takes photographs of her clients and will only hand them over with appropriate payment. She has photos of the unnamed fancy client who Sherlock is working on behalf of, and refuses to hand them over for anything, but claims she won't use them. Begrudgingly, Sherlock takes the case.

He sneaks into Irene's house with John and is confronted by Irene Adler. Who is naked. Clothes were out of fashion in this episode, I guess. She proves herself to be a particularly smart woman, and also shows an interest in Sherlock, but is tricked into revealing the location of the phone that stores the photos, along with a lot of other valuable information - in a safe, of course, with a passcode. A group of Americans burst in and threaten both Irene and John (hostage count: 2) to force Sherlock to open the safe. He guesses the combination correctly, but realises that the safe is set up with a gun triggered by its opening, so he uses that to shoot one of the Americans, giving himself and Irene the upper hand. He snatches the phone. Alas, Irene gets him with a drug before they can get out of the house and takes the phone back.

Things go back to normal, although Irene begins to text Sherlock a lot, and it stays that way until on Christmas, Sherlock receives Irene's precious phone as a present, and she turns up dead the next day. He spends a while in apparent mourning over her, everyone flips out, and then he follows when John is taken away in a black car (kidnap count: 3) and finds that Irene Adler is actually alive and well. He goes straight back to the flat and finds that the kindly landlady, Mrs. Hudson, has been attacked by the Americans who stormed Irene's house previously. He promptly kicks them out and throws the leader out of a window several times. The phone stays with Sherlock despite Irene's return to the living, although he remains unable to unlock it.

Irene shows up at 221B on the run, now that her fake death has been ruined (because someone posted it on their goddamn blog) and they talk about whatever she has that is threatening her life. She shows the information to Sherlock - an apparent code, which he promptly deciphers to be a particular plane. Irene sends this straight off to Moriarty, thus foiling a plan of the government's to avoid a terrorist attack. Mycroft calls Sherlock over to scold him, and Irene tags along to mock and make demands, but Sherlock has a sudden moment of realisation while they talk, and announces that for all she pretends it was a game, Irene was in love with him; he enters the passcode - I AM SHERLOCKED - and unlocks her phone, giving Mycroft access to everything. She begs for help now that she's essentially being left for dead, and he walks out.

Naturally, when she's captured and to be beheaded, Sherlock saves Irene and allows her to be on her merry way.

THE HOUND OF BASKERVILLE

Caseless and desperately bored yet again, Sherlock starts turning to more trivial cases, and ends up accepting a job from a traumatised man named Henry, involving a mysterious demon hound that killed his father twenty years ago.

John and Sherlock start investigating the area first, beginning with locals and moving on to the chemical and biological warfare research centre, Baskerville, which is rumoured to perform experiments like genetic mutations. They break into it by way of Sherlock pretending to be Mycroft, and don't end up getting a whole lot done this time around, because people start to realise something is up; they very nearly get caught, but a fan of Sherlock steps in and helps them out before anyone can find out who they really are. Since they got a fair bit of nothing there, they decide to take Henry out to where he saw the "hound" as a child that night.

John gets separated from Sherlock and Henry, and while he's gone, the two of them see the demon hound. Sherlock flips out about it, which he explains as experiencing fear and doubt for the first time, and has a row with John who is trying to be the rational one as usual. Henry continues to be insane, John avoids Sherlock for a little while, Sherlock starts coming to more logical conclusions and apologises to John while he's at it. And then he slips John what he is reasonably sure are hallucinatory drugs, because that's what friends do.

They go and investigate Baskerville again, with Mycroft's blessing instead of illegally this time, and Sherlock secretly runs a test; he locks John in a room and waits for him to hallucinate while Sherlock gets to sit back and watch on the cameras. He then checks out the sugar, which he thought was the source of the drugs, and finds that he was wrong. With the help of one of the scientists, he gets into the CIA classified files on one of the computers, and finds that it's an airborne drug that was part of Project H.O.U.N.D, and it causes everything they've been experiencing, such as fear and hallucinations. Sherlock figures out that it's in the fog at the hollow where Henry sees the "hound", and he very nearly catches the man responsible, but the guy runs into a minefield and explodes.

And Moriarty is set loose on the world again.

THE REICHENBACH FALL

Sherlock's fame has sky-rocketed and he becomes a media sensation. Meanwhile, Moriarty breaks into three places at once and then just sits there and waits to be caught. Everyone is pretty confused, and also concerned.

They have a court hearing for Moriarty; being that Sherlock is the only man to have met him, he's naturally involved, and he meets a journalist named Kitty there who he insults a lot which obviously won't be important later or anything. It all goes well until the jury has a unanimous vote of "not guilty" and Moriarty walks free - right into 221B, where he delivers a lot of vague threats to Sherlock and hints that their "game" is nearly over. The first case comes up, which leaves Sherlock trying to find a pair of kidnapped children with little more than the imprints of a shoe. He manages, of course, and the children are alive despite ingesting a lot of mercury, but when the kids are in police custody and he goes to speak to the girl, she starts screaming hysterically at the sight of his face.

This plants the seeds of doubt. The policemen, barring Lestrade, aren't particularly fond of Sherlock in the first place, and with his latest incredible, near impossible deduction coupled with the girl's reaction to him, Donovan and Anderson bring up their suspicions to Lestrade, who starts to have doubts too. Moriarty taunts Sherlock with this, and Sherlock starts to pick up on the tale that Moriarty is spinning. When the Yard comes in to take Sherlock in for questioning and investigation, he plays along until he manages to steal a gun, pretends to take John (handcuffed to him) as his hostage, and the two of them go on the run as fugitives.
irrigo: (pic#)

sherlock holmes | BBC SHERLOCK ☆ ( 2/3 )

[personal profile] irrigo 2012-02-14 07:10 am (UTC)(link)
Their first stop is Kitty's house, where they find Moriarty, who has come up with an elaborate and convincing lie to simultaneously protect himself and destroy Sherlock; he claims to be an actor named Richard Brook, hired by Sherlock Holmes; he says that Sherlock's cases are fake, and everything was set up by Sherlock just to make himself look good. He's been selling the story to Kitty, which means it's about to go public. Sherlock catches onto everything that this means, and starts to make plans of his own - he solicits the help of Molly Hooper, the local coroner, and although what exactly he asks of her is unknown, he tells her that he thinks he's going to die.

He meets up with Moriarty on a rooftop, where the story Moriarty has been writing is to end once and for all, and Moriarty's perfect ending is for Sherlock, disgraced, to commit suicide - unless he wants John, Mrs. Hudson and Lestrade to all be killed. (Hostage count: 3.) The exchange flips around a bit; Moriarty begins as the victor, and then Sherlock believes he has the upper hand, but Moriarty reveals that his "advantage" was just a trick; Sherlock then realises that his friends are safe as long as Moriarty is still alive, to which Moriarty promptly responds by shooting himself in the head. With no other choice, Sherlock calls John, gives his final words, says that "Richard Brook" was telling the truth about him being a fake, and jumps. He leaves John to wonder, despite the overwhelming evidence, whether Sherlock Holmes is really dead.

Of course he's not really dead he's Sherlock Holmes.
Personality:
Well, for a start, he's Sherlock Holmes, and he's kind of a genius.

Sherlock comes off as an utter bastard at first. He flaunts his intelligence and talents, he's incredibly rude and blunt, and he has absolutely no regard for social etiquette or personal boundaries. He is logical, analytical, and observant to the point that it becomes disturbing or unnerving. When others call him a psychopath, he corrects them and he defines himself as a "high-functioning sociopath" - but it should definitely be noted that while he displays lapses in conscience or morals, as well as antisocial behaviours, he is not actually a sociopath, because he shows clear and strong emotions a lot, and obviously understands morals, and has some level of conscience. What should be taken away from his reference to himself as a sociopath is that it is what he sees himself as, apparently, or at least what he calls himself.

He does often appear, from a surface level, to be a sociopath or emotionless due to generally separating himself from people and feelings, though, and he is especially apathetic to anything he deems uninteresting, he is horribly selfish and self-centred, and incredibly thoughtless; he's often snide or antagonistic, particularly towards people in authority, and he's also frequently insulting - however, it's a half-half when it comes to whether he is intentionally insulting or not, because while he does have a sharp tongue and insults anyone who annoys him or deserves it, he's also just generally careless and tends to say insulting things without realising or thinking about it (for example, pretty much everything he ever says to Molly).

When it comes to social cues and such, there are generally two possibilities to explain Sherlock's utter disregard for them - either he is oblivious to the strange or disturbing nature of an action, or he honestly doesn't care how other people see it. He's not completely clueless, because he does interact with people and some things are obvious, but there are instances in which he really doesn't see what's wrong with what he's doing. This would be because he only pays attention to and stores knowledge that he considers to be useful; what is and is not a faux pas isn't something he would think important at all, so he doesn't distinguish between "acceptable", "weird" and "unacceptable", and wouldn't keep check on his actions in the situations where he did know. (Pointing out when he's doing something unacceptable might surprise him, but ultimately wouldn't do much good, considering his lack of caring.)

It's fairly obvious that he doesn't care what other people think of him from that, but his apathy extends to the point that he doesn't even begin to care when the media takes an interest in him; as long as he's still getting cases, he couldn't care less what the public thinks about him. He doesn't care any more or less whether people think well or badly of him, and he seems to be accustomed to the more negative side without dwelling on it too much. He does, however, enjoy getting complimented on his intellect and brilliance - he says that it's a rare surprise when John does it for the first time, so it begins as a pleasant sort of change from the hostility he usually gets - and it does annoy and provoke him when people underestimate or undermine him to his face. An insult to his capability or challenging his genius will instantly get to him, and he'll be compelled to prove himself in some way.

This would be, of course, connected to his total superiority complex! Sherlock believes in himself and his own mind above all else, which is all well and good, but it crosses the line of self-confidence and enters the realm of infuriating arrogance, which is not pleasant on top of him being both egotistical and narcissistic. He thinks that he's right 100% of the time, and refuses to accept any other possible outcome; while this is all well and good most of the time, considering he is very almost always right, it doesn't do much good when he ends up stuck in a situation where he is wrong - for example, it led to his freak-out in The Hounds of Baskerville because he experienced doubt in himself, his perception and his knowledge. It also sucks for anyone who tires to reason with him, argue with him or present an alternative.

His apathy certainly doesn't lead him to being lethargic or unmotivated, though; rather, he feels the need to be constantly stimulated and motivated. He is an incredibly driven person who has to be in motion at all times lest he become agitated, and once he does have something to work on, he's completely focused and dedicated to his work. As much as he throws things around left and right, and gets bored easily, if something manages to catch his attention it will hold it until he is thoroughly finished with it.

His focus, drive and determination stack up with a number of other factors - his egotism, arrogance, his disregard for "acceptable" behaviour - and amount to his notable and absolute refusal to lose. He will not allow someone else to defeat him, and he won't admit when he has lost, even if it's in the most minor of things. He puts his life in danger to prove that he's smart. He nearly plays the cabbie's suicide game in A Study in Pink just because he has to know whether he was right or not, and whether he won. As John puts it, "he will outlive God trying to have the last word". He definitely lacks morals, or at least lacks any particular care for most of them, so in combination with his need to win, his tendency to look down on people and his constant forward motion, this means he can often be very manipulative and underhanded; he'll lie or put on an act to get what he wants from someone, and generally doesn't care what happens after he's gotten it.

Do not think that Sherlock Holmes is an all-around mature man, though. He is, in fact, ridiculously childish. He's bratty, with a tendency to throw fits or tantrums and complain about everything, and he has an immature streak a mile wide. He shoots holes in the walls of his flat because he's bored, starts shouting about it to John when he gets scolded for the destruction, and then proceeds to sulk quite furiously; he snaps at people and uses his deductive skills cruelly against them when he gets grumpy and starts to throw insults all over the place more than usual. He also appears to be able to hold a rather fierce grudge, because he and Mycroft seem to have been on bad terms for a while - and although the original reason for their split is possibly less bratty than their interactions throughout the series, Sherlock does seem to do things purely to make his brother's life miserable, and turns down his help no matter how incredibly useful it might be because of a childish feud. He makes fun of Mycroft's weight a lot, too, which should tell you something about just how mature he really is.

Sherlock is extremely eccentric in a way that is hard to describe, but obvious from his various mannerisms and other personality traits. He does weird things like write up blog posts about over 200 different kinds of tobacco ash, and gets upset when nobody else reads or understands them. He just comes off as a really strange person, with leaps of logic that are usually inexplicable to other people and the tendency to be wildly dramatic sometimes. None of this is helped by his aforementioned desperate need to prevent boredom and stay motivated by work; he's generally picky with what cases he takes, but if he becomes desperate enough, he'll take anything, and he can resort to a lot of strange things to keep himself entertained or otherwise occupied between cases. He seems fairly crazy, to be perfectly honest. He doesn't make much sense at all to people who aren't Sherlock Holmes himself. (Something he prides himself on, really.)

He's either the worst or the best kind of unpredictable, depending on who you ask. He comes off as fairly bipolar sometimes; he can have huge mood swings in a matter of seconds, going from angrily ranting at high speeds to lying face-down on the lounge to dashing about excitedly. He reacts to things fast, and although he does think everything through, it's occasionally worth wondering how exactly his mind works, because he can at times appear extremely impulsive; he reacts immediately, and he acts fast, and he tends to make up his mind in a split second without actually telling anyone about what's going on, like suddenly jumping up and chasing a taxi across London without saying so much as a word to John.

Despite all of this and how horrible he appears initially, Sherlock is still a human, albeit a human who thinks himself above other humans and aspires to be God. He shows what is very likely loneliness after years of being hated and rejected by others - he is pleasantly surprised when John compliments his genius, and says that no one ever really compliments him; they generally react with hostility, and Sebastian remarks that everyone at the university hated him, which Sherlock appears a little desolate about it - and he also appears to have a terribly addictive personality, what with his history with drug abuse, and having outright begged John for a cigarette once when he was suffering from a stimulation withdrawal. Sherlock's entire life is run the way it is to fuel his addictions, whether they be traditional, or of the intellectual sort.

He also shows genuine compassion and emotion for people close to him on rare occasions. Even though he's usually socially incompetent, when he insults Molly particularly badly on Christmas, he apologises very humbly and properly, and even kisses her on the cheek, an incredibly intimate and meaningful gesture from someone like Sherlock, and proof that he knows how to act decently despite appearances. Sherlock is loyal and very protective of his friends and those he becomes close to, shown by his surveillance of John, the effort he went to to save Irene Adler, his fury when Mrs. Hudson is hurt, keeping John out of more dangerous crime scenes, his panic whenever his friends are threatened - he cares a lot, or he wouldn't have even gone through the danger of pretending to commit suicide to save them. He doesn't need friends, but he would obviously like to keep the ones he has. He's not sentimental, but he does clearly have a healthy amount of feelings for his friends, and he shows through Mrs. Hudson that he's not above affection either. His companionship with John is a whole 'nother, long story, too.

Overall, he's a man who's less godly and more human than he would really like.
First Person (entry type):
John's out and I'm bored. He told me to "live blog" the next time I watch any of the rubbish that airs on television. I'm waiting for the results of an experiment, so I may as well occupy myself.

11:40
Tacky opening sequence. The first character died within the ten minutes pre-sequence; predictable and boring. No mystery to speak of.

11:53
Yawn.

11:55
Main characters are boring and tiresome, not to mention their stupidity. Are the three shirts necessary? Honestly.

12:01
Idiots, she's clearly the monster you’re hunting. Look at her flat; not a sign of night activity within the house. Unless she's going out every night - which she isn't, her make-up is enough of an indication of that - she's probably the mysterious creature that operates in her area, a creature that isn't mysterious at all if you just had the mental capacity to pay attention.

12:05
Their initial suspect is dead and now they're confused. SIMPLETONS.

12:12
Experiment is going well. It's congealing faster than expected.

12:13
Oh, the show? I don't know what's happening now. Pointless drama.

12:17
I don't understand. She's the monster, not to mention guilty of several charges of murder. They've confirmed this, and they're not killing her. Your weapon is right there. If you already know the thing's weakness and it's vulnerable, why not kill it?

12:18
John has informed me that it's sentiment-related and that I should just take it as it is.

12:22
Good, that's good, they're finally killing her. Well, I'm glad that tedious situation is wrapped up. Oh, the older one is crying about it. Senseless. Not particularly realistic either, although I suppose I shouldn't have expected any semblance of sense or realism from this tripe.

Bored again. Tell me something interesting to keep me occupied, or I'll have to resort to more drastic forms of entertainment and John will have something else to complain about.
Edited 2012-02-14 07:10 (UTC)

APPROVED

[personal profile] virtue - 2012-02-21 22:07 (UTC) - Expand

(no subject)

[personal profile] irrigo - 2012-02-22 05:53 (UTC) - Expand
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virtue: (☤ Ангелы и демоны кружили надо мной)

PENDING - first person sample

[personal profile] virtue 2012-02-25 11:13 pm (UTC)(link)
Can we please see another first person sample, preferably in the style of a written journal entry?
(deleted comment)

APPROVED

[personal profile] virtue - 2012-02-26 01:10 (UTC) - Expand
brutalcartography: (Default)

Milton Dammers | The Frighteners

[personal profile] brutalcartography 2012-02-15 02:50 am (UTC)(link)
Player nickname: Switch
Player LJ: [personal profile] rhizomatic
Way to contact you:
Email: deka.gadget@gmail.com
AIM: positronicswitch
Other: plurk; nerdorific
Are you at least 15?: Y!
Current Characters: N/A.

Character: Milton Dammers
Fandom: The Frighteners
Character Notes:

[Note/Warning]: This application might contain sensitive material.

Dat app.
virtue: (☤ is that a gun?)

APPROVED

[personal profile] virtue 2012-02-21 10:18 pm (UTC)(link)
Approved! Please follow the instructions below:

» Add yourself to the Taken Character's List.
» Start adding people from the Friend Add List.
» Add yourself to the Player Directory.
» Read the New Player Guide.
» Introduce yourself in [community profile] triple_d_ooc.
» Go ahead and intro your character on [community profile] dramadramaduck! ♥

Additionally!
» We have an Activity Check at [community profile] dramadramaduck every two months and the next one is in March. Because your application was accepted in February, you will not be required to participate!
» Our requirements are simply 20 comments. These can be from your characters journal, others journals, or any post on the main community. Any posts your character makes his/herself will count as a comment itself.
» If you have any questions about the AC/AC requirements or anything else, feel free to contact any of the moderators; our contact information is available on any of our communities profiles. :)
virtue: (☤ what do you think of the planetarium?)

Rejected

[personal profile] virtue 2012-02-25 11:41 pm (UTC)(link)
We're sorry but this application has been rejected. While your notes have been made slightly clearer, they still come across as impenetrable to someone who is unfamiliar with the canon, which gives us some concern when it comes to explaining plot points and concepts in-game. Rather than trying to go through the application part by part, we would suggest that you attempt to overhaul the notes in their entirety, and approach it with an outsider's perspective.

As this is the third time this application has been rejected, you must wait a month before attempting to apply for the character again. This is to give you time to examine your application and improve it as much as you can. We look forward to seeing the new version, good luck.

Re: Rejected

[personal profile] crackpotcrocker - 2012-02-26 17:07 (UTC) - Expand
virtue: (☤  遠い過去から無言で届いたメッセージ)

PENDING - first person sample

[personal profile] virtue 2012-02-26 12:06 am (UTC)(link)
Can we please see another first person sample? While this one seems fine in terms of voice, we require first person samples to be at least 100 words long to get a proper idea.

APPROVED

[personal profile] virtue - 2012-02-26 00:39 (UTC) - Expand

Re: APPROVED

[personal profile] pink_socks - 2012-02-26 00:43 (UTC) - Expand
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virtue: (☤ is that a gun?)

Rejected

[personal profile] virtue 2012-02-26 12:19 am (UTC)(link)
We're sorry, but this application has been rejected. While your character notes are extensive enough, there needs to be more of a focus on explaining terms and giving a general overview of plot, character intent and interaction. Essentially, less specifics and more of a feel for the character and the circumstances he lives in.

Additionally, there are some grammar problems that make the app hard to follow, especially in terms of maintaining tense. As the application reflects the ability to write in-game and DDD is primarily text-based, the standard of writing shown is important.
prefection: (Default)

Percy Weasley | HP

[personal profile] prefection 2012-02-20 10:03 pm (UTC)(link)
Player nickname: Box
Player LJ: [personal profile] unseenbox
Way to contact you:
Email: boxofgrenades@gmail.com
AIM: bardwithnoname
Other: plurk: likeabox
Are you at least 15?: Yup
Current Characters: The Fifth Doctor & Regulus Black

Character: Percy Ignatius Weasley
Fandom: Harry Potter
Character Notes:
History:
Percy’s almost the exact middle child of the massive Weasley family empire. Bill and Charlie are older than him, while the twins, Ron, and Ginny are all younger. He got sorted into Gryffindor like all the others. He’s also the former owned of Scabbers the (almost) rat, which got passed along to Ron. Still, the narrative doesn’t pick up with him until he’s in his fifth year, when he gets named prefect and, naturally, gloats about it all summer. After the sorting, he points out Professor Snape to Harry Potter, congratulates Ron on being sorted into Gryffindor, and chats with Hermione Granger about her classes. He doesn’t do much that’s terribly important, aside from leading the First Years to the dormitory during the Halloween troll attack. When Gryffindor wins the house cup, he gloats about Ron beating McGonagall’s chess set. Most importantly for him, he scores 12 OWLs, which are basically the wizarding SATs.

At some point during his fifth year, he starts dating a Ravenclaw prefect named Penelope Clearwater. They continue dating over the summer. He hides this from his family as best he can, fearing humiliation. Percy spends most of the summer writing her letters and hiding up in his room. He also gets named prefect again, to nobody’s great surprise. Hogwarts becomes embroiled in the Chamber of Secrets fiasco, however, so things don’t go entirely well for him. Understatement, actually. He picks up on Ginny acting strangely, even strong arming her into taking Pepper Up potions, but doesn’t connect the dots. Granted, some of those dots may have been affected by Ginny accidentally walking in on Percy and Penelope making out. Percy tries to hide from the petrification rampage behind his prefect badge, but he loses a lot of his bravado about it after Penelope gets attacked. When Ginny gets taken to the Chamber of Secrets, he owls his parents and then hides himself in his room. Still, the day is saved, although Ginny reveals he’s dating Penelope on the train ride home.

Percy gets named Head Boy over the next summer, and also continues dating Penelope. At the end of the year, he sits for NEWTs, some sort of aptitude test, and apparently does very well on them. He gets a job with the Ministry of Magic straight out of graduation, and begins working in the Department of International Magical Cooperation under the leadership of Barty Crouch Sr. Most of his work concerns insuring that cauldron bottoms are standardized, but also organizing two very, very important events. They are, in order: The Wizarding World Cup and the Triwizard Tournament. The World Cup goes very badly, due to unforeseen circumstances such as Death Eaters causing a riot. Small problem, that.

When the Triwizard Tournament is underway, Barty Crouch Sr. becomes ill and Percy ends up filling in for him as department head for the rest of the year. He ended up judging the second contest, but was replaced with Minister Fudge for the last. He had to deal with a lot of very suspicious inquiries, as he was the only one in close contact with Barty Crouch Sr., who unfortunately took a turn for the crazy before dying shortly after the Yule Ball. Still, he seemed to handle all these problems in relative stride, if it weren’t for the very minor detail of Voldemort coming back from the dead as a direct result of the Tournament. Small problem, that.

Voldemort’s return sends the Ministry of Magic into denial mode, particularly Minister Fudge who goes on a Dumbledore supporter firing rampage. With a great deal of ulterior motives concerning spying on the Weasleys, he promotes Percy to his Junior Assistant. Percy doesn’t see those motives, however, and reports back to his family with more pride than usual, as he views this appointment as one step closer to his dream job. Arthur shoots him down, pointing out those aforementioned ulterior motives and, in the process, implies that Percy doesn’t deserve the job. Percy goes berserk, and they have a screaming match. By the end of it, Percy not only shouts about Arthur making them poor on purpose, but also leaves the Burrow to find his own flat.

He drops out of contact with them, becoming a cog in the Ministry machine. Further dickish behavior includes returning Molly’s annual Weasley jumper unopened, not visiting his father in the hospital, working as a scribe during Harry’s trial, and other Ministry related douchebaggery. The crowning jewel, however, is the letter he sends to Ron claiming that, put simply, Harry is deranged and dangerous and Ron shouldn’t talk to him anymore. At the end of the year, Voldemort’s existence is proven, Fudge resigns in disgrace, and Percy continues working in the Ministry, this time under Rufus Scrimgeour. To Percy’s great surprise, Scrimgeour used him to get close to his family, specifically Harry Potter, who is as good as. Thus, he ended up visiting them during Christmas. He storms out after the justifiable use of parsnip projectiles, and only storms back into the narrative to attend Dumbledore’s funeral.

On August 1st, the Ministry falls. Scrimgeour dies, and is replaced by official Voldemort toady, Thicknesse. If Percy didn’t want to leave before, he certainly does now. What he does during the bulk of this time is unknown, but at the very least, he makes contact with Aberforth Dumbledore. At the end of the year, Aberforth alerts him to the Final Battle taking place, and he shows up at the Room of Requirement just in time to run into his family again. After the most awkward pause in the world, he launches into apologies and proclamations that he was, in fact, a complete and utter idiot. They forgive him and reconciliation happens and it’s all very warm and fuzzy.

Well. Up until Fred dies. Percy goes completely berserk about it, too, He doesn’t leave him until they find a place to hide him, and then he goes very, very vengeful and tries to murder the Death Eater (Rookwood) who killed him. Still, comforting ensues, good triumphs over evil, and Percy winds up not totally and completely screwed. He ends up working for the Ministry of Magic again, this time under Kingsley Shacklebolt, and it is, in fact, totally awesome.

He’s being taken from his fifth year, or book one. So you can just forget about 90% of this section, really.

Personality: Percy is such a prat that the dictionary could use him as the definition (no, really!). He’s very pompous and smug when he’s doing well. He even has a habit of puffing out his chest to show off his badges better. Percy sounds like he’s running for mayor, very dignified and very, very easy to mock. He’s ambitious, viewing every minor job he gets in the Ministry of Magic as being one step closer to becoming the Minister. His ambition is only equaled by his naivety, considering he believes the Ministry spin without a second thought. This leads to him doing very, very misguided things in the name of improving his station. Oh, and did we mention he’s a prat? Because he is.

For all his ambition, though, he seems to be climbing the political ladder the hard way. He despises Ludo Bagman because he thinks the latter is incompetent, after all. He works very, very hard to achieve his grades and standing. He’s so anxious studying for NEWTs that he starts finding the slightest excuses to deduct points for loudness. While he’ll brag nonstop about his accomplishments, he also takes his responsibilities seriously. He’s often the first to scold others for not taking the crisis of the year as seriously as they should. He’s very academically gifted, too, considering his OWLs scores -- he scored higher on them than *Hermione*. He treats all the not important tasks he’s given by his bosses as though they’re the single biggest thing to hit Britain since the Saxons. He apparently seems to do well under pressure, considering he basically ran Barty Crouch Sr.’s department for him. So, basically, Percy best demonstrates the gulf between book smarts and common sense, because while he possesses a lot of the former, he’s got as much common sense as a loaf of bread.

Like all Weasleys, he’s best defined by his relationship with his family. His is strained at best, even before his Ministry siding ways. The twins are nigh constant members of the teasing squad, and that goes double for Fred. Ron and Ginny aren’t too fond of him, either. His mother seems to be the only one who sticks up for him. He hides that he has a girlfriend for almost an entire year because he fears being mocked for it, and then his family goes and proves him completely correct in this fear by mocking him for it. To be completely fair, this is pretty much typical big family teasing, and to be even more fair, Percy is the most perfect target for it. That being said, Percy shows a marked tendency to take almost everything else seriously, so it’s very very likely he’s taking the teasing seriously, too. He also presumably has the classic Weasley cocktail of trouble distinguishing himself from his siblings, considering that his brother Bill was *also* a prefect and headboy.

It’s easy to lose sight of how much he genuinely does care about them. It’s also the clearest sign that however ambitious he is, separating from them has to be killing him inside. True, some of it, particularly in his sixth year, can be chalked up to him not wanting to look bad. The bulk of it, however, has no excuse but love. He’s very misguided and bullheaded about his advice, but there’s touches of genuine concern for his younger siblings’ well being. He’s the only one to notice Ginny acting strangely in her first year, and while he’s wrong about the cause, he does try to make her feel better. He has a fairly strong protective streak, too. When Ron’s in controlled danger during the tri-wizard tournament, he drops his dignified act completely and flails over him to the point of needing to be shoved off. He also seems to extend his bonedeep panic to people outside the family, considering how he goes pale and wan the second Penelope gets petrified. And this isn’t even getting into his sobbing misery and unstoppable rage over Fred’s death. So, to sum up? He loses his complete and utter shit over his family. Always.

He’s very much a Weasley, however much he tries to deny it. Particularly regarding his temper. He tends to snap when teased, usually responding with a very undignified shut up. Percy leaves the Burrow after a row with Arthur, which can be assumed from the text to be more than a little heated. He’s very proud and when he’s very angry, that means he can get very stubborn and not let go of things as quickly as he ought. He’s also remarkably brave. Sure, he leaves the family due to a combination of very many things, most notably his ambition, but it takes a lot of guts to come back to them and apologize. Not only that, but the second he hears the Final Battle’s happening, he dashes straight for it and worries he missed it. He may be a total prat about most things, but he’s very Gryffindor deep down.

For all his ambition, he’s astonishingly rule abiding. Percy takes rules and regulations very seriously, even before the Ministry related drama. He’s orderly and organized, and respects authority even when it isn’t completely earned. Most importantly, he changes over the course of the text. When originally presented with the classic law vs good dilemma, he chooses the law and loses his family for it. Later, after he realizes it was the wrong thing to do, he switches back. Or, to put it in Alignment terms? He starts out Lawful Good, slides to Lawful Neutral when he sides with the Ministry, and becomes Lawful Good again when he joins the final battle. He’s capable of learning from his mistakes and making up for them, which bodes well for any future development. The chances of him doing a complete personality transplant are about as low as me doing a tap dance, but it’s very likely he’d loosen up a bit and, at the very least, act much more genuine. The best demonstration of this is that he actually *jokes* during the final battle. Also, he tends to call his parents ‘Mother and Father’ before his redemption, and ‘mum and dad’ after.

The biggest problem with Percy, besides the fact that he’s a total prat, is that he always acts more dignified than he really is. Little glimmers of real personality are visible, though, even before he pulls the redemption card. His complete and total failure when dating Penelope, for one thing, as he sneaks around Hogwarts and stammers when confronted about it. Percy also makes bets on Quidditch with money he doesn’t have, and cheers just as loud if not louder than everyone when Gryffindor wins the Cup. He genuinely adores Hogsmeade, too. He has a tendency to fanboy people, especially ones he’s trying to suck up to. He also may very well possess a small dollop of a sense of humor deep down, as he can get sarcastic when he’s in the right mood.

So, to sum it all up? Percy is a gigantic prat, but he’s not totally helpless.

Other:His birthday’s August 22nd, and he was born in 1976! This makes him 21 years old at the end of the series proper.

Additional Links: wiki knows all

First Person (entry type):
[A notice posted to the Gryffindor Announcement Board:]

I’d like to take the time to remind everyone that quiet hours are in effect starting the Thirtieth of May and continuing on until the end of term. Quiet hours, for those of you who aren’t aware, last from eleven at night until seven in the morning. Us prefects will deduct points from any flagrant disregard for this policy. [In the margin:] This means you, Fred. [Continuing on:] Please use your common sense in determining what constitutes appropriate levels of noise to prevent any more lost points this term. [In the margin:] Ron, you should have known better! [Continuing on:] Some of us have very important OWLs to study for, after all!

Thank you for your kind attention.

- Percy Weasley, Gryffindor Prefect

Third Person:
Percy shouldn’t have been so surprised. Really, with his marks so high -- highest in his year if he said so himself -- he suspected even blind men in caves might’ve seen it coming. Still, when the extra letter arrived, complete with the badge he’d already polished twice since, it took all his effort to keep composure. Percy rather thought he failed, even so. He must have looked completely gobsmacked, because he certainly felt it. Almost too good to be entirely true, must be some sort of oversight or maybe some sort of dream. Well, up until the twins whistled sharply right next to him, asking him to pass them the salt if he was done staring at it. That helped him figure things out fairly quickly.

His mother gave him a bonecrushing hug and an extra helping of eggs. He tried very hard to remember the look on her face, the way she beamed the rest of the way through breakfast. Not the part where the twins mock bowed to him all afternoon. Especially not the part where his father very much looked like he wanted to join in. Percy rather thought he failed, eventually escaping up to his room with his letter folded very carefully in his hands. He read it until he had it memorized, until the words stopped making sense, until he could recite it letter by letter. Always more work to be done, after all.
virtue: (Default)

APPROVED

[personal profile] virtue 2012-02-25 03:32 pm (UTC)(link)
Approved! Please follow the instructions below:

» Add yourself to the Taken Character's List.
» Start adding people from the Friend Add List.
» Add yourself to the Player Directory.
» Read the New Player Guide.
» Introduce yourself in [community profile] triple_d_ooc.
» Go ahead and intro your character on [community profile] dramadramaduck! ♥

Additionally!
» We have an Activity Check at [community profile] dramadramaduck every two months and the next one is in March. Because your application was accepted in February, you will not be required to participate!
» Our requirements are simply 20 comments. These can be from your characters journal, others journals, or any post on the main community. Any posts your character makes his/herself will count as a comment itself.
» If you have any questions about the AC/AC requirements or anything else, feel free to contact any of the moderators; our contact information is available on any of our communities profiles. :)
astronomicalchance: (this is my prayer; my little reverie)

[personal profile] astronomicalchance 2012-02-21 09:23 pm (UTC)(link)
Player nickname: Shiro
Player LJ: [profile] morlena
Way to contact you:
Email: ineffable_apples[AT]hotmail[DOT]com
AIM: nonesodangerous
Plurk: planetarian
Are you at least 15?: Y
Current Characters: Shiro, Tieria Erde, Regene Regetta, Annette Birkin.

Character: Reverie Planetarian
Fandom: planetarian: ~reverie of a little planet~
Character Notes:
History: Reverie Planetarian is, as her name suggests, a member of staff at the Flowercrest Deparment Store's planetarium. However, you could say that her planetarium has had few customers of late - after all, her world is a post-apocalyptic one. Mankind has been virtually wiped out by war, leaving behind toxic rain falling from ever-cloudy skies and abandoned sarcophagi metropolises. The few humans left in the world would find it exceedingly hard to visit her, as killing machines produced for the wars that ruined the planet are many in number, and now attack anyone they can find.

As such, Reverie has spent the last 30 years alone, after the other department store workers were evacuated. As a robot, and therefore only another piece of equipment, she was left behind, completely abandoned. (There were a couple of children that found her once, but they had been told their parents had become stars in the sky, and wanted to see them at the planetarium. That was before things got really bad.) Due to the tiny amount of power the department store's back-up generator is able to produce, Reverie is only operational for one week a year.

Reverie is unaware of how terrible the world has become, however, as she is unable to connect to the various remote facilities and databases that would update her with such information. She can be told about the current situation of the world, but she will be unable to retain it correctly.

Personality: Due to being ever so slightly broken, Reverie is an extremely chatty robot. Her talkative nature can be somewhat annoying, but her sweet manner coupled with this defect made her so endearing to her colleagues that they did not repair it. She is very hardworking, even when alone, as she will stand by the doors of the planetarium and practise her speech, hoping to draw in any potential customers. As a robot programmed specifically to work in the planetarium, her knowledge of the stars and the mythology surrounding them is vast.

Reverie follows The Three Laws of Robotics, however, her Second Law is somewhat loose when the order is to be quiet. Nevertheless, she obeys the others perfectly, almost to an extreme: she will become incredibly distressed if she thinks she has even simply inconvenienced a human being. Obeying these laws makes her happy, and she sees it as her duty to protect and care for humans where she can. Her greatest wish is that, even if she should "die" she will go to the same heaven as humans, so that she can serve them even then.

Other: (The following details will be happening exactly the same as it did when I previously played her.) Due to Reverie's situation, her sense of time will be massively skewed, much in the same way as the Homestuck or PMMM casts. One week will carry on for a month or longer, and at the end of that week time will accelerate through to Reverie's next operational week. Eventually she will reach the week her canon starts in, at which point it will slow even further to accomodate the events of that week.

Reverie's world will be in "apocalypse quarantine" due to its fractured state. DDD's world mechanics were originally lifted from Kingdom Hearts, and in these games when a world is close to collapse it is impossible to travel there, meaning Reverie will be living in isolation from the community's worldhoppers. I believe this was also observed by the Evangelion cast when they reached the End of Evangelion. As Reverie is the only playable character (apart from the Junker, and in the rare circumstances we receive an application for one I will abide by his wishes also), this should not be difficult to enact.

Additionally, referring back to timelines, when Reverie reaches the end of her canon it will cycle back to the beginning (due to [SPOILERS]) This was previously discussed with the mod team and approved when I first played her.

Additional Links: Wikipedia Link

First Person (entry type): What do you think of the planetarium? That beautiful twinkling of eternity that will never fade, no matter when. All the stars in all the sky are waiting for you.

......ah! Hello? Is this the help and support center? I am very sorry about that, I did not mean to confuse you. I was practising.

This is the help and support center, isn't it? I haven't been able to connect for such a long time. I thought that perhaps I had become even more broken. After all, I haven't been able to run the proper diagnostics without being connected to you.

I have a number of things to report! Firstly, it seems that the connection between departments is malfunctioning. I can't get through to anyone. Secondly, I cannot access the updated databases. Thirdly, I haven't been able to find any information on holidays or transport malfunctions, and yet, we haven't had any customers for quite some time. Fourthly...

This is the help and support center, isn't it?

Third Person: Solitude.

It was closing time, and it had been another whole day with no customers. It didn't matter that all her colleagues had gone on a nice long vacation, Reverie was still capable of dealing with any customers that should come by. But there hadn't been any. Not today, and not yesterday, and not the day before, and not the day before that...

She quickly inspected the gift shop for any mess that she could clear up (but with no customers here today, there wasn't any), and then did the same in the theatre (and there was none here, either).

"What do you think of the planetarium?" she asked nobody in particular, as she walked around, double-checking for anything she could do, "That beautiful twinkling of eternity that will never fade, no matter when." She stopped to adjust a sign that always seemed to slip, every day. Satisfied that it was back in its correct position, she continued checking, and continued practising. "All the stars in all the sky are waiting for you," she said to herself, with a hint of pride.
esper: ([roxy] besties)

APPROVED

[personal profile] esper 2012-02-26 12:45 am (UTC)(link)
Approved! Please follow the instructions below:

» Add yourself to the Taken Character's List.
» Start adding people from the Friend Add List.
» Add yourself to the Player Directory.
» Read the New Player Guide.
» Introduce yourself in [community profile] triple_d_ooc.
» Go ahead and intro your character on [community profile] dramadramaduck! ♥

Additionally!
» We have an Activity Check at [community profile] dramadramaduck every two months and the next one is in March. Because your application was accepted in February, you will not be required to participate!
» Our requirements are simply 20 comments. These can be from your characters journal, others journals, or any post on the main community. Any posts your character makes his/herself will count as a comment itself.
» If you have any questions about the AC/AC requirements or anything else, feel free to contact any of the moderators; our contact information is available on any of our communities profiles. :)
baaaaseball: (Default)

Kyousuke Natsume || Little Busters! [1/?]

[personal profile] baaaaseball 2012-02-24 02:50 am (UTC)(link)
Player nickname: Luu
Player LJ: N/A
Way to contact you: AIM
Email: bleachninja12@gmail.com
AIM: bleachninja12
Are you at least 15?: Yes.
Current Characters: N/A

Character: Kyousuke Natsume
Fandom: Little Busters!
baaaaseball: (No more time...)

Kyousuke Natsume || Little Busters! [2/?]

[personal profile] baaaaseball 2012-02-24 02:52 am (UTC)(link)
Character Notes:
History: To Kyousuke, the most important thing was enjoying his life. As a child growing up, he did the best he could to make the most of his every day experiences, and of course, he was determined to drag along as many people as possible with him. He started the Little Busters with his younger sister Rin, exclaiming that they would be protectors of justice. It was not too long that he "defeated" (and consequently befriended) Masato and Kengo, two other young boys, and asked orphan Riki to join them, turning the Little Busters from a brother and sister pair to a group of five friends out to have the time of their lives.

Fast forward to Kyousuke's final year in high school. Job-hunting begins for the seniors, and he himself is no exception. But through all of this, he wishes to still relive the fun and excitement of his childhood one last time before entering the adult world, and together with his five friends, he creates a baseball team that shared their group name from when they were young: The Little Busters. With them, they begin to play and share the fun day, after day, after day.

Until the day of the second-year field trip. Masato, Kengo, Rin and Riki, all being the same age and in their second year, were attending a trip with the rest of their class. Kyousuke, not wanting to be left out of the fun, stowed away on the bus. However, while on the road, the bus crushed in an accident, and fell off a roadside cliff, with Riki and Rin the only ones who came out unharmed. Kyousuke, knowing they were not ready to take care of themselves in light of this cruel turn of evidents, while heavily injured and suspicious that no one else may survive this ordeal, wished with all of his might. That they would not have to see this harsh reality. Not yet.

Through this wish, he, along with Masato and Kengo, created a dream world, to relive their final semester together over, and over, before the accident. He decided to use this opportunity to help Rin and Riki mature and become stronger, so that they could live on in the real world without them.

[For the purposes of this RP, Kyousuke is taken from this point in the story. Would I need to still explain the rest?]

Personality: Kyousuke is seemingly simple, yet hard to pin down. He holds an air of innocence around him, not much different from that of a child, and absolutely loves to turn any situation into a game or mission of some sorts. If there's an objective, you can bet he'll find some way to turn it into a little adventure, no matter how mundane the actual task may be. Late for class? We'll catapult someone through the window and get them to sign us in. Lunch rush? Dive in and eat the first thing you put your hands on. There's absolutely nothing he can't turn into a fun filled (and to many of the people around him, completely silly) contest. His emotions are typically clear, and even more evident when he reads his favorite stories and manga (all of which are shounen titles aimed for younger boys). Happiness, sadness, anger, excitement, all wonderfully clear, as if he was part of the story himself. Mostly likely because of this, he's easily moved by other's words and actions, often driving him to even take even more over the top actions. To him, living for the moment and enjoying life to it's fullest is the number one priority.

But even with all of this childness, he is incredibly mature. He knows when a situation is serious, and what do in order to contain it as much as possible. He won't hesitate to stand up for his friends, and is always willing to give out advice that isn't typical of a 17 year old boy. If there's someone in need, he will always find a way to help as much as he can. Probably thanks in part to his level of maturity, he excels at many activities, and is often seen as the leader of the group, no matter what situation he may be. His confidence is almost second to none, to the point where he can spout out completely silly things, and still manage to sound convincing.

He is a kind and caring older brother, friend, and senior student. His only regret is that he may not have much time left to be all that.

Additional Links:
http://en.wikipedia.org/wiki/List_of_Little_Busters!_characters

APPROVED

[personal profile] virtue - 2012-02-26 00:29 (UTC) - Expand
ex_comesateleven_968: "Shout it!" (Flirtacious.)

Ulla | The Producers | Not Reserved

[personal profile] ex_comesateleven_968 2012-02-24 10:32 am (UTC)(link)
Player nickname: Taylor
Player DW: [personal profile] makelove
Way to contact you:
Email: phonebox.traveler@gmail.com
AIM: waltztheline
Other: cagayake @ plurk
Are you at least 15?: Yes.
Current Characters: Buffy Summers (Buffy the Vampire Slayer | [personal profile] antibadstuff), Harumi Fujiyoshi (Sayonara Zetsubou Sensei | [personal profile] catears), Takashi Natsume (Natsume Yuujinchou | [personal profile] spiritually), Yuri Nakamura (Angel Beats! | [personal profile] tenminutes)

Character: Ulla Inka Hanson Benson Yanson Tallen Hallen Swadon Swanson (Bloom)
Fandom: The Producers (2005)
Character Notes: This Ulla is from the 2005 movie, not the original.
History: Ulla grew up in Sweden with at least a mother (no other family members are mentioned). That mother brought her up to use her assets wisely and use her sexual appeal to gain favor with the kinds of people who could help her succeed. Eventually, once she was grown up, she moved to America. When she first arrived out of a Roll's Royce, Max Bialystock yelled "When you've got it, flaunt it! Flaunt it!" at her from a window.

This outburst from a "crazy man" as she later refers to him inspired her to write a song called "When You've Got It, Flaunt It" that she uses to audition for Max Bialystock and Leopold Bloom in order to get into their newest show on Broadway. She gets a part with her highly sexual audition, as well as a job as a secretary-slash-receptionist for Leo and Max. She learns about their scheme to close the show early in order to make as much money as possible then go to Rio and has no objections to it, staying as their secretary-slash-receptionist.

Ulla paints the entire office white and tries to seduce Leo, but Leo is resistant at first. Ulla keeps trying, though, because she really likes him and eventually they kiss and become a couple. Ulla gains a star role in the show "Springtime for Hitler" as Eva Braun and does the show splendidly. Unfortunately for Leo and Max, the show is a hit and their plan to scam everyone out of their money goes awry. Max gets captured by the police and Leo hides, so when Ulla shows up and finds him he has a moral dilemma. Ulla convinces him to take the two million dollars in the safe and go to Rio with her, the two get married (Leo wouldn't have sex with her if they weren't), and enjoy their life until Max's trial. Both Leo and Ulla return for the trial to try to help Max out, but Leo and Max end up in jail. Ulla waits for them and becomes a Broadway star in their plays once they get out, starring in many productions after Springtime for Hitler, such as Prisoners of Love and many more.
Personality: Ulla is almost always smiling. Her mother brought her up to be outgoing and showy in order to draw attention to herself, so show-stopping smiles and flaunting her sexuality are huge parts of Ulla's personality.

Ulla is Swedish and has a heavy accent, occasionally slipping into very simple Swedish phrases but for the most part speaking moderately broken English. One of her favorite phrases is "Okie-dookie." There are many English terms that she doesn't understand and will not hesitate to ask about, such as tidy-up. This also causes her to take a number of phrases quite literally, such as "roll them in the aisles" to which she responds she "will try, but there's just so many of them!"

She's very proud of her beauty and makes sure to keep a clean and well-kept appearance. Her clothing when outside of shows are always dresses, usually always in white or blue because these two colors accent her features most. Her clothing itself is often scanty, showing off her breasts and upper legs, and many times revealing panty shots during her dancing.

Ulla is very neat in terms of keeping areas clean, taking "tidy-up" as an invitation to completely paint over and clean Leo and Max's office, to keeping a fairly firm and routine schedule. She wakes up every morning at 5am, then exercises until 7am. She then showers for an hour between 7am and 8am. 8am to 9am is a large Swedish breakfast (many different herrings), then from 9am-11am she practices her singing an dancing. Ulla likes to have sex at 11am, which is why Max and Leo told her to come to work at 11am. Not having to come into work until 11am is probably why she told them that she likes to have sex at 11, since Ulla has no problem with exploiting her body to get what she wants-- to a point. It's questionable whether or not Ulla would actually have a sexual relationship to get what she wants, since she never has a relationship with Max despite that Max and Leo agreed to share everything 50-50.

Beyond getting what she wants though, Ulla is a very sexual being. At one point she tells a judge that the reason that she married Leo was so that she could have sex with him, because Leo would not put out unless they were married. She likes her sex and apparently she likes it from tiny, cute men instead of gruff men or more "manly" types since the only one she has eyes for is Leo.

That said, her behavior is very flirtacious toward all men and when she doesn't get what she wants, she will pull out the puppy dog eyes and pouting, looking down and sulking. She won't actually saying anything about it, but her facial expressions make it much more apparent.

She also gets nervous when her body language isn't enough to convey her intent or she's unsure if her advances are being accepted. Ulla will question the actions or responses of others if she doesn't understand why her cues aren't being responded to, though, so it's not like she gets passive-aggressive if her signals aren't getting across.

What she wants though? She wants to be a successful broadway star and she wants to be liked and appreciated. She will do anything to get there, whether it means playing the coy coquette to get a part in a show or manipulating a man who used to live normally into stealing already stolen money to run off to Rio so that he can love her without distraction. It's all about the love, whether it's from Ulla's fans or her husband.
Other: She's really tall and we never find out what her last name is. Since her first name was so long, Max said they didn't have time to hear it. Once she marries Leo, it becomes Bloom.
Additional Links:
When You've Got It, Flaunt It
That Face-- non-video because the video keeps getting jumped on by copyright laws.
Springtime for Hitler

First Person (entry type): Ulla need to practice her English, since Ulla is going to Broadway. Soon Ulla vill be big Broadway star, so it very important Ulla make practice speaking English vell!

Though, Ulla should also be packing. Many dresses. My thoughful mother would want me to make certain that have many beautiful dress as possible to make big impact on perverted producers hiring for show! She is alvays of good idea for making good impression and Ulla want to be ready for anything! Ve always hear about people go to America and have no success even though it promised, but Ulla vill definitely be exception!
Third Person: Ulla took a deep breath as she stood outside of the multiple storied building. Bialystock and Bloom. Those were the names of the two people she was hoping to see. She knew that there weren't official auditions yet.. even in Sweden, auditions for things were held as an official event. No, Ulla intended to wow the producers before she even had competition. She had plenty of money from back home, but she didn't want to wait for others to take the part from her.

That didn't make this any less nerve wracking, since it was her first audition. At the very least, she was fairly certain that the window that crazy man had yelled at her from was the exact room she was going to. Ulla knew quite well she could work that to her advantage. Swallowing her nerves, Ulla put her best smile on and entered the front door to the building. She flashed her smile at the receptionist, golden curls bouncing as she took confident strides toward the staircase. She was in great shape, so taking the staircase was no problem for her, but she still found herself needing to take a few deep breaths before she knocked to request entrance. Nerves. If this went well, she hoped she wouldn't have to worry about it for a long time.
ex_comesateleven_968: "Okie-dokie... You like it?" (Nervous.)

Retraction

[personal profile] ex_comesateleven_968 2012-02-25 09:13 am (UTC)(link)
Actually on second thought, I'd like to retract my application? I want to think about it a little bit longer. I was like reaaaally giggly last night and I don't want to make any hasty decisions. Will submit again later if I decide she's really right for me and I can make sure that my inspiration for her sticks!

Retraction

[personal profile] virtue - 2012-02-25 22:55 (UTC) - Expand

Sebastian Smith | Glee 1/3 | I'm clearly a masochist, guys

[personal profile] sexbastian 2012-02-25 01:23 pm (UTC)(link)

Player nickname: Lylith
Player: [personal profile] lylith_st
Way to contact you: Email me or PM me
Email: Lylith_st@yahoo.es
AIM: lylith@aol.es
Other:
Are you at least 15?: Y.
Current Characters: Arthur, Knock Out and Kurt Hummel.

Character: Sebastian Smith
Fandom: Glee
Character Notes:
History:

Sebastian's History is not very extensive and not much of his personal back-story has been explained, but here's what we know about him:

-'The first Time': He's introduced in this episode as the new member of the Warblers. Sebastian got an interest in Blaine after meeting him in person when he visited Dalton; however he’s already heard of Blaine before. Sebastian kept hitting on Blaine and didn’t really care that Blaine already had a boyfriend (“Doesn’t bother me if it doesn’t bother you”) and ignored Blaine's attempts to turn him down. He met Kurt too, and while both dislike each other immediately, Kurt agrees to go with Blaine to a gay bar with Sebastian (who provides them fakes ID).

-'Hold on to Sixteen' : Blaine and Kurt talks to him again in the local cafeteria when Sebastian approaches them, flirty and friendly. As soon as Blaine leaves to get more coffee, Sebastian drops the facade completely in front of Kurt. He makes it clear that he wants to steal Blaine from him, and that he considers their Glee club to be a joke. Kurt is less than happy about it, but Blaine comes back and Sebastian acts like nothing happened. Sebastian is part of the audience during New Direction's performance for the sectionals competition, cheering for Blaine and pissing off Kurt in the process.

-'Michel': Sebastian interrupts a ND meeting in the Lima Bean cafeteria to inform them that he's now the captain of the Warblers and they will sing Michel Jackson's songs for their next competition. This was originally ND's idea but Sebastian decided to steal it from them after Blaine told him about it. Santana has a few things to tell Sebastian about his attitude but he manages to shut her down. ND challenges the Warblers to a singing duel in a parking lot. It ends with Blaine screaming in pain on the floor after Sebastian tossed a slushie at him that was meant for Kurt (Blaine got in the way to protect his boyfriend).

The next day Santana confronts Sebastian, informing him that Blaine will need eye surgery and trying to discover what he put in the slushie. They have a singing duel and Sebastian admits that he put rock salt in the slushie and that it was supposed to hit Kurt, not Blaine. After that, he tosses a slushie at Santana’s face, this time rock salt free. It turns out that Santana recorded their conversation and, after ND's rendition of 'Black and White', she lets him know that she has his confession on tape. The Warblers join up ND and tell Sebastian that this needs to stop. Santana gives him the tape, but makes it clear that they could have gotten him expelled if they wanted. Sebastian just leaves the auditorium without a word.

-'On my way': This episode starts with Sebastian blackmailing Rachel into dropping out of the competition if she doesn’t want some shopped photos of a naked Finn to make it to the Internet. After Dave Karofsky's suicide attempt, Sebastian calls Blaine, Santana, Brittany and Kurt to apologize to them. He admits that he feels sorry for what he said to Dave, and that he wants the Warblers to win fairly.

Sebastian assures them that he destroyed Finn's fake photos, that they will dedicate the Warbler's sectional’s song to Dave and that they are taking donations to Lady Gaga's Born This Way foundation. The Warblers lost the competition, but in the end Blaine and Sebastian are seen shaking hands.

Sebastian Smith | Glee 2/3

[personal profile] sexbastian 2012-02-25 01:24 pm (UTC)(link)
Personality:

Long story short, Sebastian was created to be an antagonist to the New directions Glee Club and thus his personality is 90% made of jerkass. He's competitive, likes to have the upper hand and has no qualms about using more than dubious tactics to get what he wants. He takes brutal honestly up to eleven (“Let's get a few things straight. Blaine's too good for you. New Directions is a joke. And one of us has a hard luck case of the gay-face, and it ain't me.”), and lies or twists things if it benefits him.

As a deadpan snarker, he's quick with words, insults and catty remarks. Sebastian seems to take some delight in making people angry or upset. He speaks almost constantly in a sarcastic tone and punctuates most of his sentences with a Stepford smile on his face. The boy turned bitchiness into an art. He can maintain a friendly, courteous mask even when he's saying really vicious insults to someone's face.

Arrogant and overconfident, he thinks highly of himself. Sebastian is passive aggressive, manipulative, misogynist, slightly racist if his comments about Santana are anything to go by, and is prejudiced against poor people. Chances are that he's not actually as racist or misogynist as he sounds and that he was just lashing out at people he dislikes, but....it's Glee. It's hard to tell most of the time due to how characterization marches on from one episode to the other.

He dislikes Kurt and Santana (and he's one of the few people that can out-do her when it comes to vicious remarks) but his actual feelings towards Blaine are unclear. After all that happened between them, Sebastian doesn’t seem to pursue Blaine as much as he did in the beginning; and is later seen seeking forgiveness instead of a relationship.

Sebastian is openly gay and a shameless flirt, and it's implied that he gets around quite a lot. He turns down Karosfky with his usual subtlety and tact (spoilers: none), mocking his looks and telling him he’d be better off staying in the closet. It's not until things get serious and Dave tries to commit suicide that Sebastian realize how much damage his words can do. He seems genuinely apologetic and guilty about it (“It's all fun and games...until it's not.”), apologizes to Blaine for hurting him with the slushie, and asks to be given another chance. He dedicates the sectional’s Warbler performance to Karosfky and takes donations for Lady Gaga's Born This Way Foundation, showing that he's not really a completely heartless person.


Other:

-He sings, dances, plays lacrosse, speaks French, has mad photoshop skills, and his father is a state attorney.

Additional Links: Wiki

Sebastian Smith | Glee 3/3

[personal profile] sexbastian - 2012-02-25 13:27 (UTC) - Expand

PENDING - query

[personal profile] virtue - 2012-02-26 01:29 (UTC) - Expand

Re: PENDING - query

[personal profile] sexbastian - 2012-02-26 01:41 (UTC) - Expand

APPOVED

[personal profile] esper - 2012-03-11 12:58 (UTC) - Expand
scanningutterly: (pic#2548795)

Orlando Gardiner | Otherland (reserved)

[personal profile] scanningutterly 2012-02-25 07:55 pm (UTC)(link)
Player nickname: Orlando
Player DW: [personal profile] paperback
Way to contact you:
Email: agreylady@gmail.com
AIM: Elspeth Vimes
Other: pluuurk
Are you at least 15?: Y.
Current Characters: Masamori Sumimura, Anthy Himemiya, Ayako Matsuzaki, Sayaka Miki

Character: Orlando Gardiner
Fandom: Tad Williams' Otherland
Character Notes:

History:
Orlando is the son of Vivien and Conrad Gardiner, a well-meaning and well-off California couple. In a cruel trick of genetics, Orlando born with progeria, and had major health issues from the start. When he was very young, his parents made sure to give him some normal experiences, visiting the zoo, having relatives over. But as he got older and sicker, this became much harder, and all the Gardiners became pretty cut off from the world. They moved from the city proper to the walled-off, upscale community of Crown Heights, and even Orlando's contact with other sick children he had met at the hospital dwindled away to nothing. Orlando never attended regular school, but went to netschool online. He was greatly respected for his intelligence by teachers and students, but never really had any friends there. While he received regular offers from IT companies willing to pay his way through college in return for a few years of work, he never accepted any such offer, well aware of the fact that the odds of him living long enough to graduate from college were almost nonexistent.


When he was younger, his mother read him fantasy books, and he went on to read more on his own, finding a great deal of meaning and inspiration in them. From reading fantasy and his interest in virtual reality, he got into gaming. In the Middle Country simworld, he spent years as the top-ranked character, Thargor. In the game he teamed up with the thief character Pithlit, and became friends with the player, Sam Fredericks, out of the game. They lived across the country from each other, and so never met offline, but Orlando for years considered Fredericks to be his only real friend. Uncomfortable with the possible implications, he never told Fredericks about his illness until a series of circumstances caused Orlando to find out Fredericks' secret. Namely, that Sam is, in fact, a girl.

One day, while in the Middle Country, Orlando saw the most completely convincing bit of VR he had ever encountered appear as a sort of window in one of the dungeons. Determined to find out what it was, he eventually got to the source, taking Sam along. Once in the Otherland system, he and a number of others who had found and followed up on clues like the one Orlando had seen were directed by the mysterious Mr. Sellers to help undermine the Grail Brotherhood, a group of remarkably powerful people who had created Otherland, from inside their network, hopefully freeing the children who had gone into comas as a result of contact with the network and stopping evil people from ruling the net as well as the real world. Orlando and Sam were split from the group early on, following their own path of investigation that illuminated a number of things and exposed them to some very important people. The entire group met up again in the Troy simulation (where Orlando was Achilles and Sam was Patroclus). Shortly after that, there was a battle to stop the Brotherhood from making the virtual copies of themselves, and Orlando died keeping the others safe.

That wasn't the end, though. The telepath at the heart of the Otherland system had decided to copy Orlando, and he was resurrected like Gandalf in digital form just in time to save his friends from getting killed (afterwards, he promptly collapsed). He helped in the fight to stop the Grail Brotherhood, and eventually remained as a caretaker in the new, telepath-free Otherland network.

If accepted, I would be starting him pre-canon. ...which more or less means you can ignore the last two paragraphs.

Personality:

Orlando is likely to first come across as withdrawn and cynical, by means of his mix of polite distance and sarcastic comments. Those who come to know him better might come to describe him as a person with a mature view of the world but who hasn't entirely stopped being a child.

Orlando is both highly intelligent and very observant, whether he's researching new advances in programming or noting the effects of class inequality. It's not just book smarts either, he's good at thinking on his feet and can find some creative solutions to problems. With very few exceptions, Orlando likes to know about things. He's the kind of guy who will see something odd out of his window and afterwards spend days researching the phenomenon and things related to it. He likes to think he has few illusions about the world, and in some ways he's right. He's prone to cynicism, most often expressed in the form of sarcasm. But in spite of this, he is, at heart, deeply idealistic. He genuinely believes people can and should change things for the better, that humanity in general does have a hope. The world may be a pretty unpleasant place, but he doesn't want it to be like that, and he's sure that most other people feel the same way. Perhaps from all the fantasy, or perhaps because he simply needed something to believe in, Orlando developed something of a romantic streak. He makes note of heroic actions (which can mean either saving the world from evil overlords or helping orphaned kids). And he really wants to be heroic himself.

It's not exactly easy for him to be around people, though. Orlando was strongly influenced both by experiences of people judging (and pitying) him based on his illness, and by a desire to appear strong in spite of his illness. He tends not to trust people to care much beyond surface appearances, and doesn't really open up as a result. It must also be noted that he will often be perfectly content not to find out anything more about a person than is obvious. While he will get a little better about opening up, Orlando's default state when dealing with people is either “polite, intelligent, young man” or “sarcastic geek,” depending on the circumstances. Distance is easier, and stands less of a chance of hurting him. He'd rather make less of an impression than be judged as somehow lacking.

He's stubborn and proud. If he wants to do something, he wants to do it well. He wants to be the best if he can. And he'll keep trying, loosing himself in the pursuit of a goal to the extent that he neglects other (possibly more important) concerns. He likes having accomplishments to define himself by. He'll argue for something he believes in until he falls over (literally). He is also extremely reluctant to admit that his opinion might be the wrong one. It can take him a little too long for him to change his mind. But once he does, he won't make an issue of the matter again.

Orlando has a strong sense of humor. For the most part, it's tilted very heavily towards the sarcastic. But he has a good appreciation for both wit and absurdism. He may tend mostly towards quips and deadpan remarks, but he also loves it when other people give him a chance to just be goofy.

The things he fears most are failure and loss. These have been constantly present or hovering over him all his life, and when they occur they hurt both him and others. He'll fight against them as long as he's able. He tries to get used to the idea when he can't (see: his frequent use of VR "death trips"). He tries to take control and act mature whenever he possibly can (and one or two times when he shouldn't). Since it's rare that he really allows himself connections, absence can hit him hard.

Additional Links:

haha I wish there were proper additional links. Have wiki and t.v. tropes anyway.

First Person (entry type):
[Private, voice]

This whole thing is utterly scanbark. Some retro net community that connects universes? That's impossible. It's some kind of joke, or game. A pretty stupid one. Are there really people who miss that kind of message board thing?

They're not bad, though. I'm going to have to start tracking down where they're from, Beezle's hitting dead ends on his own.

...It's pretty chizz idea. I mean, what if it were true? Middle Earth could be out there somewhere and you could- what's the word- 'worldhop' to it. That'd be amazing. Not that I could go, of course. Pretty sure you can't get patches in Middle Earth.

I wonder who thought it up. They seem to be into old stuff.

Third Person:

He could, Orlando reflected, as the teacher droned on about Reconstruction, probably hack the attendance record and skip this class. Ninety percent of what Mr. Kubayanda said was straight from the assigned readings, Orlando could easily pass the midterms and finals just by skimming the homework. He could hack the attendance record, log out of netschool for a while, and his parents would never know. He could even do something educational in the meantime- there were a few interesting-sounding articles on vr he'd been meaning to read.

But somehow it felt too much like a cheat. Even if Mr. Kubayanda was terminally boring (and Orlando should know about terminal, ha), it was still, well, school. It was something to talk about. And he'd already missed classes earlier this semester, when he'd had that nasty ear infection.

Orlando noted the slight lag time between Kubayanda's words and the mouth movements of his sim. Maybe part of why he was boring was just bad gear.

Maybe skipping the readings would make this class more interesting. It would give Orlando a little more motivation, at least.
virtue: (☤ there was a garden grove)

APPROVED

[personal profile] virtue 2012-02-26 12:35 am (UTC)(link)
Approved! Please follow the instructions below:

» Add yourself to the Taken Character's List.
» Start adding people from the Friend Add List.
» Add yourself to the Player Directory.
» Read the New Player Guide.
» Introduce yourself in [community profile] triple_d_ooc.
» Go ahead and intro your character on [community profile] dramadramaduck! ♥

Additionally!
» We have an Activity Check at [community profile] dramadramaduck every two months and the next one is in March. Because your application was accepted in February, you will not be required to participate!
» Our requirements are simply 20 comments. These can be from your characters journal, others journals, or any post on the main community. Any posts your character makes his/herself will count as a comment itself.
» If you have any questions about the AC/AC requirements or anything else, feel free to contact any of the moderators; our contact information is available on any of our communities profiles. :)
thatsmyyogurt: (A Perfect Spy)

Michael Westen | Burn Notice (reserved)

[personal profile] thatsmyyogurt 2012-02-25 08:14 pm (UTC)(link)
Player nickname: Orlando
Player DW: [personal profile] paperback
Way to contact you:
Email: agreylady@gmail.com
AIM: Elspeth Vimes
Other: plurk
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Character: Michael Westen
Fandom: Burn Notice
Character Notes:
History:

"My name is Michael Westen. I used to be a spy, until..."

Michael Westen was born in Miami to Madeline and Frank Westen, the first of their two sons. Michael and his younger brother Nate had childhoods which were rather less than ideal. Frank Westen was an abusive father and sometimes con man, and when Madeline couldn't keep him calm Michael often took the brunt of his father's attention (frequently in order to keep attention off of Nate). In his youth, Michael learned to do things like hotwire cars to get himself and Nate to school, steal groceries, and take a beating for stealing groceries. When he was 17, Michael had had enough. Thanks to his mother forging his father's signature on the appropriate paperwork, Michael joined the army.

Details on Michael's career are hazy. He spent time as a Green Beret. He came to the attention of the CIA, was recruited, and served as a spy for 15 years. He has spent time in: Russia (where he has achieved legendary status- no seriously), some other areas of Eastern Europe (hence knowing Czech), Ireland, Afghanistan, the Balkans, and the Gulf Arab states (if you speak Arabic like a Kurd, Michael will notice). During a time in Moscow, he met and became engaged to a thief named Samantha- but he called it off later as a result of meeting Fiona Glenanne while in Ireland.

And then, while on a mission in Nigeria, Michael got burned for no reason he could think of.

"When you're burned, you've got nothing: no cash, no credit, no job history. You're stuck in whatever city they decide to dump you in. You do whatever work comes your way. You rely on anyone who's still talking to you-"

Michael ended up dumped in Miami. He there reconnected with Fiona, currently an ex-girlfriend, and Sam Axe, an old friend who halfheartedly informed on Michael to the FBI agents who were tailing him (he stopped after a few episodes). And given the location, he had little option but to reconnect with his mother as well. Michael's attempts to find out why he was burned and how to reverse the burn notice were largely thwarted, with Michael having to constantly track down new people and use various methods of persuasion to get any worthwhile information. Michael eventually found and confronted the man who burned him...only for the man to be shot down while indicating the existence of a large conspiracy. He was then contacted by a woman who claimed to work for the organization that burned him, who proposed a meeting.

The woman was Carla, and she made it clear that she was going to be Michael's new handler...or else. Michael had little choice but to work for Carla, but did his best to also uncover things about her and what she was planning. In spite of Carla sending another operative named Victor to occasionally work with and keep tabs on Michael, Michael managed to put together enough pieces to discover that Carla was preparing for an assassination. But before he and Carla could have a confrontation, the assassin was killed and Michael was nearly blown up. Carla then hired Michael to find out who tried to kill him, as the culprit was causing no small amount of damage to her operation. Michael began by investigating the explosion at his loft, and managed to track down the bomber, while telling Carla as little as possible or flat-out lying to her.

I would be taking him from around this point- between "Seek and Destroy" (episode 12) and "Bad Breaks" (episode 13) in season 2. (Because "Bad Breaks" is one of my favorite episodes.)

Personality:

"'You're an educated sort of a swine,' he announced easily as he sat down again. 'An artist is a bloke who can hold two fundamentally opposing views and still function: who dreamed that one up?'

'Scott Fitzgerald,' Smiley replied, thinking for a moment that Bland was proposing to say something about Bill Haydon.

'Well, Fitzgerald knew a thing or two,' Bland affirmed. As he drank, his bulging eyes slid sideways towards the fence, as if in search of someone. 'And I'm definitely functioning, George. As a good Socialist, I'm going for the money. As a good capitalist, I'm sticking with the revolution, because if you can't beat it spy on it.'"

- John le Carre, Tinker, Tailor, Soldier, Spy


Michael is a man made up of contradictions. Someone who constantly lies while placing great value in the truth, an often emotionally distant person who will go to great lengths for friends.

Michael's default state, in things not related to his work as a spy, is uninvolved. He's cooly practical- people who come to him for help will often find themselves rebuffed unless someone close to him urges him to get involved or they do something that causes more trouble. He tends to be to the point, even blunt, and will avoid unnecessary social interaction if possible. It's hard to throw Michael off-balance. Even when he's angry enough to kill, he'll often be precise and not even raise his voice (in season 3, he doesn't shout at Strickler before shooting him, he simply makes a very definite statement). Michael is a controlled person. If that control is taken away, he'll find some way to re-exert it.

But for all this, Michael can definitely be lead by emotion. When he's close to someone, he is close to them. He gets seriously worked up whenever Fiona is in real danger. And he'll go to great lengths for friends (in season 4, he gets himself put in prison for a few days just to help a friend of Sam's). And there are other ways of getting him emotionally invested- he'll go a long way to protect kids, and he does believe that one good turn deserves another.

He can seem like a jerk to those who don't know him, but he is really a good person to know.

"'The ethic of our work, as I understand it, is based on a single assumption. That is, we are never going to be aggressors. Do you think that's fair?'

Leamas nodded. Anything to avoid talking.

'Thus we do disagreeable things, but we are defensive. That, I think, is still fair. We do disagreeable things so that ordinary people here and elsewhere can sleep safely in their beds at night. Is that too romantic? Of course, we occasionally do very wicked things'; he grinned like a schoolboy."

-John le Carre, The Spy Who Came in from the Cold


Michael holds to convictions very strongly. It is incredibly difficult to change his mind about things- whether that's his views on family members or his belief that it's his duty to perform a job he doesn't currently have. This can cause problems, since it's also hard for him to, say, admit that he was wrong and apologize for something. But it's also what carries him through difficult situations- the determination to get things done, the belief that the end goal is right. It also helps him set guidelines he can live by. He refuses, for example, to be a mercenary- he does what he can for the benefit of others, not just for money.

Still, he remains practical about things. Sometimes you have to work with people have been, or still could be, your enemies. Sometimes you have to commit a crime or two in order to stop something bigger. Sometimes you can't actually stop something bad from happening, and all you can do is make sure the damage is less than it could be.

The problem with this is that Michael is able to rationalize a lot of questionable actions for the idea of the greater goal. This is why even though he's perfectly capable of working on his own, he needs a support system - the structure and rules of the CIA, friends like Sam Axe and Fiona to question his decisions. When he's sufficiently cut loose from support like this, whether by accident or his own design, he is capable of doing things he knows are wrong (it's implied, for example, that under the influence of the rather psychotic Larry, Michael did or simply permitted things in the Balkans which he is not proud of).

"A good agent must have entertainment value."

-John le Carre, The Honourable Schoolboy


For all his seriousness and professionalism, Michael is definitely not without a sense of humor. It is very dry, tending pretty much entirely toward deadpan snarking, but it is very present.

Michael is constantly putting on new identities. He'll change his hair, accent, clothes, and background at basically the drop of a pin. Is a cooly dangerous car thief, a drunken janitor, or a small-time criminal who did prison time up north just what's needed for this situation? Michael can be that. In-game, he'd be introducing himself under an assumed name and persona (until the community outs him). Because they are out to get him.

Other:

Michael eats a lot of yogurt. A lot of yogurt.

In spite of a) growing up in Miami and b) being skilled enough to learn things as varied as Russian, Arabic, German, and French, Michael is absolutely hopeless at Spanish. Hopeless.

Yes, he can probably make it explode.

Additional Links:
obligatory Wiki link
t.v. tropes

First Person (entry type): (set during "Bad Breaks")
[Private]

So Bly's back- as if Carla and whoever tried to kill me wasn't enough. Blackmail just isn't what it used to be.

Could see if Carla could get him to back off. It'd be goood to know how much influence she has now.

No, I'd need to tell her too much. That's out.

Can't ask Barry to do more right now. Sam's connections aren't good for this. Might have to wait it out, see if Bly gives me anything to work with.

Some of this could be good. Mr. Cayman Islands bank account probably won't come after me while feds are snooping around.

Are there other targets left?

Third Person:

Michael frowned at the contents of the fridge. The last yogurt was gone.

It had to have been Fi, yesterday, while he was working on things upstairs. Sam had been too busy trying to finish off the supply of beer. He could call Fi, ask her to please pick up some yogurt when she next came over, but he honestly couldn't convince himself it was worth listening to the pointed complaints she would give. It was a better idea to save favor requests for things which were really necessary. Like armed backup.

He also couldn't honestly convince himself bread and beer would make an acceptable breakfast- not even with the addition of the last scrapings off the peanut-butter jar. Beer for breakfast was more Sam's style. He squinted at the bread. It was probably stale by now, anyway.

Letting the fridge door swing close, he picked up his sunglasses. He could afford to take the shortest route to the store today, it had been long enough since he'd last used it. Michael opened the door of the loft and felt the sun, beating down and magnifying itself with every possible surface.

Another pleasant day in Miami.
virtue: (☤ i am the business)

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Ichiko Yagura | Siren 2 | Not Reserved | 1/3

[personal profile] drownedinred 2012-02-27 12:46 am (UTC)(link)


Player nickname: Pie
Player DW: [personal profile] tentacular
Way to contact you:
Email: pieberman@gmail.com
AIM: dmnthepatriots
Other: plurk
Are you at least 15?: Y
Current Characters: Tibarn ([personal profile] hawkblocker), Louis Cyphre ([personal profile] starofchaos)

Ichiko Yagura | Siren 2 | Not Reserved | 2/3

[personal profile] drownedinred 2012-02-27 12:46 am (UTC)(link)
Character: Ichiko Yagura
Fandom: Siren
Character Notes:
History: Countless years ago, when the world had yet to see the first dawn, there were many creatures that roamed the world in the darkness. Then God created light, and there were many who could not stand it and fled from it. Two among these creatures were monstrosities known as the Otoshigo and Mother. While Mother became sealed beneath the earth, Otoshigo was trapped beneath the sea. As a result, the area where it was trapped became known as a cursed area where ships and people would disappear, and where those that drowned in the sea would become possessed by a monster. The truth was that those that disappeared were pulled into a dimension that merged several points in time. Outside of the world, those that had disappeared were trapped under the will of those who now desired to return to Earth and blanket it in darkness.

Enter Ichiko Yagura.

A young girl who was travelling back from a victory at a tennis tournament, Ichiko had plenty of ordinary worries and joys on her mind. Soon she would be home, to her mother and to her friends, she believed. Unfortunately, it was not to be. After the body of a young woman was pulled up on board, rumors began to spread that the ship was cursed. They were right. The Otoshigo drew them into the other dimension and attacked. Only one girl escaped.

Ichiko awoke to chaos, her memory of the last few hours blank. Otoshigo had killed everyone on board and they had been possessed by its shiryos, evil spirits that were said to enter the bodies of anyone that died in the cursed area if they were not cleansed by Mekkojou branches. Through her own courage, she first discovered the dead woman - now alive, to her horror - and then a policeman named Shigeru Fujita, who helped her escape. Together, they found a place to hole up before proceeding onwards, and were confronted by an inhabitant of the island who had long disappeared. Tsuneo Ohta died before their eyes and revived as a shibito, one of Otoshigo's creatures. It pursued them to the underground storage areas and there it attacked - only to flee suddenly as Ichiko felt her lips smile of their own accord. While Shigeru wondered, the truth that had driven the shibito away came to light. The Otoshigo took her over, killing Shigeru with a knife. As the cry of Mother echoed to announce its release, Otoshigo disappeared once more to leave Ichiko covered in blood and horrified by her actions.

Catatonic with shock, she wandered blindly for several hours until a fall reminded her. She had fallen from the boat before her awakening upon it. Ichiko Yagura was dead. How then was she still alive? As her memories returned, the Otoshigo spoke through her, to her horror. She forced it aside in order to proceed, realising that the shibito of before had changed. They had been taken over by Mother and became yamibito under her command. Through her own ingenuity and the arrival of the dawn, she escaped, but that was not to last. Soon enough, the yamibito began to grow shrouds that covered the land and blocked out the light. The yamibito pursued her.

A soldier named Takeaki Misawa came to her rescue but soon realised the truth; that the bloodstained girl was not human any more. When he turned on her, he was shot by his subordinate, Yorito Nagai. While Yorito himself decided to protect her, an evolved Yamibito attacked and kidnapped her. He pursued.

Unfortunately, he found her surrounded by the dead. Otoshigo had taken her over and it hunted Yorito sadistically, turning it into a game. He was able to draw Ichiko out for just a moment with the bracelet of her friend Noriko, but she realised the danger to him and chose to flee rather than to allow him to die too.

The Yamibito erected a huge pylon that arched into the sky and gave access to the outside world. While Mamoru Itsuki headed up to the top in order to stop Mother from entering it, Otoshigo followed. Thanks to the yamibito's powers and her own new freedom, Mother now had the ability to turn the outside world into one of darkness once more. Otoshigo too was aimed towards that goal, but its rage at Mother was far more distracting. It was distracted by the many yamibito and by the two humans that were trying to stop Mother, and was unable to reach the top before Mother reached Otoshigo. When it was knocked out by Mother, it retreated, and Ichiko awoke just in time for the Pylon to collapse. She fell. Soon after, Mother was destroyed, freeing Otoshigo from his prison

Yorito Nagai, the last ally she had had, was the witness to her last moments as Otoshigo abandoned her body for its own. Without the Otoshigo, death returned to claim her and she lay lifeless, half-mutated on the ground. The Otoshigo attacked Yorito and was killed at last, for in its true form, its weakness was fire. Without either of the ancients to sustain it, the dimension collapsed and scattered the few survivors across other dimensions. And so the leaders of the ancient creatures of darkness were destroyed.
Personality: Since there are two people in one body, I'll write each one separately if that's alright.
Ichiko Yagura
Despite her age, Ichiko is actually one of the more capable characters in Siren. A practical, observant girl, she is capable of being used for either stealth or combat. Notably, she is the only companion character that will pick up heavy artillery and use it, not counting Takeaki Misawa who starts with it. However, although she is perfectly capable of knocking someone down to escape, Ichiko prefers to run rather than fight. When given the choice, she will generally choose to run.

The letter and others show that her personality outside of traumatic events is playful and sweet. She's also shown to be a fun-loving person who keeps her eyes open. She seems to be a little bit of a gossip, although only to her friends, and is clearly rather exciteable. She is very close to Noriko Kifune in particular and Noriko seems to focus a lot in her thoughts. It's hinted also that she knew about Noriko's teenage pregnancy but chose not to mention it to her until she was willing to talk. In-game, however, as she is confronted by one extreme horror to the next she grows steadily less prone to talking - apart from to herself, that is.

Ichiko is easily frightened and tends to seek places of safety. While at first she is eager and relieved to have Shigeru Fujita's help, after his death she's far less happy to be around others. The more people suffer at her hands, the more she realises that she has to escape them. However, almost always she will follow the directions of anyone older, perhaps out of a realisation that their experience might make them better survivors. While she appears not to remember the events themselves, the aftermath is more than enough for her. While, as mentioned, she can accept death just fine, she is horrified by the fact that she has killed someone - although not enough to wipe the blood off, as she wears it to the end. This is more likely a result of her trauma, however. When in shock, she was able to walk for hours until her body collapsed.

It's clear that she has a childish side to her; when listening to her randomly selected dialogue, she often calls for her Mommy in later levels and she seems fixated on returning home. She's also prone to performing origami with her letters, using pencils and crayons to colour in the unwritten parts. She desires normality more than anything. While she's resourceful and cleverly tricks a lot of enemies, she is just a young teen in the end. She cries easily when frightened and when she gets to a safe haven she's shown to give into that urge a lot more.

When Otoshigo is in charge, Ichiko's own words can be identified with a little careful study, for during her possessed times their voices become interchangeable. Her own voice becomes less expressionate and more distracted and her words often fixate on her mother or the Bright Win. She seems fixated on the boat, on Noriko and on the dead woman that was pulled from the sea. The woman herself, one of the Mother's avatars, does not recognise her when confronted but curiously ignores her after an initial query - most likely due to Ichiko's reaction to her questioning, which is to fall to her knees and cry out in confusion. As time goes on, particularly at the point she was taken from, she's revealed to be losing her more recent memories and struggling to retain them.

The Otoshigo
The Otoshigo is far more childish than one would expect an ancient being to be. Having been abandoned for so long by Mother and trapped beneath the sea by her power and her Avatars, it has developed a strong hatred for its former companion. As it speaks with Ichiko's voice, it is difficult to identify the Otoshigo's gender, if it even has one - even its true form is little more than a head with many limbs. The myths of the island tell that Otoshigo's sea is cursed; any who drown in it will be taken by an 'evil spirit', and any pregnant woman who steps in the water will give birth to a cursed child granted visions by Otoshigo and Mother. The myths tell that the Otoshigo will enter the body of the drowned and return to their family, but if rejected it will abandon the body to its fate once more.

The part of the personality that most see at first glance is the Otoshigo's sadism. Anyone who comes across it in that dimension is an enemy and it will kill before it asks questions. It isn't entirely unreasonable; if it finds you interesting enough, it'll let you live a little longer, but the Otoshigo is easily bored. It can, however, be distracted quite easily. Otoshigo's anger at Mother transfers to her creations; it will massacre any of them it finds and often berate them for getting in the way as it does. The Otoshigo is obsessed with its own freedom and with revenge on Mother. While Mother exists, its body remains trapped under the sea.

The Otoshigo is quite fearless. Its near-immortality makes it reckless and attempts to threaten it amuses it greatly. It has a violent and harsh temper and no knowledge of social norms. Its easy boredom leads to a lack of focus, which allows it to be easily evaded or distracted. It doesn't understand people, somewhat understandably since it was trapped before they came into existence, but a little less so as it has been utilizing sightjacking for quite some time. Everything it does is for itself; nothing else matters and it can be quite callous on that point. It leaves Ichiko to die, kills Shigeru Fujita for no reason other than because it could and relentlessly murders those that had previously been host to the shiryo.

Otoshigo seems to be quite introspective; it occasionally wonders why Mother and the other left it behind even after all of this time. It has, after all, had little to do in the past few thousand years other than to mess with boats and think about the past. This may also be the reason why it giggles so often in joy. Despite the fact that it often stalks the player character, it will be confused if you hide and can even look right at you at times only to wander off without seeing you. Its intelligence is about on the level of a child at times and it has a basic, very direct approach to things. It has limited knowledge on anything outside of the island, as it would be unable to sightjack anyone that was not within his range. However it adapts fast; for example - when confronted with the recoil of the gun, it first staggers back from the force of it, then adjusts to it and soon handles it with ease.

Considering that the yamibito revive shortly after death, it soon becomes clear that Otoshigo is killing them for fun as it will return to kill them over and over again. It often speaks to itself, sometimes calling out to whomever's there, sometimes laughing and occasionally singing. It turns the presence of others into a game of hide-and-seek, where the hider will be massacred if found. However, Otoshigo often speaks of being lonely and the cutscene in which it finally escapes the sea is called "Joy". The game itself makes a point of mentioning that Otoshigo is rejoiced at its freedom - although it's also quite clear that it has no idea what to do with it. While it is angry at Mother for abandoning it and her followers by proxy earn its wrath, the Otoshigo's primary goal is to get out of the dimension it's trapped in. Initially, its goal appears to have had two points; the shibito, its servants, are sent to take down anything human that might release Mother, while its possession of Ichiko would have enabled it to try to free itself. It is clear that Otoshigo's limited intelligence did not recognise that Mother herself was behind its entrapment. It only wanted to ensure that if it was trapped, she would remain trapped also.

Other: Ichiko's primary ability is, like many people trapped in the netherworld, the ability to sightjack. This means that she can look through the eyes of other people within about a block's distance. Her natural abilities are about the same as any other fourteen year old. She's a tennis player, fast on her feet, but still pretty average-skilled. While she's perfectly capable of beating someone up with a trophy almost as big as she is, indicating she has some strength to her, she's easily tired out by it.

Her possession by the Otoshigo, however, gives her some benefits. While it is all that keeps her alive, the Otoshigo also regenerates health when it is in control and slightly when it is not; when the Otoshigo is in charge, her body will heal entirely in a second, even from fatal attacks. The more damage, the longer it takes, but it would take a massive amount to knock it out for long. It also appears to gain the odd ability to magic ammunition out of nowhere. Otoshigo also has the ability to reanimate corpses under his control by sending Shiryo (evil spirits) into them. Those corpses retain their memories but focus on the tasks he sets. However, none of these abilities are available to Ichiko herself; they are entirely dependant on the Otoshigo's consciousness.
Additional Links: N/A

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[personal profile] esper - 2012-03-11 00:18 (UTC) - Expand

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