tripled_mods: (Itsukittles has something to contribute)
DDD Moderators ([personal profile] tripled_mods) wrote in [community profile] ddd_news2010-08-03 08:27 pm

APPLICATIONS -- 2010; 001

THIS APPLICATIONS POST IS CLOSED. Please direct your attention to the new one here!

Nara Shikamaru || Naruto || (no reserve, I hope that's okay?) 1/3

[identity profile] mendokuseyo.livejournal.com 2010-08-15 02:36 am (UTC)(link)
Player nickname: Mji
Player LJ: N/A
Way to contact you:
Email: megasob@hotmail.com
AIM: quartershedevil
Other: N/A
Are you at least 15?: Yes.
Current Characters: None.

Character: Nara, Shikamaru
Fandom: Naruto
Character Notes:
History:
- Shikamaru is born to a strict, bad-tempered mother, and a lazy but skilled father.
- He joins the Ninja Academy at the age of seven, where he befriends Akimichi Chouji.
- He graduates at the age of 12, likely with much worse grades than he deserves because "it was too troublesome to write the tests."
- About half a year after graduating, Shikamaru attends the chuunin exam. Although he gives up during his final fight, the judges are still impressed enough with him to make him the only genin attending who passes the test and becomes a chuunin.
- A few months later he gets his first mission as a squad leader. He leads a group of genin to track down and return Uchiha Sasuke after he abandons their village to be trained by Orochimaru. The mission is a failure, and two of the team members (including Shikamaru’s best friend, Chouji) comes back in critical condition. He feels responsible for this and is close to quitting as a ninja, but instead pulls himself together and matures from the experience.
- There’s a two years time skip in the series here. During this time Shikamaru presumably becomes more comfortable in his role as a chuunin, and takes a few official missions such as working as an examiner at the chuunin exam, and working with relations between Konoha and other shinobi villages.

I’m taking him from right after the time-skip, meaning he’ll be about 15.

Nara Shikamaru || Naruto || (no reserve, I hope that's okay?) 2/3

[identity profile] mendokuseyo.livejournal.com 2010-08-15 02:38 am (UTC)(link)
Personality: Shikamaru is notorious for being lazy. He prefers to kill his time cloud gazing and playing shogi. Because he considers most activity to be troublesome, he often comes off as a bit grumpy, and frequently complains. However, if he has said that he’ll get something done, he does get it done. When a situation gets serious, he’s a reliable guy who believes in “one for all, and all for one.”

Socially Shikamaru is very laid back, and has a pretty easy time making friends and keeping a conversation going. He dislikes fighting, and won’t be seen yelling at someone pretty much unless it’s a life or death situation. Likewise, if someone decides to yell at him and pick a fight, he’ll normally fold to them to avoid trouble, whether or not the person is being fair to him or not. Because of this it can be very easy to bully him into doing favors, despite his lazy disposition.

While he doesn’t discriminate, he does house certain prejudice against women, maybe partially because women are usually the ones bossing him around. He considers most of them bad tempered, shallow and petty, an idea he has probably gotten from his mother, and his team mate Ino and her friend Sakura’s behavior. On the other hand, he isn’t the kind of guy to hit a woman, even if she is a fellow ninja. In other words, while he is a bit reluctant to getting to know women, claiming that they are loud and troublesome, he does value them and probably sees them as something to protect. Only the most reliable and intelligent of women has ever really won his favor.

He is a skilled strategist, and has a very high IQ. He does prefer logical thinking, but is also reasonably good at reading people and their feelings, if nothing else to add that information to his calculations. He does appreciate people with big hearts, or who has a good spirit, for example. He very early befriended Chouji, even though everyone else teased him for his weight, because Shikamaru recognized that he had a kind heart, and was “a good guy.”

Other: Shikamaru’s fighting style is heavily relying on his wit and analyzing ability. Like his father, he uses kage jutsu, binding and controlling his enemies with his own shadow.

The only person who can beat Shikamaru in his favorite board game, shogi, is his father. They’re very similar, and seem to be the opposite of Shikamaru’s moody, and constantly nagging mother.

Shikamaru’s family have a connection with deer, as they are guardians/maintainers of a forest and the deer that live within it. The deer's antlers are used in medicine and antidotes, and are important to the village. Because of this connection Shikamaru was named after the Japanese word for deer, "shika."

Additional Links: http://www.leafninja.com/fullbio.php?p=Nara_Shikamaru

APPROVED

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Re: APPROVED

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Codex | The Guild *reserved* 1/6

[identity profile] soulholders.livejournal.com 2010-08-16 04:16 am (UTC)(link)
Player nickname: Angie
Player LJ: [livejournal.com profile] soulholders
Way to contact you:
Email: bobertheduck@sbcglobal.net
AIM: soulholders
Other: Plurk --- soulholders (it’s never taken)
Are you at least 15?: Yes.
Current Characters: None
Character: Codex (Cyd Sherman)
Fandom: The Guild

2/6

[identity profile] soulholders.livejournal.com 2010-08-16 04:17 am (UTC)(link)
Character Notes: //Spoilers//

History: Cyd Sherman started life out on the right track—she was a child prodigy violinist, she probably had great grades and friends and all the things that would make any girl happy, but then she caught her boyfriend cheating on her with the first chair oboist, set his cello on fire, and got addicted to a MMPORPG, which resulted in her being jobless, penniless, boyfriend-less and basically friendless, besides the people that she now plays with online. Those five people plus her make up the guild known as the Knights of Good. They stand for all that is good and just in the world or something like that, or at least they’re careful to be courteous in their slaying of enemies. In this world she’s known only as the name of her character, Codex, and is called that more often than her actual name.

The game is assumed to be World of Warcraft, but they never say the actual name. She’s so addicted to it that her therapist actually ‘broke up’ with her because she seemed unwilling to change her habits or cut back in any way.

All was well and good in the guild--they’re very comfortable online and trust each other with just about everything. They were all quite happy to stay online, however, even though they’re a local guild and could definitely leave their houses and see each other in person on a regular basis. That changed when Zaboo, a member of Codex’s guild, went offline for an alarming amount of time and showed up on Codex’s doorstep proclaiming that he was in love with her and she was in love with him as well.

He had cyberstalked her and found out where she lived, along with every bit of her private information, and then, because he wouldn’t leave and kept acting really creepy, she suggested on the voice chat that the entire guild meet in person so that she could acquire their help in getting the socially inept ‘warlock’ out of her apartment. Of course, it didn’t work out quite like she expected, and she wound up having to tell him directly to leave. Just when she thought she was safe, Zaboo’s mother showed up and punched her in the face for ‘stealing her son away’.

Soon after her arrival, Zaboo tried to hang himself which was thwarted by Codex pulling the Ethernet cord loose from the fan. When she questioned Zaboo as to why he would do that, he confessed that he ran away from his mother because she controlled every aspect of his life except for the internet, but that she was in the process of reading Internet For Dummies and soon he wouldn’t even have that. The guild heard the entire exchange over the microphone and they all decided to meet again, so Codex and Zaboo escaped her apartment. But alas, Zaboo’s mother found them, and it looked as though Zaboo would remain a prisoner forever, but the guild banded together and banished the evil troll from whence she came.

Zaboo’s mother is a real estate lawyer, so she got Codex evicted from her apartment shortly afterwards, and Zaboo moved with her to another one. She quickly took action however, and told Zaboo that he’s ‘a starter character’--he needed to ‘level up’ before she could even think about dating him. She then convinced her guild leader, Vork, to take Zaboo in as his roommate, with the rent fee of course being guild gold.

Soon afterwards, she bumped into a very attractive stuntman named Wade. Unfortunately their conversation was cut short because it was time for a raid, but all in all it was a positive, though slightly awkward, experience. When she signed on, she pulled her fellow female guildmates, Tink and Clara, into a separate chat and they encouraged her to go for it, stressing that sometimes real life is more important than gaming. When Wade arrived back at the complex, she jumped offline and began playing the violin to impress him. She ended up severely messing up that encounter and thought for sure that she’d ruined her chances with him, but the next time she saw him things weren’t so bad. He even thought that it was cool that she was a gamer, saying that his roommate was one too.

3/6

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4/6

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5/6

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6/6

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APPROVED

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[identity profile] idkmybffaston.livejournal.com 2010-08-17 12:54 am (UTC)(link)
Player nickname: Setine
Player LJ: [livejournal.com profile] neuroticizing
Way to contact you:
Email: on request
AIM: the shinra co
Other: setine [@] plurk
Are you at least 15?: Y
Current Characters: rufus shinra, byakuya kuchiki, abel nightroad, trish, snow villiers, temperance brennan and cross marian

[identity profile] idkmybffaston.livejournal.com 2010-08-17 12:54 am (UTC)(link)

Character: James Bond
Fandom: James Bond - Craig Verse
Character Notes:
History:


James Bond is known for following traits:

→ Womanizer/Charmer

- Though in actual reality, he isn't that charming. He gets them into bed for several reasons. One, being to be able to gather information, because sometimes the women he seduce are women are already with another man. He doesn't care about what they want, as long as he gets what he does.

This is an exception with Vesper. He seems to genuinely care about the woman, even as far was to love her utterly and completely. He cared about her even as far as to become consumed with revenge upon her betrayal. Since then, he hasn't been able to trust another human being as much as he trusted her.

→ Being tooth-in-cheek

While this was a characteristic of the James Bonds from Connery to Brosnan, this version of James Bond downplays the innuendo, but he substitutes it for a combination of icy cold snark and subtle innuendo.

→ His shameless destruction of public property.

James Bond has no regard for public property. If it's in his way, he'll get rid of it. If it's an amazing car that can shoot rockets out of the tailpipe, he's driving it into a tanker to blow it up. Everything around him a a potential weapon.

The same goes for people, if you're his target and you're in his way. You're dead.

Despite the movie's attempt to make Bond seem complex, what it does illustrate is a man at odds with himself and his work. In the movie, he kills mercilessly and out of necessity, however he finds himself wondering what this is all for? For country? For the world? Enter Vesper. She makes him feel that there is more to life than jumping off of buildings or killing people. However, the worst happens and she kills herself in order to save him. What he then finds out was that she was only with him because she was trying to save her boyfriend. Bond is consumed by revenge and blinded by rage on a steak to avenge her.

Lucario 1/??

[identity profile] agkelikos.livejournal.com 2010-08-17 07:18 pm (UTC)(link)
Player nickname: Bratja/Kratos
Player LJ: [livejournal.com profile] agkelikos
Way to contact you:
Email: blueseraph28@gmail.com
AIM: BlueSeraph28
Other: MSN: lagunaloire_2744@hotmail.co.uk
Are you at least 15?: Y!
Current Characters: None.

Character: Lucario
Fandom: Pokemon – Lucario and the Mystery of Mew

Lucario 2/??

[identity profile] agkelikos.livejournal.com 2010-08-17 07:22 pm (UTC)(link)
Character Notes:
History:
Lucario’s story begins over 1000 years before the present time of the movie. Here he was the partner of a knight named Sir Aaron and extremely loyal to him. Under his guidance, Lucario learned to sense the force known as Aura – a resonance that is given out by all living things. Honing his skills, Lucario became able to detect living things and differentiate between living things and solid objects, a little like echo-location or night-vision. He did this with his eyes closed and became extremely agile. Using Aura, no foe could hide from Lucario and he could detect incoming attacks even blindfolded or in the dark. He was able to use the power offensively as well using a technique known as Aura Sphere and even developed telepathic capabilities that allowed him to communicate with humans.

At the time the story begins a war is breaking out between two nations of Pokemon, with Cameran Palace – the place that Aaron and Lucario were sworn to protect - caught in the middle. Lucario is on the trail of Sir Aaron who is making his way to the Tree of Beginning, a sacred place home to many extinct and legendary Pokemon, including Mew. The Tree is not actually a Tree but a network of rock and crystal and a living organism. It is said to be able to revive the earth and soothe hearts but requires Mew to do so. As Lucario journeys to find his master, he is intercepted by a group of Houndoom who blind him temporarily but with Aura, Lucario eventually catches up to Aaron. However, his master suddenly turns on him and tells him that he is abandoning the castle and Queen Rin and throws down his staff at Lucario. The Pokemon is trapped inside the crystal atop the staff in much the same way as a Pokeball and remains there until the present day.

In the present, Cameran Palace is holding a ball to celebrate its history and the legend of Sir Aaron. Ash Ketchum earns the place of the Guardian of Aura (as Aaron was known as the True Guardian of Aura, this is considered an honour) after winning a Pokemon battling tournament and dons Aaron’s outfit as well as receiving his staff to hold. After giving the signal later that night to begin the fireworks, Lucario is released from the crystal staff. He mistakes Ash for Aaron as he is still blinded and Ash appears to have the same Aura as Aaron did with a similar outline too, due to his costume, but after opening his eyes again he realises that he has made a mistake.

Confused now, Lucario wanders the Palace which hasn’t changed much from his home 1000 years ago. Even Queen Ilene, the current Queen, resembles Queen Rin of the past and Lucario bows before her by mistake. However Ilene takes pity on him and explains that his memories are now ancient events. Just then, Max, who was also accompanying Ash runs in to explain that he saw Mew in the Palace attic and that it took Pikachu (and Team Rocket’s Meowth) somewhere. To confirm this, a girl named Kidd who had been tracking Mew in order to discover its mysteries joins them too, explaining that she saw Mew transform into a Pidgeot and carry them to the Tree of Beginning. Ash makes the decision to go and rescue Pikachu himself and at Ilene’s request, Lucario agrees to lead them there.

Along the way there the group stop off at a hot spring, but Lucario perches on a rock away from them. He has become distrusting of humans and is upset because of the loss of Sir Aaron. He does reminisce though, still trying to work out why Aaron trapped him in the staff and betrayed him. At night, Ash talks about how Pikachu and himself didn’t get along very well but after surviving an attack from a flock of Spearow, they both learned to respect one another and became best friends. Lucario walks off in a huff at that believing that humans and Pokemon could never be friends, feeling himself that he was just a servant of Sir Aaron and was then betrayed. He gets into an argument with Ash and when the Pokemon retorts that perhaps Pikachu just wanted to get away from a weak trainer, Ash pounces on him angrily and they wrestle with one another.

Lucario 3/??

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Lucario 4/??

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Lucario 5/5

[identity profile] agkelikos.livejournal.com - 2010-08-17 19:28 (UTC) - Expand

APPROVED

[identity profile] dreamoflight.livejournal.com - 2010-09-04 16:37 (UTC) - Expand

*insert gratuitous amounts of facepalming here*

[identity profile] nihonboku.livejournal.com 2010-08-17 11:01 pm (UTC)(link)
okay so someone ok maybe it was me forgot to announce hiatus ---> INSTA-ACTIVITY-CHECK-FAIL!

I... I think I'm allowed to re-app now though, amiryt? o-o I looked but couldn't find a clear rule on that...

next time it goes on my calender *kicks self in head*

Link to old app:

http://community.livejournal.com/ddd_news/8863.html?thread=1403807#t1403807

just... lemme know if this isn't ok and/or I need to redo the samples or something... *sigh*

APPROVED

[identity profile] dreamoflight.livejournal.com 2010-08-20 05:32 pm (UTC)(link)
Approved! Please follow the instructions below:

» Add yourself to the Taken Character's List (http://community.livejournal.com/ddd_news/5532.html).
» Start adding people from the Friend Add List (http://tripled-mods.livejournal.com/9028.html).
» Read the New Player Guide (http://community.livejournal.com/ddd_news/5015.html).
» Introduce yourself in [livejournal.com profile] triple_d_ooc.
» Go ahead and intro your character on [livejournal.com profile] dramadramaduck! ♥

Additionally!
» We have an Activity Check at [livejournal.com profile] dramadramaduck every two months and the next one is in October. Because your application was accepted in August, you will be required to participate!
» Our requirements are simply 20 comments. These can be from your characters journal, others journals, or any post on the main community. Any posts your character makes his/herself will count as a comment itself.
» If you have any questions about the AC/AC requirements or anything else, feel free to contact any of the moderators; our contact information is available on any of our communities profiles. :)

Schmendrick the Magician [1/2]

[identity profile] devilishkurumi.livejournal.com 2010-08-18 09:44 pm (UTC)(link)
Player nickname: Kurumi
Player LJ: [livejournal.com profile] devilishkurumi
Way to contact you:
Email: devilishkurumi @yahoo .com
AIM: KurumiRP
Other:
Are you at least 15?: You know it!
Current Characters: The Emoticon, Jayne Cobb, HAL-9000, Ryan Evans, Hikaru Sulu and Joker (hiatus'd)

Character: Schmendrick the Magician
Fandom: The Last Unicorn
Character Notes:
History: As a child, Schmendrick served as the apprentice of the magician Nikos, who was the mightiest magician in the world. Unfortunately for Schmendrick, he was incredibly incompetent when it came to magic. Though he could perform tricks and spells, Schmendrick had no real control over his magic and therefore would fail to do just about anything properly. Nikos was certain, however, that Schmendrick had immense power. He decided that, since he could not help Schmendrick realize and control his power, the only person left in the world who could was Schmendrick himself. And so, he cast a spell on his apprentice, making it so that he would be immortal until he came to understand and command his power as he should.

This was, as immortality usually works, a very unfortunate thing for Schmendrick. The magician was unable to understand himself at all, and therefore was doomed to wander the Earth on the off chance that he might stumble into understanding. After an indeterminate period of time, Schmendrick joined up with Mommy Fortuna's Midnight Carnival, where the witch Fortuna disguised simple animals as mythological beasts. Schmendrick tried his best to use this time with Mommy Fortuna to gain some experience and hopefully some guidance, but all of that changed the night the carnival picked up a real unicorn.

Unable to see the unicorn caged in Fortuna's cheap horrorshow, Schmendrick helped free her and then followed her on her quest to find the Red Bull and free the other unicorns of the land. On their way, Schmendrick had his first brush with real magic as he summoned up the images of Robin Hood to distract a band of thieves so he could escape them. One woman who lived with the thieves, Molly Grue, joined Schmendrick and the unicorn on their quest. Once they reached the land ruled by King Haggard, the Red Bull appeared to try and chase the unicorn down the way it had done to the others. Schmendrick, prodded by Molly, attempted to disguise the unicorn as something else with his magic so that the Red Bull would leave them be. This was his second brush with real magic, which allowed him to change the unicorn into a human girl.

This attempt at magic left Schmendrick feeling desperately angry at the fact that he couldn't hold the magic like other wizards could, and he became more certain that he was never going to shed his immortality. The unicorn, disguised as Lady Almalthea, managed to enter Haggard's castle with Schmendrick and Molly; however, as time passed, she began to forget who she was and why she was there. Schmendrick managed to use his abilities to find the way down to the lair of the Red Bull, but by then, he was certain that he'd never be able to summon the magic to change the unicorn back, as she had fallen in love with Prince Lir and had experienced things that no immortal being should experience. However, as she faced the Red Bull, Schmendrick managed to summon and handle the magic needed to return her to her previous form; more than that, he managed to understand how the magic worked, and managed to keep hold of it after he had summoned it for the spell. The spell placed on him was broken, and he became mortal once more.

After the unicorn rescued the other unicorns from the Red Bull, Schmendrick used his new-found power and all of his experience to guide Lir towards his duty as a king, and then left the kingdom to travel the world with Molly Grue as a true magician.

Schmendrick the Magician [2/2]

[identity profile] devilishkurumi.livejournal.com 2010-08-18 09:45 pm (UTC)(link)
Personality: Schmendrick is, at heart, a true and kind man. He does nothing out of spite or malice; at worst, his actions are fueled by his greatest desire: to become a real magician. Even then, however, his self-importance does little to hinder his kind nature, and he is always trying to help his friends when he can. For all of his hidden nobility, however, Schmendrick is indeed incompetent and does have a bitter streak within him. He's well aware of his shortcomings as a magician, and though he strives to overcome them, sometimes his own incompetence makes him reluctant to try anything past juggling oranges.

Other: Because the film version of The Last Unicorn was adapted from the novel by the author, I'm using a little of the book's back-story when it comes to Schmendrick, who got a little bit of a short stick in the movie. I'll also be taking him from before the story begins, while he's still with Mommy Fortuna and they are sans a unicorn.

Additional Links: Schmendrick's finest hour (http://www.youtube.com/watch?v=CCvEL41kIQg). Also, the Schmendrick fanlisting (http://fangirlisms.com/fls/schmendrick/about.php).

First Person (entry type):
I'm always in a predicament when I think I need to write something down, because whenever I get to my pen and paper, the thing I wanted to write down isn't in my head any more. It's a daft, dumb thing of mine. What I was going to write down, that is. They were some words for the summoning of beasts. Nikos never once had to write a thing down, not when it came to magic. He could just say the words, and they'd do exactly what he wanted them to. Me, I can't even turn an acorn into a tree. I can do the illusions, sure, but I can never remember the words.

Last night, I tried to pull a rabbit from my hat, mispronounced a word and ended up with a Gila monster instead. Those sorts of things are easy to play off to a crowd but they certainly don't help me any, do they? I'm this much closer to convince the magic to work, but by this much I mean there's a whole world between us. "Etu belarius vinu," those were the words. Or maybe "venue." Better try both.


Third Person:
The rain that day was even more terrible than the day before. It was the sort of rain you usually only received in warmer, more equatorial areas of the world, where the air was hot and humid while the rain itself barely rose above blisteringly cold, and it came down thicker than bedsheets. Schmendrick was forced to take cover under the overhang of one of the cages of Mommy Fortuna's carnival, hat hanging miserably low as he listened to the dog-turned-hellhound whine and bark at the animals rushing from the shelter of one tree to another. Mommy Fortuna hardly noticed the rain, nor Ruhk; they were both well used to the repugnant weather, while Schmendrick still had the naivety necessary to dislike heat, humidity, hail and the like.

"If you're so miserable," Fortuna shouted suddenly, drawing Schmendrick away from his attempt to turn a palmful of raindrops into wine, "Why don't you make it stop?"

Ruhk and Fortuna both laughed uproariously at the idea of Schmendrick being able to stop anything at all, which only served to aggravate the wizard. "Maybe I will," he responded, before holding his hands out and saying a few words in a stern, fatherly voice. Around him, the rain heated and the sky cooled, and briefly he imagined that the rain altogether halted its fall, fighting gravity for a moment because he, Schmendrick the Magician, had commanded it.

It was such an exhilarating feeling that Schmendrick whooped for joy - he had stopped the rain! Unfortunately, his excitement ruined his concentration and the rain, which had been building above him, let loose and dropped on top of him like a twenty-pound weight. Ruhk laughed louder than ever; however, the sulking magician noticed that Fortuna had fallen silent, and was looking backwards at him with such an intense gaze that, for a moment, Schmendrick regretted using his power at all. For if Fortuna ever figured out just what he was capable of... Well. He would end up like the dog in the cage. And a cage, Schmendrick knew, was no place for an immortal.

APPROVED

[identity profile] dreamoflight.livejournal.com - 2010-08-23 20:41 (UTC) - Expand

Feferi Peixes | Homestuck 1/?

[identity profile] cuttlefishcull.livejournal.com 2010-08-19 01:43 am (UTC)(link)
Player nickname: Hal
Player LJ: [livejournal.com profile] interlude_adieu
Way to contact you:
Email: etlitteratim@yahoo.com
AIM: atraquodalbus
Other:
Are you at least 15?: Yesss
Current Characters: none

Character: Feferi Peixes
Fandom: Homestuck (mspaintadventures.com)

Feferi Peixes | Homestuck 2/?

[identity profile] cuttlefishcull.livejournal.com 2010-08-19 01:48 am (UTC)(link)
Character Notes:
History: Feferi started out like all trolls did, hatched from the Mother Grub deep underground, keeping a larval stage until she developed into a young troll. From that stage all young trolls face dangerous trials deep in the caves, fighting their way through until they can reach and find their lusus. In troll life the lusus is a creature of the same blood color that raises their young troll and acts as a mentor and protector. In return the troll is something like a zookeeper, keeping their lusus in line and taking care of them in turn.

Feferi's blood is tyrian purple, the highest caste in troll society. She's the only troll at the time period to have this blood, which makes her the "heir apparent" to all troll rulership. It's a perilous position for the young troll, as the current ruler wishes her dead. If it weren't for the protection of her lusus an assassination attempt would probably have been made, if one or more hadn't already been attempted.

Her lusus is known as Gl'bgolyb, a terrible tentacled monster whose size can accurately be measured in miles (http://images4.wikia.nocookie.net/__cb20100815044040/mspaintadventures/images/4/42/Feferi_Lusus.png) that is also known as the "The Rift's Carbuncle", "Emissary to the HorrorTerrors", or in more hushed tones, "Speaker of the Vast Glub." What exactly some of that means is long, complicated and occasionally silly, as a lot of things mentioned and yet to be mentioned are. On Feferi's part she mentions her lusus whispers to her, prophecies she mostly believes. She also mentions that it is difficult to keep her lusus's voice down, something she apparently does by feeding the monstrous creature with help from Eridan. It's later learned that if her lusus's voice raises above a whisper weaker trolls will begin to die. If it reaches a shout the entire planet will die, regardless of blood. If she really gets upset she will speak that 'Vast Glub,' that would kill every troll in existence regardless of where they are. While she loves her lusus she also says she will be relieved to be free of keeping said voice down once her lusus dies.

Before the events of the main story it seems Feferi spent her time taking care of her lusus, as well as catching and caring for wild sea creatures, despite whether or not that care was really needed. She also seemed to spend a good amount of time keeping an eye on Eridan, another sea dweller who has a bit of a genocidal complex when it comes to land dwellers. Their relationship, and troll relationships in general, is extremely confusing. No really, extremely. (http://mspaintadventures.wikia.com/wiki/Troll_Relationships) Feferi seems to regard Eridan as a "moirail," something similar to a close friendship where one party tends to look out for the other and keep them in check. Eridan appears to have mating fondness for Feferi, close to the human concept of love, and in recent comics Feferi mentions needing to tell Eridan her 'true feelings,' so perhaps she feels the same. Or perhaps it's of a darker variety.

The real plot starts as the twelve young trolls begin to play SBurb, a computer game that brings about the end of the world. Feferi's role was to act as the server for Eridan, to keep an eye on him, and would later become the client to another troll, Sollux. While the details of their game are still coming out we know the ending. Somehow something goes terribly wrong, forcing the trolls to a place known as the Veil. Whatever went wrong has something to do with another session of the game played by John, Dave, Rose and Jade, four human kids in a different timeline completely. The trolls are stuck in limbo essentially, trying to figure out their next move while some begin to make contact with the kids. Of course the strange flow of time makes things very confusing generally. This is where Feferi would be taken from.

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[identity profile] dreamoflight.livejournal.com - 2010-08-23 20:44 (UTC) - Expand

John Watson [1/3]

[identity profile] devilishkurumi.livejournal.com 2010-08-20 08:18 am (UTC)(link)
Player nickname: Kurumi
Player LJ: [livejournal.com profile] devilishkurumi
Way to contact you:
Email: devilishkurumi @yahoo.com
AIM: kurumirp
Other:
Are you at least 15?: Yep
Current Characters: HAL-9000, Ryan Evans, Hikaru Sulu, Jayne Cobb, and the Joker (hiatus'd)

Character: John Watson
Fandom: Sherlock (BBC)
Character Notes:

History: John is a (estimated) 35-year-old medical doctor who recently returned to London from Afghanistan. He has a sister, Harriet, who is an alcoholic. She had a girlfriend/wife whom she left due to relationship stress; John liked Clara, and still hasn't forgiven Harriet for leaving her, or for her failing to clean up her life. He met Sherlock through an old war friend, who knew that both of them needed a flatmate and decided to introduce them. Within the first ten minutes of their meeting, Sherlock managed to correctly deduce that John was a returning soldier, as well as see nearly everything about John's relationship with his sister. (Well, except for the part about it being a sister, not a brother.) John was, of course, very intrigued by the whole thing. He decided to humor the idea of moving in with Sherlock after seeing the flat at 221b Baker Street and, of course, seeing that Sherlock truly was an interesting person, who was also bloody brilliant. Egotistical, arrogant and more than a little childish, yes, but brilliant.

During his first night with Sherlock, John managed to help the other unravel the mysterious "serial suicides" that had been occurring around London. He then managed to track Sherlock down after he disappeared with the murderer, and then (potentially) saved Sherlock's life by shooting the murderer from the other side of an alley. And even after realizing that Sherlock's real addiction was to things like mysteries and death-defying stunts, as well as finding out that Sherlock believed his brother Mycroft to be his arch-enemy (which is bonkers), he decided that the life of inaction he had been leading before meeting Sherlock was so much worse than the games of chance and the sometimes-intolerable attitudes Sherlock put him through. So, he moved in with Sherlock and then helped him solve the Blind Banker case, while also meeting his girlfriend, Sarah Sawyer, at his new clinic job. He also helped Sherlock with several interlocked cases formulated by Moriarty in order to draw Sherlock out. Unfortunately, this ended with a cliffhanger ending, wherein Sherlock and John are about two seconds away from being blown sky high by an explosive vest of Moriarty's doing.

But they'll both probably live. After all, you know, it's Sherlock and Watson. You can't exactly kill off either of them.

John Watson [2/3]

[identity profile] devilishkurumi.livejournal.com 2010-08-20 08:19 am (UTC)(link)
Personality: John suffers Post Traumatic Stress Disorder, due to his time in Afghanistan. Though it's not necessarily debilitating, he does indeed have some problems with situations where he is put in very immediate danger where he is helpless to stop it. He also suffers from night terrors, which are also because of Afghanistan; a psychosomatic limp, which goes away whenever John has something to occupy his thoughts (AKA: when he has to deal with Sherlock, also known as EVERY DAY OF THE WEEK); and a nervous shake in his left hand that goes away during high tension situations. Despite all of this, however, John is by no means held back in his day-to-day life: compared to Sherlock, he's actually quite stable.

He's generally a friendly man who tries to do right by the people around him; he has a strong moral code and when he feels as though he needs to step up in order to save a life or help someone, he will do it without reservation. (This includes shooting a man to save Sherlock from perceived danger, less than 48 hours after meeting him.) He has a dry sort of humor, and has no problem being at least a little bit of an ass. While not by any means as inventive as Sherlock when it comes to thinking about things, John is admittedly better at following Sherlock's thought processes and is getting increasingly better at seeing the things that Sherlock sees, at least on some level. He also willingly acts as a sounding board for Sherlock and helps guide him through some of the more outlandish deductions, which indicates that John is actually incredibly patient. Of course, his patience has limits, and he will snap at Sherlock and tell him when he's being ridiculously out-of-touch.

Finally, John is not an idle person. He craves action; as Mycroft says, he misses the war because it gave him something to do. Without something to focus his attention on, John stagnates and becomes withdrawn and inactive. He is hardly the sitting down type. His psychologist believed that writing in a blog would help John reintegrate into civilian life, but couldn't convince John that his limp was entirely psychosomatic; Sherlock, however, simply triggered his need for action and led him on a chase through London - and that was what made him forget all about the phantom pain in his leg. John is a soldier, however, and that mentality makes it hard for him to reach out and be active on his own; that's why he needs Sherlock around to give him a purpose. Otherwise, he's reduced to a bitter old British veteran sitting around drinking tea with a bum leg.

Other: Dr. John Watson is not Sherlock's boyfriend.

Additional Links: How about his blog (http://www.johnwatsonblog.co.uk/)?

First Person (entry type):
It's funny how short a time it's taken me to get used to Sherlock's various moods. Before I'd... well, I'd like to say "gotten to know him," but I'm sure you can't ever know a man like Sherlock. Before I'd gotten accustomed to him, rather, I would never have been able to handle a grown man throwing a childish fit, but now I'm sitting with a laptop that's missing three keys and all I can say is, "Well, that's that, then." I even rationalized it! I shouldn't have left my laptop in his possession when he was bored, I said to myself. Like it was my fault. Which, really, it sort of was, because I was out with Sarah at the time, and I've noticed that Sherlock... isn't fond of her. To put it mildly. Sometimes, I'm sure that his text messages are designed specifically to prevent me from continuing a date with her past the dinner table.

God. The worst part is, I can't even find it in me to be more than a little annoyed by it. But, genius has to be tolerated, I guess. (I should probably stop telling him that he's being amazing, at some point, because I'm pretty sure that's not helping my case here in the slightest.)

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[identity profile] dreamoflight.livejournal.com - 2010-08-20 17:36 (UTC) - Expand

SHERLOCK HOLMES (BBC 2010); 1/TOO MANY

[identity profile] carnality.livejournal.com 2010-08-20 08:46 am (UTC)(link)
Player nickname: Norr
Player LJ: dis one
Way to contact you:
Email: cinder.and.ash@gmail.com
AIM: olumpios
Other: foghorn
Are you at least 15?: mmhm.
Current Characters: Tony Stark.

Character: Sherlock Holmes.
Fandom: Sherlock (bbc; 2010)

2/ughhhhhhh

[identity profile] carnality.livejournal.com 2010-08-20 08:47 am (UTC)(link)
Character Notes:
History:
➔ It's set in modern time verses the traditional (and original) Victorian setting, so everything we know about Sherlock has been revised to some degree.
➔ For example, his known addiction to various narcotics have been updated to be an implied addiction to cigarettes (and possibly more, but it was never touched or expounded on, Sherlock simply insisting that he's "clean now" (first ep)). I've been reading about the update on this (which they are by no means implying that cocaine is on the same level as cigarettes), and the general assumption is that because cocaine then did not have the illegal notoriety then that it does now (and was widely used for many reasons by many people) that the use of said drug was similar to the way cigarettes are now. And it's simpler than dealing with something then that was acceptable to now it being illegal. In the show he frequently uses nicotine patches (which release nicotine into the body directly) as a means to 'stay focused.' From what I understand, in the books, he takes drugs because it's the only thing to keep his mind from falling apart when he doesn't have a case to keep him occupied and Watson suggests that he does drop the habit (and mentions something I couldn't put word for word about how though he's not suffering from it, the addiction is never truly gone). BUT I'M NOT DRAWING FROM THE BOOKS, it just felt needed as I figure they'll delve more into his addictions previous and current in the next series.
➔ He has a brother (who professes to be his "arch enemy") named Mycroft who's kind of badass and Sherlock pretty much infers that he's the secret service itself. It's an understatement to suggest they don't really get along.
➔ According to the 3rd episode, a classmate of his died in 1989 while they were in school together (Carl Powers (1978-1989)); by the date supplied, Carl was about 11 when he died and that would make Sherlock 11 or 12, himself. Thaaat would mean he was born either in 78 or 77 and in 2010, he would be 32 or 33. So yeah, all that was pretty much to say I'm going to make him 33. Yeah B)
➔ He professes to be the world's only "consulting detective" (meaning the police consult him when they can't figure it out, which he says is always). He essentially comes in on cases and bulldozes around and gets made fun of and solves fucking everything. /sunglasses on over sunglasses yeaaaaaaaaaaaaaah. Lestrade is his bitch. Sally is a bitch. Anderson repulses him. That sums up everything in that unit.
➔ He resides with John Watson at 221b Baker Street in Westminster. They met unconventionally - through a mutual friend by chance - and hit it off practically immediately. Watson seems to be the only one impressed with Sherlock's invasive kind of deductive reasoning, which Sherlock preens over endlessly. During the case he gets when Watson first moves in, he encourages (ie: Watson jumped for it) him to come along as his 'assistant' being he's a doctor and would be able to provide medical expertise and it works out smashingly.
➔ Back to the update thing, they keep his eccentricities, his being up all hours of the night, his violin playing, his bizarre way of doing everything and even brought on that while he has a cellphone, he absolutely loathes talking on it - he only texts. And he doesn't just text from his own phone but from any phone present and in the first episode, we can see him disrupting a press conference about the apparent suicides by mass texting all the reporters 'wrong' every time Lestrade says something unsavory.

3/sdfjoisdjff

[identity profile] carnality.livejournal.com - 2010-08-20 08:48 (UTC) - Expand

4/fuck

[identity profile] carnality.livejournal.com - 2010-08-20 08:49 (UTC) - Expand

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[identity profile] dreamoflight.livejournal.com - 2010-08-20 17:39 (UTC) - Expand

Nessiah | Yggdra Union [1/2]

[identity profile] bonywings.livejournal.com 2010-08-20 05:34 pm (UTC)(link)
Player nickname: Mini
Player LJ: [livejournal.com profile] misheard
Way to contact you: Email, AIM, or Plurk
Email: nealuchi@gmail.com
AIM: ryudojitemple
Other: Plurk: Misheard
Are you at least 15?: Y
Current Characters: Issei Ryudo, Naesala, Peter Kirkland [Sealand], and Sherry Birkin

Character: Nessiah
Fandom: Yggdra Union
Character Notes:
History: Once upon a time, there was a war in heaven of the gods against the demons called Ragnarok. This war was going badly for the gods until they created angels with some portion of their power, called Grim Angels. One Grim Angel, Aries, refused to fight. The punishment for his crime of disobedience was that he was stripped of his wings and his power, made immortal, wrapped in the Chains of Conviction, and sent him down to earth.

While on earth, he made a bargain with a group called the Yumel, that they would teach him to master the Power of Words (whatever that does, probably makes Tactics Cards or zombies or something else Nessiah does) in exchange for one of his eyes. He put his other eye into the hilt of the Gran Centurio, a sword that absorbs power from all of the conflict on earth. Then he gave it to Fantasinia's royal family and told them "Justice lies with the Holy Sword." This would not end well.

A very long time later, during which Nessiah has probably been stirring up trouble, Blaze Union happens. Nessiah, who has been acting as a prophet deep in the woods, is recruited into Gram Blaze, a group seeking to remake Bronquia for the better. Nessiah helps them strategically in many battles, even managing to recruit a fiercely loyal general on the other side to their cause through clever tactics.

Oh, and when they actually succeed at taking over the country, Nessiah casually suggests to Gulcasa, the leader, that they take over more countries to spread their justice. Gulcasa, in a weakened state of mind due to having just Genocided one of his soldiers (on Nessiah's suggestion, again), agrees immediately.

Three years pass.

Yggdra Union happens. Bronquia invades Fantasinia and kills the king and queen. Embellia loses the Transmigram it needs to survive and starts attacking humans based on the advice of a wandering magician. A magician gives the heads of the two opposing houses of Verlaine powerful Ankhs and lets them duke it out for each other's.

All of this is Nessiah's fault, of course. During his actual appearances in the game, he kills his own Bronquian unit that had been meant to finish off the Rebel Army, then kills himself.

Then he shows up later to tell them to hurry up and save their damn princess before she's killed. Did I mention that you can't kill Nessiah permanently unless he's on Ancardia?

At the end of the game, Ancardia rises from the sea. When the heroes naturally investigate, Nessiah brings back their dead friend as a zombie to fight them, and when they win, demands the Holy Sword from them (since it's his) so he can wage war against the gods. He seems a little surprised when they refuse. They fight, the heroes win, Nessiah is permanently killed.

Nessiah | Yggdra Union [2/2]

[identity profile] bonywings.livejournal.com 2010-08-20 05:34 pm (UTC)(link)
Personality: Nessiah really hates the gods. I mean really. Practically everything he does is meant, in the long run, to create conflict that will power up the Holy Sword that he can use to break the Chains of Conviction and go after the gods. The fact that a whole lot of people need to die for this to work? Not a problem. Bringing back someone's dear friend as a zombie to fight them? Done it twice in the games, once in the canon timeline. He's willing to turn traitor on people he was supposed to be leading and willing to use innocent Undines' affections for him to get the gem that keeps her people alive.

Aside from being incredibly ruthless, he's somewhat irritating to talk to. He's very smug, tends to giggle, and always is very polite while still being that smug. He doesn't care about petty things like mortal danger, food, or most people.

Despite all that, he's got a lot of pain built up from the unjust nature of his punishment. (Even one of the people he brought back as a zombie feels bad for him.) And he does develop actual fondness for certain people - there's a fair amount of Ship Tease in Yggdra Unison, a noncanon side game, for Nessiah and Gulcasa. There may possibly still be some of that person who refused to fight so long ago in Nessiah, but he'll deny it to the end.
Other: As mentioned above, you can't kill Nessiah permanently except on Ancardia, which spends most of the series underneath the sea. He's also a very powerful magic user capable of summoning very powerful Astarte (technical term for undead warriors/zombies). Most of the time, he's limiting his power so that nobody's fallen angel alarms go off. I'm planning on taking him from before his introduction in Blaze Union.
Additional Links: I can't find the YU script and the BU script was translated by hand by a friend of mine who doesn't want it reposted. You can has character (http://tvtropes.org/pmwiki/pmwiki.php/Characters/YggdraUnion) pages (http://tvtropes.org/pmwiki/pmwiki.php/Characters/BlazeUnion)?

First Person (entry type): Hoh? This is quite an interesting book, and one I wasn't aware I had in my possession. If it's genuine, the magic used to operate it is something I've never seen before. Such things are becoming increasingly rare over the years.

...Well. It has been several weeks since I last had a visitor, so I should consider this a blessing. Boredom and I are well-acquainted, but I've never regarded it as a friend.

My name is Nessiah. At the moment, I am living in the heart of a forest, awaiting those who come to seek my council. I have a reputation as a prophet, you see.

Third Person: Of all the times that Nessiah had been killed, and there were many, many times over the hundreds of years he'd been alive, few of them were ones he considered particularly noteworthy. Some of them came from an error in judgment, others from an anomaly he could not have predicted.

Of all the times that Nessiah had been killed, there were some that were simply embarrassing to think about. Like the time that he'd traded insults with a knight known for his bloodlust, who had his entire unit behind him. That had been stupid. Nessiah maintained that he was drunk at the time, despite not remembering imbibing any alcohol, and would never do something like that in his proper state of mind.

Nothing else he ever was killed for was quite that embarrassing, so maybe he was right.

Nessiah cleared his thoughts. He had a visitor approaching, trudging slowly through the woods, and would need to be his usual mysterious self.

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[identity profile] dreamoflight.livejournal.com - 2010-08-23 20:47 (UTC) - Expand

Akihiko Sanada - Persona 3 Portable .pt1

[identity profile] roboting.livejournal.com 2010-08-20 09:42 pm (UTC)(link)
Player nickname: Robot
Player LJ: [livejournal.com profile] roboting
Way to contact you:
Email: roboted @ ymail.com
AIM: derpy robot
Other: LJ PM
Are you at least 15?: Y.
Current Characters: N/A

Akihiko Sanada - Persona 3 Portable .pt2

[identity profile] roboting.livejournal.com 2010-08-20 09:45 pm (UTC)(link)
Character: Akihiko Sanada
Fandom: Persona 3 (Portable)
Character Notes:

History:
-Lived in an orphanage with his sister, Miki and Shinjiro Aragaki
-Nothing is said about his parents, they may have abandoned them or died
-A fire destroyed the orphanage and Miki died in it. This made Akihiko sadface.
-Because of Miki's death he joined the boxing team at school to become stronger.
-He met Mitsuru at Gekkoukan and she gave him a gun. He was like "wat" and she was like "lol no it's an evoker for your Persona dummy!"
-He, Mitsuru and Shinji become the group called SEES to find out what the Dark Hour and Shadows are about.
-Shinji kills Ken's mother, whoops! He leaves. Akihiko gets mad and uses this to make himself stronger.
-He spends a lot of time trying to get Shinji to come back.
-Minako appears at the dorms and things start getting more interesting.

I'm taking him from this point in the game. If a detailed history section is needed I can provide.

Personality:
The best way to describe Akihiko is strong and determined. He's the captain of his school's boxing team and has never lost a match to anyone. He likes taking on difficult challenges due to his competitive nature and he doesn't like to admit to failure readily.

He has an aura about him that causes people to look up to him, and in the case of girls, fawn over him. He's an able student and a good role-model, doing quite well in his exams and studying when necessary. He also seems cool and distant to those who know little about him, never getting overly emotional about things. This adds to his mysterious aura.

When it comes to socializing, especially with girls, Akihiko is a pretty awkward guy. The girls at school literally throw themselves at him but he doesn't really see it and just sees them as a nuisance. The guy doesn't even know what love feels like until someone tells him. He also doesn't really make friends outside of SEES members and only truly opens up to those he knows very well. Those who have the privilege of getting to know him well can see he's a trustworthy friend who won't give up on them and will fight no matter the cost.

Before Shinji was injured though, it was different. Akihiko would try to ignore his past and keep even those close to him at a distance. Because of his failure to save Miki he would be furious at any weakness he showed and would keep striving to get stronger; even the slightest sign of weakness would bother him. But from seeing Shinji take death head on he finds resolution in his heart (gaining a new persona, Caesar) and vows to do the same - to stop worrying about his past and his weaknesses. Because of this he faces challenges with a new sense of determination. He was the first of the group to say he will take on Nyx even if the odds of winning are impossible. He would rather die in a struggle than give up without a fight.

Akihiko isn't all serious, calm and mysterious though. He's a friendly guy and has a sense of humour. He took on Junpei's bet of who could be the first to pick up a girl, and he doesn't mind teasing people he's close to. He can joke and laugh just like any other teenager (even joking about sneaking into Tartarus wearing Junpei's hat).

Strengths:
-Akihiko is mostly a calm and collected person. He doesn't have emotional outbursts like Junpei and can work out a strategy for situations. He's a very good leader too because of this.
-He's strong, years of training and boxing will do that. He's never lost a match.
-He has no problem summoning his Persona; he doesn't hesitate to use his evoker.
-He's a caring guy. He will look out for those close to him no matter what.

Weaknesses:
-He can be stubborn, and sometimes won't accept that he's failed. (it took him months to accept that Junpei won the bet).
-He tries to carry all his problems on his own. He's not really one for sharing them and lifting the weight from his shoulders with just anyone.
-Akihiko is a normal teenager and as such is susceptible to all things a normal teenager is.
-He fears losing people close to him and finds it hard to let new people get close.
-He's awkward in certain social situations, and sometimes acts completely oblivious to what he's saying. One might say he's inarticulate.

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[identity profile] dreamoflight.livejournal.com - 2010-08-23 18:52 (UTC) - Expand

[SUPERNATURAL] BELA TALBOT 1/7

[identity profile] nakedinmoney.livejournal.com 2010-08-23 04:31 am (UTC)(link)
Player nickname: Tiffany
Player LJ: [livejournal.com profile] arcesso
Way to contact you:
Email: live.infamy [at] gmail.com
AIM: to boldly trek
Other: invoke on plurk
Are you at least 15?: Y
Current Characters: Claire Bennet ([livejournal.com profile] autophoenix)

Character: Bela Talbot
Fandom: Supernatural

[SUPERNATURAL] BELA TALBOT 2/7

[identity profile] nakedinmoney.livejournal.com 2010-08-23 04:32 am (UTC)(link)
Character Notes:
History:
Bela -- or, more accurately, Abby was born in Cambridge in October of 1983. Her family was exceedingly wealthy leaving Abby with no want of anything except perhaps attention of a different sort than what she got. Between a neglectful mother and a sexually abusive father, the two were the first to start the road towards Abby being incapable of trusting another human being. She felt unloved within her home and alienated outside of it because of an inability to connect due to her own situation. At this time in her life she was, for the most part, a loner. She couldn't focus on making friends or connections of any kind because she was simply focused on coping with the pain and trying to find a way to make it stop -- which is why, at fourteen, she cut a deal with a demon who tricked her into selling her soul in exchange for the demon killing her parents. At the time, teenage Abby felt it was more than fair that she wouldn't have to do anything for ten whole years if the demon would 'take care' of her parents for her. It was a blessing. The demon cut the breaks to her parents' car and they were both killed, leaving Abby with an enormous inheritance that started her on the road to the materialistic woman she became.

Sometime in the next nine years, Abby changed her name to Bela Talbot and gained a reputation as a buyer, seller and collector of magical antiquities. On the side, she performs seances and sells charms to old, superstitious women. The validity of these seances is debatable. The more she learned about demonology and the supernatural, the more real her fate became. So, she buried it, as any good Supernatural character does. While she's fully informed and capable of performing the duties of a hunter, as alleged by Bobby, she instead chose to use her knowledge for personal profit to perpetuate the exceptionally wealthy lifestyle she'd been born into. Whereas hunters are (generally) motivated by revenge, Bela had no reason to want revenge on the demon who'd tricked her into selling her soul. Truthfully, it had saved her, so she instead welcomed this as a new chapter in her life -- initially, of course.

Gradually she became more bitter towards the demons, though she made no move to get revenge anyway because she was comfortable living how she was and she knew that going after them wouldn't do anything to get her out of her deal. Instead, she continued seeking artifacts to traffic, and eventually stumbled upon the Winchesters in the process. After asking the dead to help her locate a very rare rabbit's foot, which happened to be locked tightly away in a cursebox in John Winchester's storage unit, Bela has her first run-in with them and it goes less-than-swimmingly. After stealing the foot and getting prepared to sell it, she winds up unfortunately touching it herself and has to consent to letting Dean burn it. While she didn't get the $1.5 million for the rabbit's foot, she did steal $46,000 worth of scratchcards from Dean.

She proceeded to screw the Winchesters over again in her pursuit of another artifact. This time, a hand of glory (which, no, Dean, does not come at the end of a thai massage) in Connecticut. Bela invites the Winchesters along so she can use them as a cover to get in and steal the hand, only to nearly get killed because she sells it instead of burning it like she ought to. It comes out that Bela was responsible for the death of a family member; she shuts down and makes it clear that she's not willing to put forth personal information about herself, even after they save her life because Sam's a pussy bitch. She pays them $10,000 for saving her rather than saying thank you. Truth be told, it makes her uncomfortable to be rescued like some damsel because she doesn't like relying on other people -- she's always been able to rely on herself and herself alone and having to trust the Winchesters made her incredibly uncomfortable, which is why she couldn't say thank you.

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[identity profile] dreamoflight.livejournal.com - 2010-08-23 18:57 (UTC) - Expand

Lois Lane | Reserved

[identity profile] loisfuckinglane.livejournal.com 2010-08-23 04:53 am (UTC)(link)
Player nickname:  Arden
Player LJ: [livejournal.com profile] dancinpenguins 
Way to contact you:
Email: kiwi4ever13[at]hotmail[dot]com
AIM:  thegreatmuldini
Other:  PMs are great
Are you at least 15?:   Very much so.
Current Characters:  Sam Winchester | [livejournal.com profile] tearsandtildes 

Character:  Lois Joanne Lane
Fandom:  Smallville

Lois Lane | Reserved | History

[identity profile] loisfuckinglane.livejournal.com 2010-08-23 04:55 am (UTC)(link)
Character Notes:
History!

Note:  Lois doesn't have a ton of pre-canon history on the show, so this is... everything I can glean from the show, as well as plugging in her mom's accepted name from the comics.


♣  Lois' early life was spent traveling from one army base to another, because of her father, General Sam Lane.  As an army brat, she got to see a lot of the world, but never made a lot of lasting connections.

♣  Her mother, Ellen, died of lung cancer when she was only six years old.  With her father's position in the military, this left Lois to more or less raise her younger sister, Lucy, on her own.  Because she spent more time being a mother than a sister to her, Lucy was often resentful towards Lois, and tended to rebel against her.  Lois herself was forced to grow into the responsibility of this role quickly, and as such, never had much of a childhood of her own.  She remained incredibly protective of her sister all through their lives, and her father held Lois responsible for Lucy's behavioral issues. 

♣  While in elementary school, Lois met Wes Keenan, and they had a brief childhood romance.  He was her first kiss.

♣  Eventually, her father sent Lucy off to boarding school, because of her behavior problems.  Lois, on the other hand, had to stay with him, and continued to travel from base to base.

♣  Lois switched schools so much that she never actually successfully completed enough credits to graduate, despite taking longer to finish high school classes than normal.  By the time she was 21, she thought she was an equivalent high school graduate and at this point has applied to Metropolis University.  (She'll later, learn, however, that she's not eligible for this until she finishes out her hs credits).

♣  Lois' father wanted his girls to be able to defend themselves, so Lois has been taking karate lessons for long enough to be a qualified third-degree black belt.

♣  Despite the long distance between them, Lois was very close to her cousin, Chloe Sullivan, all through her life.  Following her cousin's death, and after getting her hands on a video letter from Chloe to Clark Kent, she traveled to Smallville herself in order to investigate her death further.  This is where she enters the show in Season Four, and where I'll be taking her from at DDD.

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[identity profile] dreamoflight.livejournal.com - 2010-08-23 20:50 (UTC) - Expand

ROBERT FISCHER - THE MARK

[identity profile] solidork.livejournal.com 2010-08-23 07:21 am (UTC)(link)
Player nickname: Setine
Player LJ: [livejournal.com profile] neuroticizing
Way to contact you:
Email: on request
AIM: the shinra co
Other: plurk
Are you at least 15?: Y
Current Characters: rufus shinra, byakuya kuchiki, abel nightroad, trish, snow villiers, temperance brennan and cross marian

Character: Robert Fischer
Fandom: Inception
Character Notes:
Note, I left out the end of the movie due to spoilers. However, there is not much at all about Robert to discuss. The movie never says anything about his past nor his future.
History:
⤷ Son of Maurice Fischer, head of Fischer Morrow the sole energy provider of the entire world.
⤷ His mother died when he was 11.
⤷ He is the Mark. A rival wishes to plant the idea in Robert's head to dissolve the monopoly and allow others to take free reign.
⤷ When Maurice dies, bringing Robert to his deathbed only to utter the word "disappointment".
⤷ He meets up with the rest of the crew on a flight to L.A.

Personality: Robert is a man that wishes to make his father happy. Of course, their relationship has always been strained. His father owned the world in his fingertips and yet he could never give a moment to his son. When his son did manage to get his attention, he was always very disappointed. Needless to say, Robert has grown up his entire life people telling him what he can or cannot do, where he can or can't go and that is by people whom his father hired. His father issues are so deep that the extractors are able to use this to manipulate Robert into conceiving an idea.

Robert has been given wealth, he knows this and sometimes the entire thing exasperates him; he's spoiled, but he's still social. Despite wanting to become his father (a very strong desire to), he became this weaker person that would rather be a doormat and gullible than be himself or anyone else for that matter. There's a point in the movie where he's seen getting mugged and he's just "Oh really? This is what's going on. Here mug me and please take me to my stop." He's clueless to the world and to who his father's competitors are. When he passes Saito in a dream, he doesn't even know that this is a man who is powerful. He's been sheltered, but not too sheltered. He knows how to do business, but it's not his style. It's just a mimic of his father's.

The key difference is that while his father is reserved and stoic (he told his own son on his mother's funeral that "There really wasn't much to say"), Robert is a lot more open about his emotions. He's bitter, yes, but he thaws quickly and lets people in. After all, it's not him they're interested in and his feeling or his place on anything can't be used against the company.

Other:
Additional Links: wiki. (http://inception.wikia.com/wiki/Robert_Fischer)

ROBERT FISCHER - CILLIAN MURPHY NOT BEING CREEPY

[identity profile] solidork.livejournal.com 2010-08-23 07:21 am (UTC)(link)

First Person (entry type):

Oh this is just wonderful - in fact it's just fantastic.

You would think that having all these people paid to ensure that something like this doesn't happen to our network. No, it just means that they have better access to our mainframe; I don't know whether to laugh from amusement or mirth.

In the end, isn't this just another person telling me what to do? Or are you just really, really bored internet junkies - it doesn't matter. Look, my personal information isn't even on this network and don't think I'm stupid enough to buy stuff off of Ebay or even glance at Craig's list. You really should know that people are paid to do these things for me.

Third Person:

The weather today is horrible. It's the bleakest day in Hong Kong. Everything is backed up: traffic is barely moving, there are delays all over and there's nothing anyone can do about it. In his own luxury driven car, Robert is sitting back on the phone with someone who is informing him that his father thinks things are too slow. There's an urge to throw it out of the window or just hang up and blame the weather for it. But, like a masochist, he has to know what Maurice is saying about him.

"Well," he snaps, obviously disappointed that it's not something positive, "When we're able to control the weather, inform me. But, until then there's nothing I can do about it."

He pauses, actually thinking that the person on the other line will actually tell him that they had developed a new machine to harness the weather for energy. It's a silly thing, but it's always unsurprising that he'd be the last person to know. Robert rolls his eyes at the response he's getting. Of course that's not what they're going to tell Maurice. Maurice would probably get some watered down version saying "due to unexpected delays, Robert is not being as punctual as he could be" or "there were unforeseen circumstances and there has been a delay". Either way, Robert figures, he's going to be blamed for not taking the weather in consideration.

It's going to be at least another hour till he gets to one of their hotels and then business might as well be cancelled for the day. Then tomorrow can be another day for him to work as hard as he possibly can and for his father not to acknowledge it.

Damn weather.

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[identity profile] dreamoflight.livejournal.com - 2010-08-23 20:51 (UTC) - Expand

Vegeta (DBZ) Part 1

[identity profile] rezo-eris.livejournal.com 2010-08-25 12:13 am (UTC)(link)
Player nickname: Erik
Player LJ: Rezo_eris
Way to contact you:
Email: Derefla@charter.net
AIM:
Other:
Are you at least 15?: Yes
Current Characters: None

Character: Vegeta
Fandom: DragonBall Z
Character Notes:

Vegeta (DBZ) Part 2

[identity profile] rezo-eris.livejournal.com 2010-08-25 12:14 am (UTC)(link)
History: Prince Vegeta is a Saiyan. The son of King Vegeta, ruler of the Saiyan's homeplanet of the same name (Vegeta). Since infancy, Vegeta had more power inside him than any of the other Saiyans, including his own father. At a young age, his father trained him to use this power and taught him how to be ruthless and decisive. However, King Vegeta soon had to give his son over to Freeza, leader of the Planet Brokers empire, who had also sensed Vegeta's potential and didn't want it to be used against him. Soonafter, Freeza killed King Vegeta and blew up the Saiyan planet. Vegeta was one of four Saiyans left alive. Freeza raised Vegeta to be a warrior for him for the remainder of his childhood.

Over the years, Vegeta came to resent Freeza. Harboring suspisions that Freeza destroyed the Saiyan race, he hoped to become stronger so that he could kill and overthrow Freeza. So when he heard about the dragon balls on Earth, he seized his chance to seek them out so that he could wish for eternal life and unlimited power. He and his Saiyan partner Nappa went to Earth and killed most of it's defending fighters in order to find the dragon balls. But then the surviving Saiyan Kakarrot, who was raised on Earth as "Son Goku", arrived on the battlefield and easily desposed of Nappa. Vegeta then fought Goku himself and though he overpowered him at first, Goku was able to beat him with help from his friends Krillin and Yajorobe, and his son Gohan. But wanting another chance to fight him and beat him fairly, Goku let Vegeta escape in his spacepod. Vegeta has promised that he will get stronger and he will have revenge....

Rejected

[identity profile] dreamoflight.livejournal.com - 2010-09-18 21:07 (UTC) - Expand

Ariadne [The Architect] || 1/3

[identity profile] suze-querida.livejournal.com 2010-08-25 03:31 am (UTC)(link)
Player nickname: AmyJack
Player LJ: [livejournal.com profile] tenshibellaluna
Way to contact you:
Email: ascot_chan@yahoo.com
AIM: guardiabellaluna
Other:
Are you at least 15?: Y
Current Characters: Giselle ([livejournal.com profile] dreaming_oflove), Chibiusa ([livejournal.com profile] pink_sugargirl), Suze ([livejournal.com profile] suze_querida), Esther ([livejournal.com profile] gunweildingnun)

Character: Ariadne
Fandom: Inception
Character Notes:
History: Not much is given on the background of Ariadne. What we do know is:

# She is a college graduate student, studying architecture in Paris, France.

# She is considered the best in her class by her professor, Miles.

# Miles suggests Ariadne to Cobb as an architect for the inception job.

# She is hesitant to join the team, but is too intrigued to stay away.

# She joins the team as The Architect, building the dreams where the job will take place

Ariadne [The Architect] || 2/3

[identity profile] suze-querida.livejournal.com 2010-08-25 03:31 am (UTC)(link)
Personality: Ariadne is both creative and curious in nature. It is obvious through her love of architecture that she lives to build and create whatever she can with her mind. While her common sense tells her to stay away from Cobb and his dangerous subconscious, her curiosity of the potential for creation in dreams is what brings her back to the inception job. She loves the opportunity dreams give her to push the boundaries of her creative abilities and is more than eager to explore the dream state. Her curiosity is one of her biggest assets. Instead of just completing the job as necessary, Ariadne goes above and beyond as she learns everything she can about sharing dreams, and about Cobb who poses the biggest threat to the job.

Being the youngest member of the “dream team” Ariadne is quite naïve and inexperienced in comparison to the other team members. She isn’t as much of an expert on dreams as the rest of the team, but she adapts quickly through instruction. She likes to believe the best in people, though she knows that people aren’t all good. Because of this she trusts the rest of the team enough to share dreams with them, even though she knows so little about them.

She is a quick learner and adapts well to new and strange situations put before her. In only her first two dream sessions she was able to create huge manipulations within them. This trait is what convinces Cobb to have her join the team. She’s also quick on her feet. When it looked like the job was a bust, Ariadne was able to quickly create a plan that ultimately completed the job and saved Cobb.

She is kind, but also firm. While she cares about her fellow team members, she’s also very aware of the risks she takes by sharing dreams with them. She isn’t afraid to speak her feelings or her doubts if she feels at risk. When there are problems with Cobb’s subconscious she immediately confronts him about it. She wants to make sure she and the other team members are safe working with Cobb, but also that Cobb is able to work through whatever problems he is struggling with. While the other team members seem unaware or ignore Cobb’s issues, Ariadne addresses them point blank because she knows they are a problem and won’t just go away.
Other:
Additional Links: http://inception.wikia.com/wiki/Ariadne

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[identity profile] dreamoflight.livejournal.com - 2010-09-03 21:54 (UTC) - Expand

Iroh | Avatar the Last Airbender | Reapp

[identity profile] arcadiasilver.livejournal.com 2010-08-26 09:35 pm (UTC)(link)
Player nickname: Arcadia

Player LJ: [livejournal.com profile] arcadiasilver

Way to contact you:

Email: arcadiasilver@gmail.com

AIM: goddessitasca

Other: ArcadiaSpheres on Plurk

Are you at least 15?: Yuuuuuus

Current Characters: Sarugaki Hiyori (Bleach)


Character: Iroh

Fandom: Avatar the Last Airbender

Character Notes:


The Avatar cast has spiraled into a strange and unusual AU at DDD. Azula is Fire Lord and her father is thought dead. For Iroh, he has not seen Zuko in two years, traveling across the world searching for him AND covertly gathering intelligence on the goings on in the Fire Nation and mustering the Order of the White Lotus.

Re: Iroh | Avatar the Last Airbender | Reapp

[identity profile] arcadiasilver.livejournal.com 2010-08-26 09:36 pm (UTC)(link)
History:


Iroh was once the heir apparent to Fire Lord Azulon, celebrated general of the Fire Nation and the infamous “Dragon of the West”. While little is known about his childhood growing up with his brother Ozai, one can assume that Iroh himself had some unusual influences upon him. Unlike his brother, he was a jovial man even during his siege of Ba Sing Se, joking in the letters and gifts he sent home to his family.


However, Iroh's life, and perhaps the fate of the world itself, changed completely when during the battle to take the great Earth Kingdom capital, he lost his son and only child Lu Ten. Iroh was completely devastated by his son's death, returning home shortly afterwards and putting an end to the six hundred day siege. During this time, his brother approached their father in a bid to grab the right of succession, an act which spawned detrimental outcomes for his family and Ozai's children. Though Azulon is shown clearly and vehemently protesting the idea of betraying his first born, somehow Ozai does indeed become Fire Lord after his father's death and Iroh is seen never attempting to take back his birth right.


(Note: Never stated, but popular fan theory believes that Iroh willingly abdicated his crown to Ozai by virtue of Ozai having a lineage to bequeath to the throne. This is the headcanon I'm going with.)


Fast forward several years later.


Ozai has banished Zuko, the crown prince, and has sent him on the believed to be wild goose chase of finding and capturing the Avatar. Iroh accompanies his conflicted nephew into his exile, acting as an advisor and father-figure to Zuko. Through out the first book, Iroh often grates against his nephew's zealotry for regaining his father's love and his honor by capturing Aang, but never waivers in supporting Zuko emotionally and physically whenever he can. Going so far as to help Zuko sneak aboard General Zhao's invasion fleet as they try to conquer the Northern Water Tribe. However, General Zhao's blind ambition nearly destroys the delicate spiritual balance of the world when he kills the Moon Spirit. Iroh, enraged at Zhao's carelessness and greed, attacks him. He is branded a traitor and the reason for the failure of the invasion.


Book Two finds Iroh and Zuko as wanted criminals, dodging the Fire Nation by hiding amongst the thousands of refugees migrating to Omashu and Ba Sing Se. As Zuko's bugfuck crazy sister Azula enters the story, Iroh decides to try and teach Zuko more advanced Firebending techniques for confrontation between brother and sister was inevitable. Eventually, they settle in Ba Sing Se under aliases and Iroh's adoration for the tea making arts lands them a comfortable life as proprietors of a tea shop. For a while, Zuko seemed like he was content with his new life till Azula showed up. Azula capitalizes on Zuko's desire for his father's love and approval and Zuko betrays Iroh in the caverns below Ba Sing Se as Iroh tries to protect the Avatar and Katara.


Book Three has Iroh in prison for defending the Avatar. Zuko's betrayal leaves a wide rift between them, Iroh refusing to speak to him when he is visited in prison. While in jail, Iroh feigns mental feebleness, fooling his guards into believing him harmless and broken. Behind their backs and under their noses, Iroh begins to exercise and work out to the point that he has to stuff his clothes to keep up the guise of his large belly. Whither this trim down was purely for the purpose of preparing to escape or a means of keeping his sanity while locked up remains debatable. During the Day of Black Sun, Iroh escapes and is not seen till near the very end of season when Zuko and the Avatar's group joins the Order of the White Lotus's camp outside Ba Sing Se. Iroh and Zuko reunite and Zuko begs for forgiveness, which his uncle gives without hesitation. Later on, as Zuko moves to stop Azula and Aang “Pheonix King Ozai”, Iroh and the White Lotus liberate Ba Sing Se from Fire Nation occupation.


The finale shows the cast relaxing at Iroh's tea shop.

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[identity profile] dreamoflight.livejournal.com - 2010-09-03 21:55 (UTC) - Expand

Pretty Butterfly || Discworld || 1/3

[identity profile] red-army-btrfly.livejournal.com 2010-08-27 03:29 am (UTC)(link)
Player nickname: Hank Morgan, or just Hank
Player LJ: [livejournal.com profile] matthias_wave
Way to contact you:
Email: icemaster0206@earthlink.net
AIM: MatthiasWave
Other:
Are you at least 15?: Y
Current Characters: Zelgadiss Graywords, Jak, Leila

Character: Pretty Butterfly
Fandom: Discworld (specifically Interesting Times)
Character Notes:
History:
*Lives in the Agatean Empire, Discworld's equivalent of Eastern Asia that seems to be mostly based on Imperial China, with bits of Japan thrown in for good measure.
* Has a father, Twoflower (who we know from the early books in the series), and a younger sister, Lotus Blossom.
* Her mother was killed in a territorial scuffle between two of the Empire's warlords six years before the events of the book (given Discworld's shaky continuity, it's hard to say if this was before or after Twoflower's trip to Ankh-Morpork, though he seems to have been around at the time).
* Became a member of the revolutionary Red Army after her father's imprisonment by the Emperor. She was most likely one of the eldest there except for the ostensible leader, Two Fire Herb, and was fiercely protective of the younger members - including their hopes for success. When the "Great Wizard", who was prophesied to arrive and lead the Red Army to victory, turned out to be Rincewind, she was very adamant that he be the Great Wizard, even if he wasn't much of a wizard at all, as much to keep morale from plummeting as to win.
* After finding Rincewind in the road accosted by soldiers and being forced to chase him all the way to the Forbidden CIty itself, she and the rest of the Red Army are locked up after injuring several of the guards (and seeing a hole blown in the city wall by Cohen the Barbarian as his plotline starts to intersect with Rincewind's again). When they escape, the Red Army wants to take care of the Emperor, but Rincewind convinces them to hide in the cells - except for Butterfly, who insists on coming with him to make sure he doesn't "accidentally" wander out of the city on his way to find the Emperor. After witnessing the Emperor's death at the hands of Lord Hong's guards, they run for it, and end up splitting up.
* We aren't given many details about what happens from here until nearly the end of the book (being more focused on Rincewind's finding the original Red Army and Cohen and his cronies fighting for the Empire), but she and Lotus Blossom try and fail to hold Twoflower back from confronting Lord Hong with a sword he doesn't know how to use; he's only saved by the sudden reappearance of a Barking Dog (a primitive cannon). Presumably she's more or less ennobled when Twoflower becomes the Grand Vizier (and, presumably, Emperor once Cohen and his horde leave to challenge the gods).

Re: Pretty Butterfly || Discworld || 2/3

[identity profile] red-army-btrfly.livejournal.com 2010-08-27 03:30 am (UTC)(link)
Personality: Butterfly is an interesting case; she's a curious mixture of her father's idealism and a cynical intelligence more approved of by Rincewind, who theorizes it came from her mother. She is indeed very intelligent, capable of anticipating Rincewind's attempts at escaping his enforced destiny and leading the Red Army in its day-to-day operations (given that the Red Army consists primarily of children, this is more impressive than it looks). She's fiercely protective of the younger members of the Army, which include her younger sister; it's not hard to get the impression that she had to care for Lotus Blossom after their mother's death. She's vicious when roused, threatening Rincewind with a knife when he tries to get out of the Great Wizard business, and capable of keeping up with him running despite having taken out several well-armed guards with her bare hands (and feet).

But she displays a curious naivete as well; she's honestly convinced that the Red Army's plans (which bear a suspicious resemblance to communist China and Russia) are the best thing for the Empire, though Rincewind's cynicism gives her a few doubts. This happens more than once - she trusts their leader, Two Fire Herb, implicitly until Rincewind points out the suspiciousness of his mysterious absences, explained by his being the only one who knows how to contact the other (nonexistent) cadres in cities around the Empire. This idealism, bordering on outright denial at times, is very similar to her father's, especially when she displays it towards Rincewind's capabilities. Of course, it's difficult to tell how much of her outward feelings are real at any given time, given her skill as an actor and our seeing her almost exclusively from Rincewind's perspective. Still, the admixture of cunning, cynicism, and occasionally outright ruthlessness with optimism bordering on self-delusion is a strange one, and makes it hard to get the measure of her.
Other: Given that she manages to pass for a Noh actor as a disguise, she's presumably fairly good at it. She's certainly very skilled at imitations, managing to pass for a guard. She's also very skilled at martial arts, both unarmed and apparently with knives.
Additional Links:
Pretty Butterfly on the Discworld & Pratchett Wiki (http://wiki.lspace.org/wiki/Pretty_Butterfly)
Interesting Times on said wiki (http://wiki.lspace.org/wiki/Book:Interesting_Times)
... and on Wikipedia, with links at the bottom to the L-Space Web, more or less the Discworld reference site. (http://en.wikipedia.org/wiki/Interesting_Times)

APPROVED

[identity profile] dreamoflight.livejournal.com - 2010-09-04 16:36 (UTC) - Expand

LASH / Advance Wars: Dual Strike

[identity profile] hanshi.livejournal.com 2010-08-27 07:24 am (UTC)(link)
Player nickname: hanshi
Player LJ: [livejournal.com profile] hanshi
Way to contact you:
Email: kyungjhan[at]gmail[dot]com
AIM: hankyungju
Other: n/a
Are you at least 15?: Y
Current Characters: Henry | [livejournal.com profile] wearecowboys

[identity profile] hanshi.livejournal.com 2010-08-27 07:26 am (UTC)(link)
Character: Lash

Fandom: Advance Wars

Character Notes:
History:
A lot of Lash's history is unknown, but since she's still in her teens, it's enough to say that she hasn't experienced enough of her life to have a long one. It's been hinted at that she had an abusive childhood, but she never talks about it. When she's first introduced, she is the young mastermind behind a lot of the Black Hole Army's imaginitive weapons of mass destruction including: indestructible pipelines, piperunners (long distance cannons that ride along the pipes), large-scale factories, black bombs, black boats, and designed the black crystals and obelisks. Her alliance remained the same until both her and her superior Hawke were chased out by Von Bolt, their commander. She defects to the Allied Nations unwillingly with Hawke because she wanted to survive, and seems to be unseparable from Hawke anyway. Her alliance is extremely shaky with them right now because one: she destroyed Olaf's (a Blue Moon Army Commanding Offider) hometown, & two: tried to destroy everybody in general, so she's extremely nervous about Hawke's choice. Fortunately, the Allied Nations were willing to put up with them until they defeated Von Bolt. Even after the battle was (seemingly) over, they were civil towards her. One of the Allied Nation's CO even tried to teach her some table manners, which was met by vehement opposition! Lash continued to provide vital intel to the Allied Nations to finally bring about the end of Von Bolt's plans.

Personality: taken from a previous game app here (http://coniurati.livejournal.com/32437.html?thread=6715317#t6715317). some parts are edited to avoid redundancy.
Lash is a "technological genius" with a childish and mischievous streak about 10-miles long. She acts like an immature brat, has an utter disregard for human life and suffering, and willingly destroys hometowns, treating wars like games and weapons like toys. She's motivated by the simple desire to test her inventions, destroy people that get in her way, and blow shit up thinking it's just all in good fun. She's very aware of the fact that people dying around her, but could care less. When she goes up against someone who has the intelligence to match her own, she acknowledges them (to her enemy's dismay). To those under her, she mocks them endlessly, calling them names and taunting them.

She has no table manners, and disrespects a lot of people (though she doesn't insult Hawke as much, her superior next to Sturm or VonBolt). Hawke is probably the only person she seems to respect even just a little, and their personalities balance each other out where she's immature and brash, while Hawke is calm and calculated. Her strengths are terrain tactics (strategic methods of using forests, mountains and cities for high defense and a 5% fire-power boost), inventing new weaponry, her biting words, and head-strong personality. Her main weakness is her childish and impulsive temperament. It seems that she's becoming a little more sympathetic by the end of the game, but she'll probably remain the same ol' crazy Lash.

Other:
Has an annoying laugh (Teeheehee!), likes things that "go BOOM!", and refers to herself as a perky goth.

Additional Links:
http://advancewars.wikia.com/wiki/Lash

(no subject)

[identity profile] hanshi.livejournal.com - 2010-08-27 07:39 (UTC) - Expand

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[identity profile] dreamoflight.livejournal.com - 2010-09-04 16:33 (UTC) - Expand

Eames || Inception

[identity profile] why-so-me.livejournal.com 2010-08-30 10:52 pm (UTC)(link)
Player nickname: Catharine
Player LJ: [Bad username or site: ”tenshinofushigi” @ livejournal.com]
Way to contact you:
Email: ckthephantomess@yahoo.com
AIM: artisttobe
Other:
Are you at least 15?: Yes
Current Characters: V, Dumbledore, Italy, Blind Mag, Bellatrix, Sirius, Pegasus, Jezebel

Character: Eames
Fandom: Inception
Character Notes:
History:

HERE THERE BE SPOILERS.

Very little is known about Eames’ history before the movie Inception begins. He’s clearly worked in dream extraction teams before and is considered to be an excellent forger. It’s stated that he has worked with Dom Cobb and Arthur in the past, but has also worked alongside other teams as well. He lives in Mombasa, Kenya, but it’s not clear why or how he ended up there.

Mombasa is where Cobb recruits Eames to help in his attempt to cause Robert Fischer, the son of an energy tycoon, to break up his father’s business. Eames is recruited because he’s a forger: he can transform into other people within dreams. When they arrive in Paris, Eames helps the team with the psychological aspect of their task, helping them simplify the idea and also appealing to Fischer.

When the team enters the dream levels with Fischer, Eames forges himself as Fischer’s godfather, Peter Browning. In the first dream level, Fischer is made to think he is being kidnapped along with Browning; Eames makes it appear as though Browning is being tortured. He also plants seeds of doubt into Fischer’s mind about Browning, while also trying to reinforce positive feelings about Fischer’s father.

In the second layer of the dream, Eames forges himself as an attractive date for Fischer, who leaves him the numbers he will later use as a safe combination. In the third layer, Eames is tasked with guiding Fischer through a fortress to the safe; when Fischer goes into limbo with Cobb and Ariadne, Eames protects the fort from onslaught from Fischer’s subconscious while also rigging its foundations with explosives, so that the other three would get the “kick” needed to awake from the dream level.

After the mission ends, Eames arrives in Los Angeles with the rest of the team successfully.

Personality:

Eames is a very laid-back, casual individual. Even in the midst of intense shootouts and chases, he finds a way to make light of the situation or make a snarky comment. He likes to enjoy himself and have a good time, and happens to love what he does for a living. Throughout the movie, he makes a habit of joking throughout and teasing his coworkers (such as hitting on Saito while forged as Fischer’s date). Eames also enjoys gambling very much; his totem (an item for telling whether you’re in a dream or reality) is a poker chip.

Eames || Inception (Part 2)

[identity profile] why-so-me.livejournal.com 2010-08-30 10:53 pm (UTC)(link)

That said, Eames is also very good at what he does and does not slack when it comes time to work. He doesn’t seem to mind putting himself in dangerous situations for his job, and does well when it comes to combat within dreams: he’s imaginative enough to think of blowing up the fort to wake his coworkers and knows how to use dream-logic to his advantage (when Arthur is unable to take out enemies using a gun, Eames simply uses a grenade launcher). He can also be very focused and methodical when he needs to be; in order to fully forge himself as Browning, he makes a point of studying Browning and his mannerisms.

Throughout the movie, it’s implied that Eames is not very book-smart in any sense. His spelling is terrible (Dom teases him for it), as are his math skills (he himself admits to it), and his vocabulary isn’t the best (he gets completely lost when Arthur uses the word “specificity”). However, he has very good street-smarts; Cobb credits him with having the best imagination, and Eames is also the one who seems to understand psychology the best. He is the one who instructs the team to break down inception to the simplest possible idea (“I want to break up my father’s company”), figures out what to use to do it (use Fischer’s relationship with his father), and also figures out how to do it (“My father wants me to become my own man”).


Other: Eames’ abilities in the dream world are to forge himself into looking like other people. It’s never explained how he can do this or why the rest of the team can’t, but it seems to involve using mirrors: in one scene, we see Eames as himself but his reflection as Browning, while in another he appears as Fischer’s date but his reflection is of his normal self.

Additional Links: Inception wiki profile (”http://inception.wikia.com/wiki/Eames”)

Eames’ official Twitter (”http://twitter.com/ForgerEames”)

First Person (entry type):

[voice]

So, anyone have any interesting dreams last night? God knows I did. I got to be a French maid, a bellboy, and our target’s dog. Not sure how I feel about any of that, but at least the dog got to have some biscuits. The less said about being a French maid, the better; next time I stay at a hotel in Paris, I’m leaving a bigger tip.

But, lucky day, our mark left his secrets in a nice little box with a bow waiting for us. Including all the stuff we came for (blah blah blah boring money talk), along with all sorts of other juicy little tidbits (he’s sleeping with a certain lovely singer, I’ll bet fifty dollars none of you guess which one, I was completely bowled over when I saw).

Arthur, darling, has Cobb found himself any work he might need a delightful and dashing forger for? There’s some rather rough Kenyan men who took all my money away when I lost a game of poker rather badly.

Third Person:

Eames liked it when the team used his subconscious for jobs; granted, it made waking up all the more difficult to tell, but it was familiar. Arthur’s subconscious was always so serious and dry, and Dom’s was filled with issues and sadness. Eames preferred his own mind, which was far more focused on simple fun and enjoyment.

The choice of location within the dream had been a bar; with Eames’ mind filling the location, the patrons all seemed to be Kenyans he’d met at real-life dives. Not that the target seemed to notice or care. He wouldn’t notice a damned thing until he woke up, assuming he remembered. But none of the targets ever seemed to care for very long.

Eames was forged to look like the target’s estranged brother, and dear God was the target filled with issues about their relationship-gone-sour. It wasn’t very hard to play his part; studying the brother had only proved that he was an incredibly stone-faced individual who said little. In all honesty, it was getting to be rather difficult to hold the same glare on his face for so long. Ah, the sacrifices he made for work.

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[identity profile] dreamoflight.livejournal.com - 2010-09-03 22:26 (UTC) - Expand

Kyle Broflovski, South Park

[identity profile] cyberelric.livejournal.com 2010-08-31 11:18 pm (UTC)(link)
Player nickname: Akichan
Player LJ: akira_chan
Way to contact you:
Email: amiller@lakeheadu.ca
AIM: Anime Champloo
Other:
Are you at least 15?: Yeppers :D
Current Characters: Edward Elric, Touya Akira, Kou Ichijo

Character: Kyle Broflovski
Fandom: South Park

Character Notes:
History:
Kyle is an eight year old boy who lives in South Park, Colorado. He was born to Sheila and Gerald. His parents also adopted a Canadian boy, two years of age, named Ike. He met his best friend Stan in kindergarten as well as his friend Kenny and his nemesis Cartman. He's always top of his class, and while maybe not a genius, a really smart and perceptive kid. It's revealed that Kyle is a diabetic, and later goes into kidney failure. He is also a bit of a germaphobe. He's Jewish, and this occasionally causes conflict between him and his peers. Also one within himself as he's renounced his faith at least two times because of what he's heard about in Christianity, however he always comes back. He also spent a night in a mental hospital for believing in Mr. Hankey, when no one else did. He has a competitive streak and often fights with Cartman, just to prove he can win. Kyle, like the other kids, has a wonderful singing voice as well. He has used this in such instances as Fingerbang when they made a band together.

Personality:
Kyle is intelligent but he has a tendancy to hide this, simply because his peers, notably his best friend Stan are average. He lets it out in bursts, desperately attempting to fit in the rest of the time. He often feels like an outcast - not just because he's the only Jewish kid in South Park, but because he's often irritated by ploys and the stupider ideas that the kids come up with and finds himself unable to join in due to his logic and morality. He can be impatient when dealing with his peers (A good example was when everyone was going 'metrosexual' and Kyle just didn't feel it.) In earlier seasons he's the brains of the operation, although Cartman's deviousness has led him to be so more recently. He's adverse to change. Kyle doesn't like things rocking his world as he has neurotic tendancies. At his age he's a bit of a contradiction. He can come up with adult ideas, and process information such as philosophy but still has tendencies towards playing games with his peers for example. He's a logical thinker - paranormal phenomena can easily be explained, in his eyes, however he's relatively religious. He is focused on his morality and wishes to improve himself, which is why he's their benchmark. Kyle has a jealous streak, particularly when it comes to Stan's attention at times, even though fighting with Cartman can lead him to ignore Stan.

Other:
Kyle is usually the one who says 'Well I've learned something today...' He's the moral compass for the quad, although occasionally he swaps out with Stan.
He hates bananas.
Kyle has appeared in nearly every single episode of South Park, except for Not Without My Anus, Cat Orgy, Two Guys Naked In A Hot Tub mot notably. There might be a couple more.
He is one of the two characters based off the creators.
His birthday is May 26th.
Kyle, although foul-mouthed, comes off as less-so. Whether or not he actually is is a matter of debate.
Additional Links:
http://en.wikipedia.org/wiki/Kyle_Broflovski
http://en.wikipedia.org/wiki/File:KyleBroflovski.png

Kyle Broflovski, South Park 2/2

[identity profile] cyberelric.livejournal.com 2010-08-31 11:20 pm (UTC)(link)
The inspiration for this entry comes from the episode South Park is Gay!

First Person (entry type):
Sometimes when I'm at school I know I'm different. At Christmas, I'm the only one not celebrating, so it kind of comes up but...I've never been beaten up for it before.
I mean, I've picked on kids, I've helped pick on them and all that but I've never been more than ripped on. I don't normally come home sporting bruises and worrying my mother.
Everyone's gone metrosexual, even my dad. It's thanks to those stupid tv shows, that everyone seems to be a zombie to. I don't get it. What's so great about watching five guys dress another guy up?
And I don't even like the clothes. I like my usual clothes. I don't know how Stan can stand it outside in a shirt like that, I mean I should worry about frostbite he's my best friend right?
Well...they turned their backs on me. Even Stan. And he would never do that if he hadn't joined in on this stupid gay metrosexual fad. I know what I have to do.

I have to kill the Queer Eye guys.

Third Person:
As the sun rose over the mountainside in South Park, Colorado, so did the Broflovski household. Ike woke the house with a cry as he demanded attention.

The door opened and in stumbled a sleepy looking eight year old in a set of green pajamas and a green winter hat. He yawned as he walked over to the crib and held out his arms. "C'mon Ike, just be quiet okay?"

"Cookiesafe!" Ike said happily as he latched onto his older brother's arms.

Kyle yawned again and then set the toddler on the ground and watched him bounce from the room. How he could have so much energy at six in the morning is beyond his recollection.

Rubbing his eyes, he exited the nursery and watched Ike bounce downstairs. As he contemplated going back to sleep, his mother's call interrupted his thoughts. He sighed, gave his head a shake. "Coming mom!"

Kyle spun a little, holding onto the top of the handrail, moving to go downstairs.

"Kyle!" His father interrupted. "Haven't I told you doing that is dangerous?"

"Yeah." He said, looking chastisized.

"I don't want you to fall and break your neck." Gerald said, with a dismissive nod.

Kyle heeded his advice and went down the stairs quickly. He could smell that breakfast was almost ready and he had to fuel up because he needed to be at the bus stop by seven.
Edited 2010-08-31 23:21 (UTC)

Certainly.

[identity profile] cyberelric.livejournal.com - 2010-09-09 09:37 (UTC) - Expand

Rejected

[identity profile] dreamoflight.livejournal.com - 2010-09-15 00:01 (UTC) - Expand

Dominic Cobb | Inception | Reserved | 1/4 | OMG SPOILERS WATCH OUT

[identity profile] captainlilith.livejournal.com 2010-09-01 04:13 am (UTC)(link)
SHUT UP IT'S SEPTEMBER WHERE I AM (no I wasn't counting down the minutes what are you even talking about)

Player nickname: Waffle
Player LJ: captainlilith
Way to contact you:
Email: lilitnightwalker@gmail.com
AIM: theatrechocolate
Other: Plurk
Are you at least 15?: WHY YES I AM NOT JAILBAIT
Current Characters: Radical Ed, Yoruichi

Character: Dominic Cobb
Fandom: Inception

Dominic Cobb | Inception | Reserved | 2/4 | OMG SPOILERS WATCH OUT

[identity profile] captainlilith.livejournal.com 2010-09-01 04:14 am (UTC)(link)
Character Notes:
History: As with all Inception characters, most of Cobb’s history is only hinted at, but there are a few things we can assume based on said hints. For instance, in the time before the events of the movie, Cobb was an architect, both in reality and in dreams. It’s mentioned he was very good at this, but was forced to stop due to interference from Mal, his wife. More on that in a minute. Cobb was married to a lovely woman named Mallorie (Mal for short), and they explored the dream world together, and went as deep as you can go into their shared subconscious, into what is referred to as Limbo.

They spent years there. A lifetime. They built their world several times over, and ruled over their lonely world. Okay that was overly poetic, but you get the idea. Eventually, Cobb began to crave reality, but Mal had forgotten what reality was. Cobb wanted to leave with her, so he planted the idea in her head that her world was not real, and the only escape was death, so that they would wake up in reality once more.

So they escaped. There was a train involved. But the idea had changed Mal, and she began to believe that the real world wasn’t real, and the only escape was death. Cobb tried to convince her otherwise, but the idea was too deeply implanted in her, and he couldn’t keep her from ultimately killing herself. Cobb, under suspicion of killing his own wife, was forced to flee the country, and take on illegal work: the extraction of thoughts from people’s dreams.

EVENTS OF THE MOVIE TAKE PLACE. I.E., failed extraction from Saito, Cobol getting SUPAH MAD, Saito hiring Cobb and Arthur to perform Inception, the formation of the Dream Team, and the ultimate success of Inception and Cobb’s being able to return to his children and finally letting Mal go.

Did he wake up? Was it all a dream? IDK IT’S A MYSTERY but I like to think he was awake at the end. That’s my opinion.

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[identity profile] dreamoflight.livejournal.com - 2010-09-05 03:18 (UTC) - Expand

Nero | Devil May Cry 4 | Pt 1

[identity profile] angel-promise.livejournal.com 2010-09-02 01:45 am (UTC)(link)
Player nickname: Brandie
Player LJ: [livejournal.com profile] pink_rain
Way to contact you:
Email: al.bhed.nanami@gmail.com
AIM: volgin pwnz j00
Other: those two should work <3
Are you at least 15?: Y/N. def Y
Current Characters: Rinoa, Dietrich, and Matt the troll.

Nero | Devil May Cry 4 | Pt 2

[identity profile] angel-promise.livejournal.com 2010-09-02 01:51 am (UTC)(link)
Character: Nero
Fandom: Devil May Cry
Character Notes:
History:
Personality:
Nero is what would seem like the black sheep from all the others of Fortuna's church mates. He's quite emotional, and easily displays anger and frustration easily. He isn't one to form to a certain image and a matter of fact, is quite rebellious - not uncommon with 'heros' of the series.

Most important and most obviously, unlike the others - Nero is far from religious. He's seen late to ceremonies, as well as up and leaving during them. He shows little care for the words of Sanctus, and the legend and worshipping of the knight Sparda, whom his 'religion' revolves around.

Regardless, Nero is quote loyal to those he cares for, and goes completely out of his way to help protect them. Nero gives and does his all to save and protect Kyrie, the girl who possibly holds the most of his heart.

Other:
Nero seems to like hard music. Seen at the beginning of the game wearing headphones in church, you can hear the hard metal blasting from them.

A lot of Nero's moves resemble "gambling" phrases. Predominantly, poker.
Nero has a poker face.

Additional Links:
Nero on DMC wikia (http://devilmaycry.wikia.com/wiki/Nero)

PENDING

[identity profile] dreamoflight.livejournal.com - 2010-09-04 16:48 (UTC) - Expand

APPROVED

[identity profile] dreamoflight.livejournal.com - 2010-09-05 03:18 (UTC) - Expand

Dib | Invader Zim

[identity profile] defendsearth.livejournal.com 2010-09-02 03:18 am (UTC)(link)
Watch the Skies (http://defendsearth.livejournal.com/552.html)

Rejected

[identity profile] dreamoflight.livejournal.com 2010-09-18 09:18 pm (UTC)(link)
We're sorry, but this application has been rejected. The entries did not show distinct character voice; in addition, there were numerous grammatical errors within the application that were rather distracting. Please feel free to reapply!

Micah Sanders « Heroes

[identity profile] technopathed.livejournal.com 2010-09-02 03:59 am (UTC)(link)
Player nickname: Brandi
Player LJ: [livejournal.com profile] muggles
Way to contact you:
Email: kupocakes@yahoo
AIM: zombiebag
Other: PM
Are you at least 15?: Y
Current Characters: none

Character: Micah Sanders
Fandom: Heroes
Character Notes:
« Micah's ability is technopathy. He's able to communicate with all computers and machines.

« Micah's given himself the alias of Rebel. It's what he'll be going by on the network, until he gets to know people better.

« Micah's entire goal on the network is going to be talking sense into people, and stalking the Heroes cast, Sylar in particular.

« He can be pretty self-righteous and condescending to others, adults in particular. He feels that most every adult is a total dumbass, and that no one knows how to take care of themselves. He's pretty pedantic at times, and a lot of what he talks about and is interested in goes over the age of his peers. Needless to say, Micah doesn't have a ton of friends. So he spends a lot of time in the company of computers.

« His favorite thing in the entire world? Comic Books. He loves superheroes, which is pretty funny since playing superhero got both of his parents killed. But he's a little trooper.

« Micah's currently going through what we like to call puberty, and he's getting in his big boy voice. Until it fully comes in, he's stuck sounding like a loser. It may be why he prefers to hide under the name of Rebel and only communicate through texting or instant messaging.

Micah Sanders « Heroes

[identity profile] technopathed.livejournal.com 2010-09-02 04:00 am (UTC)(link)
History:
« Micah is bi-racial. His mother, Niki, is Caucasian and his father D.L. is Black. He was a cute baby, a cute little kid, and now he's a cute teenager. Even if his hair is out of control and he could use a good haircut.

« His father went to prison when he was young, after he took the blame for a murder that his mother was being charged with. This is actually the high note in Micah's history.

« After his father went away to prison, his mother had to make ends meet by being a cyber camwhore. This left Micah with a lot of free time by himself after school, which he spent in the company of computers. It also left him with a strong hatred of men who look at porn online or treat women as objects. Oh, and his mom's "power" is to have a split personality named Jessica. Jessica's an extremely strong person who has PMS and a psychological disorder that makes her hate the world all of the time. After living with Jessica for a while, Micah has learned his way around talking to crazy women. He knows how to handle them well, okay.

« Micah's ability of technopathy developed at a young age, which enables him to communicate with machines. He's able to hack into almost anything, get ATMs to give him as much money as he wants, get red lights to turn green, falsify records, override security systems, and do just about anything that's computer or machine related. Despite the fact that his ability is lame compared to everyone who can fly or shoot fire, Micah's technopathy really enables him to become amazingly rich and have a lot of firepower on his side, which essentially makes him more powerful than most of the other Heroes.

« To condense all of his season one history into one point, Micah is kidnapped a lot and passed around from person to person. First his mother drops him off with some lady he barely knows while she goes off to find out whether or not she killed someone, then his father shows up after leaving jail and takes Micah away from his mother. The family eventually gets back together and are only reunited for a short time, and that gives him a little bit of hope. Then he's kidnapped by Linderman and is held captive in a pretty fancy ass hotel, which makes him sadface because he honestly believes after this point that he's never going to have a relatively stable home life again. Not that he's had one in a long while, but at least when his mom was a camwhore, he was able to go to school and play on his computer every day. But before things totally go to shit, both of his parents show up and save him, and he watches his mom kick Sylar's ass with a parking meter. Life is good after that! He gets to go home with his family! His mom stops being a camwhore!

« His season two history is even more depressing, and involves being abandoned in New Orleans by his mother directly after the death of his father. How did his father die, you ask? Well, split personality Jessica decided to come out once again, and instead of being a camwhore, she decided to be a "dancer" in Vegas. D.L. goes to retriever her, where he's shot and killed. Yeah. This is Micah's life. Anyways, after being abandoned with his Nana and cousins in New Orleans, Micah is picked on and stolen from by his fatass and loudmouthed cousin Damon. His older cousin Monica is nice to him, though, and watches out for him. The two even play the piano together, and it is revealed here that Micah has somehow become a prodigy at the piano, despite being raised by two people who were unfit to ever have children in the first place. Micah's just a savant, apparently, since his breeding shows no inkling as to how he could ever develop these skills. So over the course of the season, Micah helps Monica develop her ability, and his mother comes back and reveals she has a virus. So Micah's life sucks even more, especially after Damon steals a prized possession of his father's, and said possession ends up in an abandoned warehouse with Monica. Niki and Micah go to rescue Monica and Micah's prized possession, and in the process, the building sets on fire and predictably... Niki dies. So in the course of a year, Micah is orphaned. Lucky him.

APPROVED

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